• Title/Summary/Keyword: Block matching method

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Signatures Verification by Using Nonlinear Quantization Histogram Based on Polar Coordinate of Multidimensional Adjacent Pixel Intensity Difference (다차원 인접화소 간 명암차의 극좌표 기반 비선형 양자화 히스토그램에 의한 서명인식)

  • Cho, Yong-Hyun
    • Journal of the Korean Institute of Intelligent Systems
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    • v.26 no.5
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    • pp.375-382
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    • 2016
  • In this paper, we presents a signatures verification by using the nonlinear quantization histogram of polar coordinate based on multi-dimensional adjacent pixel intensity difference. The multi-dimensional adjacent pixel intensity difference is calculated from an intensity difference between a pair of pixels in a horizontal, vertical, diagonal, and opposite diagonal directions centering around the reference pixel. The polar coordinate is converted from the rectangular coordinate by making a pair of horizontal and vertical difference, and diagonal and opposite diagonal difference, respectively. The nonlinear quantization histogram is also calculated from nonuniformly quantizing the polar coordinate value by using the Lloyd algorithm, which is the recursive method. The polar coordinate histogram of 4-directional intensity difference is applied not only for more considering the corelation between pixels but also for reducing the calculation load by decreasing the number of histogram. The nonlinear quantization is also applied not only to still more reflect an attribute of intensity variations between pixels but also to obtain the low level histogram. The proposed method has been applied to verified 90(3 persons * 30 signatures/person) images of 256*256 pixels based on a matching measures of city-block, Euclidean, ordinal value, and normalized cross-correlation coefficient. The experimental results show that the proposed method has a superior to the linear quantization histogram, and Euclidean distance is also the optimal matching measure.

A Study on Matching Method of Hull Blocks Based on Point Clouds for Error Prediction (선박 블록 정합을 위한 포인트 클라우드 기반의 오차예측 방법에 대한 연구)

  • Li, Runqi;Lee, Kyung-Ho;Lee, Jung-Min;Nam, Byeong-Wook;Kim, Dae-Seok
    • Journal of the Computational Structural Engineering Institute of Korea
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    • v.29 no.2
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    • pp.123-130
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    • 2016
  • With the development of fast construction mode in shipbuilding market, the demand on accuracy management of hull is becoming higher and higher in shipbuilding industry. In order to enhance production efficiency and reduce manufacturing cycle time in shipbuilding industry, it is important for shipyards to have the accuracy of ship components evaluated efficiently during the whole manufacturing cycle time. In accurate shipbuilding process, block accuracy is the key part, which has significant meaning in shortening the period of shipbuilding process, decreasing cost and improving the quality of ship. The key of block accuracy control is to create a integrate block accuracy controlling system, which makes great sense in implementing comprehensive accuracy controlling, increasing block accuracy, standardization of proceeding of accuracy controlling, realizing "zero-defect transferring" and advancing non-allowance shipbuilding. Generally, managers of accuracy control measure the vital points at section surface of block by using the heavy total station, which is inconvenient and time-consuming for measurement of vital points. In this paper, a new measurement method based on point clouds technique has been proposed. This method is to measure the 3D coordinates values of vital points at section surface of block by using 3D scanner, and then compare the measured point with design point based on ICP algorithm which has an allowable error check process that makes sure that whether or not the error between design point and measured point is within the margin of error.

Fast and Efficient Search Algorithm of Block Motion Estimation

  • Kim, Sang-Gyoo;Lee, Tae-Ho;Jung, Tae-Yeon;Kim, Duk-Gyoo
    • Proceedings of the IEEK Conference
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    • 2000.07b
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    • pp.885-888
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    • 2000
  • Among the previous searching methods, there are the typical methods such as full search and three-step search, etc. Block motion estimation using exhaustive search is too computationally intensive. To apply in practice, recently proposed fast algorithms have been focused on reducing the computational complexity by limiting the number of searching points. According to the reduction of searching points, the quality performance is aggravated in those algorithms. In this paper, We present a fast and efficient search algorithm for block motion estimation that produces better quality performance and less computational time compared with a three-step search (TSS). Previously the proposed Two Step Search Algorithm (TWSS) by Fang-Hsuan Cheng and San-Nan sun is based on the ideas of dithering pattern for pixel decimation using a part of a block pixels for BMA (Block Matching Algorithm) and multi-candidate to compensate quality performance with several locations. This method has good quality performance at slow moving images, but has bad quality performance at fast moving images. To resolve this problem, the proposed algorithm in this paper considers spatial and temporal correlation using neighbor and previous blocks to improve quality performance. This performance uses neighbor motion vectors and previous motion vectors in addition, thus it needs more searching points. To compensate this weakness, the proposed algorithm uses statistical character of dithering matrix. The proposed algorithm is superior to TWSS in quality performance and has similar computational complexity

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Personal Identification Using Inner Face of Fingers from Contactless Hand Image (비접촉 손 영상에서 손가락 면을 이용한 개인 식별)

  • Kim, Min-Ki
    • Journal of Korea Multimedia Society
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    • v.17 no.8
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    • pp.937-945
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    • 2014
  • Multi-modal biometric system can use another biometric trait in the case of having deficiency at a biometric trait. It also has an advantage of improving the performance of personal identification by using multiple biometric traits, so studies on new biometric traits have continuously been performed. The inner face of finger is a relatively new biometric trait. It has two major features of knuckle lines and wrinkles, which can be used as discriminative features. This paper proposes a finger identification method based on displacement vector to effectively process some variation appeared in contactless hand image. At first, the proposed method produces displacement vectors, which are made by connecting corresponding points acquired by matching each pair of local block. It then recognize finger by measuring the similarity among all the detected displacement vectors. The experimental results using pubic CASIA hand image database show that the proposed method may be effectively applied to personal identification.

