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한국 벤처기업의 국제화를 위한 전략적 대안에 대한 실증분석 - 국제적 창업가정신과 실현화 이론을 중심으로 - (An Empirical Study on the Strategic Alternative for the Internationalization of Korean Ventures - Based on the Theories of International Entrepreneurship and Effectuation -)

  • 이기환;방호열
    • 통상정보연구
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    • 제15권2호
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    • pp.129-162
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    • 2013
  • 본 연구는 벤처기업의 다양한 국제화를 야기하는 주된 요인으로서 국제적 창업가정신과 실현화 이론의 역할에 주목하고, 그에 입각한 모델을 구성한 다음 실증분석하였다. 기회의 창출과 활용이라는 창업가정신의 발현이 국제적인 범위로 이루어지는 것으로 기업의 국제화를 해석하는 국제적 창업가정신의 관점과, 그러한 발현이 어떠한 과정을 거쳐 이루어지는지를 보다 현실적으로 설명하는 실현화 이론의 논리를 통합시켜 모델을 구성하였다. 벤처기업의 국제화를 가능하게 하는 역량으로 국제화결과 창출능력을 상정하고 그 구성요인으로 임기응변적 대처능력과 자원기반적 실천능력, 네트워크 구축 활용능력을 설정하였다. 기업의 국제화 성과를 나타내는 해외시장 매출액 비중 성장과 해외시장 지명도 상승 그리고 해외수출 대상국가 다변화 성과에 대해 국제화결과 창출능력이 미치는 영향에 대해 다중회귀분석을 실시하였고, 대상 벤처기업의 본글로벌적 성격이 그 관계에 대해 조절효과를 지니는지도 검증하였다. 검증결과 네트워크 구축 활용능력과 자원기반적 실천능력은 유의한 영향을 미치는 결과를 보였으며, 조절효과에 대한 검증에서는 본글로벌적 성격을 지닌 벤처기업의 임기응변적 대처능력과 여타 기업의 자원기반적 실천능력이 성과에 유의한 영향을 미침으로써 조절효과가 존재하는 것으로 나타났다. 실현화 이론으로써 벤처기업의 다양한 국제화 과정을 설명할 가능성과 국제적 창업가정신의 핵심적 역할을 제시한 것이 본 연구의 의의라 할 수 있다.

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신속한 국제화 전략이 기업의 성과에 어떤 영향을 미치는가? - 한국의 BGF를 중심으로 (Does the Rapid Internationalization of Companies affect BGF's Financial Performance? - Focused on the Korean BGF Cases)

  • 장예지;김형준
    • 중소기업연구
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    • 제42권3호
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    • pp.123-144
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    • 2020
  • 기술 기반 신생기업들은 창업 초기부터 세계화를 추구함으로써 경쟁력을 확보하려는 BGF전략을 추구하는 현상은 기존 국제화 이론으로는 설명하기 어려운 현상으로 태생적 글로벌 기업(BGF 또는 BGV)에 대한 새로운 접근법이 적용되고 있다. 그러나 BGF에 대한 대부분의 연구는 세계화 전략의 선행 요소)에 초점을 맞추고 있어 기업 재무성과에 어떤 영향을 미치는가에 대한 연구는 적으며 기존의 연구 결과의 일관성도 없는 상황이다. 이러한 차이는 BGF에 대한 정의의 문제와 연구 방법과 연구 대상에 의한 결과이며 특히 기업의 재무적 성과에 대한 측정의 타당성 부족에 기인한 것이다. 본 연구는 기존 연구의 한계를 극복하고 신속한 세계화 전략이 BGF의 성과(매출량, 투자수익률, 직원당 순이익, 매출증가율, 종업원당 순이익 증가율)에 어떤 영향을 미치는지 이해하기 위해 KIS-Value의 2차 자료를 활용하여 연구를 시도 하였다. 특히, BGF에 대한 정의를 기업이 설립 후 5년 내에 수출 집중도가 25%, 50%, 75%에 따른 수준별 구분에 따라 분석을 시도하였다. 본 연구의 결과는 첫째, 신속한 국제화 전략은 장·단기적으로 매출 효과는 있는 것으로 검증되었고 특히, 단기적인 효과가 장기적인 효과에 비하여 크게 나타났다. 그러나 BGF의 투자 수익률(ROI)에 대한 영향은 BGF수준이 엄격할수록 ROI에 대한 단기적인 영향은 있지만 장기적인 영향은 사라지는 것으로 나타났다. 셋째, 매출 성장률 성과는 BGF수준에 따라 단기적 효과가 있으나 ROI와 같이 장기적인 효과는 나타나지 않는다. 반면에 순이익 증가율은 BGF전략이 장기적으로는 부정적인(-) 효과가 있는 것으로 나타났다. 특히, 기업의 BGF 수준이 높을수록 순이익 증가율에 미치는 부정적인 영향은 더 크게 나타났다.

