• Title/Summary/Keyword: Client-side

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Concurrency and Consistency Control of Spatial Data in Client-Side Update Transactions (클라이언트 변경 트랜잭션에서 공간 데이터의 동시성 및 일관성 제어)

  • 신영상;최진오;조대수;홍봉희
    • Proceedings of the Korean Information Science Society Conference
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    • 1999.10a
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    • pp.323-325
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    • 1999
  • 서버의 공간데이터가 클라이언트 캐쉬에 중복 저장되어 있는 클라이언트-서버 GIS환경에서 동시에 수행될 수 있는 대화식 클라이언트 트랜잭션의 변경은 일관성 제어를 위해 서버와 다른 클라이언트에 전파되어야 한다. 이때 한 클라이언트의 캐쉬 변경이 다른 클라이언트의 변경과 충돌이 될 수 있는데, 클라이언트 트랜잭션은 기존의 기법으로는 동시성과 캐시 일관성이 제어 될 수 없다. 지도 수정 트랜잭션은 기 트랜잭션이며 공간 관련성에 의한 종속성을 가지기 때문이다. 또한 캐쉬 변경 내용의 전파는 캐쉬 사용의 이점을 잃기 않기 위해 통신 부하 최소화 대책이 고려되어야 한다. 이 논문은 클라이언트-서버 GIS 환경에서 클라이언트 수정 트랜잭션의 동시성과 캐쉬 일관성 제어를 위하여 기존의 잠금 기법을 확장하고, 통신 부하의 최소화를 고려한 새로운 변경 전파 프로토콜을 설계하고 구현한 결과를 보인다.

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An Efficient Thread Management for the Client-side Graphic Rendering on a Server-based Software Service (서버 기반 SW 서비스의 분할실행을 위한 효율적인 스레드 관리 방법)

  • Chung, Moonyoung;Choi, Jihoon;Choi, Won-Hyuk;Kim, Won-Young
    • Annual Conference of KIPS
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    • 2012.11a
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    • pp.209-211
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    • 2012
  • 본 논문에서는 서버 기반 SW 서비스의 분할 실행 기술에서 API 리모팅 방법을 통해 서버에서 실행되는 SW 의 그래픽 렌더링 작업을 클라이언트에 전송할 때, 효율적인 스레드 및 버퍼 관리 방법을 제안하였다. 또한, 기존의 API 리모팅 방법과 비교하여 우수한 성능을 제공함을 실험을 통해 보여주었다.

Analysis of PMIS Users Satisfaction and Loyalty Using Structural Equation Model

  • Kim, Min-Cheol;Lee, Hyung-Il;Cho, Sang-Ho;Kim, Ju-Hyung
    • Architectural research
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    • v.23 no.1
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    • pp.1-10
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    • 2021
  • Project management information systems (PMIS) have been implemented to support cooperation among the participants of construction projects. Unlike other information systems used by members from an organization with similar culture and business environment, the PMIS are members from one-off fragmented project organization with diverse professional background. Successful operation is significantly affected by the tendencies of client's side and individual awareness of participants. In this regard, it is imperative to evaluate the success of the system based on the individual characteristics of PMIS users. Thus, this study proposes a method for determining the system success by analyzing the extent of the effects of system factors such as System Quality, Information Quality, and Service Quality and individual factors such as a user's IT application ability, Extrinsic Motivation to achieve User Satisfaction, and loyalty. Accordingly, a structural equation model (SEM), an effective tool to examine of the comprehensive structure of a causal relationship, is applied for analysis because the internal awareness of individuals is established as a variable.

Design of Compact Data Integration and Convergence Device Using Esp8266 Module (Esp8266모듈을 이용한 소형 데이터 통합 및 융합장치 설계)

  • Lee, Dong-Seok;Lim, Joong-Soo
    • Journal of the Korea Convergence Society
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    • v.8 no.2
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    • pp.15-20
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    • 2017
  • In this paper, Esp8266, Node.js, and TCP / IP socket communication are used to design a compact data integration device. This device is designed to configure server and client using Esp8266 module that supports Wifi connection and to support bidirectional data transmission using TCP / IP socket communication. The server is configured using the Node.js operating system, and the database is integrated using Mysql. The network is designed to have a separate IP address by assigning a private IP address to the router, such as a home network. This device can transmit data bidirectionally, store individual client data on the server side, and can check the flow of data transmitted bidirectionally through wire-shark, so that it can be used as a compact real-time data integration and convergence device.

