• Title/Summary/Keyword: Collision Avoidance Analysis

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Edge Camera based C-ITS Pedestrian Collision Avoidance Warning System (엣지 카메라 기반 C-ITS 보행자 충돌방지 경고 시스템)

  • Park, Jong Woo;Baek, Jang Woon;Lee, Sangwon;Seo, Woochang;Seo, Dae-Wha
    • The Journal of The Korea Institute of Intelligent Transport Systems
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    • v.18 no.6
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    • pp.176-190
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    • 2019
  • The prevention of pedestrian accidents in crosswalks and intersections is very important. The C-ITS services provide a warning service for preventing accidents between cars and pedestrians. In the current pedestrian collision prevention warning service according to the C-ITS standard, however, it is difficult to provide real-time service because it detects pedestrians from a video-analysis server in the control center and sends service messages through the ITS system. This paper proposes a pedestrian collision-prevention warning system that detects pedestrians in the local field using an edge camera and sends a warning message directly to the driver through a roadside unit. An evaluation showed that the proposed system could deliver the pedestrian collision prevention-warning message to the driver satisfying the delay time within the 300 ms required by the C-ITS standard, even in the worst case.

Motion Based Serious Game Using Spatial Information of Game and Web-cam (웹캠과 공간정보를 이용한 체감형 기능성게임)

  • Lee, Young-Jae;Lee, Dae-Ho;Yi, Sang-Hong
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.13 no.9
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    • pp.1795-1802
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    • 2009
  • Motion based serious game is a new style of game and exercise using hands, arms, head and whole body. At that time gamer's reachable movement space is an important game space and interaction happening place. We propose efficient game spatial division and analysis algorithm that gives special information for collision avoidance of game objects. We devide into 9 parts of game space and check the enemy position and upper, down, left and right side movement information of gamer and calculate optimal path for collide avoidance of the enemy. To evaluate the method, we implemented a motion base serious game that consists of a web cam, a player, an enemy, and we obtained some valid results of our method for the collision avoidance. The resole demonstrated that the proposed approach is robust. If movement information is in front of enemy, then the enemy waits and finds the place and runs to avoid collision. This algorithm can be used basic development of level control and effective interaction method for motion based serious game.

Analysis of Effect of the Ship's Route Exchange through the Ship Handling Simulation (선박조종 시뮬레이션을 통한 선박 경로 교환의 효과 분석)

  • Paek, Yun-Ji;Jung, Chang-Hyun
    • Journal of the Korean Society of Marine Environment & Safety
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    • v.24 no.1
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    • pp.10-17
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    • 2018
  • To prepare the integrated safety management system 'e-navigation', research is being conducted on the route exchange for sharing intended routes between ship and ship, and between ship and land. But they don't have enough specific grounds for the effects of route exchange and the necessity of its introduction and focus on technical aspects like the implementation of route exchange. This study tried to quantitatively analyze the effects of route exchange on sailing safety with the use of ship handling simulation, integrate simulation performers' subjective evaluations, and investigate the effects of route exchange. The ship-to-ship route exchange resulted in the initial collision avoidance action time was 3.43 minutes faster, the collision avoidance direction change rate was 60 %, the proximity to target A was 31 %, and Mean Rudder Angle Index decreased by 57 %. In addition, 95 % of the survey respondents had an effect on the decision making of collision avoidance, 85 % had a positive impact on safety navigation, 90 % had an accident prevention effect, 70 % reduced the psychological burden of officers, and 70 % should be introduced in practice.