Perceptional Change of a New Product, DMB Phone

  • Kim, Ju-Young;Ko, Deok-Im
    • 마케팅과학연구
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    • 제18권3호
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    • pp.59-88
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    • 2008
  • Digital Convergence means integration between industry, technology, and contents, and in marketing, it usually comes with creation of new types of product and service under the base of digital technology as digitalization progress in electro-communication industries including telecommunication, home appliance, and computer industries. One can see digital convergence not only in instruments such as PC, AV appliances, cellular phone, but also in contents, network, service that are required in production, modification, distribution, re-production of information. Convergence in contents started around 1990. Convergence in network and service begins as broadcasting and telecommunication integrates and DMB(digital multimedia broadcasting), born in May, 2005 is the symbolic icon in this trend. There are some positive and negative expectations about DMB. The reason why two opposite expectations exist is that DMB does not come out from customer's need but from technology development. Therefore, customers might have hard time to interpret the real meaning of DMB. Time is quite critical to a high tech product, like DMB because another product with same function from different technology can replace the existing product within short period of time. If DMB does not positioning well to customer's mind quickly, another products like Wibro, IPTV, or HSPDA could replace it before it even spreads out. Therefore, positioning strategy is critical for success of DMB product. To make correct positioning strategy, one needs to understand how consumer interprets DMB and how consumer's interpretation can be changed via communication strategy. In this study, we try to investigate how consumer perceives a new product, like DMB and how AD strategy change consumer's perception. More specifically, the paper segment consumers into sub-groups based on their DMB perceptions and compare their characteristics in order to understand how they perceive DMB. And, expose them different printed ADs that have messages guiding consumer think DMB in specific ways, either cellular phone or personal TV. Research Question 1: Segment consumers according to perceptions about DMB and compare characteristics of segmentations. Research Question 2: Compare perceptions about DMB after AD that induces categorization of DMB in direction for each segment. If one understand and predict a direction in which consumer perceive a new product, firm can select target customers easily. We segment consumers according to their perception and analyze characteristics in order to find some variables that can influence perceptions, like prior experience, usage, or habit. And then, marketing people can use this variables to identify target customers and predict their perceptions. If one knows how customer's perception is changed via AD message, communication strategy could be constructed properly. Specially, information from segmented customers helps to develop efficient AD strategy for segment who has prior perception. Research framework consists of two measurements and one treatment, O1 X O2. First observation is for collecting information about consumer's perception and their characteristics. Based on first observation, the paper segment consumers into two groups, one group perceives DMB similar to Cellular phone and the other group perceives DMB similar to TV. And compare characteristics of two segments in order to find reason why they perceive DMB differently. Next, we expose two kinds of AD to subjects. One AD describes DMB as Cellular phone and the other Ad describes DMB as personal TV. When two ADs are exposed to subjects, consumers don't know their prior perception of DMB, in other words, which subject belongs 'similar-to-Cellular phone' segment or 'similar-to-TV' segment? However, we analyze the AD's effect differently for each segment. In research design, final observation is for investigating AD effect. Perception before AD is compared with perception after AD. Comparisons are made for each segment and for each AD. For the segment who perceives DMB similar to TV, AD that describes DMB as cellular phone could change the prior perception. And AD that describes DMB as personal TV, could enforce the prior perception. For data collection, subjects are selected from undergraduate students because they have basic knowledge about most digital equipments and have open attitude about a new product and media. Total number of subjects is 240. In order to measure perception about DMB, we use indirect measurement, comparison with other similar digital products. To select similar digital products, we pre-survey students and then finally select PDA, Car-TV, Cellular