• 제목/요약/키워드: CDE

검색결과 1,612건 처리시간 0.023초

A method for image-based shadow interaction with virtual objects

  • Ha, Hyunwoo;Ko, Kwanghee
    • Journal of Computational Design and Engineering
    • /
    • 제2권1호
    • /
    • pp.26-37
    • /
    • 2015
  • A lot of researchers have been investigating interactive portable projection systems such as a mini-projector. In addition, in exhibition halls and museums, there is a trend toward using interactive projection systems to make viewing more exciting and impressive. They can also be applied in the field of art, for example, in creating shadow plays. The key idea of the interactive portable projection systems is to recognize the user's gesture in real-time. In this paper, a vision-based shadow gesture recognition method is proposed for interactive projection systems. The gesture recognition method is based on the screen image obtained by a single web camera. The method separates only the shadow area by combining the binary image with an input image using a learning algorithm that isolates the background from the input image. The region of interest is recognized with labeling the shadow of separated regions, and then hand shadows are isolated using the defect, convex hull, and moment of each region. To distinguish hand gestures, Hu's invariant moment method is used. An optical flow algorithm is used for tracking the fingertip. Using this method, a few interactive applications are developed, which are presented in this paper.

Visualizing sphere-contacting areas on automobile parts for ECE inspection

  • Inui, Masatomo;Umezun, Nobuyuki;Kitamura, Yuuki
    • Journal of Computational Design and Engineering
    • /
    • 제2권1호
    • /
    • pp.55-66
    • /
    • 2015
  • To satisfy safety regulations of Economic Commission for Europe (ECE), the surface regions of automobile parts must have a sufficient degree of roundness if there is any chance that they could contact a sphere of 50.0 mm radius (exterior parts) or 82.5 mm radius (interior parts). In this paper, a new offset-based method is developed to automatically detect the possible sphere-contacting shape of such parts. A polyhedral model that precisely approximates the part shape is given as input, and the offset shape of the model is obtained as the Boolean union of the expanded shapes of all surface triangles. We adopt a triple-dexel representation of the 3D model to enable stable and precise Boolean union computations. To accelerate the dexel operations in these Boolean computations, a new parallel processing method with a pseudo-list structure and axis-aligned bounding box is developed. The possible sphere-contacting shape of the part surface is then extracted from the offset shape as a set of points or a set of polygons.

An algorithm for estimating surface normal from its boundary curves

  • Park, Jisoon;Kim, Taewon;Baek, Seung-Yeob;Lee, Kunwoo
    • Journal of Computational Design and Engineering
    • /
    • 제2권1호
    • /
    • pp.67-72
    • /
    • 2015
  • Recently, along with the improvements of geometry modeling methods using sketch-based interface, there have been a lot of developments in research about generating surface model from 3D curves. However, surfacing a 3D curve network remains an ambiguous problem due to the lack of geometric information. In this paper, we propose a new algorithm for estimating the normal vectors of the 3D curves which accord closely with user intent. Bending energy is defined by utilizing RMF(Rotation-Minimizing Frame) of 3D curve, and we estimated this minimal energy frame as the one that accords design intent. The proposed algorithm is demonstrated with surface model creation of various curve networks. The algorithm of estimating geometric information in 3D curves which is proposed in this paper can be utilized to extract new information in the sketch-based modeling process. Also, a new framework of 3D modeling can be expected through the fusion between curve network and surface creating algorithm.

A graph-based method for fitting planar B-spline curves with intersections

  • Bon, Pengbo;Luo, Gongning;Wang, Kuanquan
    • Journal of Computational Design and Engineering
    • /
    • 제3권1호
    • /
    • pp.14-23
    • /
    • 2016
  • The problem of fitting B-spline curves to planar point clouds is studied in this paper. A novel method is proposed to deal with the most challenging case where multiple intersecting curves or curves with self-intersection are necessary for shape representation. A method based on Delauney Triangulation of data points is developed to identify connected components which is also capable of removing outliers. A skeleton representation is utilized to represent the topological structure which is further used to create a weighted graph for deciding the merging of curve segments. Different to existing approaches which utilize local shape information near intersections, our method considers shape characteristics of curve segments in a larger scope and is thus capable of giving more satisfactory results. By fitting each group of data points with a B-spline curve, we solve the problems of curve structure reconstruction from point clouds, as well as the vectorization of simple line drawing images by drawing lines reconstruction.

