• Title/Summary/Keyword: Broadcast transmission

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A Study for Color and Illuminance Control Algorithm of Broadcast LED Lighting (방송용 LED 조명의 광색과 조도 제어 알고리즘에 대한 연구)

  • Shin, Dong-Seok;Park, Chul-Hyung;Park, Chong-Yeun
    • Journal of the Korean Institute of Illuminating and Electrical Installation Engineers
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    • v.29 no.11
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    • pp.6-17
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    • 2015
  • In this paper, colors of broadcast lightings composed of Red, Green, and Blue LED(Light Emitted Diode) can be linearly and quantitatively controlled in low illuminance. Because LED cannot emit uniform illuminance in low illuminance, the colors of RGB LED are unmixable. Furthermore, the illuminances are nonlinear with the dimming values of the RGB LED due to the nonlinearity of the output illuminance with the current through the LED. This nonlinearity generated errors of the target colors and illuminances. The proposed algorithm set up the target colors, which is expressed by the color coordinates in CIE 1931 color space, and the target illuminances. Then the illuminances of RGB LED were calculated using color mixing theory. The calculated illuminances determined the dimming values of the RGB LED for transmission via DMX512 communication. After the broadcasting lighting received the dimming values of the RGB LED via DMX512 communication,.RGB LED can emit target color and illuminance, and be controlled by calculating the PWM(Pulse Width Modulation) duty ratio of the hybrid LED driver which be considered the nonlinearity for the illuminances of the LED. As a result, the proposed algorithm can linearly and quantitatively control the colors and illuminances in full range of illuminance. Then we verify experimentally that the errors of the emitted color coordination x, y and illuminance are 2.27%, 3.6% and 1.5%, respectively.

Broadband Content Insertion Technology based on Terrestrial UHD Broadcasting MMT/ROUTE (지상파 UHD 방송 MMT/ROUTE기반 브로드밴드 콘텐츠 삽입 기술)

  • Kim, Doohwan;Lee, Dongkwan;Kim, Kyuheon
    • Journal of Broadcast Engineering
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    • v.24 no.2
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    • pp.329-340
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    • 2019
  • Recently, broadcasting technologies have evolved as high-quality AV services such as domestic terrestrial UHD(Ultra-High Definition) broadcasting have been increasing, and broadcasting standards have been newly defined. Also, as network technology develops, contents are consumed not only in the country but also the world. Accordingly, content insertion technology, which is a method of providing suitable contents in accordance with the national and local environments, will be needed. This paper proposes a content insertion service system model and synchronization scheme using ATSC(Advanced Television Systems Committee) 3.0 Event Signaling standard under heterogeneous network environment of broadcasting network and internet network based on transmission standard DASH(Dynamic Adaptive Streaming over HTTP)/ROUTE(Real time Object delivery Over Unidirectional Transport) and MMT(MPEG Media Transport) of terrestrial UHD broadcasting. It also verifies that the service operates in an environment that meets the broadcast standard.

A Study on the Impact of Cable TV 8VSB Conversion on Subscriber Retention and Consumer Welfare (케이블TV 8VSB 전환이 가입자 유지 및 소비자 후생에 미치는 영향에 관한 연구)

  • Kim, Jee-Hoon;Lee, Yeong-Ju
    • Journal of Broadcast Engineering
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    • v.23 no.6
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    • pp.824-835
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    • 2018
  • In this study, the impact on the number of cable TV subscribers as well as the profit of cable TV has been examined, and the impact on enlarging the digital broadcast viewing rights of cable TV subscribers and viewers' welfare has also been examined. We investigated the trends in the number of analog and 8VSB subscribers and revenue of cable TV operators by region and analyzed based on changes in the number of channels provided by each operator. The results show that analog subscribers and digital subscribers are delaying their departure through 8VSB conversion, and VOD subscription fees and home shopping transmission fees have a significant impact on operating profit. Subscribers, as they switched over to 8VSB, have become able to view channels of various genres with clear picture quality for a same subscription fee, and the program providers could offer programs to more customers. The government's deregulation policy due to the changes in broadcasting environment led to the facilitation of digital conversion of Pay-TV and improvement of viewers' welfare.

