• Title/Summary/Keyword: Broadcast Evaluation

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Performance Evaluation of Common Feedback Channels for Multicast Transmission and Optimization of System Parameters (멀티캐스트 전송을 위한 공용 피드백 채널의 성능 분석 및 파라미터 최적화 설계 방법)

  • Jung, Young-Ho;Kim, Byung-Gun
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.34 no.5B
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    • pp.489-497
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    • 2009
  • In the 3GPP LTE and IEEE 802.16m standardizations for IMT-Advanced, the efficient transmission of multicast and broadcast data is one of the important issues to improve system performance. Especially, to guarantee each user's QoS in the multicast group, H-ARQ or adaptive modulation are considered to be adoption, however, reduction of feedback overhead is one of the most important issues. In this paper, performance of the previously proposed OOK (On-Off Keying) based common ACK/NACK feedback channel is analyzed through theoretical analysis and simulation. Based on the results, system parameter optimization methods for common feedback channel are proposed. In addition, through computer simulation, it is shown that the common feedback method according to the proposed feedback parameter optimization can feedback ACK/NACK information for multicast H-ARQ transmission, more reliably than the conventional user dedicated feedback method in 3GPP LTE systems, and can reduce the feedback overhead as well.

QoS guaranteed IP multicast admission control mechanism (품질 보장형 IP 멀티캐스트 수락 제어 메커니즘)

  • Song, kang-ho;Rhee, wooo-Seop
    • Proceedings of the Korea Contents Association Conference
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    • 2008.05a
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    • pp.51-55
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    • 2008
  • Request High-Images, High-quality, duplex transmission, BcN Voice telephone, Broadcast, Data internet service came to be all possible and demolished original communication service area. Also, The quality is guaranteed stablely to new business and ISP the requirement comes to become a multicasting quality guarantee mechanism which there is the reliability for a information communication and High-quality multimedia service. Like this, a multicast mechanism to be guaranteed must become air control End-to-End QoS for a service supply, a transmission delay a packet loss or requirement which the user requests guarantee and multicast Path-NET which there is the reliability must be provided. Therefor, we proposed IP base multicast new join the present the multicast mechanism of Probing packet foundation which there is the efficiently a linking acceptance, we used ns-2 simulator for the performance evaluation of the proposed.

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Olympic Advertisers Win Gold, Experience Stock Price Gains During and After the Games (오운선수작위엄고대언인영득금패(奥运选手作为广告代言人赢得金牌), 비새중화비새후적고표개격상양(比赛中和比赛后的股票价格上扬))

  • Tomovick, Chuck;Yelkur, Rama
    • Journal of Global Scholars of Marketing Science
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    • v.20 no.1
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    • pp.80-88
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    • 2010
  • There has been considerable research examining the relationship between stockholders equity and various marketing strategies. These include studies linking stock price performance to advertising, customer service metrics, new product introductions, research and development, celebrity endorsers, brand perception, brand extensions, brand evaluation, company name changes, and sports sponsorships. Another facet of marketing investments which has received heightened scrutiny for its purported influence on stockholder equity is television advertisement embedded within specific sporting events such as the Super Bowl. Research indicates that firms which advertise in Super Bowls experience stock price gains. Given this reported relationship between advertising investment and increased shareholder value, for both general and special events, it is surprising that relatively little research attention has been paid to investigating the relationship between advertising in the Olympic Games and its subsequent impact on stockholder equity. While attention has been directed at examining the effectiveness of sponsoring the Olympic Games, much less focus has been placed on the financial soundness of advertising during the telecasts of these Games. Notable exceptions to this include Peters (2008), Pfanner (2008), Saini (2008), and Keller Fay Group (2009). This paper presents a study of Olympic advertisers who ran TV ads on NBC in the American telecasts of the 2000, 2004, and 2008 Summer Olympic Games. Five hypothesis were tested: H1: The stock prices of firms which advertised on American telecasts of the 2008, 2004 and 2000 Olympics (referred to as O-Stocks), will outperform the S&P 500 during this same period of time (i.e., the Monday before the Games through to the Friday after the Games). H2: O-Stocks will outperform the S&P 500 during the medium term, that is, for the period of the Monday before the Games through to the end of each Olympic calendar year (December 31st of 2000, 2004, and 2008 respectively). H3: O-Stocks will outperform the S&P 500 in the longer term, that is, for the period of the Monday before the Games through to the midpoint of the following years (June 30th of 2001, 2005, and 2009 respectively). H4: There will be no difference in the performance of these O-Stocks vs. the S&P 500 in the Non-Olympic time control periods (i.e. three months earlier for each of the Olympic years). H5: The annual revenue of firms which advertised on American telecasts of the 2008, 2004 and 2000 Olympics will be higher for those years than the revenue for those same firms in the years preceding those three Olympics respectively. In this study, we recorded stock prices of those companies that advertised during the Olympics for the last three Summer Olympic Games (i.e. Beijing in 2008, Athens in 2004, and Sydney in 2000). We identified these advertisers using Google searches as well as with the help of the television network (i.e., NBC) that hosted the Games. NBC held the American broadcast rights to all three Olympic Games studied. We used Internet sources to verify the parent companies of the brands that were advertised each year. Stock prices of these parent companies were found using Yahoo! Finance. Only companies that were publicly held and traded were used in the study. We identified changes in Olympic advertisers' stock prices over the four-week period that included the Monday before through the Friday after the Games. In total, there were 117 advertisers of the Games on telecasts which were broadcast in the U.S. for 2008, 2004, and 2000 Olympics. Figure 1 provides a breakdown of those advertisers, by industry sector. Results indicate the stock of the firms that advertised (O-Stocks) out-performed the S&P 500 during the period of interest and under-performed the S&P 500 during the earlier control periods. These same O-Stocks also outperformed the S&P 500 from the start of these Games through to the end of each Olympic year, and for six months beyond that. Price pressure linkage, signaling theory, high involvement viewers, and corporate activation strategies are believed to contribute to these positive results. Implications for advertisers and researchers are discussed, as are study limitations and future research directions.

