• Title/Summary/Keyword: Buffer Allocation

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Efficient Transmission Technique of VBR-MPEG Video for Interactive Video Service (대화형 비디오 서비스를 위한 VBR-MPEG 비디오의 효율적인 전송기법)

  • Lee, Seung-Yun;Kim, Yong-Jin;Ryou, Hwan-Bin
    • The Transactions of the Korea Information Processing Society
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    • v.7 no.1
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    • pp.200-214
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    • 2000
  • In general, it is difficult to transmit a VBR video like MPEG efficiently since MPEG fames are construct with various size. To solve this problem, some bandwidth smoothing techniques are proposed which is based on the prefetching video data into the client buffer with low bandwidth allocation. However these techniques do not provide efficient bandwidth smoothing technology and transmission technique for interactive video services like VCR-like functionality. In this paper, we propose and evaluated a new bandwidth allocation mechanism for interactive video services which has VBR traffic characteristics such a MPEG. This technique provides VCR-like functionality which is not supported on previous techniques and also maximizes the bandwidth utilization when interactive video services are provided. Through our experimental, we prove that the proposed technique dramatically decreases a traffic and guarantee the continuous playback simulaneously.

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Adaptive Packet Scheduling Scheme to Support Real-time Traffic in WLAN Mesh Networks

  • Zhu, Rongb;Qin, Yingying;Lai, Chin-Feng
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • v.5 no.9
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    • pp.1492-1512
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    • 2011
  • Due to multiple hops, mobility and time-varying channel, supporting delay sensitive real-time traffic in wireless local area network-based (WLAN) mesh networks is a challenging task. In particular for real-time traffic subject to medium access control (MAC) layer control overhead, such as preamble, carrier sense waiting time and the random backoff period, the performance of real-time flows will be degraded greatly. In order to support real-time traffic, an efficient adaptive packet scheduling (APS) scheme is proposed, which aims to improve the system performance by guaranteeing inter-class, intra-class service differentiation and adaptively adjusting the packet length. APS classifies incoming packets by the IEEE 802.11e access class and then queued into a suitable buffer queue. APS employs strict priority service discipline for resource allocation among different service classes to achieve inter-class fairness. By estimating the received signal to interference plus noise ratio (SINR) per bit and current link condition, APS is able to calculate the optimized packet length with bi-dimensional markov MAC model to improve system performance. To achieve the fairness of intra-class, APS also takes maximum tolerable packet delay, transmission requests, and average allocation transmission into consideration to allocate transmission opportunity to the corresponding traffic. Detailed simulation results and comparison with IEEE 802.11e enhanced distributed channel access (EDCA) scheme show that the proposed APS scheme is able to effectively provide inter-class and intra-class differentiate services and improve QoS for real-time traffic in terms of throughput, end-to-end delay, packet loss rate and fairness.

Fast Staggered Data Broadcasting and Receiving Scheme for Simple and Efficient Video on Demand Services (주문형 비디오 서비스의 복잡성와 대역폭 효율을 개선한 Fast Staggered 방식)

  • Kim Hong-Ik;Park Sung-Kwon
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.31 no.7B
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    • pp.668-678
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    • 2006
  • In designing a video-on-demand (VoD) system, one of the major challenges is how to reduce the viewer's waiting time maintaining a given bandwidth allocation and how to reduce the client's buffer requirements. To solve these problems, many VoD schemes were proposed. However, most VoD schemes require managing many segments of a video, frequency channel hopping, and using many channels at the same time. Therefore, to the complexity is a barrier to implementation. In this paper, we propose a fast staggered broadcasting scheme which has a simple structure and substantially improved VoD efficiency. The numerical results demonstrate that the viewer's waiting time of the fast staggered broadcasting scheme is close to the fast broadcasting scheme and the buffer requirements of this can be adapt for demanding rate by adjusting the short front part of a video sizes.