Contribution-Level-Based Opportunistic Flooding for Wireless Multihop Networks (무선 다중 홉 환경을 위한 기여도 기반의 기회적 플러딩 기법)

  • Byeon, Seung-gyu;Seo, Hyeong-yun;Kim, Jong-deok
    • Journal of KIISE
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    • v.42 no.6
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    • pp.791-800
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    • 2015
  • In this paper, we propose the contribution-level-based opportunistic flooding in a wireless multihop network which achieves outstanding transmission efficiency and reliability. While the potential of the the predetermined relay node to fail in its receipt of broadcast packets is due to the inherent instability in wireless networks, our proposed flooding actually increases network reliability by applying the concept of opportunistic routing, whereby relay-node selection is dependent on the transmission result. Additionally, depending on the contribution level for the entire network, the proposed technique enhances transmission efficiency through priority adjustment and the removal of needless relay nodes. We use the NS-3 simulator to compare the proposed scheme with dominant pruning. The analysis results show the improved performance in both cases: by 35% compared with blind flooding from the perspective of the transmission efficiency, and by 20~70% compared to dominant pruning from the perspective of the reliability.

Performance Analysis of Multiple-Antenna Receiver in Cloud Transmission System for Building Single Frequency Networks (단일주파수방송망 구축을 위한 클라우드 전송 시스템에서의 다중 안테나 수신 성능 분석)

  • Gwak, Gye Seok;Kim, Jaekil;Ahn, Jae Min
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.39A no.8
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    • pp.474-480
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    • 2014
  • In this paper, we propose a study for the next generation terrestrial broadcasting technology based on SFN(Single Frequency Networks), which applies multiple receiving antenna to improve receiving performance of cloud transmission system. By applying multiple receiving antenna, the received broadcast signals at the boundary of different SFN broadcasting area could be modelled by distributed MIMO system. Due to the interference cancellation effect of the MIMO detector, the proposed scheme could suppress the adjacent area interference more efficiently compared to the single receiving antenna case. Simulation results show that receiving performance can be improved dramatically in overlapping area of SFN by applying multiple antenna receivers in cloud transmission system.

Studies on Joint Source/Channel Coding for MPEG-4 Scalable Video Transmission in Mobile Broadcast Receiving Environments (이동방송수신환경에서 MPEG-4 계층적 비디오 전송을 위한 결합 소스/채널 부호화에 관한 연구)

  • Lee Woon-Moon;Sohn Won
    • Journal of the Institute of Electronics Engineers of Korea SP
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    • v.42 no.3 s.303
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    • pp.31-40
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    • 2005
  • In this paper, we develop an approach toward JSC(Joint Source-Channel Coding) method for MPEG-4 based FGS(Fine Granular Scalability) video coding and transmission in fixed and mobile receiving environment(Digital Audio Broadcasting, DAB). The source coder used MPEG-4 FGS video codec, the channel coder used RCPC(Rate Compatible Punctured Convolution) code and the modulation method used QPSK modulation. We have considered channel environment of AWGN and mobile receiving environment. This study determined optimum Trade-off point between source bit rate and channel coding rate in variable channel states. We compared FGS-JSC method and general single layer CBR(Constant Bit Rate) transmission. In this results, FGS-JSC was appeared better performance than CBR transmission.

A Review of Assistive Listening Device and Digital Wireless Technology for Hearing Instruments

  • Kim, Jin Sook;Kim, Chun Hyeok
    • Korean Journal of Audiology
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    • v.18 no.3
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    • pp.105-111
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    • 2014
  • Assistive listening devices (ALDs) refer to various types of amplification equipment designed to improve the communication of individuals with hard of hearing to enhance the accessibility to speech signal when individual hearing instruments are not sufficient. There are many types of ALDs to overcome a triangle of speech to noise ratio (SNR) problems, noise, distance, and reverberation. ALDs vary in their internal electronic mechanisms ranging from simple hard-wire microphone-amplifier units to more sophisticated broadcasting systems. They usually use microphones to capture an audio source and broadcast it wirelessly over a frequency modulation (FM), infra-red, induction loop, or other transmission techniques. The seven types of ALDs are introduced including hardwire devices, FM sound system, infra-red sound system, induction loop system, telephone listening devices, television, and alert/alarm system. Further development of digital wireless technology in hearing instruments will make possible direct communication with ALDs without any accessories in the near future. There are two technology solutions for digital wireless hearing instruments improving SNR and convenience. One is near-field magnetic induction combined with Bluetooth radio frequency (RF) transmission or proprietary RF transmission and the other is proprietary RF transmission alone. Recently launched digital wireless hearing aid applying this new technology can communicate from the hearing instrument to personal computer, phones, Wi-Fi, alert systems, and ALDs via iPhone, iPad, and iPod. However, it comes with its own iOS application offering a range of features but there is no option for Android users as of this moment.

