• Title/Summary/Keyword: Changes in user awareness

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Preliminary Research on Changes in User Awareness Since Operation of Bravo-Taxi as Gyeongsangnam-do DRT (경남형 DRT 브라보택시 도입 이후 이용자 의식변화 기초연구)

  • Song, Ki Wook;Park, Ki Jun
    • KSCE Journal of Civil and Environmental Engineering Research
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    • v.42 no.1
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    • pp.57-65
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    • 2022
  • Gyeongsangnam-do has been operating Bravo-taxi, a Gyeongnam-type DRT using taxi vehicles, since 2017 to guarantee the right of mobility for residents who live in areas lacking public transportation. This research investigated and analyzed changes in users' awareness over two years from beginning of Bravo-taxi operation in Gyeongsangnam-do, which started operating Bravo-taxis in 2017, targeting sites lacking public transportation. Through this study, the positive effects of taxi-type DRT were confirmed, such as improving the mobility of residents in areas underprivileged by public transportation, reducing required time for trips, and increasing preference for Bravo-taxis compared to existing buses. On the other hand, problems with the current Bravo-taxi system were also identified. In some areas, it was found that there were not enough coupons for Bravo-taxis, or in the case of Bravo-taxis operating at fixed times, the user's desired time and operating time did not match, resulting in lower satisfaction. The results of this research are expected to be utilized as basic data for service continuity of taxi-type DRT in operation by other local governments.

A Study on development of the framework and prototype for user interface using Avatar (Avatar를 이용한 사용자 인터페이스의 Framework에 관한 연구)

  • Mun, Jae-Seung;Choi, Jong-Kyu;Ji, Yong-Gu
    • IE interfaces
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    • v.20 no.4
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    • pp.560-567
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    • 2007
  • The opening of ubiquitous computing era prompted rapid increase in information transfer between human and computer. Such changes in computing environment requires new computing interface. In this paper, we develop a user interface prototype and framework using Avatar in Ubiquitous computing environment, which can support an active communication between human and computer based on context information. To develop the new interface, its conceptual framework with specific context information is designed in advance. In addition, this study suggests the future goal of user interface using Avatar by suggesting the requirements of constructed prototype.

Comprehensive architecture for intelligent adaptive interface in the field of single-human multiple-robot interaction

  • Ilbeygi, Mahdi;Kangavari, Mohammad Reza
    • ETRI Journal
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    • v.40 no.4
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    • pp.483-498
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    • 2018
  • Nowadays, with progresses in robotic science, the design and implementation of a mechanism for human-robot interaction with a low workload is inevitable. One notable challenge in this field is the interaction between a single human and a group of robots. Therefore, we propose a new comprehensive framework for single-human multiple-robot remote interaction that can form an efficient intelligent adaptive interaction (IAI). Our interaction system can thoroughly adapt itself to changes in interaction context and user states. Some advantages of our devised IAI framework are lower workload, higher level of situation awareness, and efficient interaction. In this paper, we introduce a new IAI architecture as our comprehensive mechanism. In order to practically examine the architecture, we implemented our proposed IAI to control a group of unmanned aerial vehicles (UAVs) under different scenarios. The results show that our devised IAI framework can effectively reduce human workload and the level of situation awareness, and concurrently foster the mission completion percentage of the UAVs.

A Study on the Alt-genre of Digital Game based on User Tags (사용자 태그를 통한 대안적 게임 장르의 가능성)

  • Ahn, Jin-Kyoung
    • Journal of Digital Contents Society
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    • v.19 no.8
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    • pp.1443-1451
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    • 2018
  • The genre of digital games is not a fixed and invariable system, but a generative system of revisions and changes. The purpose of this study is to define a concept of alternative genre for digital games. The alternative genre of digital games should be presented in combinations of various genre elements and reflected the genre awareness of the user. In this context, user tags of the game transform the classical genre concept into a family resemblance based categorization and establish a user-driven bottom-up genre system. User tags as the form of alternative genre can spread the 'small' genre through multiplicity of genre elements and strengthen the communicative function of the genre.

A Study on Post-Occupancy Evaluation of Home Automation System at Digital Home (디지털 홈의 홈오토메이션 시스템에 대한 거주 후 평가에 관한 연구)

  • Kwon, Oh-Jung
    • Journal of Families and Better Life
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    • v.26 no.6
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    • pp.51-69
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    • 2008
  • The purpose of this study was to identify the level of awareness, uses, and satisfaction on home automation systems by the digital home residents, to reveal the existing problems using home automation systems, and to clarify residents' positive or negative life changes after using home automation systems. Two apartment complexes, which were relatively well equipped with home automation systems compared to other recently built apartments, were selected to perform the survey by digital home residents who were housewives and have lived in current home more than 6 months. The researcher developed a survey questionnaire for each apartment complex and collected data from 501 residents from May to June, 2008. The results of the study found low awareness and low uses of remote control systems of electric appliances through a cellular phone or PC from outside. Also, the significant variables which showed group differences in level of uses and satisfation were age, annual income, duration of residence, and level of considering home automation system before decision to move in. The results of the study also revealed that frequent breakdown was the most critical problem using home automation systems. Generally, using home automation systems affected to residents' life changes positively. More findings and suggestions for development of more user-friendly digital home services were discussed.

