• Title/Summary/Keyword: Camera Model

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A Study on the Unsteady Flow Characteristics of a Delta Wing by 3-D Stereo PIV (3-D Stereo PIV에 의한 비정상 델타윙 유동특성에 대한 연구)

  • Kim, Beom-Seok;Lee, Hyun;Kim, Jeong-Hwan;Lee, Young-Ho
    • Proceedings of the KSME Conference
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    • 2004.04a
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    • pp.1672-1677
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    • 2004
  • Leading edge extension(LEX) in a highly swept shape applied to a delta wing features the modem air-fighters. The LEX vortices generated upon the upper surface of the wing at high angle of attack enhance the lift force of the delta wing by way of increased negative suction pressure over the surfaces. The present 3-D stereo PIV includes the Identification of 2-D cross-correlation equation, stereo matching of 2-D velocity vectors of two cameras, accurate calculation of 3-D velocity vectors by homogeneous coordinate system, removal of error vectors by a statistical method followed by a continuity equation criterion and so on. A delta wing model with or without LEX was immersed in a circulating water channel. Two high-resolution, high-speed digital cameras($1280pixel{\times}1024pixel$) were used to allow the time-resolved animation work. The present dynamic stereo PIV represents the complicated vortex behavior, especially, in terms of time-dependent characteristics of the vortices at given measuring sections. Quantities such as three velocity vector components, vorticity and other flow information can be easily visualized via the 3D time-resolved post-processing to make the easy understanding of the LEX effect or vortex emerging and collapse which are important phenomena occurring in the field of delta wing aerodynamics.

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Selecting a Mobile Device Using the Analytic Hierarchy Process (AHP를 이용한 모바일 기기 선정)

  • Byun, Dae-Ho
    • Journal of Digital Convergence
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    • v.9 no.4
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    • pp.1-8
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    • 2011
  • A mobile device is a handheld device, typically having a display screen with touch input and/or a miniature keyboard and accessible to the Internet. Because mobile devices are innovative and rapidly changing products, consumers are confronted with a decision-making problem to select the best device. This paper proposes an Analytic Hierarchy Process method to assess mobile devices and shows a method to select best mobile devices when purchasing. For this paper, the mobile devices considered as in the AHP model included net-book, tablet PC, smart phone, and camera phone. We derived 6 main criteria and 15 sub-criteria to synthesize the overall priority of criteria and mobile devices. The criterion of convenience in carrying showed the highest rank in the criteria. Although smart phones had the highest priority, the four mobile devices did not show significant differences in consumer preference.

Spatial Resolution and Dynamic Range Enhancement Algorithm using Multiple Exposures (복수 노출을 이용한 공간 해상도와 다이내믹 레인지 향상 알고리즘)

  • Choi, Jong-Seong;Han, Young-Seok;Kang, Moon-Gi
    • Journal of the Institute of Electronics Engineers of Korea SP
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    • v.45 no.6
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    • pp.117-124
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    • 2008
  • The approaches to overcome the limited spatial resolution and the limited dynamic range of image sensors have been studied independently. A high resolution image is reconstructed from multiple low resolution observations and a wide dynamic range image is reconstructed from differently exposed multiple low dynamic range in es based on signal processing approach. In practical situations, it is reasonable to address them in a unified context because the recorded image suffers from limitations of both spatial resolution and dynamic range. In this paper, the image acquisition process including limited spatial resolution and limited dynamic range is modelled. With the image acquisition model, the response function of the imaging system is estimated and the single image of which spatial resolution and dynamic range are simultaneously enhanced is obtained. Experimental results indicate that the proposed algorithm outperforms the conventional approaches that perform the high resolution and wide dynamic range reconstruction sequentially with respect to both objective and subjective criteria.

