• 제목/요약/키워드: Cloud Computing Architecture

검색결과 188건 처리시간 0.032초

An Analysis of Spot Cloud in Cloud Computing

  • Mansoor, Usman;Mehmood, Usman;Khan, Faraz Idris;Kim, Ki-Hyung
    • 한국정보처리학회:학술대회논문집
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    • 한국정보처리학회 2011년도 춘계학술발표대회
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    • pp.242-245
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    • 2011
  • Cloud Computing is a fast developing domain in computer system architecture which enables dynamically scalable and virtualized resources to its users. Spot Cloud is the next evolutionary step in this field which allows the cloud computing resources to be treated as a market commodity. Cloud computing vendors will now be able to put their un used computational resources for sale using the singular access platform provided by Spot Cloud. Meanwhile customers will be able to buy/sell these resources according to their requirements. This paper analyzes the idea of Spot Cloud and the anticipated impact it will have on Cloud Computing globally. The paper also presents the risks and inherent barriers associated with this idea and how they might hinder the development of Spot Cloud to its full potential.

클라우드 서비스 사용자 관점에서의 취약점과 보안관리체계 (Vulnerability and Security Management System from the Perspective of the Cloud Service Users)

  • 최영진;나종회;홍필기;이상학
    • 정보화연구
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    • 제9권4호
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    • pp.401-411
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    • 2012
  • 정보자원에 대한 투자가 증가하면서 비용절감을 도모할 수 있는 클라우드 컴퓨팅 서비스에 대한 관심이 증가하고 있다. 그러나 클라우드 컴퓨팅은 경제적 이득이라는 장점과 함께 물리적으로 외부에 위치한 정보자원을 활용함에 의해 정보자산 통제와 정보보호의 취약점을 증가시킨다는 단점을 지니고 있다. 이에 본 연구에서는 클라우드 서비스의 고유속성으로 인한 새로운 취약점을 포함하여 클라우드 컴퓨팅의 취약점 도출과 클라우드 컴퓨팅의 취약점 통제항목을 도출한 후, 취약점과 통제항목간의 매핑을 통하여 관리되고 있지 않은 취약점을 파악하여 클라우드 컴퓨팅의 위험요인을 제시하였다.

Fine Grained Security in Cloud with Cryptographic Access Control

  • Aparna Manikonda;Nalini N
    • International Journal of Computer Science & Network Security
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    • 제24권7호
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    • pp.123-127
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    • 2024
  • Cloud computing services has gained increasing popularity in recent years for supporting various on demand and scalable services for IT consumers where there is a need of less investment towards infrastructure. While storage architecture of cloud enjoys a more robust and fault-tolerant cloud computing network, such architecture also poses a number of security challenges especially when applied in applications related to social networks, Financial transactions, etc. First, as data are stored and maintained by individual virtual machines so Cloud resources are prone to hijacked. Such attacks allow attackers to create, modify and delete machine images, and change administrative passwords and settings successfully. hence, it is significantly harder to ensure data security. Second, Due to dynamic and shared nature of the Cloud, data may be compromised in many ways. Last but not least, Service hijacking may lead to redirect client to an illegitimate website. User accounts and service instances could in turn make a new base for attackers. To address the above challenges, we propose in this paper a distributed data access control scheme that is able to fulfil fine-grained access control over cloud data and is resilient against strong attacks such as compromise and user colluding. The proposed framework exploits a novel cryptographic primitive called attribute-based encryption (ABE), tailors, and adapts it for cloud computing with respect to security requirements

모바일앱을 구현하기 위한 모바일 클라우드 도입 (Introducing Mobile Cloud Computing-Cloudlet for implementing mobile APP)

