• Title/Summary/Keyword: College sports

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A Study on Sports Media Interest in Sports Values and Sports Activities

  • Tak, Eunjung;Jung, Hana
    • International Journal of Advanced Culture Technology
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    • v.9 no.4
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    • pp.154-161
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    • 2021
  • The purpose of this study is to investigate the effect of college students' interest in sports media on sports values and sports activities. In order to identify the purpose of this study, college students aged 20 years or older living in Jeonnam region in 2021 were selected as the population. A total of 300 subjects (150 males and 150 females) were selected using the convenient sampling method. The survey tool consisted of a questionnaire on a 5-point scale. Also, the collected data were statistically processed using SPSS version 20.0. The results obtained through this research procedure are as follows. First, it was found that college students' interest in sports media had a partial influence on sports values. Second, it was found that college students' interest in sports media partially affected their participation in sports. Third, it was found that college students' participation in sports had a partial effect on sports values.

Construction of sports engineering structures with high resistance to improve the quality of sports training

  • Lin He;Qiyuan Deng
    • Structural Engineering and Mechanics
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    • v.86 no.2
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    • pp.211-220
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    • 2023
  • The textile industry has benefited from nanotechnology in various fields of application as the use of nanomaterials, and nanotechnology is multiplying. Nanoparticles can increase the performance of textiles by up to 100 times when used in finishing, coating, and dyeing techniques, providing them with capabilities they did not previously possess. Nanotechnology is used in the textile chemical industry to produce sports mats with stain resistance, flame resistance, wrinkle resistance, moisture management, antimicrobial quality, and UV protection. The incorporation of nanomaterials into fabrics can have a significant effect on their properties, including shrinkage, strength, electrical conductivity, and flammability. Various inventions and innovations may result from nano-processed textiles in the future, thus leading to the advancement of science. This article presents the construction of sports engineering structures with high resistance to improve the quality of sports training. The mechanical properties of sports mats are improved with the help of nanotechnology. Strength, elasticity, and tear resistance are among these properties. This method enables the production of elastic, durable, and tear-resistant sports mats.

eSports Fan Identity Consumer and Live Game Watching Behavior: Professional Player Fan Identity Perspective

  • Jialing Zhang;C. Michael Hall;Myung Ja Kim
    • Journal of Smart Tourism
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    • v.3 no.1
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    • pp.9-21
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    • 2023
  • This study investigated whether the Point of attachment (POA) theory can be used to measure the consumption intention on go and watch offline eSports games. The admiration for players, social interaction, and on-site consumption requirements for viewing offline eSports competitions are prioritized. In addition, eSports fans in various regions may have distinct consumption concepts and consumption patterns. Thus, this study surveyed China (n = 156) and South Korea (n = 127) eSports fans who subjectively perceive themselves to be fans of eSports player(s) and who have observed at least one offline eSports game. The results demonstrate that player attraction and socialization have positive and significant effects on offline consumption factors. There is no correlation between previous consumption behavior and satisfaction, but dining shows a significant positive effect on satisfaction. Moreover, there is a strong relationship between satisfaction and future attendance intention. In addition, effect of eSports fan attachment on future visit intentions are measured and there is no correlation between the two variables. The front end of the path in the new model's varied between Chinese and Korean supporters. Finally, theoretical and practical implications of this study are discussed.

The Relationship between Lifetime Sports Activity Measured with MET and Peak Strain Score and Bone Measurement in College-aged Women (대사당량(MET)과 최대긴장력(Peak Strain Score)에 근거하여 측정한 스포츠 활동량과 여대생의 요골 골밀도와의 상관성)

  • Lee, Eun-Nam;Choi, Eun-Jung
    • Journal of Korean Academy of Nursing
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    • v.38 no.5
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    • pp.667-675
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    • 2008
  • Purpose: The aim of this study was to compare the relation between differently measured sports activities (metabolic equivalent [MET] and peak strain score) and distal radius bone mineral density in college-aged women. Methods: lifetime sports activity was scored in two different ways: 1) a sports activity score by multiplying the intensity (METs) and duration and 2) a sports activity score by adding up physical strain scores based on the ground reaction force of each sports activities. Bone mineral density was measured using dual energy x-ray densitometry (DTX-200) in the distal radius site. Results: In stepwise multiple regression analysis, body weight and sports activities during the college period were significant positive predictors for distal radius bone mineral density. The explained variance of sports activity measured with a peak strain score (8.8%) for distal radius bone mineral density was higher than one measured with the MET score (3.3%). Conclusion: It can be concluded that sports activity scores based on MET and peak strain scores during college are very important for determining the bone mineral density in the distal radius site in women under 30.