An Object Tracking Method for Studio Cameras by OpenCV-based Python Program (OpenCV 기반 파이썬 프로그램에 의한 방송용 카메라의 객체 추적 기법)

  • Yang, Yong Jun;Lee, Sang Gu
    • The Journal of the Convergence on Culture Technology
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    • v.4 no.1
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    • pp.291-297
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    • 2018
  • In this paper, we present an automatic image object tracking system for Studio cameras on the stage. For object tracking, we use the OpenCV-based Python program using PC, Raspberry Pi 3 and mobile devices. There are many methods of image object tracking such as mean-shift, CAMshift (Continuously Adaptive Mean shift), background modelling using GMM(Gaussian mixture model), template based detection using SURF(Speeded up robust features), CMT(Consensus-based Matching and Tracking) and TLD methods. CAMshift algorithm is very efficient for real-time tracking because of its fast and robust performance. However, in this paper, we implement an image object tracking system for studio cameras based CMT algorithm. This is an optimal image tracking method because of combination of static and adaptive correspondences. The proposed system can be applied to an effective and robust image tracking system for continuous object tracking on the stage in real time.

A Study on the Implement of Image Recognition the Road Traffic Safety Information Board using Nearest Neighborhood Decision Making Algorithm (최근접 이웃 결정방법 알고리즘을 이용한 도로교통안전표지판 영상인식의 구현)

  • Jung Jin-Yong;Kim Dong-Hyun;Lee So-Haeng
    • Management & Information Systems Review
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    • v.4
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    • pp.257-284
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    • 2000
  • According as the drivers increase who have their cars, the comprehensive studies on the automobile for the traffic safety have been raised as the important problems. Visual Recognition System for radio-controled driving is a part of the sensor processor of Unmanned Autonomous Vehicle System. When a driver drives his car on an unknown highway or general road, it produces a model from the successively inputted road traffic information. The suggested Recognition System of the Road Traffic Safety Information Board is to recognize and distinguish automatically a Road Traffic Safety Information Board as one of road traffic information. The whole processes of Recognition System of the Road Traffic Safety Information Board suggested in this study are as follows. We took the photographs of Road Traffic Safety Information Board with a digital camera in order to get an image and normalize bitmap image file with a size of $200{\times}200$ byte with Photo Shop 5.0. The existing True Color is made up the color data of sixteen million kinds. We changed it with 256 Color, because it has large capacity, and spend much time on calculating. We have practiced works of 30 times with erosion and dilation algorithm to remove unnecessary images. We drawing out original image with the Region Splitting Technique as a kind of segmentation. We made three kinds of grouping(Attention Information Board, Prohibit Information Board, and Introduction Information Board) by RYB( Red, Yellow, Blue) color segmentation. We minimized the image size of board, direction, and the influence of rounding. We also minimized the Influence according to position. and the brightness of light and darkness with Eigen Vector and Eigen Value. The data sampling this feature value appeared after building the learning Code Book Database. The suggested Recognition System of the Road Traffic Safety Information Board firstly distinguished three kinds of groups in the database of learning Code Book, and suggested in order to recognize after comparing and judging the board want to recognize within the same group with Nearest Neighborhood Decision Making.

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Combustion Characteristics of the Methane-Oxygen Bipropellant Injected by a Shear-coaxial Injector (전단동축형인젝터를 통해 분사된 메탄-산소 이원추진제의 연소특성)

  • Hong, Joon Yeol;Bae, Seong Hun;Bae, Dae Seok;Kim, Jeong Soo
    • Proceedings of the Korean Society of Propulsion Engineers Conference
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    • 2017.05a
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    • pp.787-790
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    • 2017
  • This study is a preliminary research on characterization of methane - oxygen combustion used in bipropellant thruster. The limit of combustion stability and flame shape of methane - oxygen non-premixed flame injected by shear coaxial injector in the model combustion chamber Experimental studies have been carried out. A direct image of the flame was photographed using a DSLR camera, and combustion characteristics and flame length were quantified through image post-processing. As a result, it was confirmed that the stabilized flame was generated at the stoichiometric ratio as the oxidizer Reynolds number ($Re_o$) was increased, and the length of the turbulent flame was increased under the same injector diameter condition.

