• Title/Summary/Keyword: CPU Time

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Implementation of GPU Acceleration of Object Detection Application with Drone Video (드론 영상 대상 물체 검출 어플리케이션의 GPU가속 구현)

  • Park, Si-Hyun;Park, Chun-Su
    • Journal of the Semiconductor & Display Technology
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    • v.20 no.3
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    • pp.117-119
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    • 2021
  • With the development of the industry, the use of drones in specific mission flight is being actively studied. These drones fly a specified path and perform repetitive tasks. if the drone system will detect objects in real time, the performance of these mission flight will increase. In this paper, we implement object detection system and mount GPU acceleration to maximize the efficiency of limited device resources with drone video using Tensorflow Lite which enables in-device inference from a mobile device and Mobile SDK of DJI, a drone manufacture. For performance comparison, the average processing time per frame was measured when object detection was performed using only the CPU and when object detection was performed using the CPU and GPU at the same time.

Scheduling Algorithms and Queueing Response Time Analysis of the UNIX Operating System (UNIX 운영체제에서의 스케줄링 법칙과 큐잉응답 시간 분석)

  • Im, Jong-Seol
    • The Transactions of the Korea Information Processing Society
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    • v.1 no.3
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    • pp.367-379
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    • 1994
  • This paper describes scheduling algorithms of the UNIX operating system and shows an analytical approach to approximate the average conditional response time for a process in the UNIX operating system. The average conditional response time is the average time between the submittal of a process requiring a certain amount of the CPU time and the completion of the process. The process scheduling algorithms in thr UNIX system are based on the priority service disciplines. That is, the behavior of a process is governed by the UNIX process schuduling algorithms that (ⅰ) the time-shared computer usage is obtained by allotting each request a quantum until it completes its required CPU time, (ⅱ) the nonpreemptive switching in system mode and the preemptive switching in user mode are applied to determine the quantum, (ⅲ) the first-come-first-serve discipline is applied within the same priority level, and (ⅳ) after completing an allotted quantum the process is placed at the end of either the runnable queue corresponding to its priority or the disk queue where it sleeps. These process scheduling algorithms create the round-robin effect in user mode. Using the round-robin effect and the preemptive switching, we approximate a process delay in user mode. Using the nonpreemptive switching, we approximate a process delay in system mode. We also consider a process delay due to the disk input and output operations. The average conditional response time is then obtained by approximating the total process delay. The results show an excellent response time for the processes requiring system time at the expense of the processes requiring user time.

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Development of a High Performance Web Server Using A Real-Time Compression Architecture (실시간 압축 전송 아키텍쳐를 이용한 고성능 웹 서버 구현)

  • 민병조;강명석;우천희;남의석;김학배
    • Journal of the Korea Computer Industry Society
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    • v.5 no.3
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    • pp.345-354
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    • 2004
  • In these days, such services are popularized as E-commerce, E-government, multimedia services, and home networking applications. Most web traffics generated contemporarily basically use the Hyper Text Transfer Protocol(HTTP). Unfortunately, the HTTP is improper for these applications that comprise significant components of the web traffics. In this paper, we introduce a real-time contents compression architecture that maximizes the web service performance as well as reduces the response time. This architecture is built into the linux kernel-based web accelerating module. It guarantees not only the freshness of compressed contents but also the minimum time delay using an server-state adaptive algorithm, which can determine whether the server sends the compressed message considering the consumption of server resources when heavy requests reach the web server Also, We minimize the CPU overhead of the web server by exclusively implementing the compression kernel-thread. The testing results validates that this architecture saves the bandwidth of the web server and that elapsed time improvement is dramatic.

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Development of a High Performance Web Server Using A Real-Time Compression Architecture (실시간 압축 전송 아키텍쳐를 이용한 고성능 웹서버 구현)

  • Min Byungjo;Hwang June;Kim Hagbae
    • The KIPS Transactions:PartC
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    • v.11C no.6 s.95
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    • pp.781-786
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    • 2004
  • In these days, such services are popularized as E-commerce, E- government, multimedia services, and home networking applications. Most web traffics generated contemporarily basically use the Hyper Text Transfer Protocol(HTTP). Unfortunately, the HTTP is improper for these applications that comprise significant components of the web traffics. In this paper, we introduce a real-time contents compression architecture that maximizes the web service performance as well as reduces the response time. This architecture is built into the linux kernel-based web accelerating module. It guarantees not only the freshness of compressed contents but also the minimum time delay using an server-state adaptive algorithm, which can determine whether the server sends the compressed message considering the consumption of sewer resources when heavy requests reach the web server. Also, We minimize the CPU overhead of the web server by exclusively implementing the compression kernel-thread. The testing results validates that this architecture saves the bandwidth of the web server and that elapsed time improvement is dramatic.

A Study on Time Synchronization Method for Analyzing the Network Performance of Remote Control System (원격운용 시스템의 네트워크 성능분석을 위한 시간동기화 방안에 관한 연구)

  • Yang, DongWon;Kim, Namgon;Kim, Dojong
    • Journal of IKEEE
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    • v.26 no.2
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    • pp.141-149
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    • 2022
  • With the development of artificial intelligence and unmanned technologies, the remote surveillance/autonomous driving systems have been actively researched. For an effective performance analysis of the developed remote control system, it is important to record the data of it in real time. In addition, in order to analyze the performance between the control system and the remote system, the recorded data from them should be synchronized with time. In this paper we proposed a novel time synchronization method for the remote control system. The proposed remote control system satisfies the time difference of the recorded data within 1 ms, and we can reduce the time difference by using a CPU shielding and affinity setting. The performance of the proposed method was proved through various network data storage experiments. And the experiments confirmed that the proposed method can be applied to recording devices of unmanned ground vehicles and control vehicles. The proposed method will be used as a method for analyzing network data of UGV-R (Unmanned Ground Vehicle - Reconnaissance).