Analysis of suitable evacuation routes through multi-agent system simulation within buildings

  • Castillo Osorio, Ever Enrique;Seo, Min Song;Yoo, Hwan Hee
    • Journal of the Korean Society of Surveying, Geodesy, Photogrammetry and Cartography
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    • v.39 no.5
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    • pp.265-278
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    • 2021
  • When a dangerous event arises for people inside a building and an immediate evacuation is required, it is important that suitable routes have been previously defined. These situations can happen especially when buildings are crowded, making the occupants have a very high vulnerability and can be trapped if they do not evacuate quickly and safely. However, in most cases, routes are considered based just on their proximity or short distance to the exit areas, and evacuation simulations that include more variables are not performed. This work aims to propose a methodology for building's indoor evacuation activities under the premise of processing simulation scenarios in multi-agent environments. In the methodology, importance indexes of simplified and validated geometry data from a BIM (Building Information Modeling) are considered as heuristic input data in a proposed algorithm. The algorithm is based on AP-Theta* pathfinding and collision avoidance machine learning techniques. It also includes conditioning variables such as the number of people, speed of movement as well as reaction ability of the agents that influence the evacuation times. Moreover, collision avoidance is applied between people or with objects along the route. The simulations using the proposed algorithm are tested in NetLogo for diverse scenarios, showing feasible evacuation routes and calculating evacuation times in a multi-agent environment. The experimental results are obtained by applying the method in a study case and demonstrate the level of effectiveness of the algorithm, and the influence of the conditioning variables analyzed together when performing safe evacuation routes.

An Exposed-Terminal-Eliminated Dual-Channel MAC Protocol for Exploiting Concurrent Transmissions in Multihop Wireless Networks

  • Liu, Kai;Zhang, Yupeng;Liu, Feng
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • v.8 no.3
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    • pp.778-798
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    • 2014
  • This paper proposes a novel exposed-terminal-eliminated medium access control (ETE-MAC) protocol by combining channel reservation, collision avoidance and concurrent transmissions to improve multi-access performance of the multihop wireless networks. Based on the proposed slot scheduling scheme, each node senses the control channel (CCH) or the data channel (DCH) to accurately determine whether it can send or receive the corresponding packets without collisions. Slot reservation on the CCH can be simultaneously executed with data packet transmissions on the DCH. Therefore, it resolves the hidden-terminal type and the exposed-terminal type problems efficiently, and obtains more spatial reuse of channel resources. Concurrent packet transmissions without extra network overheads are maximized. An analytical model combining Markov model and M/G/1 queuing theory is proposed to analyze its performance. The performance comparison between analysis and simulation shows that the analytical model is highly accurate. Finally, simulation results show that, the proposed protocol obviously outperforms the link-directionality-based dual-channel MAC protocol (DCP) and WiFlex in terms of the network throughput and the average packet delay.

performance analysis of the CSMA/CA protocol using stop-and-wait ARQ method in iwreless LANs (무선 근거리 통신망에서의 Stop-and-wait ARQ 방식을 사용하는 충돌회피 프로토콜 성능분석)

  • 김재현;이정규
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.21 no.5
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    • pp.1208-1220
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    • 1996
  • In this paper, the performance of a Carrier Sense Multiple Access/Collision avoidance (CSMA/CA) protocol using stop-and-Wait automatic Repeat reQuest, which is adapted as a draft standard in IEEE 802.11, is analyzed using a mathematical method based on a renewal theory, and simulation checks are performed, which confirm the goodness of our anlysis. In order to anlayze of CSMA/CA, we model that network is composed of finite populationand channel is slotted. And, we consider the CSMA/CA protocol as a hybrid protocol of 1-persistent CSMA and p-persistent CSMA protocol. As resuls of analysis, we have found that the throughput is degraded and packet delay is increased as the number of stations, Acknowledgement (ACK) length and Distributed coordination function Inter Frame Space (DIFS) length are increased.

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Analysis of Channel Collision Avoidance Performance of RFID Reader with Compressive Receiver (컴프레시브 수신기가 내장된 RFID 리더의 채널 충돌 회피 성능 분석)

  • Jo, Won-Sang;Park, Dong-Chul
    • The Journal of Korean Institute of Electromagnetic Engineering and Science
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    • v.21 no.5
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    • pp.501-509
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    • 2010
  • In this paper, the interference avoidance performance of the RFID reader with the compressive receiver was analyzed. In the environment of the multiple dense readers operating, the recognition rates of the conventional RFID reader and the proposed RFID reader with the compressive receiver were measured and compared. The recognition rate of the proposed reader was improved more than 2.7 times compared to the conventional reader. Especially, in the environment of two proposed RFID readers operating simultaneously, little degradation of the recognition rate was observed.

