• Title/Summary/Keyword: Coding Program

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A Study on the Effects of Reading Education Using Book-Coding (북코딩의 독서교육 효과에 관한 연구)

  • Ji, Hyoun-Ah;Cho, Miah
    • Journal of Korean Library and Information Science Society
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    • v.52 no.2
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    • pp.145-166
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    • 2021
  • The study was aimed at verifying the effectiveness of Book-Coding reading education as a reader activity of older elementary school children at a time when high-dimensional thinking abilities were formed. To this end, 30 fifth-grade children of N Elementary School in N-si, Gyeonggi-do, comprised of 15 students from a reading education program using Book-Coding, and 15 students from a reading comprehension program, and applied the reading education program over a total of 12 sessions. The main results of the study are summarized as follows. First, when the effects of the convergence reading education program using Book-Coding on the logical thinking ability of the students in the upper grades in the elementary school were analyzed, all the six sub-factors of logical thinking ability, that is, conservation logic, proportional logic, variable controlling logic, probabilistic logic, correlational inference logic, and combinational logic, were proved to have statistically more meaningful difference than the group writing a book report. Second, the analysis result of the influence of the convergence reading education program using Book-Coding on the creativity of the students in the upper grades of the elementary school showed that all the 13 elements of curiosity, persistence, effectiveness, independence, adventurousness, openness, knowledge, imagination, originality, sensitivity, fluency, flexibility, and accuracy were statistically meaningfully different compared to the book report group. Third, when it was analyzed how the convergence reading education program using Book-Coding affected the creative personality of the elementary school students, all the six factors of curiosity, task commitment, independence, awareness of risk, and openness of thinking, and aesthetics were found out to have a statistically more meaningful difference than the group that wrote a book report.

A Case Study on Early Childhood Coding Education Program for Convergence of Human Resources (융합인재를 위한 유아 코딩 교육 프로그램 사례 연구)

  • Lyu, Ji-Hyun;Kim, Seung-in
    • Journal of the Korea Convergence Society
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    • v.10 no.8
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    • pp.129-135
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    • 2019
  • The purpose of this study is to propose the future development direction of the program which can apply the fusion education in the fourth industrial revolution era to the class and achieve creative problem solving ability. As a research method, we investigated cases of overseas coding education and conducted in - depth interviews with infants and parents. The results of the case study and in-depth interviews were as follows: First, the children were able to do their own preliminary and reviewing at home. Second, to provide an interesting play program for the young children to participate. Third, It is important that parents and children learn together. In future research, it is anticipated that there will be a positive effect by concrete proposal to secure the weaknesses and to combine existing coding education with interesting education in accordance with domestic characteristics.

An Analysis of the Complexity Measurement Factor for a Program (프로그램에 대한 복잡도 측정인자 분석)

  • 이규범;송정영
    • Journal of Internet Computing and Services
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    • v.3 no.4
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    • pp.61-69
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    • 2002
  • Measurement of the object, messages, clones, capsulation, inheritance, etc. that are conventional object-oriented paradigm characteristics as a method of measurement of the complexity of object-oriented programs has been reported. In this paper, the measures that are helpful to designing and coding of JAVA program, which is the representative language of object-oriented programs, are applied to six measures(i,e., Halstead's Program Volume, Program Level, Program Impurity, Macabe's Cyclomatic Number, Handerson-Seller's lock of cohesion in method and Sullivan's PVG.) suggested in the present study by referring to several actual programs as example for comparative analysis.