신경회로망 벡터 양자화를 이용한 움직임 탐색 영역의 예측

  • 류대현
    • Proceedings of the Korean Society of Broadcast Engineers Conference
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    • 1996.06a
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    • pp.203-207
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    • 1996
  • This paper describes a method for estimating motion vectors in a video sequence. In this method, we find motion vectors using the full search method from the training images and then, train the codebook of the neural networks vector quantizer using these motion vectors. A motion vector can be estimated using the codebook as a motion prediction region. The codewords in the codebook represent the motion vectors for the input image sequences. Since the codebook is used as the search region for estimating the motion vectors, search points and computation can be reduced compared with the full search block matching algorithm. Additionally, the information required to transmit the motion vectors can be reduced.

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Weighted Constrained One-Bit Transform Method for Low-Complexity Block Motion Estimation

  • Choi, Youngkyoung;Kim, Hyungwook;Lim, Sojeong;Yu, Sungwook
    • ETRI Journal
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    • v.34 no.5
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    • pp.795-798
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    • 2012
  • This letter proposes a new low-complexity motion estimation method. The proposed method classifies various nonmatching pixel pairs into several categories and assigns an appropriate weight for each category in the matching stage. As a result, it can significantly improve performance compared to that of the conventional methods by adding only one 1-bit addition and two Boolean operations per pixel.

Hierarchical Motion Estimation Method for MASF (MASF 적용을 위한 계층적 움직임 추정 기법)

  • 김상연;김성대
    • Proceedings of the Korean Society of Broadcast Engineers Conference
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    • 1995.06a
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    • pp.137-141
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    • 1995
  • MASF is a kind of temporal filter proposed for noise reduction and temporal band limitation. MASF uses motion vectors to extract temporal information in spatial domain. Therefore, inaccurate motion information causes some distortions in MASF operation. Currently, bilinear interpolation after MBA(Block Matching Algorithm) is used for the motion estimation sheme of MASF. But, this method results in unreliable estimation when the object in image sequence has larger movement than the maximum displacement assumed in BMA or the input images are severely corrupted with noise. In order to solve this problem, we propose a hierarchical motion estimation algorithm for MASF. Experimental results show that the proposed method produces reliable output under large motion and noisy situations.

The Background Segmentation of the Target Object for the Stereo Vision System (스테레오 비젼 시스템을 위한 표적물체의 배경 분리)

  • Ko, Jung Hwan
    • Journal of Korea Society of Digital Industry and Information Management
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    • v.4 no.1
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    • pp.25-31
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    • 2008
  • In this paper, we propose a new method that separates background and foreground from stereo images. This method can be improved automatic target tracking system by using disparity map of the stereo vision system and background-separating mask, which can be obtained camera configuration parameters. We use disparity map and camera configuration parameters to separate object from background. Disparity map is made with block matching algorithm from stereo images. A morphology filter is used to compensate disparity error that can be caused by occlusion area. We could obtain a separated object from background when the proposed method was applied to real stereo cameras system.

Forward Motion Compensation Content-Adaptive Irregular Meshes (컨텐트 적응적 비정형 메쉬를 이용한 전방향 움직임보상)

  • Jeon, Byeungwoo
    • Journal of the Institute of Electronics Engineers of Korea SP
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    • v.38 no.2
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    • pp.149-159
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    • 2001
  • The conventional block-based motion prediction suffers, especially in low bit-rate video application, from shortcomings such as blocking artifacts of motion field and unstable motion estimation. To overcome the deficiency, this paper proposes one method of adopting a new motion compensation scheme based on the irregular triangular mesh structure while keeping the current block-based DCT coding structure of H.263 as much as possible. To represent the reconstructed previous frame using minimal number of control points, the proposed method designs content-adaptive irregular triangular meshes, and then, estimate the motion vector of each control point using the affine transformation-based matching. The predicted current frame is obtained by applying the affine transformation to each triangular mesh. Experiment with the several real video sequences shows improvement both in objective and subjective picture quality over the conventional block-based H.263 method.

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Development of polygon object set matching algorithm between heterogeneous digital maps - using the genetic algorithm based on the shape similarities (형상 유사도 기반의 유전 알고리즘을 활용한 이종 수치지도 간의 면 객체 집합 정합 알고리즘 개발)

  • Huh, Yong;Lee, Jeabin
    • Journal of the Korean Society of Surveying, Geodesy, Photogrammetry and Cartography
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    • v.31 no.1
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    • pp.1-9
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    • 2013
  • This paper proposes a matching algorithm to find corresponding polygon feature sets between heterogeneous digital maps. The algorithm finds corresponding sets in terms of optimizing their shape similarities based on the assumption that the feature sets describing the same entities in the real world are represented in similar shapes. Then, by using a binary code, it is represented that a polygon feature is chosen for constituting a corresponding set or not. These codes are combined into a binary string as a candidate solution of the matching problem. Starting from initial candidate solutions, a genetic algorithm iteratively optimizes the candidate solutions until it meets a termination condition. Finally, it presents the solution with the highest similarity. The proposed method is applied for the topographical and cadastral maps of an urban region in Suwon, Korea to find corresponding polygon feature sets for block areas, and the results show its feasibility. The results were assessed with manual detection results, and showed overall accuracy of 0.946.