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Analysis of Efficient Health Data Transmission Methods based on the Fusion of WBAN and FANET (WBAN과 FANET 융합 기반의 효율적인 신체 데이터 전송 방법 분석)

  • Ha, Il-Kyu
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.21 no.2
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    • pp.386-394
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    • 2017
  • FANET is an ad hoc network formed among the unmanned aircraft in the three-dimensional space for data transfer. Most of the research on FANET application has focused on the use of the camera sensor mounted on the unmanned aircraft to collect data from the ground, and process and delivery of the data for a specific purpose. However, the research on the fusion of WBAN and FANET that collects the data of the human body and passes through the FANET has not been studied much until now. Therefore, in this study, we study the data transmission system that collects the human body data of people working in the areas that are vulnerable to communication difficulties and passes the collected data through the FANET. In particular we analyze the possible methods to transfer the emergency data of the body in the fusion network of WBAN and FANET and provide a data transfer model that can be transmitted most efficiently.

Intuitive Manipulation of Deformable Cloth Object Based on Augmented Reality for Mobile Game (모바일 게임을 위한 증강현실 기반 직관적 변형 직물객체 조작)

  • Kim, Sang-Joon;Hong, Min;Choi, Yoo-Joo
    • KIPS Transactions on Software and Data Engineering
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    • v.7 no.4
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    • pp.159-168
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    • 2018
  • In recent, mobile augmented reality game which has been attracting high attention is considered to be an good approach to increase immersion. In conventional augmented reality-based games that recognize target objects using a mobile camera and show the matching game characters, touch-based interaction is mainly used. In this paper, we propose an intuitive interaction method which manipulates a deformable game object by moving a target image of augmented reality in order to enhacne the immersion of the game. In the proposed method, the deformable object is intuitively manipulated by calculating the distance and direction between the target images and by adjusting the external force applied to the deformable object using them. In this paper, we focus on the cloth deformable object which is widely used for natural object animation in game contents and implement natural cloth simulation interacting with game objects represented by wind and rigid objects. In the experiments, we compare the previous commercial cloth model with the proposed method and show the proposed method can represent cloth animation more realistically.

3-D Facial Animation on the PDA via Automatic Facial Expression Recognition (얼굴 표정의 자동 인식을 통한 PDA 상에서의 3차원 얼굴 애니메이션)

  • Lee Don-Soo;Choi Soo-Mi;Kim Hae-Hwang;Kim Yong-Guk
    • The KIPS Transactions:PartB
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    • v.12B no.7 s.103
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    • pp.795-802
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    • 2005
  • In this paper, we present a facial expression recognition-synthesis system that recognizes 7 basic emotion information automatically and renders face with non-photorelistic style in PDA For the recognition of the facial expressions, first we need to detect the face area within the image acquired from the camera. Then, a normalization procedure is applied to it for geometrical and illumination corrections. To classify a facial expression, we have found that when Gabor wavelets is combined with enhanced Fisher model the best result comes out. In our case, the out put is the 7 emotional weighting. Such weighting information transmitted to the PDA via a mobile network, is used for non-photorealistic facial expression animation. To render a 3-D avatar which has unique facial character, we adopted the cartoon-like shading method. We found that facial expression animation using emotional curves is more effective in expressing the timing of an expression comparing to the linear interpolation method.

Dynamic Human Pose Tracking using Motion-based Search (모션 기반의 검색을 사용한 동적인 사람 자세 추적)

  • Jung, Do-Joon;Yoon, Jeong-Oh
    • Journal of the Korea Academia-Industrial cooperation Society
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    • v.11 no.7
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    • pp.2579-2585
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    • 2010
  • This paper proposes a dynamic human pose tracking method using motion-based search strategy from an image sequence obtained from a monocular camera. The proposed method compares the image features between 3D human model projections and real input images. The method repeats the process until predefined criteria and then estimates 3D human pose that generates the best match. When searching for the best matching configuration with respect to the input image, the search region is determined from the estimated 2D image motion and then search is performed randomly for the body configuration conducted within that search region. As the 2D image motion is highly constrained, this significantly reduces the dimensionality of the feasible space. This strategy have two advantages: the motion estimation leads to an efficient allocation of the search space, and the pose estimation method is adaptive to various kinds of motion.