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Two Cases Using the Praat-Based Automatic Voice Analysis Program as an Alternative to CSL (사례 적용 Praat 기반 CSL 대체 자동화 음성분석 프로그램)

  • Kang, Young Ae;Chang, Jae Won;Koo, Bon Seok
    • Journal of the Korean Society of Laryngology, Phoniatrics and Logopedics
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    • v.32 no.2
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    • pp.87-93
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    • 2021
  • There are a number of voice analysis programs around the world. Domestic voice analysis is performed by relying heavily on specific commercial program. We intend to develop coding for voice analysis using Praat and apply it to clinical practice. This study consisted of Experiment 1 and Experiment 2. Experiment 1 was the development of automated voice analysis coding based on Praat. The coding was largely divided into a recording, an analysis, and a storage section. Experiment 2 was applied to the voice analysis of 2 male patients pre- and post-operation with this coding. The analysis parameters of this coding provided 26 parameters for vowel /a/, nine parameters for sentence analysis, and a total of 4 parameters for voice range profile analysis. In two male patients, the pitch and the intensity increased, the voice quality improved, and the sentence length decreased after surgery. The coding was well made, so the output was good in real time. The code is automated as much as possible to block manual errors and increases convenience and efficiency by generating the result sheet in real time.

Effect of data visualization using scratch on improvement of creativity of preliminary coding instructors (스크래치를 활용한 데이터 시각화 활동이 예비 코딩 강사의 창의성 향상에 미치는 효과)

  • Kim, Yongmin;Kim, Jonghoon
    • Journal of The Korean Association of Information Education
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    • v.21 no.3
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    • pp.309-320
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    • 2017
  • In this study, we developed the activity program for data visualization utilizing scratch and applied it to preliminary coding instructors and then verified its effect. The activity program was developed based on the procedure of ADDIE model based on the result of preliminary requirement analysis conducted for 20 teachers of computer elementary school incumbent primary school. The developed program was organized by "${\bigcirc}{\bigcirc}$Center for Creative Economy and Innovation" and a total of 21 hours set lectures and practical training for 4 weeks for 3 hours each 3 times per week in "Youth Coding Project" held at "${\bigcirc}{\bigcirc}$University" It applied to time. Application of the program In order to verify the effect on creativity, Torrance Tests of Creative Thinking Figures A and B were introduced and pre- and post tests were carried out. As a result of the verification, it was found that the educational program developed in this research is effective for improving the creativity of the preliminary coding instructors.

A Study on the Design of Children's Play Space for Coding Education - Focusing on preschoolers - (코딩교육을 위한 어린이 놀이 공간 디자인 연구 - 미취학 아동을 중심으로 -)

  • Kim, Seung-In;Lee, Kaha
    • Journal of Digital Convergence
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    • v.18 no.4
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    • pp.397-402
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    • 2020
  • The purpose of this study is to identify the current state of coding education for children and to propose a new 'play-oriented' educational content to keep up with the problems of education in line with the revision process of the 4th Industrial Revolution. As a research method, we investigated and analyzed the case of the Korean early childhood coding education program, and then suggested the direction of the future infant coding education and suggested a new play area for children. Case analysis shows that current coding education places many restrictions on children's activities. So we propose a coding education space as a 'playing space' where children can actively play. Because the space is used, emotional education is possible because it can stimulate senses such as vision, touch and smell. In addition, this study is expected to cultivate not only spatial comprehension, but also imagination, creativity and cooperation. In future research, we will study the characteristics and technical process of children in-depth to help develop early childhood education.

Performance of H.26L Video Coding

  • Nga, N.H.;Fernando, W.A.C.
    • Proceedings of the IEEK Conference
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    • 2002.07c
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    • pp.1582-1585
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    • 2002
  • In recent years the demand for digital video and image communications has been increased tremendously. On the other hand, video communications requires very much bandwidth in comparison with other information types such as text and data. Thus to adapt with the bandwidth-limited channels, especially wireless channels, video source must be compressed extremely. A new video coding standard namely H.26L is being developed by Joint Video Team (JVT). In this paper performance of H.26L is analyzed in an AWGN environment.