Context-aware Smartphone Schedule Management (상황 인지 기반 스마트폰 일정 관리)

  • An, Hyeng-Bae;Byun, Sang-Hee;Park, Han-Sol;Lee, Hong-Chang;Lee, Myung-Joon
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.16 no.3
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    • pp.489-498
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    • 2012
  • Smartphone schedule management applications are widely used in mobile environment with the help of their effective user interface and high user accessibility. Unfortunately, since the applications do not consider frequent context changes like user status or location, they can not support schedule management which reflects the changes. In this paper, we propose an intelligent notification service which gathers context information of users such as location and status, and actively provides appropriate services according to the context information. Based on the notification service, we also present a smartphone application for smart schedule management. Using the GPS sensor of a smartphone, the service can be aware of the status of the user through location and schedule information of the user. Also, according to the changed contexts, it provides proactive notifications to user.

A Design and Verification of MOSAIC Architecture Based on Self-Adaptive Software for the Military Mobile Equipment (군 모바일 단말기를 위한 자가적응 소프트웨어 기반 MOSAIC 아키텍처 설계 및 검증)

  • Kim, Jong-Young;Yoon, Hee-Byung
    • Journal of the Korea Institute of Military Science and Technology
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    • v.13 no.5
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    • pp.852-860
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    • 2010
  • An environment in which the software is operated become more complex and changed dynamically. Such software requires the ability to adapt in accordance with operating environments, by monitoring the changes of user requirements and operating environments. Especially, the mobile device used in military operation requires more dynamical adaptation than the mobile device in normal environment. In this paper, we propose MOSAIC architecture based on Self-Adaptive Software suitable for military mobile device and verify the results. The proposed architecture consists of context manager, evaluation manager and adaptation manager. We simulate the MOSAIC architecture by modelling PRE(Position Reporting Equipment) used in the army and verify four types of operational mode and dynamical reconfiguration of user interface.

A Study on Gesture Interface through User Experience (사용자 경험을 통한 제스처 인터페이스에 관한 연구)

  • Yoon, Ki Tae;Cho, Eel Hea;Lee, Jooyoup
    • Asia-pacific Journal of Multimedia Services Convergent with Art, Humanities, and Sociology
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    • v.7 no.6
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    • pp.839-849
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    • 2017
  • Recently, the role of the kitchen has evolved from the space for previous survival to the space that shows the present life and culture. Along with these changes, the use of IoT technology is spreading. As a result, the development and diffusion of new smart devices in the kitchen is being achieved. The user experience for using these smart devices is also becoming important. For a natural interaction between a user and a computer, better interactions can be expected based on context awareness. This paper examines the Natural User Interface (NUI) that does not touch the device based on the user interface (UI) of the smart device used in the kitchen. In this method, we use the image processing technology to recognize the user's hand gesture using the camera attached to the device and apply the recognized hand shape to the interface. The gestures used in this study are proposed to gesture according to the user's context and situation, and 5 kinds of gestures are classified and used in the interface.

A study of the User Privacy Protection Behavior in Online Environment: Based on Protection Motivation Theory (인터넷상에서의 개인정보 보호행동에 관한 연구: 보호동기이론을 중심으로)

  • Park, Chanouk;Lee, Sang-Woo
    • Journal of Internet Computing and Services
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    • v.15 no.2
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    • pp.59-71
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    • 2014
  • This study applied customer perspective to find out ways how to protect customers' privacy by themselves. It does so by examining the factors which affect customer privacy protection behaviors. Based on the Privacy Act, this study developed the construct of Privacy Rights awareness and finds the law's effect on privacy awareness and behavioral change. The study finds that there exists a significant difference in privacy protection behavior according to privacy rights awareness. Independent variables are as follows: Five variables (Perceived vulnerability, Perceived severity, Perceived response effectiveness, Perceived barriers, Privacy Rights awareness) were tested as critical variables influencing Behavioral Intention in PMT model. Privacy awareness had a moderating effect on the relationship between perceived severity and privacy protection behavior. This study would contribute on theoretical expansion of Protection Motivation Theory and also provide practical implications for effective ways to promote behavioral changes.

Development of Air Pollution Information System Using GIS (e-AIR) (GIS를 이용한 대기질 관리 정보 지원시스템(e-AIR) 구현( I ))

  • 박기학;오승교
    • Journal of environmental and Sanitary engineering
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    • v.18 no.2
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    • pp.42-51
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    • 2003
  • Public awareness of air pollution problem has increased the need for real time air pollution information system about changes in air pollution level. The purpose of this study is to construct e-AIR, a user-friendly air pollution information system for urban air quality using GIS(geographic information system) technology for windows. GIS was ideally suited featuring a geographical characteristics(e.g., road, traffics, buildings) and very effectively used in mapping and symbolization for the distribution of the spatial/periodic pollution status(e.g., pie or column chart, graduated symbols) which can be effectively applied to a information system on the web-site. And a user interface, GUI(graphic user interface) was designed very diversely and simply enabled the users connect with e-AIR and obtain a useful information of air quality. A interpretive technique, air pollution health index(e.g., PSI, AEI) was used also which transforms complex data on measured atmospheric pollutant concentrations into a single number or set of numbers in order to make the data more understandable. Eventually the final-step of this study was to construct e-AIR based on Web GIS could be assessed anywhere if internet is available and offer a very useful information services of the air pollution to the public like a weather news.