  • 라이오넬;장종욱
    • 한국정보통신학회:학술대회논문집
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    • 한국정보통신학회 2015년도 춘계학술대회
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    • pp.304-307
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    • 2015
  • Virtualization lacks capabilities for enabling the application to scale efficiently because of new applications components which are raised to be configured on demand. In this paper, we propose an architecture that affords mobile app based on nomadic smartphone using not only mobile cloud computing-cloudlet architecture but also a dedicated platform that relies on using virtual private mobile networks to provide reliable connectivity through Long Term Evolution (LTE) wireless communication. The design architecture lies with how the cloudlet host discovers service and sends out the cloudlet IP and port while locating the user mobile device. We demonstrate the effectiveness of the proposed architecture by implementing an android application responsible of real time analysis by using a vehicle to applications smart phones interface approach that considers the smartphones to act as a remote users which passes driver inputs and delivers outputs from external applications.

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Outsourcing Business to cloud computing with communication services

  • Chou, Nory;Lee, Minsoo
    • 한국정보처리학회:학술대회논문집
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    • 한국정보처리학회 2010년도 추계학술발표대회
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    • pp.146-147
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    • 2010
  • This paper describes business on cloud computing service and the development of solution in the business Architecture in outsourced services environment for communication. Cloud computing is so popular and make people life easier. Business process outsourcing has become attractive to both large and small businesses with the advent of service oriented and specifically web service technology.

열린 BIM 생태계 조성을 위한 클라우드 컴퓨팅 기반 BIM 서비스 환경의 사용량 측정 기술 및 법 규정 제안 (A Proposal of the Usage Metering Functions on Cloud Computing-Based Building Information Modeling (BIM) and the Law for the Open BIM Ecosystem)

  • 김병곤;김종성
    • 한국BIM학회 논문집
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    • 제6권3호
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    • pp.49-56
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    • 2016
  • As project opportunities for the Architecture, Engineering and Construction (AEC) industry have grown more complex and larger, the utilization of Building Information Modeling (BIM) technologies for three-dimensional (3D) design and simulation practices has been increasing significantly; the typical applications of the BIM technologies include clash detection and design alternative based on 3D planning, which have been expanded over to the technology of construction management in the AEC industry for virtual design and construction. As for now, commercial BIM software has been operated under a single-user environment, which is why initial costs for its introduction are very high. Cloud computing, one of the most promising next-generation Internet technologies, enables simple Internet devices to use services and resources provided with BIM software. Recently in Korea, studies to link between BIM and cloud computing technologies have been directed toward saving costs to build BIM-related infrastructure, and providing various BIM services for small- and medium-sized enterprises (SMEs). This study addressed development of the usage metering functions of BIM software under cloud computing architecture in order to archive and use BIM data and create an optimal revenue structure so that the BIM services may grow spontaneously, considering a demand for cloud resources. For the reason, we surveyed relevant cases, and then analyzed needs and requirements from AEC industry. Based on the relevant cases, customizing for cloud BIM and design for the development was performed. We also surveyed any related-law to support cloud computing-based BIM service. Finally, we proposed herein how to optimally design and develop the usage metering functions of cloud BIM software.

멀티 클라우드 서비스 공통 플랫폼 설계 및 구현 (Design and Implementation of Multi-Cloud Service Common Platform)

  • 김수영;김병섭;손석호;서지훈;김윤곤;강동재
    • 한국멀티미디어학회논문지
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    • 제24권1호
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    • pp.75-94
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    • 2021
  • The 4th industrial revolution needs a fusion of artificial intelligence, robotics, the Internet of Things (IoT), edge computing, and other technologies. For the fusion of technologies, cloud computing technology can provide flexible and high-performance computing resources so that cloud computing can be the foundation technology of new emerging services. The emerging services become a global-scale, and require much higher performance, availability, and reliability. Public cloud providers already provide global-scale services. However, their services, costs, performance, and policies are different. Enterprises/ developers to come out with a new inter-operable service are experiencing vendor lock-in problems. Therefore, multi-cloud technology that federatively resolves the limitations of single cloud providers is required. We propose a software platform, denoted as Cloud-Barista. Cloud-Barista is a multi-cloud service common platform for federating multiple clouds. It makes multiple cloud services as a single service. We explain the functional architecture of the proposed platform that consists of several frameworks, and then discuss the main design and implementation issues of each framework. To verify the feasibility of our proposal, we show a demonstration which is to create 18 virtual machines on several cloud providers, combine them as a single resource, and manage it.