Performance Analysis of Open Source Based Distributed Deduplication File System (오픈 소스 기반 데이터 분산 중복제거 파일 시스템의 성능 분석)

  • Jung, Sung-Ouk;Choi, Hoon
    • KIISE Transactions on Computing Practices
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    • v.20 no.12
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    • pp.623-631
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    • 2014
  • Comparison of two representative deduplication file systems, LessFS and SDFS, shows that Lessfs is better in execution time and CPU utilization while SDFS is better in storage usage (around 1/8 less than general file systems). In this paper, a new system is proposed where the advantages of SDFS and Lessfs are combined. The new system uses multiple DFEs and one DSE to maintain the integrity and consistency of the data. An evaluation study to compare between Single DFE and Dual DFE indicates that the Dual DFE was better than the Single DFE. The Dual DFE reduced the CPU usage and provided fast deduplication time. This reveals that proposed system can be used to solve the problem of an increase in large data storage and power consumption.

Parallelizing 3D Frequency-domain Acoustic Wave Propagation Modeling using a Xeon Phi Coprocessor (제온 파이 보조 프로세서를 이용한 3차원 주파수 영역 음향파 파동 전파 모델링 병렬화)

  • Ryu, Donghyun;Jo, Sang Hoon;Ha, Wansoo
    • Geophysics and Geophysical Exploration
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    • v.20 no.3
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    • pp.129-136
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    • 2017
  • 3D seismic data processing methods such as full waveform inversion or reverse-time migration require 3D wave propagation modeling and heavy calculations. We compared efficiency and accuracy of a Xeon Phi coprocessor to those of a high-end server CPU using 3D frequency-domain wave propagation modeling. We adopted the OpenMP parallel programming to the time-domain finite difference algorithm by considering the characteristics of the Xeon Phi coprocessors. We applied the Fourier transform using a running-integration to obtain the frequency-domain wavefield. A numerical test on frequency-domain wavefield modeling was performed using the 3D SEG/EAGE salt velocity model. Consequently, we could obtain an accurate frequency-domain wavefield and attain a 1.44x speedup using the Xeon Phi coprocessor compared to the CPU.

Mobile Device CPU usage based Context-awareness in Mobile Cloud Computing (모바일 클라우드 컴퓨팅에서 상황인지 기반 모바일 장치 CPU사용)

  • Cho, Kyunghee;Jo, Minho;Jeon, Taewoong
    • Journal of the Institute of Electronics and Information Engineers
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    • v.52 no.3
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    • pp.127-135
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    • 2015
  • Context-aware mobile cloud computing is a new promising paradigm that allows to improve user experience by analyzing contextual information such as user location, time of the day, neighboring devices and current activity. In this paper we provide performance study of context-aware mobile cloud computing system with Volare middleware. Volare monitors the resources and context of the device. and dynamically adapts cloud service requests accordingly, at discovery time or at runtime. This approach allows for more resource-efficient and reliable cloud service discovery, as well as significant cost savings at runtime. We also have studied the performance of context-aware mobile cloud computing for different quality of service (QoS) adaptation policies. Our simulations results show that when battery level is low and CPU usage is high and user cannot maintain the initial QoS, service cost is decreased according to current adaptation policy. In conclusion, the current adaptation policy suggested in this paper may improve user experience by providing a dynamically adapted service cost according to a situation.

The Analysis of Fire-Driven Flow and Temperature in The Railway Tunnel with Ventilation (환기를 동반한 철도터널 화재 연기유속 및 온도장 해석)

  • Jang, Yong-Jun;Lee, Chang-Hyun;Kim, Hag-Beom;Lee, Woo-Dong
    • Proceedings of the KSR Conference
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    • 2008.06a
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    • pp.1794-1801
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    • 2008
  • Fire-driven flow and temperature distribution in a ventilated tunnel was analyzed by Large Eddy Simulation using FDS code. The simulated tunnel is 182m length, 5.4m wide and 2.4m height. A pool fire was located 112m from tunnel entrance and was taken as a heat source of $0.89m^2$. The heat is assumed to be released uniformly throughout the whole simulated time. The fire strength was 2.76MW and the fuel burnt was octane. The parallel computational method was employed to accelerate the computing time and manage the large grid points which is not possible to handle in the one CPU. The total grid points used were $2.4{\times}10^6$ and 7 CPUs were used to calculate the momentum and energy equations. The simulated results were well compared with the experiments.

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A Prioritized Task Scheduling Method in Multimedia Systems for MPEG-2 Decoding (MPEG-2 디코딩을 위한 멀티미디어 시스템에서 우선순위에 의한 태스크 스케쥴링 기법)

  • Kim Jinhwan
    • The KIPS Transactions:PartB
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    • v.12B no.2 s.98
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    • pp.173-180
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    • 2005
  • In this paper, we propose an efficient real-time scheduling method of multimedia tasks for decoding frames of MPEG-2 video streams. In our task model, each frame is decoded by a separate multimedia task. The decoding task for each frame is assigned to the priority according to the precedence and importance of frames in a video stream. We use a priority-based scheduling policy in order to effectively allocate the CPU bandwidth to multimedia tasks for MPEG-2 decoding. We show how to dynamically control the fraction of the CPU bandwidth allocated to each multimedia task according to the priority. The primary purpose of our scheduling method is to enhance the real-time performance of the multimedia system by minimizing the number of decoding tasks that have missed their deadlines while reducing the decoding times of these multimedia tasks. The performance of this scheduling method is compared with that of similar mechanisms through simulation experiments.