A Study on the Analysis of Ship Officers' Collision-Avoidance Behavior During Maritime Traffic Simulation (해상교통분석 시뮬레이션을 위한 항해사의 충돌회피 행동분석에 관한 연구)

  • Kim, Hongtae;Ahn, Young-Joong;Yang, Young-Hoon
    • Journal of Navigation and Port Research
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    • v.44 no.6
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    • pp.469-476
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    • 2020
  • Modeling and Simulation (M&S) systems which deal with situational complexity often require human involvement due to the high-level decision-making that is necessary for ship movement, navigation, control center management, shipping company logistics, meteorological system information, and maritime transportation GIS. In order to properly simulate maritime traffic, it is necessary to accurately model the human decision-making process of the ship officer, including aspects of the ship officer's behavioral tendencies, personal navigation experience, and pattern of voyage errors, as this is the most accurate way in which to reproduce and predict realistic maritime traffic conditions. In this paper, which looks at agent-based maritime traffic simulation, we created a basic survey in order to conduct behavior analysis on ship operators' collision avoidance strategies. Using the information gathered throughout the survey, we developed an agent-based navigational behavior model which attempts to capture the behavioral patterns of a ship officer during an instance of ship collision. These results could be used in the future in further developments for more advanced maritime traffic simulation.

Performance Analysis on DCF Considering the Number of Consecutive Successful Transmission in Wireless LAN (무선랜에서 연속적인 전송성공 횟수를 고려한 DCF 성능분석)

  • Lim, Seog-Ku
    • Journal of the Korea Academia-Industrial cooperation Society
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    • v.9 no.2
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    • pp.388-394
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    • 2008
  • In this paper, MAC(Medium Access Control) algorithm for the IEEE 802.11 DCF(Distributed Coordination Function) improving the performance is proposed and analyzed by simulation. The MAC of IEEE 802.11 WLAN to control data transmission uses two control methods called DCF and PCF(Point Coordination function). The DCF controls the transmission based on CSMA/CA(Carrier Sense Multiple Access With Collision Avoidance). The DCF shows excellent performance relatively in situation that competition station is less but has a problem that performance is fallen from throughput and delay viewpoint in situation that competition station is increased. This paper proposes an enhanced DCF algorithm that increases the CW to maximal CW after collision and decreases the CW smoothly after successful transmission in order to reduce the collision probability by utilizing the current status information of WLAN. To prove efficiency of proposed algorithm, a lots of simulations are conducted and analyzed.

Analysis of the effect on Road Network with Communication Failure Rate of C-ITS Information System for Rear-end Collision Avoidance (C-ITS 차량 추돌방지 지원 시스템의 통신 부하를 고려한 도로네트워크 영향 분석)

  • Kim, Jun-Yong;Kim, Jin-Tae
    • The Journal of The Korea Institute of Intelligent Transport Systems
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    • v.15 no.5
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    • pp.71-82
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    • 2016
  • Information System for rear-end collision avoidance is a unit service of C-ITS pilot project. Road environment that the number of vehicles at the same driving high-speed has a possibility that the communication delay or failure caused by heavy load of vehicle to vehicle communication. In this study, effects of the road network about a communication failure rate of information system for rear-end collision avoidance was analyzed quantitatively with micro traffic simulation. The simulation was carried out in situation that crash of two vehicles are occurred at merging area with speed limit 80km/h and information of collision is prvoided to the rear vehicle. From simulation results, it can confirm the trend of the increasing 14% of potential conflict according to 10% increasing of the communication failure rate. C-ITS service has a goal of increasing safety. The coommunication failure rate increases due to heavy load of vehicle causes a fatal result in road safety administrator position. For the success of C-ITS project, a communication system developers side should perform the effort to reduce the communication failure rate.