• 제목/요약/키워드: Collision control algorithm

검색결과 317건 처리시간 0.033초

Efficient algorithm for planning collision free path among polyhedral obstacles

  • Habib, Maki-K.;Asama, Hajime
    • 제어로봇시스템학회:학술대회논문집
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    • 제어로봇시스템학회 1990년도 한국자동제어학술회의논문집(국제학술편); KOEX, Seoul; 26-27 Oct. 1990
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    • pp.1004-1008
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    • 1990
  • This research focuses on developing a new and computationally efficient algorithm for free space structuring and planning collision free paths for an autonomous mobile robot working in an environment populated with polygonal obstacles. The algorithm constructs the available free space between obstacles in terms of free convex area. A collision free path can be efficiently generated based on a graph constructed using the midpoints of common free links between free convex area as passing points. These points correspond to nodes in a graph and the connection between them within each convex area as arcs in this graph. The complexity of the search for collision free path is greatly reduced by minimizing the size of the graph to be searched concerning the number of nodes and the number of arcs connecting them. The analysis of the proposed algorithm shows its efficiency in terms of computation ability, safety and optimality.

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국제해상충돌예방규칙을 고려한 Event Triggered NMPC 기반의 선박 충돌 회피 알고리즘 (Event-Triggered NMPC-Based Ship Collision Avoidance Algorithm Considering COLREGs)

  • 배영우;최재하;박정홍;강민주;김혜진;윤원근
    • 대한조선학회논문집
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    • 제60권3호
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    • pp.155-164
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    • 2023
  • About 75% of vessel collision accidents are caused by human error, which causes enormous economic loss, environmental pollution, and human casualties, thus research on automatic collision avoidance of vessels is being actively conducted. In addition, vessels must comply with the COLREGs rules stipulated by IMO when performing collision avoidance with other vessels in motion. In this study, the collision risk was calculated by estimating the position and velocity of other vessels through the Probabilistic Data Association Filter (PDAF) algorithm based on RADAR sensor data. When a collision risk is detected, we propose an event-triggered Nonlinear Model Predict Control (NMPC) algorithm that geometrically creates waypoints that satisfy COLREGs and follows them. To verify the proposed algorithm, simulations through MATLAB are performed.

군집 로봇의 침입자 포위를 위한 비동기 행동 제어 알고리즘 (Asynchronous Behavior Control Algorithm of the Swarm Robot for Surrounding Intruders)

  • 김종선;주영훈
    • 제어로봇시스템학회논문지
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    • 제18권9호
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    • pp.812-818
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    • 2012
  • In this paper, we propose an asynchronous behavior control algorithm of the swarm robot for surrounding intruders when detected an intruder in a surveillance environment. The proposed method is divided into three parts: First, we proposed the method for the modeling of a state of the swarm robot. Second, we proposed an asynchronous behavior control algorithm for the surrounding an intruder by the swarm robot. Third, we proposed a control method for the collision avoidance with the swarm robot. Finally, we show the effectiveness and feasibility of the proposed method through some experiments.

충돌감지 알고리듬을 적용한 햅틱 핸드 컨트롤러의 제어 (Control of Haptic Hand Controller Using Collision Detection Algorithm)

  • 손원선;조경래;송재복
    • 한국정밀공학회:학술대회논문집
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    • 한국정밀공학회 2003년도 춘계학술대회 논문집
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    • pp.992-995
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    • 2003
  • A haptic device operated by the user's hand can receive information on position and orientation of the hand and display force and moment generated in the virtual environment to the hand. For realistic haptic display, the detailed information on collision between objects is necessary. In the past, the point-based graphic environment has been used in which the end effector of a haptic device was represented as a point and the interaction of this point with the virtual environment was investigated. In this paper, the shape-based graphic environment is proposed in which the interaction of the shape with the environment is considered to analyze collision or contact more accurately. To this end. the so-called Gilbert-Johnson-Keerthi (GJK) algorithm is adopted to compute collision points and collision instants between two shapes in the 3-D space. The 5- DOF haptic hand controller is used with the GJK algorithm to demonstrate a peg-in-hole operation in the virtual environment in conjunction with a haptic device. It is shown from various experiments that the shape-based representation with the GJK algorithm can provide more realistic haptic display for peg-in-hole operations.

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골격지도에서 개별 목표를 갖는 두 이동로봇의 충돌 회피 알고리즘 (A Collision Avoidance Algorithm for Two Mobile Robots with Independent Goals in Skeleton Map)

  • 양동훈;홍석교
    • 제어로봇시스템학회논문지
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    • 제12권7호
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    • pp.700-705
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    • 2006
  • This paper proposes a collision avoidance algorithm for two mobile robots with independent goals in a same workspace. Using skeleton map, an environment is presented as a graph consisting of nodes and arcs. Robots generate the shortest set of paths using the combination of objective functions of the two robots. Path for collision avoidance of a robot can be selected among three class; the shortest path, detour, paths with a waiting time at safety points around crossing points. Simulation results are presented to verify the efficiency of the proposed algorithms.