Phone, MP3 player, TV, and PSP. Quasi experiment is done at several classes under instructor's allowance. After brief introduction, prior knowledge, awareness, and usage about DMB as well as other digital instruments is asked and their similarities and perceived characteristics are measured. And then, two kinds of manipulated color-printed AD are distributed and similarities and perceived characteristics for DMB are re-measured. Finally purchase intension, AD attitude, manipulation check, and demographic variables are asked. Subjects are given small gift for participation. Stimuli are color-printed advertising. Their actual size is A4 and made after several pre-test from AD professionals and students. As results, consumers are segmented into two subgroups based on their perceptions of DMB. Similarity measure between DMB and cellular phone and similarity measure between DMB and TV are used to classify consumers. If subject whose first measure is less than the second measure, she is classified into segment A and segment A is characterized as they perceive DMB like TV. Otherwise, they are classified as segment B, who perceives DMB like cellular phone. Discriminant analysis on these groups with their characteristics of usage and attitude shows that Segment A knows much about DMB and uses a lot of digital instrument. Segment B, who thinks DMB as cellular phone doesn't know well about DMB and not familiar with other digital instruments. So, consumers with higher knowledge perceive DMB similar to TV because launching DMB advertising lead consumer think DMB as TV. Consumers with less interest on digital products don't know well about DMB AD and then think DMB as cellular phone. In order to investigate perceptions of DMB as well as other digital instruments, we apply Proxscal analysis, Multidimensional Scaling technique at SPSS statistical package. At first step, subjects are presented 21 pairs of 7 digital instruments and evaluate similarity judgments on 7 point scale. And for each segment, their similarity judgments are averaged and similarity matrix is made. Secondly, Proxscal analysis of segment A and B are done. At third stage, get similarity judgment between DMB and other digital instruments after AD exposure. Lastly, similarity judgments of group A-1, A-2, B-1, and B-2 are named as 'after DMB' and put them into matrix made at the first stage. Then apply Proxscal analysis on these matrixes and check the positional difference of DMB and after DMB. The results show that map of segment A, who perceives DMB similar as TV, shows that DMB position closer to TV than to Cellular phone as expected. Map of segment B, who perceive DMB similar as cellular phone shows that DMB position closer to Cellular phone than to TV as expected. Stress value and R-square is acceptable. And, change results after stimuli, manipulated Advertising show that AD makes DMB perception bent toward Cellular phone when Cellular phone-like AD is exposed, and that DMB positioning move towards Car-TV which is more personalized one when TV-like AD is exposed. It is true for both segment, A and B, consistently. Furthermore, the paper apply correspondence analysis to the same data and find almost the same results. The paper answers two main research questions. The first one is that perception about a new product is made mainly from prior experience. And the second one is that AD is effective in changing and enforcing perception. In addition to above, we extend perception change to purchase intention. Purchase intention is high when AD enforces original perception. AD that shows DMB like TV makes worst intention. This paper has limitations and issues to be pursed in near future. Methodologically, current methodology can't provide statistical test on the perceptual change, since classical MDS models, like Proxscal and correspondence analysis are not probability models. So, a new probability MDS model for testing hypothesis about configuration needs to be developed. Next, advertising message needs to be developed more rigorously from theoretical and managerial perspective. Also experimental procedure could be improved for more realistic data collection. For example, web-based experiment and real product stimuli and multimedia presentation could be employed. Or, one can display products together in simulated shop. In addition, demand and social desirability threats of internal validity could influence on the results. In order to handle the threats, results of the model-intended advertising and other "pseudo" advertising could be compared. Furthermore, one can try various level of innovativeness in order to check whether it make any different results (cf. Moon 2006). In addition, if one can create hypothetical product that is really innovative and new for research, it helps to make a vacant impression status and then to study how to form impression in more rigorous way.

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