Adaptive Call Admission and Bandwidth Control in DVB-RCS Systems

  • Marchese, Mario;Mongelli, Maurizio
    • Journal of Communications and Networks
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    • v.12 no.6
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    • pp.568-576
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    • 2010
  • The paper presents a control architecture aimed at implementing bandwidth optimization combined with call admission control (CAC) over a digital video broadcasting (DVB) return channel satellite terminal (RCST) under quality of service (QoS) constraints. The approach can be applied in all cases where traffic flows, coming from a terrestrial portion of the network, are merged together within a single DVB flow, which is then forwarded over the satellite channel. The paper introduces the architecture of data and control plane of the RCST at layer 2. The data plane is composed of a set of traffic buffers served with a given bandwidth. The control plane proposed in this paper includes a layer 2 resource manager (L2RM), which is structured into decision makers (DM), one for each traffic buffer of the data plane. Each DM contains a virtual queue, which exactly duplicates the corresponding traffic buffer and performs the actions to compute the minimum bandwidth need to assure the QoS constraints. After computing the minimum bandwidth through a given algorithm (in this view the paper reports some schemes taken in the literature which may be applied), each DM communicates this bandwidth value to the L2RM, which allocates bandwidth to traffic buffers at the data plane. Real bandwidth allocations are driven by the information provided by the DMs. Bandwidth control is linked to a CAC scheme, which uses current bandwidth allocations and peak bandwidth of the call entering the network to decide admission. The performance evaluation is dedicated to show the efficiency of the proposed combined bandwidth allocation and CAC.

Dynamic Buffer Allocation Scheme for Caching in Realtime Multimedia Systems (실시간 멀티미디어 시스템에서의 캐슁을 위한 동적 버퍼 할당 기법)

  • Kwon, Jin-Baek;Yeom, Heon-Young;Lee, Kyung-Oh
    • Journal of KIISE:Computer Systems and Theory
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    • v.27 no.4
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    • pp.420-430
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    • 2000
  • Several caching schemes for realtime multimedia systems have been proposed, but they focus only on increasing the hit ratio without providing any means to utilize the saved disk bandwidth due to cache hits. One of the most important metrics in multimedia systems is the number of clients that the systems can service simultaneously guaranteeing Quality of Service(QoS). Preemptive but Safe Interval Caching(PSIC) was proposed as a caching scheme which makes it possible to provide deterministic QoS.. However, it has no ability to adapt to the change of system environments since it has no mechanism to change the cache size. In this paper, we present a new caching scheme, Dynamic Interval Caching(DIC), which maximizes the performance, regardless of the change of system environments, providing hiccup-free service, by managing memory buffers dynamically. And it is demonstrated that DIC allocates buffer cache optimally, by comparing with PSIC through trace-driven simulations.

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Storage I/O Subsystem for Guaranteeing Atomic Write in Database Systems (데이터베이스 시스템의 원자성 쓰기 보장을 위한 스토리지 I/O 서브시스템)

  • Han, Kyuhwa;Shin, Dongkun;Kim, Yongserk
    • Journal of KIISE
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    • v.42 no.2
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    • pp.169-176
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    • 2015
  • The atomic write technique is a good solution to solve the problem of the double write buffer. The atomic write technique needs modified I/O subsystems (i.e., file system and I/O schedulers) and a special SSD that guarantees the atomicity of the write request. In this paper, we propose the writing unit aligned block allocation technique (for EXT4 file system) and the merge prevention of requests technique for the CFQ scheduler. We also propose an atomic write-supporting SSD which stores the atomicity information in the spare area of the flash memory page. We evaluate the performance of the proposed atomic write scheme in MariaDB using the tpcc-mysql and SysBench benchmarks. The experimental results show that the proposed atomic write technique shows a performance improvement of 1.4~1.5 times compared to the double write buffer technique.

A Decision Scheme of Amount of Required Resources for Adaptive Resource Reuse in Wireless Multi-hop Systems (무선 멀티홉 시스템에서 적응적 자원 재사용을 위한 요구 자원량 결정 기법)

  • Bae, Byung-Joo;Shin, Bong-Jhin;Hong, Dae-Hyoung
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.34 no.3A
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    • pp.229-234
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    • 2009
  • In this paper, we propose a decision scheme of amount of required resources in wireless multi-hop systems which can reuse radio resources adaptively among relay stations (RSs). Base stations (BSs) can allocate resources dynamically based on amount of required resources of each RS. Moreover using resource reuse with this allocation method can increase amount of available resources in multi-hop systems. Generally, BSs allocate same amount of resources for RSs which share and reuses same resources for each other. Since amount of required resources are different among these RSs, a decision scheme of a specific value which can represent various required resources of RSs is needed. We propose this scheme which can decide the representative value of required resources of RSs adaptively based on the amount of required resources and the buffer state of each RS. Our simulation results show that the proposed scheme can increase performance of a multi-hop system. System capacity with the proposed adaptive scheme is increased by twice as large as one with a fixed representation value.

