• Title/Summary/Keyword: Cellular Phone Network

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A Group Update Technique based on a Buffer Node to Store a Vehicle Location Information (차량 위치 정보 저장을 위한 버퍼 노드 기반 그룹 갱신 기법)

  • Jung, Young-Jin;Ryu, Keun-Ho
    • Journal of KIISE:Databases
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    • v.33 no.1
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    • pp.1-11
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    • 2006
  • It is possible to track the moving vehicle as well as to develop the location based services actively according to the progress of wireless telecommunication and GPS, to the spread of network, and to the miniaturization of cellular phone. To provide these location based services, it is necessary for an index technique to store and search too much moving object data rapidly. However the existing indices require a lot of costs to insert the data because they store every position data into the index directly. To solve this problem in this paper, we propose a buffer node operation and design a GU-tree(Group Update tree). The proposed buffer node method reduces the input cost effectively since the operation stores the moving object location data in a group, the buffer node as the unit of a non-leaf node. hnd then we confirm the effect of the buffer node operation which reduces the insert cost and increase the search performance in a time slice query from the experiment to compare the operation with some existing indices. The proposed tufter node operation would be useful in the environment to update locations frequently such as a transportation vehicle management and a tour-guide system.

DSRC Strategy and Future ITS (DSRC 전략과 향후의 ITS)

  • Park In-Gyu
    • Journal of the Institute of Electronics Engineers of Korea TC
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    • v.43 no.9 s.351
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    • pp.105-119
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    • 2006
  • The car navigation system to be accompanied to the car on-board equipment system or the development of mobile communication technique, the demand in information communication which connects an interior and the car outside is coming to be high, As applications, ETC/VISC/AHS classes get deceived supply are advanced. The research of DSRC radio systems actively, with medium of communication between the automobile and road, is advanced. DSRC radio systems are appropriate in massive data transfer, in the case which the traffic accident evasion is urgent, the notarization of the preferential control function which is necessary to a medium of communication, guarantee and security are suitable in the high-speed network. Accompanied to the cellular phone which is to be supplied recently suddenly, By complementing and coexisting each other, and it will be developed simultaneously. However, in a connection of this kind of communication system and high-speed DSRC radio system, Hand-over technique (network, radio transmission hand-over), there is a technical subject of the high-speed transmission techniques against the mobile devices and the realization is expected to be difficult in near, until 2010 year is becoming the plan of putting to practical use. Also as the next generation DSRC with 5.8GHz built-on board equipment and the road-side equipment are expected in near. In this paper DSRC systems which will be developed are discussed.

A Study for Factors Influencing the Usage Increase and Decrease of Mobile Data Service: Based on The Two Factor Theory (모바일 데이터 서비스 사용량 증감에 영향을 미치는 요인들에 관한 연구: 이요인 이론(Two Factor Theory)을 바탕으로)

  • Lee, Sang-Hoon;Kim, Il-Kyung;Lee, Ho-Geun;Park, Hyun-Jee
    • Asia pacific journal of information systems
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    • v.17 no.2
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    • pp.97-122
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    • 2007
  • Conventional networking and telecommunications infrastructure characterized by wires, fixed location, and inflexibility is giving way to mobile technologies. Numerous research reports point to the ultimate domination of wireless communication. With the increasing prevalence of advanced cell-phones, various mobile data services (hereafter MDS) are gaining popularity. Although cellular networks were originally introduced for voice communications, statistics indicate that data services are replacing the matured voice service as the growth engine for telecom service providers. For example, SK Telecom, the Korea's largest mobile service provider, reported that 25.6% of revenue and 28.5% of profit came from MDS in 2006 and the share is growing. Statistics also indicate that, in 2006, the average revenue per user (ARPU) for voice didn't change but MDS grew seven percents from the previous year, further highlighting its growth potential. MDS is defined "as an assortment of digital data services that can be accessed using a mobile device over a wide geographic area." A variety of MDS have been deployed, with a few reaching the status of killer applications. Many of them need to access the Internet through the cellular-phone infrastructure. In the past, when the cellular network didn't have acceptable bandwidth for data services, SMS (short messaging service) dominated MDS. Now, Internet-ready, next-generation cell-phones are driving rich digital data services into the fabric of everyday life, These include news on various topics, Internet search, mapping and location-based information, mobile banking and gaming, downloading (i.e., screen savers), multimedia streaming, and various communication services (i.e., email, short messaging, messenger, and chaffing). The huge economic stake MDS has on its stakeholders warrants focused research to understand associated dynamics behind its adoption. Lyytinen and Yoo(2002) pointed out the limitation of traditional adoption models in explaining the rapid diffusion of innovations such as P2P or mobile services. Also, despite the increasing popularity of MDS, unexpected drop in its usage is observed among some people. Intrigued by these observations, an exploratory study was conducted to examine decision factors of MDS usage. Data analysis revealed that the increase and decrease of MDS use was influenced by different forces. The findings of the exploratory study triggered our confirmatory research effort to validate the uni-directionality of studied factors in affecting MDS usage. This differs from extant studies of IS/IT adoption that are largely grounded on the assumption of bi-directionality of explanatory variables in determining the level of dependent variables (i.e., user satisfaction, service usage). The research goal is, therefore, to examine if increase and decrease in the usage of MDS are explained by two separate groups of variables pertaining to information quality and system quality. For this, we investigate following research questions: (1) Does the information quality of MDS increase service usage?; (2) Does the system quality of MDS decrease service usage?; and (3) Does user motivation for subscribing MDS moderate the effect information and system quality have on service usage? The research questions and subsequent analysis are grounded on the two factor theory pioneered by Hertzberg et al(1959). To answer the research questions, in the first, an exploratory study based on 378 survey responses was conducted to learn about important decision factors of MDS usage. It revealed discrepancy between the influencing forces of usage increase and those of usage decrease. Based on the findings from the exploratory study and the two-factor theory, we postulated information quality as the motivator and system quality as the de-motivator (or hygiene) of MDS. Then, a confirmative study was undertaken on their respective role in encouraging and discouraging the usage of mobile data service.

