• Title/Summary/Keyword: Caching Strategy

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Forecasted Popularity Based Lazy Caching Strategy (예측된 선호도 기반 게으른 캐싱 전략)

  • Park, Chul;Yoo, Hae-Young
    • The KIPS Transactions:PartA
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    • v.10A no.3
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    • pp.261-268
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    • 2003
  • In this paper, we propose a new caching strategy for web servers. The proposed strategy collects only the statistics of the requested file, for example the popularity, when a request arrives. At a point of time, only files with higher forecasted popularity are cached all together. Forecasted popularity based lazy caching (FPLC) strategy uses exponential smoothing method for forecast popularity of web files. And, FPLC strategy shows that the cache hit ratio and the cache transfer ratio are better than those produced by other caching strategy. Furthermore, the experiment that is performed with real log files built from web servers shows our study on forecast method for popularity of web files improves cache efficiency.

Deep Reinforcement Learning-Based Edge Caching in Heterogeneous Networks

  • Yoonjeong, Choi; Yujin, Lim
    • Journal of Information Processing Systems
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    • v.18 no.6
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    • pp.803-812
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    • 2022
  • With the increasing number of mobile device users worldwide, utilizing mobile edge computing (MEC) devices close to users for content caching can reduce transmission latency than receiving content from a server or cloud. However, because MEC has limited storage capacity, it is necessary to determine the content types and sizes to be cached. In this study, we investigate a caching strategy that increases the hit ratio from small base stations (SBSs) for mobile users in a heterogeneous network consisting of one macro base station (MBS) and multiple SBSs. If there are several SBSs that users can access, the hit ratio can be improved by reducing duplicate content and increasing the diversity of content in SBSs. We propose a Deep Q-Network (DQN)-based caching strategy that considers time-varying content popularity and content redundancy in multiple SBSs. Content is stored in the SBS in a divided form using maximum distance separable (MDS) codes to enhance the diversity of the content. Experiments in various environments show that the proposed caching strategy outperforms the other methods in terms of hit ratio.

A Smart Caching Scheme for Wireless Home Networking Services (무선 홈 네트워킹 서비스를 위한 스마트 캐싱 기법)

  • Lee, Chong-Deuk
    • Journal of Digital Convergence
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    • v.17 no.9
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    • pp.153-161
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    • 2019
  • Discrimination of media object segments in wireless home proxies has a significant impact on caching delay, and caching delay degrades the performance of the proxy. In this paper, we propose a Single Fetching Smart Caching (SFSC) strategy and a Multi-Fetching Smart Caching (MFSC) strategy to improve the proxy performance of the home network and improve the caching performance for media object segments. The SFSC strategy is a technique that performs caching by sequential fetching of object segments requested by the home node one at a time, which guarantees a faster cache hit rate, and the MFSC strategy is a technique that caches the media object segments by blocking object segments requested by the home node one at a time, which improves the throughput of cache. Simulation results show that the cache hit rate and the caching delay are more efficient than the MFSC technique, and the throughput of the object segment is more efficient than that of the SFSC technique.

A Caching Strategy Considering Data Popularity in Pull-Based Data Broadcast Systems (풀 기반 데이타 방송 시스템에서의 데이타 인기도를 고려한 캐싱 전략)

  • Shin Dong-Cheon
    • Journal of KIISE:Information Networking
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    • v.33 no.4
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    • pp.324-332
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    • 2006
  • A caching is a useful technique to alleviate performance degradation due to the inherent narrow bandwidth by reducing contention of broadcast requests. In this paper, we propose a caching strategy for pull-based data broadcast system which considers data popularity among clients. In addition, the proposed strategy also reflects recentness of data access based on data broadcast version. Then, we evaluate the performance of proposed strategy through a simulation approach. According to the results, the strategy considering both hit ratio and miss cost shows better performance than the traditional LRU. In addition, the strategy considering data popularity among clients shows better performance in some cases.

An Efficient Data Broadcast System Supporting Dynamic Data Request Patterns in Mobile Data Services (이동 데이터 서비스에서 동적인 데이터 요청패턴을 지원하는 효율적인 데이터 방송 시스템)

  • Shin, Dong-Cheon
    • Journal of Information Technology Services
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    • v.8 no.1
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    • pp.179-192
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    • 2009
  • In wireless environments, it is very effective to introduce a data broadcast system for providing a number of clients with mobile data services. In particular, an efficient broadcast scheduling and a caching strategy are very important for performance of data broadcast systems in wireless environments which have such inherent restrictions as low bandwidth, frequent disconnections, and short battery life. In this paper, we present a data broadcast scheduling strategy using bit vectors to cope with dynamic request patterns of clients. In addition, we also propose an efficient caching strategy, 2FWT, that takes characteristics of the broadcast scheduling strategy into account. Finally, we evaluate performance of the data broadcast system. According to the results, the proposed system generally shows better performance than others.