Spatial augmented reality for product appearance design evaluation

  • Park, Min Ki;Lim, Kyu Je;Seo, Myoung Kook;Jung, Soon Jong;Lee, Kwan H.
    • Journal of Computational Design and Engineering
    • /
    • 제2권1호
    • /
    • pp.38-46
    • /
    • 2015
  • Augmented reality based on projection, called "Spatial Augmented Reality (SAR)", is a new technology that can produce immersive contents by overlapping virtuality and real-world environment. It has been paid attention as the next generation digital contents in media art and human-computer interaction (HCI). In this paper, we present a new methodology to evaluate the product appearance design more intuitively by means of SAR technique. The proposed method first projects the high-quality rendered image considering the optical property of materials onto the mock-up of a product. We also conduct a projector-camera calibration to compensate a color distortion according to a projector, a projection surface and environment lighting. The design evaluation methodology we propose offers more flexible and intuitive evaluation environment to a designer and user (evaluator) than previous methods that are performed via a digital display. At the end of this research, we have conducted a case study for designing and evaluating appearance design of an automobile.

Prediction and optimization of thinning in automotive sealing cover using Genetic Algorithm

  • Kakandikar, Ganesh M.;Nandedkar, Vilas M.
    • Journal of Computational Design and Engineering
    • /
    • 제3권1호
    • /
    • pp.63-70
    • /
    • 2016
  • Deep drawing is a forming process in which a blank of sheet metal is radially drawn into a forming die by the mechanical action of a punch and converted to required shape. Deep drawing involves complex material flow conditions and force distributions. Radial drawing stresses and tangential compressive stresses are induced in flange region due to the material retention property. These compressive stresses result in wrinkling phenomenon in flange region. Normally blank holder is applied for restricting wrinkles. Tensile stresses in radial direction initiate thinning in the wall region of cup. The thinning results into cracking or fracture. The finite element method is widely applied worldwide to simulate the deep drawing process. For real-life simulations of deep drawing process an accurate numerical model, as well as an accurate description of material behavior and contact conditions, is necessary. The finite element method is a powerful tool to predict material thinning deformations before prototypes are made. The proposed innovative methodology combines two techniques for prediction and optimization of thinning in automotive sealing cover. Taguchi design of experiments and analysis of variance has been applied to analyze the influencing process parameters on Thinning. Mathematical relations have been developed to correlate input process parameters and Thinning. Optimization problem has been formulated for thinning and Genetic Algorithm has been applied for optimization. Experimental validation of results proves the applicability of newly proposed approach. The optimized component when manufactured is observed to be safe, no thinning or fracture is observed.

퍼지 이산사건 시스템의 모델링과 응용 (Modeling of The Fuzzy Discrete Event System and It s Application)

  • 김진권;김정철;황형수
    • 한국지능시스템학회논문지
    • /
    • 제14권4호
    • /
    • pp.487-492
    • /
    • 2004
  • 본 논문은 Crisp Discrete Event System(CDES)에서 다룰 수 없는 특성을 가지는 의료진단이나 교통제어와 같이 애매하거나 불확실한 판단 그리고 관련성이 모호한 판단의 근거들에 의해 결정되어지는 사건들로 이루어진 Fuzzy Discrete Event System(FDES)의 모델링 방법과 그 응용에 대하여 연구하였다. 일반적인 CDES는 모델링 방법이 많이 연구되어져 왔으나, FDES는 발생되어지는 사건들의 정성적인 특성과 적용되어지는 경우가 드문 이유로 거의 연구되어져 있지 않다. 본 논문에서는 Fuzzy Timed Transition Petri Net(FTTPN)으로 FDES인 교통 시스템을 모델링하고 교통 신호제어기를 설계하였다.

