• Title/Summary/Keyword: Block Matching Algorithm

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Temporal Error Concealment Using Boundary Region Feature and Adaptive Block Matching (경계 영역 특성과 적응적 블록 정합을 이용한 시간적 오류 은닉)

  • Bae, Tae-Wuk;Kim, Seung-Jin;Kim, Tae-Su;Lee, Kun-Il
    • Proceedings of the KIEE Conference
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    • 2005.10b
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    • pp.12-14
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    • 2005
  • In this paper, we proposed an temporal error concealment (EC) using the proposed boundary matching method and the adaptive block matching method. The proposed boundary matching method improves the spatial correlation of the macroblocks (MBs) by reusing the pixels of the concealed MB to estimate a motion vector of a error MB. The adaptive block matching method inspects the horizontal edge and the vertical edge feature of a error MB surroundings, and it conceals the error MBs in reference to more stronger edge feature. This improves video quality by raising edge connection feature of the error MBs and the neighborhood MBs. In particular, we restore a lost MB as the unit of 8${\times}$16 block or 16${\times}$8 block by using edge feature from the surrounding macroblocks. Experimental results show that the proposed algorithm gives better results than the conventional algorithms from a subjective and an objective viewpoint.

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Comparison Fast-Block Matching Motion Estimation Algorithm for Adaptive Search Range (탐색 범위를 적용한 비교 루틴 고속 블록 움직임 추정방법 알고리듬)

  • 임유찬;밍경육;정정화
    • Proceedings of the IEEK Conference
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    • 2002.06d
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    • pp.295-298
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    • 2002
  • This paper presents a fast block-matching algorithm to improve the conventional Three-Step Search (TSS) based method. The proposed Comparison Fast Block Matching Algorithm (CFBMA) begins with DAB for adaptive search range to choose searching method, and searches a part of search window that has high possibility of motion vector like other partial search algorithms. The CFBMA also considers the opposite direction to reduce local minimum, which is ignored in almost conventional based partial search algorithms. CFBMA uses the summation half-stop technique to reduce the computational load. Experimental results show that the proposed algorithm achieves the high computational complexity compression effect and very close or better image quality compared with TSS, SES, NTSS based partial search algorithms.

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Predictive motion estimation algorithm using spatio-temporal correlation of motion vector (움직임 벡터의 시공간적인 상관성을 이용한 예측 움직임 추정 기법)

  • 김영춘;정원식;김중곤;이건일
    • Journal of the Korean Institute of Telematics and Electronics B
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    • v.33B no.6
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    • pp.64-72
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    • 1996
  • In this paper, we propose predictive motion estimatin algorithm which can predict motion without additional side information considering spatio-tempral correlatio of motion vector. This method performs motion prediction of current block using correlation of the motion vector for two spatially adjacent blocks and a temporally adjacent block. Form predicted motion, the position of searhc area is determined. Then in this searhc area, we estimate motion vector of current block using block matching algoirthm. Considering spatial an temporal correlation of motion vector, the proposed method can predict motion precisely much more. Especially when the motion of objects is rapid, this method can estimate motion more precisely without reducing block size or increasing search area. Futhrmore, the proposed method has computation time the same as conventional block matching algorithm. And as it predicts motion from adjacent blocks, it does not require additional side information for adjacent block. Computer simulation results show that motion estimation of proposed method is more precise than that of conventioanl method.

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Synthesizing Intermediate Images Using Stereoscopic Images

  • Kwak, Ji-Hyun;Komar, V.S.V.;Kim, Kyung-Tae
    • Journal of the Optical Society of Korea
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    • v.6 no.4
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    • pp.143-149
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    • 2002
  • In this paper, we present an algorithm for synthesizing intermediate views from a stereoscopic pair of images. Syntheses of intermediate images allows one to realize a more comfortable the 3D display system. The proposed method is based on block matching, which is not ordinarily used. The contour information is used for a block decision. In order to find an equivalent (or corresponding) block, there are two steps: "matching of contour-to-original image" and "matching of contour-to-contour image" methods. "Matching of contour-to-contour image" uses both left and right contour images. This block matching method allows us to find the corresponding block in spite of different block sizes. Experimental results illustrate the performance of the proposed technique and we obtained a high quality image of more than 31 dB PSNR.image of more than 31 dB PSNR.