The Development of a Machine-Parts Production Management System Based on XML for Productivity Improvement (생산성 증대를 위한 XML 기반 기계부품 생산관리시스템 개발)

  • Oh Am-suk
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.8 no.8
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    • pp.1851-1858
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    • 2004
  • The goal of this paper is to develop a production management system based on XML that exclusively applies to a production line of machine-parts. This paper aims to develop the related management modules and integrate them into the production management system based on XML technology. In terms of the implementation of the client/server database module, it develops the GUI application program that supports the communication between the subsystem that controls machine-parts and the server-side database. By developing the RPC emulator, the system remotely executes server module in the client GUI module. By developing the integration control module that integrates the independently executed modules, it controls the production management system that works as a single organic management system and by developing the POP system, it builds the information system of machine-parts performance records. This information system collects performance data through the serial port of the sensor attached to the machine-parts manufacturing machine, analyzes these data and display them in the GUI fashion, and immediately reflects them in production planning. And also it develops production management system based on XML by using XML technology.

An Efficient On-line Software Service based on Application Customized Graphic Offloading Library (응용 맞춤형 그래픽 분할 실행 라이브러리에 기반한 효율적인 온라인 소프트웨어 서비스)

  • Choi, WonHyuk;Kim, Won-Young
    • Journal of Internet Computing and Services
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    • v.16 no.5
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    • pp.49-57
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    • 2015
  • In this Paper, we introduce an efficient on-line software service using an application customized graphic offloading library. The software service based on graphic offloading provides high-end software, like a 3D graphic design tool, as an on-line software service through using a client graphic rendering. When software is executed on server, its graphic works are handled by a client's GPU, while its data works are handled by a server's CPU. To improve the performance, we apply an asynchronous transmission channel scheme to our developed basic graphic offloading engine. Also, we add optimized common module and application specific module to our engine. To do that, we introduce how to implement the application specific module using analyzing patterns of graphic related APIs and messages that are generated by an executed software process. Also, we propose how to design the optimized common module using server side information caching. Finally, through the performance comparison experiment, we show that improved offloading engine has the better performance than old basic offloading engine.

Research on Web Cache Infection Methods and Countermeasures (웹 캐시 감염 방법 및 대응책 연구)

  • Hong, Sunghyuck;Han, Kun-Hee
    • Journal of Convergence for Information Technology
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    • v.9 no.2
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    • pp.17-22
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    • 2019
  • Cache is a technique that improves the client's response time, thereby reducing the bandwidth and showing an effective side. However, there are vulnerabilities in the cache technique as well as in some techniques. Web caching is convenient, but it can be exploited by hacking and cause problems. Web cache problems are mainly caused by cache misses and excessive cache line fetch. If the cache miss is high and excessive, the cache will become a vulnerability, causing errors such as transforming the secure data and causing problems for both the client and the system of the user. If the user is aware of the cache infection and the countermeasure against the error, the user will no longer feel the cache error or the problem of the infection occurrence. Therefore, this study proposed countermeasures against four kinds of cache infections and errors, and suggested countermeasures against web cache infections.