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The Effects of Coding Education on Creative Problem Solving of Academic High School Students in Creative Experience Activities (창의적 체험 활동에서의 코딩교육이 일반계 고등학생의 창의적 문제해결력에 미치는 효과)

  • Lee, Eun-Ah;Yi, Seung-Hoon
    • The Journal of the Korea Contents Association
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    • v.21 no.6
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    • pp.716-724
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    • 2021
  • The purpose of this study is to examine the effect of coded education on creative problem solving ability on academic high school students. The subjects of the study were 24 students (14 male, 10 female) in the 1st to 3rd grade students voluntarily desiring coding education at the 'J' high school in Chungju, Chungcheongbuk-do. For the experimental group, the intervention program was conducted 10 times a month for 5 months. In the intervention program, pre and post test were conducted to investigate the effects of creative problem solving ability by using the scratch program. The results of the study are as follows. First, after examining the creative problem solving ability of the experimental group after the coding training, it was statistically significant as the average score increased. Second, coding education was suitable for achieving the sub-goal of the creative experience activity of' increasing the ability to reasonably and creatively solve everyday problems'. In particular, it was found that it is effective in improving self-confidence and independence.

A Study on the Topology Optimization of the fixed Address Type ATC frame Using a Real Number Coding Genetic Algorithm (실수코딩 유전자알고리즘을 이용한 고정번지식 ATC 프레임의 토폴로지 최적화에 관한 연구)

  • 허영진;임상헌;이춘만
    • Journal of the Korean Society for Precision Engineering
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    • v.21 no.9
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    • pp.174-181
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    • 2004
  • Recently, many studies have been undergoing to reduce working time in field of machine tool. There are two ways of reducing working time to reduce actual working time by heighten spindle speed and to reduce stand-by time by shortening tool exchange time. Auto tool changer belongs to latter case. Fixed address type auto tool changer can store more number of tools in small space than magazine transfer Ope and can shorten tool exchange time. This study focuses on the topology optimization to reduce the weight of the fixed address type ATC. The optimization program using a real number coding genetic algorithm is developed and is applied to the 10-bar truss optimization problem to verify the developed program. And, it is shown that the developed program gives better results than other methods. Finally, The developed program applied to optimize the fixed address type ATC.

Improving ncRNA Prediction using RNA common-structural Desciptor (RCSD) Committee Machine (RNA 공통 구조 기술자 Committee Machine을 이용한 ncRNA 예측 성능 향상 기법)

  • Nam Jin-Wu;Kim Sung-Kyu;Joung Je-Gun;Zhang Byoung-Tak
    • Proceedings of the Korean Information Science Society Conference
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    • 2005.11b
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    • pp.265-267
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    • 2005
  • 최근 포유동물의 유전체에는 알려진 것보다 훨씬 많은 RNA 전사체가 발현되고 있음이 밝혀지고 있으며, 그 중에 많은 부분이 non-coding RNA로 알려지고 있다. 세포 내에서 non-coding RNA의 기능이 훨씬 다양해지고, 중요해지고 있는 상황에서 새로운 non-coding RNA를 정의하고, 탐색하는 것은 가장 시급한 과제이다. 본 연구에서는 이전 연구에서 RNA 공통 구조 학습을 위해 제안되었던, esRCSG (evolutionary search for RNA common-structural grammar) 알고리즘의 성능 향상을 위해, committee machine을 도입한다. Committee machine은 마지막 세대에서 최적화된 RNA 공통 구조 기술자 (RCSD)와 차상위로 최적화된 기술자들 중 양성데이터와 음성데이터의 치역을 합쳤을 때 특이도는 거의 변화가 없으면서 민감도의 증가가 가장 큰 기술자들의 집합이다. Committee machine은 특히 family type의 서열의 가진 특정 ncRNA에서 좋은 성능 향상을 보인다. microRNA를 이용한 성능평가에서 특이도의 변화가 거의 없이 민감도의 성능이 약 1.5배 향상되는 결과를 보였다. 이러한 특이도와 민감도가 높은 기술자를 이용함으로써 새로운 non-coding RNA를 예측하는 것을 약속할 수 있을 것이다.

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