Audio Quality Enhancement at a Low-bit Rate Perceptual Audio Coding (저비트율로 압축된 오디오의 음질 개선 방법)

  • 서정일;서진수;홍진우;강경옥
    • The Journal of the Acoustical Society of Korea
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    • v.21 no.6
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    • pp.566-575
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    • 2002
  • Low-titrate audio coding enables a number of Internet and mobile multimedia streaming service more efficiently. For the help of next-generation mobile telephone technologies and digital audio/video compression algorithm, we can enjoy the real-time multimedia contents on our mobile devices (cellular phone, PDA notebook, etc). But the limited available bandwidth of mobile communication network prohibits transmitting high-qualify AV contents. In addition, most bandwidth is assigned to transmit video contents. In this paper, we design a novel and simple method for reproducing high frequency components. The spectrum of high frequency components, which are lost by down-sampling, are modeled by the energy rate with low frequency band in Bark scale, and these values are multiplexed with conventional coded bitstream. At the decoder side, the high frequency components are reconstructed by duplicating with low frequency band spectrum at a rate of decoded energy rates. As a result of segmental SNR and MOS test, we convinced that our proposed method enhances the subjective sound quality only 10%∼20% additional bits. In addition, this proposed method can apply all kinds of frequency domain audio compression algorithms, such as MPEG-1/2, AAC, AC-3, and etc.

Design and Performance Evaluation of Software On-Demand Streaming System Providing Virtual Software Execution Environment (가상 소프트웨어 실행 환경을 제공하는 주문형 소프트웨어 스트리밍 시스템 설계 및 성능평가)

  • Kim Young-Man;Park Hong-Jae;Han Wang-Won;Choi Wan;Heo Seong-Jin
    • The KIPS Transactions:PartC
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    • v.13C no.4 s.107
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    • pp.501-510
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    • 2006
  • Software streaming allows the execution of stream-enabled software on desktop or portable computing devices like PC, PDA, laptop, cellular phone, etc., even while the transmission/streaming from the server may still be in progress. In this paper, we present an efficient streaming system called Software On-Demand(SOD) streaming system to transmit stream-enabled applications in addition to automatic installation of program registry, environment variables, configuration files, and related components. In particular, we design and implement a SOD system in Linux to provide the user with the instant look-and-click software execution environment such that software download and installation are internally proceeded in a completely user-transparent way. Therefore, the SOD system relieves the user from the tricky, failure-prone installation business. In addition, the software developer now obtains a new, powerful means to advertise and propagate their software products since the user can use software packages via user-friendly UI window or web browser by look-and-click interactive operation. In the paper, we also make a couple of SOD streaming experiments using a spectrum of popular softwares. Based on the analysis of the experiment results, we also propose two performance improvement schemes.

Design and Implementation of a SQL based Moving Object Query Process System for Controling Transportation Vehicle (물류 차량 관제를 위한 SQL 기반 이동 객체 질의 처리 시스템의 설계 및 구현)

  • Jung, Young-Jin;Ryu, Keun-Ho
    • The KIPS Transactions:PartD
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    • v.12D no.5 s.101
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    • pp.699-708
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    • 2005
  • It becomes easy and generalized to track the cellular phone users and vehicles according to the Progress of wireless telecommunication, the spread of network, and the miniaturization of terminal devices. It has been constantly studied to provide location based services to furnish suitable services depending on the positions of customers. Various vehicle tracking and management systems are developed to utilize and manage the vehicle locations to relieve the congestion of traffic and to smooth transportation. However the designed previous work can not evaluated in real world, because most of previous work is only designed not implemented and it is developed for simple model to handle a point, a line, a polygon object. Therefore, we design a moving object query language and implement a vehicle management system to search the positions and trajectories of vehicles and to analyze the cost of transportation effectively. The designed query language based on a SQL can be utilized to get the trajectories between two specific places, the departure time, the arrival time of vehicles, and the predicted uncertainty positions, etc. In addition, the proposed moving object query language for managing transportation vehicles is useful to analyze the cost of trajectories in a variety of moving object management system containing transportation.