The QoS Filtering and Scalable Transmission Scheme of MPEG Data to Adapt Network Bandwidth Variation (통신망 대역폭 변화에 적응하는 MPEG 데이터의 QoS 필터링 기법과 스케일러블 전송 기법)

  • 유우종;김두현;유관종
    • Journal of Korea Multimedia Society
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    • v.3 no.5
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    • pp.479-494
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    • 2000
  • Although the proliferation of real-time multimedia services over the Internet might indicate its successfulness in dealing with heterogeneous environments, it is obvious, on the other hand, that the internet now has to cope with a flood of multimedia data which consumes most of network communication channels due to a great deal of video or audio streams. Therefore, for the purpose of an efficient and appropriate utilization of network resources, it requires to develop and deploy a new scalable transmission technique n consideration of respective network environment and individual clients computing power. Also, we can eliminate the waste effects of storage device and data transmission overhead in that the same video stream duplicated according to QoS. The purpose of this paper is to develop a technology that can adjust the amount of data transmitted as an MPEG video stream according to its given communication bandwidth, and technique that can reflect dynamic bandwidth while playing a video stream. For this purpose, we introduce a media scalable media decomposer working on server side, and a scalable media composer working o n a client side, and then propose a scalable transmission method and a media sender and a media receiver in consideration of dynamic QoS. Those methods proposed her can facilitate an effective use of network resources, and provide multimedia MPEG video services in real-time with respect to individual client computing environment.

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Design and Implementation of Distributed QoS Management Architecture for Real-time Negotiation and Adaptation Control on CORBA Environments (CORBA 환경에서 실시간 협약 및 작응 제어를 위한 분사 QoS 관리 구조의 설계 및 구현)

  • Lee, Won-Jung;Shin, Chang-Sun;Jeong, Chang-Won;Joo, Su-Chong
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.27 no.1C
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    • pp.21-35
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    • 2002
  • Nowadays, in accordance with increasing expectations of multimedia stream service on the internet, a lot of distributed applications are being required and developed. But the models of the existing systems have the problems that cannot support the extensibility and the reusability, when the QoS relating functions are being developed as an integrated modules which are suited on the centralized controlled specific-purpose application services. To cope with these problems, it is suggested in this paper to a distributed QoS management system on CORBA, an object-oriented middleware compliance. This systems we suggested can provides not only for efficient control of resources, various service QoS, and QoS control functions as the existing functions, but also QoS control real-time negotiation and dynamic adaptation in addition. This system consists of QoS Control Management Module(QoS CMM) in client side and QoS Management Module(QoS MM) in server side, respectively. These distributed modules are interfacing with each other via CORBA on different systems for distributed QoS management while serving distributed streaming applications. In phase of design of our system, we use UML(Unified Modeling Language) for designing each component in modules, their method calls and various detailed functions for controlling QoS of stream services. For implementation of our system, we used OrbixWeb 3.1c following CORBA specification on Solaris 2.5/2.7, Java language, Java Media Framework API 2.0 beta2, Mini-SQL 1.0.16 and the multimedia equipments, such as SunVideoPlus/Sun Video capture board and Sun Camera. Finally, we showed a numerical data controlled by real-time negotiation and adaptation procedures based on QoS map information to GUIs on client and server dynamically, while our distributed QoS management system is executing a given streaming service.

Implementation of A Multiple-agent System for Conference Calling (회의 소집을 위한 다중 에이전트 시스템의 구현)

  • 유재홍;노승진;성미영
    • Journal of Intelligence and Information Systems
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    • v.8 no.2
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    • pp.205-227
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    • 2002
  • Our study is focused on a multiple-agent system to provide efficient collaborative work by automating the conference calling process with the help of intelligent agents. Automating the meeting scheduling requires a careful consideration of the individual official schedule as well as the privacy and personal preferences. Therefore, the automation of conference calling needs the distributed processing task where a separate calendar management process is associated for increasing the reliability and inherent parallelism. This paper describes in detail the design and implementation issues of a multiple-agent system for conference calling that allows the convener and participants to minimize their efforts in creating a meeting. Our system is based on the client-sewer model. In the sewer side, a scheduling agent, a negotiating agent, a personal information managing agent, a group information managing agent, a session managing agent, and a coordinating agent are operating. In the client side, an interface agent, a media agent, and a collaborating agent are operating. Agents use a standardized knowledge manipulation language to communicate amongst themselves. Communicating through a standardized knowledge manipulation language allows the system to overcome heterogeneity which is one of the most important problems in communication among agents for distributed collaborative computing. The agents of our system propose the dates on which as many participants as possible are available to attend the conference using the forward chaining algorithm and the back propagation network algorithm.

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