• Title/Summary/Keyword: Blur map

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Blur Detection through Multinomial Logistic Regression based Adaptive Threshold

  • Mahmood, Muhammad Tariq;Siddiqui, Shahbaz Ahmed;Choi, Young Kyu
    • Journal of the Semiconductor & Display Technology
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    • v.18 no.4
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    • pp.110-115
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    • 2019
  • Blur detection and segmentation play vital role in many computer vision applications. Among various methods, local binary pattern based methods provide reasonable blur detection results. However, in conventional local binary pattern based methods, the blur map is computed by using a fixed threshold irrespective of the type and level of blur. It may not be suitable for images with variations in imaging conditions and blur. In this paper we propose an effective method based on local binary pattern with adaptive threshold for blur detection. The adaptive threshold is computed based on the model learned through the multinomial logistic regression. The performance of the proposed method is evaluated using different datasets. The comparative analysis not only demonstrates the effectiveness of the proposed method but also exhibits it superiority over the existing methods.

Blind Image Quality Assessment on Gaussian Blur Images

  • Wang, Liping;Wang, Chengyou;Zhou, Xiao
    • Journal of Information Processing Systems
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    • v.13 no.3
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    • pp.448-463
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    • 2017
  • Multimedia is a ubiquitous and indispensable part of our daily life and learning such as audio, image, and video. Objective and subjective quality evaluations play an important role in various multimedia applications. Blind image quality assessment (BIQA) is used to indicate the perceptual quality of a distorted image, while its reference image is not considered and used. Blur is one of the common image distortions. In this paper, we propose a novel BIQA index for Gaussian blur distortion based on the fact that images with different blur degree will have different changes through the same blur. We describe this discrimination from three aspects: color, edge, and structure. For color, we adopt color histogram; for edge, we use edge intensity map, and saliency map is used as the weighting function to be consistent with human visual system (HVS); for structure, we use structure tensor and structural similarity (SSIM) index. Numerous experiments based on four benchmark databases show that our proposed index is highly consistent with the subjective quality assessment.

Object detection using a light field camera (라이트 필드 카메라를 사용한 객체 검출)

  • Jeong, Mingu;Kim, Dohun;Park, Sanghyun
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2021.10a
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    • pp.109-111
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    • 2021
  • Recently, computer vision research using light field cameras has been actively conducted. Since light field cameras have spatial information, various studies are being conducted in fields such as depth map estimation, super resolution, and 3D object detection. In this paper, we propose a method for detecting objects in blur images through a 7×7 array of images acquired through a light field camera. The blur image, which is weak in the existing camera, is detected through the light field camera. The proposed method uses the SSD algorithm to evaluate the performance using blur images acquired from light field cameras.

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Depth Map Generation Using Infocused and Defocused Images (초점 영상 및 비초점 영상으로부터 깊이맵을 생성하는 방법)

  • Mahmoudpour, Saeed;Kim, Manbae
    • Journal of Broadcast Engineering
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    • v.19 no.3
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    • pp.362-371
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    • 2014
  • Blur variation caused by camera de-focusing provides a proper cue for depth estimation. Depth from Defocus (DFD) technique calculates the blur amount present in an image considering that blur amount is directly related to scene depth. Conventional DFD methods use two defocused images that might yield the low quality of an estimated depth map as well as a reconstructed infocused image. To solve this, a new DFD methodology based on infocused and defocused images is proposed in this paper. In the proposed method, the outcome of Subbaro's DFD is combined with a novel edge blur estimation method so that improved blur estimation can be achieved. In addition, a saliency map mitigates the ill-posed problem of blur estimation in the region with low intensity variation. For validating the feasibility of the proposed method, twenty image sets of infocused and defocused images with 2K FHD resolution were acquired from a camera with a focus control in the experiments. 3D stereoscopic image generated by an estimated depth map and an input infocused image could deliver the satisfactory 3D perception in terms of spatial depth perception of scene objects.

Depth Map Generation Algorithm from Single Defocused Image (흐린 초점의 단일영상에서 깊이맵 생성 알고리즘)

  • Lee, Yong-Hwan;Kim, Youngseop
    • Journal of the Semiconductor & Display Technology
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    • v.15 no.3
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    • pp.67-71
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    • 2016
  • This paper addresses a problem of defocus map recovery from single image. We describe a simple effective approach to estimate the spatial value of defocus blur at the edge location of the image. At first, we perform a re-blurring process using Gaussian function with input image, and calculate a gradient magnitude ratio with blurring amount between input image and re-blurred image. Then we get a full defocus map by propagating the blur amount at the edge location. Experimental result reveals that our method outperforms a reliable estimation of depth map, and shows that our algorithm is robust to noise, inaccurate edge location and interferences of neighboring edges within input image.