시뮬레이터 기반 퍼지알고리즘과 환경스트레스모델을 이용한 선박 충돌위험도 추정에 관한 연구 (Study on the Estimation of Collision Risk of Ship in Ship Handling Simulator using Fuzzy Algorithm and Environmental Stress Model)

  • 손남선;김선영;공인영
    • 한국항해항만학회지
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    • 제33권1호
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    • pp.43-50
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    • 2009
  • 최근 해양사고가 날로 증가되고 있으며, 특히, 인적과실로 인한 충돌사고의 비중은 70%에 이르고 있다. 본 연구에서는 실시간 충돌 위험도 표시 시스템을 개발하였는데, 충돌위험도를 사전에 인지함으로써 비상상황에 효과적으로 대처하고, 인적과실로 인한 충돌위험도를 줄이고자 하였다. 충돌위험도 추정을 위해, 선박들 간에 충돌위험도를 평가하는 퍼지알고리즘을 이용한 방법과 항해사가 느끼는 환경스트레스를 이용하여 충돌위험도를 평가하는 방법의 두 가지를 비교 검토하였다. 실시간 충돌위험도 추정 알고리즘을 검증하기 위해 선박운항 시뮬레이터에 설치하고 다양한 시뮬레이션을 수행하였다.

무선랜에서 성능 향상을 위한 Backoff 알고리즘 분석 (Analysis of Backoff Algorithm for Performance Improvement in WLAN)

  • 임석구
    • 한국콘텐츠학회:학술대회논문집
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    • 한국콘텐츠학회 2008년도 춘계 종합학술대회 논문집
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    • pp.564-568
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    • 2008
  • 본 논문에서는 IEEE 802.11 WLAN의 MAC인 DCF의 성능을 개선하는 알고리즘을 제안하고 이를 해석적으로 분석한다. IEEE 802.11 WLAN의 MAC에서는 데이터 전송을 제어하기 위한 방법으로 DCF와 PCF를 사용하며, DCF의 경우 CSMA/CA를 기반으로 한다. DCF는 경쟁 스테이션이 적은 상황에서는 비교적 우수한 성능을 보이나 경쟁 스테이션의 수가 많은 경우 처리율, 지연 관점에서 성능이 저하되는 문제점이 있다. 본 논문에서는 패킷 전송 후 충돌이 발생하면 윈도우 값을 최대 CW로 증가시키고 패킷의 정상적인 전송 후에는 윈도우 값을 서서히 감소함으로써 패킷 충돌 확률을 낮추는 알고리즘을 제안하고 이를 수학적으로 분석한다. 제안하는 알고리즘의 효율성을 입증하기 위해 시뮬레이션을 수행하여 그 타당성을 제시하였다.

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알려지지 않은 장애물 존재시 자율주행 운반체의 장애물 회피 (Collision Avoidances of an Autonomous Mobile Robot Hilt Unknown Obstacles)

  • 원지옥;이기성
    • 대한전기학회:학술대회논문집
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    • 대한전기학회 1994년도 추계학술대회 논문집 학회본부
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    • pp.345-348
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    • 1994
  • A real-time collision avoidance algorithm for an AMR (Autonomous Mobile Robot) using the Distance Transform and Vector Field Histogram is studied. This approach enables AMR to find a collision-free path with the unknown obstacles. All system parameters including positions of the obstacles can be accepted using a mouse icon and all the obtained trajectories can be displayed on a computer monitor in graphics.

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계층적 모델링에 의한 두 팔 로봇의 상호충돌방지 실시간 경로제어 (Hierarchical Model-based Real-Time Collision-Free Trajectory Control for a Cual Arm Rrobot System)

  • 이지홍;원경태
    • 제어로봇시스템학회논문지
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    • 제3권5호
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    • pp.461-468
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    • 1997
  • A real-time collision-free trajectory control method for dual arm robot system is proposed. The proposed method is composed of two stages; one is to calculate the minimum distance between two robot arms and the other is to control the trajectories of the robots to ensure collision-free motions. The calculation of minimum distance between two robots is, also, composed of two steps. To reduce the calculation time, we, first, apply a simple modeling technique to the robots arms and determine the interested part of the robot arms. Next, we apply more precise modeling techniques for the part to calculate the minimum distance. Simulation results show that the whole algorithm runs within 0.05 second using Pentium 100MHz PC.

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A Developed Collision Resolution Algorithm in MAC Protocol for IEEE 802.11b Wireless LANs (ICEIC'04)

  • Chung Kyung Taek;Pan Ce;Park Hyun;Kim Byun Gon;Chon Byoung Sil
    • 대한전자공학회:학술대회논문집
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    • 대한전자공학회 2004년도 학술대회지
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    • pp.681-685
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    • 2004
  • Design of efficient Medium Access Control (MAC) protocols with both high throughput performances is a major focus in distributed contention-based MAC protocol research. In this paper, we propose an efficient contention-based MAC protocol for wireless Local Area Networks, namely, the Developed Collision Resolution (DCR) algorithm. This algorithm is developed based on the following innovative ideas: to speed up the collision resolution, we actively redistribute the backoff timers for all active nodes; to reduce the average number of idle slots, we use smaller contention window sizes for nodes with successful packet transmissions and reduce the backoff timers exponentially fast when a fixed number of consecutive idle slots are detected. We show that the proposed DCR algorithm provides high throughput performance and low latency in wireless LANs.

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