The Effects of Factors for Choosing Sports Media as a Leisure Activity of College Students on Internet Sports Consumption (대학생의 여가 활동으로서 스포츠 미디어 선택 요인이 인터넷 스포츠 소비에 미치는 영향)

  • Hwang, Sun-Hwan
    • The Journal of the Korea Contents Association
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    • v.8 no.3
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    • pp.244-251
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    • 2008
  • The purpose of the study was to be aware of the types of leisure activity of the college students and to investigate factors for choosing the internet sports, and then to examine the effects of these factors on the consumption of the internet sports. A total of 412 college students participated in this study. The results of this study were as follows: 1) There was difference in the leisure type between male and female college students. 2) The amount of leisure time associated with sports of male college students was statistically greater than one of female college students. 3) The leisure time spent for the sports media of male college students was statistically greater than one of female college students. 4) The leisure time spent for the sports media of college students was prioritized for the TV, followed by the internet, newspapers, and the radio. 5) The results of the factor analysis indicated that the factors influencing choice of the internet sports consisted of the indirect experience, information collection, and accessibility. 6) Only information collection out of these factors positively influenced the increase of consumption of the internet sports. Above results could be evidence for that the internet is very important area for the sports consumption. Therefore, it requires more substantial research and investment of attention for the internet area because the internet is one of rapidly skyrocketing new areas in the leisure industry.

The Type Analysis for Safety Accident of Water Sports Happening in River

  • Kim, Nam Eui;Ahn, Moo Eob;Seo, Jeong Yeol;Kim, Dong Won;Kim, Jeong Hyeok;Kim, Hyung Ki;Han, Jae Hyun;Lee, Tae Hun
    • Journal of Trauma and Injury
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    • v.30 no.4
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    • pp.186-191
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    • 2017
  • Purpose: Recently, as the number of people who enjoy water sports life in river or lake easy to accessible are increasing, that of the patients who are injured in water sports also does gradually. We intend to investigate the type of the injured patients of water sports and the riskiness of the sports in this study. Methods: We retrospectively looked into the medical records of the patients who were injured in water sports and visited a general hospital in Gangwondo-province from 2010 to 2015. Results: Total 146 patients came to the hospital during six years. Patients mostly occurred at younger ages, in summer, and on holidays, rather than weekdays. The most common lesions of injuries were faces (53 patients). The most common types of injuries were contusions (62 patients), followed by fractures (32 patients) and lacerations (26 patients). The most frequent fracture sites were the upper extremities (11 patients). Most of the trauma patients were mild, but a small number of patients with aspiration pneumonia occurred and their severity was higher than trauma patients. Conclusions: In this study, facial injuries were most frequent in water sports injuries. In the fractures, upper extremities were the most common fractured lesions. In addition, even if there is no direct trauma, aspiration pneumonia is serious, so caution should be taken with protective equipment suitable for water sports.

The Effects of Being around Gambling and Gambling Advertising on Sports Gambling Addiction (주위도박과 도박광고가 스포츠도박중독에 미치는 영향)

  • Kim, Jeong-Eun;Heo, Jong-Hun;Ryu, Hwang-Gun
    • The Korean Journal of Health Service Management
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    • v.11 no.3
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    • pp.105-114
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    • 2017
  • Objectives : The purpose of this study was to investigate the effects of gambling environment factors (being around gambling, gambling ad access) and irrational gambling belief on the gambling behaviors of college students who experienced sports gambling. Methods : Study participants were 240 college students with sports gambling experience. Data were collected through self-report questionnaires and analyzed with SPSS 18.0. Results : Being around gambling and sports gambling ad access have a statistically significant effect on irrational gambling beliefs, which have statistically significant statistical effects on gambling addiction. Self-regulation did not show statistically significant regulatory effects between irrational gambling beliefs and gambling addiction. Conclusions : It is necessary to take a proactive approach to minimize the negative effects of sports betting and to be aware of the rapidly changing sports gambling environment factors.