Annotation Method based on Face Area for Efficient Interactive Video Authoring (효과적인 인터랙티브 비디오 저작을 위한 얼굴영역 기반의 어노테이션 방법)

  • Yoon, Ui Nyoung;Ga, Myeong Hyeon;Jo, Geun-Sik
    • Journal of Intelligence and Information Systems
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    • v.21 no.1
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    • pp.83-98
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    • 2015
  • Many TV viewers use mainly portal sites in order to retrieve information related to broadcast while watching TV. However retrieving information that people wanted needs a lot of time to retrieve the information because current internet presents too much information which is not required. Consequentially, this process can't satisfy users who want to consume information immediately. Interactive video is being actively investigated to solve this problem. An interactive video provides clickable objects, areas or hotspots to interact with users. When users click object on the interactive video, they can see additional information, related to video, instantly. The following shows the three basic procedures to make an interactive video using interactive video authoring tool: (1) Create an augmented object; (2) Set an object's area and time to be displayed on the video; (3) Set an interactive action which is related to pages or hyperlink; However users who use existing authoring tools such as Popcorn Maker and Zentrick spend a lot of time in step (2). If users use wireWAX then they can save sufficient time to set object's location and time to be displayed because wireWAX uses vision based annotation method. But they need to wait for time to detect and track object. Therefore, it is required to reduce the process time in step (2) using benefits of manual annotation method and vision-based annotation method effectively. This paper proposes a novel annotation method allows annotator to easily annotate based on face area. For proposing new annotation method, this paper presents two steps: pre-processing step and annotation step. The pre-processing is necessary because system detects shots for users who want to find contents of video easily. Pre-processing step is as follow: 1) Extract shots using color histogram based shot boundary detection method from frames of video; 2) Make shot clusters using similarities of shots and aligns as shot sequences; and 3) Detect and track faces from all shots of shot sequence metadata and save into the shot sequence metadata with each shot. After pre-processing, user can annotates object as follow: 1) Annotator selects a shot sequence, and then selects keyframe of shot in the shot sequence; 2) Annotator annotates objects on the relative position of the actor's face on the selected keyframe. Then same objects will be annotated automatically until the end of shot sequence which has detected face area; and 3) User assigns additional information to the annotated object. In addition, this paper designs the feedback model in order to compensate the defects which are wrong aligned shots, wrong detected faces problem and inaccurate location problem might occur after object annotation. Furthermore, users can use interpolation method to interpolate position of objects which is deleted by feedback. After feedback user can save annotated object data to the interactive object metadata. Finally, this paper shows interactive video authoring system implemented for verifying performance of proposed annotation method which uses presented models. In the experiment presents analysis of object annotation time, and user evaluation. First, result of object annotation average time shows our proposed tool is 2 times faster than existing authoring tools for object annotation. Sometimes, annotation time of proposed tool took longer than existing authoring tools, because wrong shots are detected in the pre-processing. The usefulness and convenience of the system were measured through the user evaluation which was aimed at users who have experienced in interactive video authoring system. Recruited 19 experts evaluates of 11 questions which is out of CSUQ(Computer System Usability Questionnaire). CSUQ is designed by IBM for evaluating system. Through the user evaluation, showed that proposed tool is useful for authoring interactive video than about 10% of the other interactive video authoring systems.

Design and Performance Analysis of a Parallel Optimal Branch-and-Bound Algorithm for MIN-based Multiprocessors (MIN-based 다중 처리 시스템을 위한 효율적인 병렬 Branch-and-Bound 알고리즘 설계 및 성능 분석)

  • Yang, Myung-Kook
    • Journal of IKEEE
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    • v.1 no.1 s.1
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    • pp.31-46
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    • 1997
  • In this paper, a parallel Optimal Best-First search Branch-and-Bound(B&B) algorithm(pobs) is designed and evaluated for MIN-based multiprocessor systems. The proposed algorithm decomposes a problem into G subproblems, where each subproblem is processed on a group of P processors. Each processor group uses tile sub-Global Best-First search technique to find a local solution. The local solutions are broadcasted through the network to compute the global solution. This broadcast provides not only the comparison of G local solutions but also the load balancing among the processor groups. A performance analysis is then conducted to estimate the speed-up of the proposed parallel B&B algorithm. The analytical model is developed based on the probabilistic properties of the B&B algorithm. It considers both the computation time and communication overheads to evaluate the realistic performance of the algorithm under the parallel processing environment. In order to validate the proposed evaluation model, the simulation of the parallel B&B algorithm on a MIN-based system is carried out at the same time. The results from both analysis and simulation match closely. It is also shown that the proposed Optimal Best-First search B&B algorithm performs better than other reported schemes with its various advantageous features such as: less subproblem evaluations, prefer load balancing, and limited scope of remote communication.