CBAbench: An AutoCAD-based Dynamic Geometric Constraint System

  • Gong, Xiong;Wang, Bo-Xing;Chen, Li-Ping
    • International Journal of CAD/CAM
    • /
    • 제6권1호
    • /
    • pp.173-181
    • /
    • 2006
  • In this paper, an integration framework of Geometric Constraint Solving Engine and AutoCAD is presented, and a dynamic geometric constraint system is introduced. According to inherent orientation features of geometric entities and various Object Snap results of AutoCAD, the' proposed system can automatically construct an under-constrained geometric constraint model during interactive drawing. And then the directed constraint graph in a geometric constraint model is realtime modified in order to produce an optimal constraint solving sequence. Due to the open object-oriented characteristics of AutoCAD, a set of user-defined entities including basic geometric elements and graphics constraint relations are defined through derivation. And the custom-made Object Reactor and Command Reactor are also constructed. Several powerful characteristics are achieved based on these user-defined entities and reactors, including synchronously processing geometric constraint information while saving and opening DWG files, visual constraint relations, and full adaptability to Undo/Redo operations. These characteristics of the proposed system can help the designers more easily manage geometric entities and constraint relations between them.

Rapid Prototyping of Polymer Microfluidic Devices Using CAD/CAM Tools for Laser Micromachining

  • Iovenitti, Pio G.;Mutapcic, Emir;Hume, Richard;Hayes, Jason P.
    • International Journal of CAD/CAM
    • /
    • 제6권1호
    • /
    • pp.183-192
    • /
    • 2006
  • A CAD/CAM system has been developed for rapid prototyping (RP) of microfluidic devices based on excimer laser micromachining. The system comprises of two complementary softwares. One, the CAM tool, creates part programs from CAD models. The other, the Simulator Tool, uses a part program to generate the laser tool path and the 2D and 3D graphical representation of the machined microstructure. The CAM tool's algorithms use the 3D geometry of a microstructure, defined as an STL file exported from a CAD system, and process parameters (laser fluence, pulse repetition frequency, number of shots per area, wall angle), to automatically generate Numerical Control (NC) part programs for the machine controller. The performance of the system has been verified and demonstrated by machining a particle transportation device. The CAM tool simplifies part programming and replaces the tedious trial-and-error approach to creating programs. The simulator tool accepts manual or computer generated part programs, and displays the tool path and the machined structure. This enables error checking and editing of the program before machining, and development of programs for complex microstructures. Combined, the tools provide a user-friendly CAD/CAM system environment for rapid prototyping of microfluidic devices.

On the Development of Lofts for Doubly Curved Sheet Metal Components

  • Prasad, K.S.R.K.;Selvaraj, P.;Ayachit, Praveen V.;Nagamani, B.V.
    • International Journal of CAD/CAM
    • /
    • 제6권1호
    • /
    • pp.199-211
    • /
    • 2006
  • Practical automated flat pattern generation with inbuilt production features for doubly curved sheet metal components (SMCs) is addressed here utilizing a new and unique Point Transformation Algorithm (PTA). This is the third in the series of papers on practical Flat Pattern Development (FPD) [8] and Production Loft Generation Systems (PLGS) [9] complementing the pioneering work [6,7]. In the first two publications, automated loft generation programs have addressed sheet metal components having a Principal Flat Surface (PFS) only. The flat pattern development of 3-D components that do not have the flat surface(termed as Non-PFS components) having complex features of double curvature in addition to cutouts and nibbled holes typical of aircraft components were so far not addressed due to lack of relevant published algorithms. This paper traces the evolution of developments and provides the record of fully illustrated, automated loft generation scheme for aircraft SMCs including the Non-PFS components which underwent validation through production tests by sponsors. Details of some of the unique features of the system like simplified surface model generation, termed as topological model and powerful algorithms deployed with potential for CAD/CAM applications are included.