Construction of sports-educational places using resistant and water-repellent raw materials in concrete

  • Wenbo Xu;Zhiqiang Zhu
    • Structural Engineering and Mechanics
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    • v.86 no.1
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    • pp.109-118
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    • 2023
  • Any place where exercise is common, such as a club, sports hall, or school, is considered a place for teaching sports. When doing sports, a very safe environment for sports should be chosen. The athlete should consider the safety of sports facilities and equipment, and if there is a defect, he should refrain from exercising in these places. The safety of sports facilities is very effective in creating people's sports activities, with the benefits of staying away from physical harm, enjoying sports, and having mental peace. Everyone has the right to participate in sports and recreation and to ensure that they enjoy a safe environment. The ability to manage and solve issues that may arise plays the most critical role in creating a safe environment. The quality of construction materials used for the construction of sports facilities is of great importance. In this work, the resistance and water repellency of concrete constituents for the construction of sports buildings have been investigated by nanoscience. Nano-concrete material solves the main problem of concrete surfaces, i.e., the entry of water and humidity into the structure. It also gives it a self-cleaning ability with its water repellency. Nanoparticles are placed between pores and cover the cracks, which causes roughness in the surface structure of concrete. The high roughness of the surface of the coated concrete caused its super-hydrophobicity. In hydrophobic surfaces, the higher the contact angle, the more hydrophobic the surface will be. In order to investigate the hydrophobic properties, silica nanoparticles, silica nanoparticles, and fly ash were prepared on concrete, and their properties were analyzed.

A Study on the Fabric Trend in Sports Wear (최근 스포츠웨어의 소재경향에 관한 연구)

  • Lee, Eui-Jeong;Baik, Cheon-Eui
    • Journal of the Korea Fashion and Costume Design Association
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    • v.10 no.3
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    • pp.47-59
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    • 2008
  • The recent trend of Sports Wear is seeking functionality and fashion at the same time, where the spread of sportism becomes caual style leading street fashion. Sports Wear is classified into active Sports Wear and Sports casual Wear, in which active Sports Wear is expanded to a mixture with Sports casual wear. The purpose of this study is to research the trend of materials used in active Sports Wear and Sports casual wear. Materials used for jacket/jumper, pants and t-shirts of active Sports Wear and Sports casual wear, and high-tech functional materials used for active Sports Wear have been analyzed. The results of the study are the following: a) Most of the materials used for Sports Wear are polyester, nylon, cotton, and a mixture of cotton and polyester. Active Sports Wear uses functional materials and texture such as Dri-Fit, which absorbs and dries fast, whereas Sports casual wear satin, cire and denim has been used to keep up with the trend rather than focusing in functionality: b) companies such as Nike and Adidas have used many high-tech materials to emphasize the functionality of Sports Wear, while Puma stresses on fashion rather than function, however uses spandex in order for the consumer to feel comfortable during physical activities; c) active Sports Wear in jacket/jumper, pants and t-shirts uses functional material and texture, however Sports casual wear uses satin and cire to keep up with the fashion trend rather than functionality; d) and Nike uses high-tech funtional materials for its Sports Wear in therma-fit, Clima-fit, Dri-fit and storm-fit, whereas Adidas uses Clirna-lite, Clirna-proof, Clima-warm, and Clirna-cool in their active Sports Wear.

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Sports Pharmacy: New Specialty of Pharmacists and Pharmaceutical Care Services (스포츠 약학: 새로운 영역의 약사 역할과 전문 약료서비스 준비)

  • Kim, Sung Hwa;Cho, Sora;Choi, Jae Hee;Lee, Young-Hee;Rhie, Sandy Jeong
    • Korean Journal of Clinical Pharmacy
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    • v.31 no.1
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    • pp.12-20
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    • 2021
  • The World Anti-Doping Agency has made efforts to promote the safe use of medications and prevent doping in sports globally. International standards have been established and experts have advocate anti-doping education to athletes and healthcare professionals. Pharmacists are expected to participate in the pharmaceutical care activity of sports medicine in protecting the athletes while providing the spirits of clean sports. In this review, we described the pharmacists' roles and functions in six areas of sports pharmaceutical care: awareness, treatment, prevention, optimization, abuse, and monitoring. Sports pharmacists should be able to prevent inappropriate drug use and manage athletes' illness and injury using pharmacotherapy. Further pharmacists should actively involve to educate and counsel athletes, trainers, and healthcare teams. In conclusion, pharmacists are expected to play important roles in sports pharmacy, which is the emerging area of specialized pharmaceutical care services.