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A Study on factors affecting the viewer rating of"My Little Television": Focusing on SNS Big Data (마이리틀 텔레비전 시청률에 영향을 미치는 요인에 관한 연구 : SNS 빅데이터 중심으로)

  • Kim, Sang-Cheol;Kim, Kwang-Ho
    • Journal of Digital Contents Society
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    • v.17 no.1
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    • pp.1-10
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    • 2016
  • < My Little Television > with the new format which extends one person media broadcasting to terrestrial broadcasting is creating a huge Topic Index. It started the first broadcast on April 2015 and has continued the number one in viewer rating in the same time. While viewers directly participate in the program through the Daum TV Pod and a host communicates with viewers in a real time, various opinions are being reflected on the program. While a lot of information about the program has spread through SNS, it has led to raising the viewer rating of program. Recently, the Topic Index on the program has been published through the big data analysis rather than the program evaluation only by the viewer rating. The research on the correlation between the program viewer rating and amount of buzz has increased. In this study, it has analyzed how the Topic Index which is an extended concept of the amount of buzz affects the viewer rating. Study results show that the Topic Index is analyzed to positively influence the viewer rating. It will give a lot of help in studying big data of SNS on the program.

Detection of Delay Attack in IoT Automation System (IoT 자동화 시스템의 지연 공격 탐지)

  • Youngduk Kim;Wonsuk Choi;Dong hoon Lee
    • Journal of the Korea Institute of Information Security & Cryptology
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    • v.33 no.5
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    • pp.787-799
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    • 2023
  • As IoT devices are widely used at home, IoT automation system that is integrate IoT devices for users' demand are gaining populrity. There is automation rule in IoT automation system that is collecting event and command action. But attacker delay the packet and make time that real state is inconsistent with state recongnized by the system. During the time, the system does not work correctly by predefined automation rule. There is proposed some detection method for delay attack, they have limitations for application to IoT systems that are sensitive to traffic volume and battery consumption. This paper proposes a practical packet delay attack detection technique that can be applied to IoT systems. The proposal scheme in this paper can recognize that, for example, when a sensor transmits an message, an broadcast packet notifying the transmission of a message is sent to the Server recognized that event has occurred. For evaluation purposes, an IoT system implemented using Raspberry Pi was configured, and it was demonstrated that the system can detect packet delay attacks within an average of 2.2 sec. The experimental results showed a power consumption Overhead of an average of 2.5 mA per second and a traffic Overhead of 15%. We demonstrate that our method can detect delay attack efficiently compared to preciously proposed method.

Comparison of Productivity and Feed Value at Different Harvest Stages and Seeding Methods of Bermudagrass and Bahiagrass Cultivars (Bermudagrass와 Bahiagrass의 품종별 수확시기 및 파종방법에 따른 생산성 및 사료가치 비교)

  • Lee, Wang Shik;Im, Suk Ju;Kim, Bum Jun;Kim, Young Jin;Kim, Dong Hoon;Hwang, Kyung Jun;Kim, Si Hyun;Woo, Jae Hoon;Park, Nam Geon
    • Journal of The Korean Society of Grassland and Forage Science
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    • v.38 no.4
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    • pp.310-319
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    • 2018
  • The southern type grasses announced for the test were the Bermudagrass cultivars (Giant, Cheyenne, Mohawk, Panchero Frio, Common and Tifton 85) and the Bahiagrass cultivars (TifQuik, Tifton 9), and the changes in the productivity and nutrient content were surveyed in Jeju area (450m altitude). The different cultivars were sowed by broadcasting or drill seeding method, and Tifton 85 was transplanted from sprigs. The fresh and dry matter yield showed varying significant differences for different cultivars (p<0.05). The fresh yields of Tifton 85, TifQuik and Tifton 9 were excellent, compared to the other cultivars, and for the dry matter yield, Tifton 85 and Tifton 9 were excellent when compared to the other cultivars. Crude protein content showed significant differences among different cultivars (p<0.05). Cheyenne, Mohawk, Panchero Frio, and Common showed differences in the crude protein content by sowing method and harvest time (p<0.05). The different cultivars showed differences in the crude fiber content (p<0.05), and Tifton 9 registered significantly high content and Mohawk and Tifton 85 showed significant crude fiber content by harvest time (p<0.05). According to these results, the southern type grass cultivars showed big differences in the regenerative capacity against damage from frost, productivity, and nutrient content, so they need to be chosen according to the purposes, and to increase their usage, their evaluation needs to be conducted at various altitudes.