Efficient Management of Proxy Server Cache for Video (비디오를 위한 효율적인 프록시 서버 캐쉬의 관리)

  • 조경산;홍병천
    • Journal of the Korea Society for Simulation
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    • v.12 no.2
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    • pp.25-34
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    • 2003
  • Because of explosive growth in demand for web-based multimedia applications, proper proxy caching for large multimedia object (especially video) has become needed. For a video object which is much larger in size and has different access characteristics than the traditional web object such as image and text, caching the whole video file as a single web object is not efficient for the proxy cache. In this paper, we propose a proxy caching strategy with the constant-sized segment for video file and an improved proxy cache replacement policy. Through the event-driven simulation under various conditions, we show that our proposal is more efficient than the variable-sized segment strategy which has been proven to have higher hit ratio than other traditional proxy cache strategies.

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Proactive Caching Strategy Based on Optimal Content Distribution in Content Centric Vehicular Networks (차량 네트워크에서 최적의 컨텐츠 분배 기반의 사전 캐싱 방안)

  • Park, Sungjin;Lee, Euisin
    • KIPS Transactions on Computer and Communication Systems
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    • v.9 no.6
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    • pp.131-136
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    • 2020
  • In vehicular communications environment, content pre-caching can reduce the delay time from the user to the content server. However, the problem of where and how much pre-caching is still not solved. In this paper, based on the movement probability of the vehicle, we propose a method for pre-caching by distributing the optimized amount of content to each base station candidate that the vehicle will move as follows. First, the movement probability of each vehicle was learned using Markov Model. And the amount of content to be distributed and pre-cached was optimized based on the wireless environment. In experiments based on NS-3, the proposed strategy maintained the least delay compared to the existing protocol, leading to the most traffic-saving results.

A Bankruptcy Game for Optimize Caching Resource Allocation in Small Cell Networks

  • Zhang, Liying;Wang, Gang;Wang, Fuxiang
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • v.13 no.5
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    • pp.2319-2337
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    • 2019
  • In this paper, we study the distributed cooperative caching for Internet content providers in a small cell of heterogeneous network (HetNet). A general framework based on bankruptcy game model is put forth for finding the optimal caching policy. In this framework, the small cell and different content providers are modeled as bankrupt company and players, respectively. By introducing strategic decisions into the bankruptcy game, we propose a caching value assessment algorithm based on analytic hierarchy process in the framework of bankruptcy game theory to optimize the caching strategy and increase cache hit ratio. Our analysis shows that resource utilization can be improved through cooperative sharing while considering content providers' satisfaction. When the cache value is measured by multiple factors, not just popularity, the cache hit rate for user access is also increased. Simulation results show that our approach can improve the cache hit rate while ensuring the fairness of the distribution.

Web Caching Strategy based on Documents Popularity (선호도 기반 웹 캐싱 전략)

  • Yoo, Hae-Young;Park, Chel
    • Journal of KIISE:Computer Systems and Theory
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    • v.29 no.9
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    • pp.530-538
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    • 2002
  • In this paper, we propose a new caching strategy for web servers. The proposed algorithm collects on]y the statistics of the requested file, for example the popularity, when a request arrives. And, at times, only files with higher popularity are cached all together. Because the cache remains unchanged until the cache is made newly, web server can use very efficient data structure for cache to determine whether a file is in the cache or not. This increases greatly tile efficiency of cache manipulation. Furthermore, the experiment that is performed with real log files built by web servers shows that the cache hit ratio and the cache hit ratio are better than those produced by LRU. The proposed algorithm has a drawback such that the cache hit ratio may decrease when the popularity of files that is not in the cache explodes instantaneously. But in our opinion, such explosion happens infrequently, and it is easy to implement the web servers to adapt them to such unusual cases.

Design and Performance Analysis of an Efficient Cache Managing Strategy for Web Services (웹 서비스를 위한 효율적인 캐쉬 관리 전략의 설계 및 성능 평가)

  • Moon, Jin-Yong
    • Journal of Digital Contents Society
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    • v.9 no.4
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    • pp.653-659
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    • 2008
  • With the recent explosion in using of the Internet, the problem of caching web objects has gained considerable importance. Caching on the Internet differs from traditional caching in several ways. Especially, the conventional caching algorithms are not well suited for the Internet caching. The poor performance is mainly due to its unfair treatment of small objects since all the objects are treated the same even though they differ in size. In this paper, I give an overview of caching policies designed for web objects, and provide a new algorithm of my own. I also have performed trace-driven simulations about variable-size replacement algorithms, and derived a new algorithm to improve byte hit-ratio by classifying objects based on their sizes.

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