A study of Development of Transmission Systems for Terrestrial Single Channel Fixed 4K UHD & Mobile HD Convergence Broadcasting by Employing FEF (Future Extension Frame) Multiplexing Technique (FEF (Future Extension Frame) 다중화 기법을 이용한 지상파 단일 채널 고정 4K UHD & 이동 HD 융합방송 전송시스템 개발에 관한 연구)

  • Oh, JongGyu;Won, YongJu;Lee, JinSeop;Kim, JoonTae
    • Journal of Broadcast Engineering
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    • v.20 no.2
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    • pp.310-339
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    • 2015
  • In this paper, the possibility of a terrestrial fixed 4K UHD (Ultra High Definition) and mobile HD (High Definition) convergence broadcasting service through a single channel employing the FEF (Future Extension Frame) multiplexing technique in DVB (Digital Video Broadcasting)-T2 (Second Generation Terrestrial) systems is examined. The performance of such a service is also investigated. FEF multiplexing technology can be used to adjust the FFT (fast Fourier transform) and CP (cyclic prefix) size for each layer, whereas M-PLP (Multiple-Physical Layer Pipe) multiplexing technology in DVB-T2 systems cannot. The convergence broadcasting service scenario, which can provide fixed 4K UHD and mobile HD broadcasting through a single terrestrial channel, is described, and transmission requirements of the SHVC (Scalable High Efficiency Video Coding) technique are predicted. A convergence broadcasting transmission system structure is described by employing FEF and transmission technologies in DVB-T2 systems. Optimized transmission parameters are drawn to transmit 4K UHD and HD convergence broadcasting by employing a convergence broadcasting transmission structure, and the reception performance of the optimized transmission parameters under AWGN (additive white Gaussian noise), static Brazil-D, and time-varying TU (Typical Urban)-6 channels is examined using computer simulations to find the TOV (threshold of visibility). From the results, for the 6 and 8 MHz bandwidths, reliable reception of both fixed 4K UHD and mobile HD layer data can be achieved under a static fixed and very fast fading multipath channel.

Terrestrial 4K UHD Live Broadcasting of Sports (지상파 4K UHD 스포츠 라이브 중계방송)

  • Cho, Injoon;Hahm, Sangjin;Kim, Sansung;Kim, Byungsun;Kim, Sanghoon;Jeon, Sungho
    • Journal of Broadcast Engineering
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    • v.20 no.1
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    • pp.26-39
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    • 2015
  • UHD (Ultra High Definition) has been developed and standardized over the past few years and considered as a key of the next generation broadcasting. Since major sporting events that attract many viewers have been good opportunities for applying and promoting new broadcasting technology, KBS (Korean Broadcasting System) has carried out live 4K terrestrial broadcasting of three big sports events in 2014, the KBL (Korean Basketball League) finals, the 2014 FIFA World Cup, and the 2014 Incheon Asian Games. Especially, 4K UHD live coverage of the KBL finals was the world's first live 4K terrestrial broadcasting, and people could enjoy the World Cup and the Asian Games with UHDTV at home. In this paper, the overall live production and data transmission of the sporting events is described, including on-location live production, live HEVC (High Efficiency Video Coding) encoding, SFN (Single Frequency Network) transmission, as well as experimental IP transmission of uncompressed 4K video via KREONET, a national R&D network run by KISTI (Korea Institute of Science and Technology Information).

An Optimization Technique of Scene Description for Effective Transmission of Interactive T-DMB Contents (대화형 T-DMB 컨텐츠의 효율적인 전송을 위한 장면기술정보 최적화 기법)

  • Li Song-Lu;Cheong Won-Sik;Jae Yoo-Young;Cha Kyung-Ae
    • Journal of Broadcast Engineering
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    • v.11 no.3 s.32
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    • pp.363-378
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    • 2006
  • The Digital Multimedia Broadcasting(DMB) system is developed to offer high quality audio-visual multimedia contents to the mobile environment. The system adopts MPEG-4 standard for the main video, audio and other media format. It also adopts the MPEG-4 scene description for interactive multimedia contents. The animated and interactive contents can be actualized by BIFS(Binary Format for Scene), the binary format for scene description that refers to the spatio-temporal specifications and behaviors of the individual objects. As more interactive contents are, the scene description is also needed more high bitrate. However, the bandwidth for allocating meta data such as scene description is restrictive in mobile environment. On one hand, the DMB terminal starts demultiplexing content and decodes individual media by its own decoder. After decoding each media, rendering module presents each media stream according to the scene description. Thus the BIFS stream corresponding to the scene description should be decoded and parsed in advance of presenting media data. With these reason, the transmission delay of BIFS stream causes the delay of whole audio-visual scene presentation although the audio or video streams are encoded in very low bitrate. This paper presents the effective optimization technique for adapting BIFS stream into expected MPEG-2 TS bitrate without any bandwidth waste and avoiding the transmission delay of the initial scene description for interactive DMB contents.