Bandwidth Allocation Algorithm for Improving QoS in EPON with Sleep Mode (수면 모드를 이용하는 EPON에서 QoS 향상을 위한 대역 할당 알고리즘)

  • Yang, Won-Hyuk;Jeong, Jin-Hyo;Kim, Young-Chon
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.37 no.7B
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    • pp.489-498
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    • 2012
  • Recently, as the interest in Green IT is exponentially increased, EPON with sleep mode has been studied to reduce energy consumption in access network. In oder to guarantee cyclic sleep for ONU(Optical Network Units), EPON with sleep mode transmits upstream and downstream data at the same time. However, since conventional algorithms for sleep mode in EPON allocate bandwidth to each ONU according to upstream bandwidth request, the QoS of downstream data is not guaranteed when the offered load of OLT is larger than that of ONU. In this paper, we propose a bandwidth allocation algorithm for improving QoS in EPON with sleep mode. The proposed algorithm compares its size with an upstream request of ONU when a downstream buffer in the OLT exceeds a QoS threshold. And then it allocates selectively a bandwidth that satisfies the required QoS between the bandwidth request of ONU and OLT. Therefore, the proposed algorithm can save energy through cyclic sleep of ONUs while guaranteeing the QoS of up/downstream data. In order to evaluate the proposed algorithm, we perform simulation in terms of total sleep time of ONUs, queueing delay between OLT and ONU, and the utilization of allocated bandwidth at OLT through OPNET.

A study on improving fairness and congestion control of DQDB using buffer threshold value (버퍼의 문턱치값을 이용한 DQDB망의 공평성 개선 및 혼잡 제어에 관한 연구)

  • 고성현;조진교
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.22 no.4
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    • pp.618-636
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    • 1997
  • DQDB(Distributed Queue Dual Bus) protocol, the IEEE 802.6 standard protocol for metropolitan area networks, does not fully take advantage of the capabilities of dual bus architecture. Although fairness in bandwidth distribution among nodes is improved when using so called the bandwidth balancing mechanism, the protocol requires a considerable amount of time to adjust to changes in the network load. Additionally, the bandwidth balancing mechanism leaves a portion of the available bandwidth unused. In a high-speed backbone network, each node may act as a bridge/ router which connects several LANs as well as hosts. However, Because the existence of high speed LANs becomes commonplace, the congestionmay occur on a node because of the limitation on access rate to the backbone network and on available buffer spaces. to release the congestion, it is desirable to install some congestion control algorithm in the node. In this paper, we propose an efficient congestion control mechanism and fair and waster-free MAC protocol for dual bus network. In this protocol, all the buffers in the network can be shared in such a way that the transmission rate of each node can be set proportional to its load. In other words, a heavily loaded node obtains a larger bandwidth to send the sements so tht the congestion can be avoided while the uncongested nodes slow down their transmission rate and store the incoming segments into thier buffers. this implies that the buffers on the network can be shared dynamically. Simulation results show that the proposed probotol significantly reduces the segment queueing delay of a heavily loaded node and segment loss rate when compared with original DQDB. And it enables an attractive high throughput in the backbone network. Because in the proposed protocol, each node does not send a requet by the segment but send a request one time in the meaning of having segments, the frequency of sending requests is very low in the proposed protocol. so the proposed protocol signigificantly reduces the segment queuing dely. and In the proposed protocol, each node uses bandwidth in proportion to its load. so In case of limitation of available buffer spaces, the proposed protocol reduces segment loss rate of a heavily loaded node. Bandwidth balancing DQDB requires the wastage of bandwidth to be fair bandwidth allocation. But the proposed DQDB MAC protocol enables fair bandwidth without wasting bandwidth by using bandwidth one after another among active nodes.

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Design and Performance Evaluation of Software RAID for Video-on-Demand Servers (주문형 비디오 서버를 위한 소프트웨어 RAID의 설계 및 성능 분석)

  • Koh, Jeong-Gook
    • Journal of the Korean Society of Industry Convergence
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    • v.3 no.2
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    • pp.167-178
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    • 2000
  • Software RAID(Redundant Arrays of Inexpensive Disks) is defined as a storage system that provides capabilities of hardware RAID, and guarantees high reliability as well as high performance. In this paper, we propose an enhanced disk scheduling algorithm and a scheme to guarantee reliability of data. We also design and implement software RAID by utilizing these mechanism to develop a storage system for multimedia applications. Because the proposed algorithm improves a defect of traditional GSS algorithm that disk I/O requests arc served in a fixed order, it minimizes buffer consumption and reduces the number of deadline miss through service group exchange. Software RAID also alleviates data copy overhead during disk services by sharing kernel memory. Even though the implemented software RAID uses the parity approach to guarantee reliability of data, it adopts different data allocation scheme. Therefore, we reduce disk accesses in logical XOR operations to compute the new parity data on all write operations. In the performance evaluation experiments, we found that if we apply the proposed schemes to implement the Software RAID, it can be used as a storage system for small-sized video-on-demand servers.

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