A Depth Estimation Using Infocused and Defocused Images (인포커스 및 디포커스 영상으로부터 깊이맵 생성)

  • Mahmoudpour, Seed;Kim, Manbae
    • Proceedings of the Korean Society of Broadcast Engineers Conference
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    • 2013.11a
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    • pp.114-115
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    • 2013
  • The blur amount of an image changes proportional to scene depth. Depth from Defocus (DFD) is an approach in which a depth map can be obtained using blur amount calculation. In this paper, a novel DFD method is proposed in which depth is measured using an infocused and a defocused image. Subbaro's algorithm is used as a preliminary depth estimation method and edge blur estimation is provided to overcome drawbacks in edge.

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Analysis of Relationship between Objective Performance Measurement and 3D Visual Discomfort in Depth Map Upsampling (깊이맵 업샘플링 방법의 객관적 성능 측정과 3D 시각적 피로도의 관계 분석)

  • Gil, Jong In;Mahmoudpour, Saeed;Kim, Manbae
    • Journal of Broadcast Engineering
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    • v.19 no.1
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    • pp.31-43
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    • 2014
  • A depth map is an important component for stereoscopic image generation. Since the depth map acquired from a depth camera has a low resolution, upsamling a low-resolution depth map to a high-resolution one has been studied past decades. Upsampling methods are evaluated by objective evaluation tools such as PSNR, Sharpness Degree, Blur Metric. As well, the subjective quality is compared using virtual views generated by DIBR (depth image based rendering). However, works on the analysis of the relation between depth map upsampling and stereoscopic images are relatively few. In this paper, we investigate the relationship between subjective evaluation of stereoscopic images and objective performance of upsampling methods using cross correlation and linear regression. Experimental results demonstrate that the correlation of edge PSNR and visual fatigue is the highest and the blur metric has lowest correlation. Further, from the linear regression, we found relative weights of objective measurements. Further we introduce a formulae that can estimate 3D performance of conventional or new upsampling methods.

Depth Map Interpolation Using High Frequency Components (고주파 성분을 이용한 깊이맵의 보간)

  • Jang, Seung-Eun;Kim, Sung-Yeol;Kim, Man-Bae
    • Journal of Broadcast Engineering
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    • v.17 no.3
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    • pp.459-470
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    • 2012
  • In this paper, we propose a method to upsample a low-resolution depth map to a high-resolution version. While conventional camera sensors produce high-resolution color images, the sizes of the depth maps of range/depth sensors are usually low. In this paper, we consider the utilization of high-frequency components to the conventional depth map interpolation methods such as bilinear, bicubic, and bilateral. The proposed method is composed of the three steps: high-frequency component extraction, high-frequency component application, and interpolation. Two objective evaluation measures such as sharpness degree and blur metric are used to examine the performance. Experimental results show that the proposed method significantly outperforms other conventional methods by a factor of 2 in terms of sharpness degree. As well, a blur metric is reduced by a factor of 14 %.

Bokeh Effect Algorithm using Defocus Map in Single Image (단일 영상에서 디포커스 맵을 활용한 보케 효과 알고리즘)

  • Lee, Yong-Hwan;Kim, Heung Jun
    • Journal of the Semiconductor & Display Technology
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    • v.21 no.3
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    • pp.87-91
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    • 2022
  • Bokeh effect is a stylistic technique that can produce blurring the background of photos. This paper implements to produce a bokeh effect with a single image by post processing. Generating depth map is a key process of bokeh effect, and depth map is an image that contains information relating to the distance of the surfaces of scene objects from a viewpoint. First, this work presents algorithms to determine the depth map from a single input image. Then, we obtain a sparse defocus map with gradient ratio from input image and blurred image. Defocus map is obtained by propagating threshold values from edges using matting Laplacian. Finally, we obtain the blurred image on foreground and background segmentation with bokeh effect achieved. With the experimental results, an efficient image processing method with bokeh effect applied using a single image is presented.

Generation of high resolution depth map using distance transform (거리변환을 이용하는 고해상도 깊이맵 생성)

  • Jang, Seong-Eun;Kim, Man-Bae
    • Proceedings of the Korean Society of Broadcast Engineers Conference
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    • 2012.11a
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    • pp.112-113
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    • 2012
  • 최근 카메라와 디스플레이의 발전에 따라 고해상도 영상이 요구되고 있다. 하지만 깊이를 획득하는 깊이센서 장치는 색상 영상에 미치지 못하는 저해상도 깊이맵을 주로 제공한다. 이에 따라 저해상도의 깊이맵을 고해상도 깊이맵으로 상향변환이 필요하다. 하지만 대부분의 보간법들은 edge에서 blur가 발생하는 경우가 있다. 따라서 본 논문에서는 distance transform(DT)를 이용하여 edge의 선명도를 향상시킨 고해상도 깊이맵 생성 방법을 제안한다.

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