그래픽 처리장치 기반 클라우드 컴퓨팅의 셀룰러 네트워크 응용 (Applying the Graphic Processing Unit Based Cloud Computing in Cellular Network)

  • 김준;최승원
    • 디지털산업정보학회논문지
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    • 제8권3호
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    • pp.75-85
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    • 2012
  • In general, cellular network is deployed as distributed network architecture, so network equipment is spread out all over the coverage area. This case causes high cost. Recently, centralized network architecture has been deployable at cellular network since base station was able to be virtualized due to advance in computing power. The centralized network architecture in cellular network adjusts its cell radius dynamically and minimizes power consumption of the network. This paper introduces a new centralized deployment way of cellular network using SDR and cloud computing technology. Then, advantage and feasibility of the new network will be reviewed by implementing this novel network.

P2P와 클라우드 컴퓨팅에 기반한 대규모 멀티플레이어 온라인 게임의 대역폭 분석 (Bandwidth Analysis of Massively Multiplayer Online Games based on Peer-to-Peer and Cloud Computing)

  • 김진환
    • 한국인터넷방송통신학회논문지
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    • 제19권5호
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    • pp.143-150
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    • 2019
  • 클라우드 컴퓨팅은 운영자들로 하여금 하드웨어 구매와 유지 부담을 경감시키므로 대규모 멀티플레이어 온라인 게임(MMOG)을 위한 적절한 해결책이 되었다. P2P 기반 해결책은 고유의 규모조정성, 자체 복구기능, 자연적인 부하 분산 능력 등 여러 장점을 가지고 있다. 상이한 두 패러다임 P2P와 클라우드 컴퓨팅의 기술적 장점들을 병합하며 MMOG를 위한 하이브리드 구조가 이 논문에서 제시된다. 효율적이고 효과적인 자원의 공급과 부하의 조절은 대규모 사용자 집단에 대한 경제적 비용과 서비스 품질의 규모를 고려하는 구조 실현에 필수적이다. 동시에 실행되는 사용자 수가 증가할 때 하이브리드 구조는 사용자의 처리 능력을 활용함으로써 클라우드에 있는 서버의 부하 즉 상당한 규모의 컴퓨팅 능력과 통신량을 절감할 수 있다. MMOG에서는 서버의 시간 외에도 대역폭 비용이 요구형 자원의 임차시 주요 지출 요인이 된다. 시뮬레이션 결과 제시된 하이브리드 구조는 클라우드와 사용자 제공 자원의 양을 제어함으로써 플레이어들의 충분한 대역폭을 활용하는 반면 서버의 대역폭을 감소시킬 수 있는 것으로 나타났다.

MediaCloud: A New Paradigm of Multimedia Computing

  • Hui, Wen;Lin, Chuang;Yang, Yang
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • 제6권4호
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    • pp.1153-1170
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    • 2012
  • Multimedia computing has attracted considerable attention with the rapid growth in the development and application of multimedia technology. Current studies have attempted to support the increasing resource consumption and computational overhead caused by multimedia computing. In this paper, we propose $MediaCloud$, a new multimedia computing paradigm that integrates the concept of cloud computing in handling multimedia applications and services effectively and efficiently. $MediaCloud$ faces the following key challenges: heterogeneity, scalability, and multimedia Quality of Service (QoS) provisioning. To address the challenges above, first, a layered architecture of $MediaCloud$, which can provide scalable multimedia services, is presented. Then, $MediaCloud$ technologies by which users can access multimedia services from different terminals anytime and anywhere with QoS provisioning are introduced. Finally, $MediaCloud$ implementation and applications are presented, and media retrieval and delivery are adopted as case studies to demonstrate the feasibility of the proposed $MediaCloud$ design.