An Adaptive Motion Estimation Algorithm Using Spatial Correlation (공간 상관성을 이용한 적응적 움직임 추정 알고리즘)

  • 박상곤;정동석
    • Proceedings of the IEEK Conference
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    • 2000.06d
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    • pp.43-46
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    • 2000
  • In this paper, we propose a fast adaptive diamond search algorithm(FADS) for block matching motion estimation. Fast motion estimation algorithms reduce the computational complexity by using the UESA (Unimodal Error Search Assumption) that the matching error monotonically increases as the search moves away from the global minimum error. Recently many fast BMAs(Block Matching Algorithms) make use of the fact that the global minimum points in real world video sequences are centered at the position of zero motion. But these BMAs, especially in large motion, are easily trapped into the local minima and result in poor matching accuracy. So, we propose a new motion estimation algorithm using the spatial correlation among the adjacent blocks. We change the origin of search window according to the spatially adjacent motion vectors and their MAE(Mean Absolute Error). The computer simulation shows that the proposed algorithm has almost the same computational complexity with UCBDS(Unrestricted Center-Biased Diamond Search)〔1〕, but enhance PSNR. Moreover, the proposed algorithm gives almost the same PSNR as that of FS(Full Search), even for the large motion case, with half the computational load.

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A high speed motion vector estimation using 5-directional search algorithm (5-방향 탐색 알고리듬을 이용한 고속 움직임벡터 예측)

  • 이근영
    • Journal of the Korean Institute of Telematics and Electronics S
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    • v.35S no.3
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    • pp.144-149
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    • 1998
  • This paper presents a fast motion estimation algorithm, 5DS, useful for video coding. We first try block matching to 4 directions(N, E, W, S) to estimate motions in this algorith, since most of motions in video are oriented to those direction, and then try one additional diagonal matching between the matching ponts having small MADs. It makesthis algorithm possible for searching through a diagonal direction which is not adequate to logarithmic (LOG) search algorithm. This proposed algorithm has almost same PSNR but, 1.9, 1.2 times faster than classical block matching methods such as three steps search(TSS) and LOG search algorithms.

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Image Mosaicing using Modified Block Matching Algorithm (변형된 블록 정합을 이용한 이미지 모자이킹)

  • 김대현;윤용인;최종수
    • Proceedings of the IEEK Conference
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    • 2000.09a
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    • pp.393-396
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    • 2000
  • 본 논문에서는 영상의 화소값으로부터 추출된 유사 특징점(quasi-feature point)을 이용한 이미지 모자이킹 알고리즘을 제안한다. 유사 특징점의 선택은 전역 정합(global matching)의 결과로부터 중첩된 영역을 4개의 부영역(sub-area)으로 분할하고, 각각의 분할된 부 영역에서 국부 분산(local variance)의 크기가 큰 블록을 선정, 이 블록의 중심 화소를 유사 특징점으로 선택한다. 유사 특징점에 대한 정합은 카메라 이동에 따른 왜곡(distortion)과 조명의 변화를 고려한 블록 정합 알고리즘(block matching algorithm)을 이용한다.

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A Study on Motion Estimator Design Using Bit Plane (비트 플레인을 이용한 움직임 추정기 설계의 관한 연구)

  • 김병철;조원경
    • Proceedings of the IEEK Conference
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    • 1999.06a
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    • pp.403-406
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    • 1999
  • Among the compression methods of moving picture information, a motion estimation method is used to remove time-repeating. The Block Matching Algorithm in motion estimation methods is the commonest one. In recent days, it is required the more advanced high quality in many image processing fields, for example HDTV, etc. Therefore, we have to accomplish not by means of Partial Search Algorithm, but by means of Full Search Algorithm in Block Matching Algorithm. In this paper, it is suggested a structure that reduce total calculation quantity and size, because the structure using Bit Plane select and use only 3bit of 8bit luminance signal.

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Conservative Approximation-Based Full-Search Block Matching Algorithm Architecture for QCIF Digital Video Employing Systolic Array Architecture

  • Ganapathi, Hegde;Amritha, Krishna R.S.;Pukhraj, Vaya
    • ETRI Journal
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    • v.37 no.4
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    • pp.772-779
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    • 2015
  • This paper presents a power-efficient hardware realization for a motion estimation technique that is based on the full-search block matching algorithm (FSBMA). The considered input is the quarter common intermediate format of digital video. The mean of absolute difference (MAD) is the distortion criteria employed for the block matching process. The conventional architecture considered for the hardware realization of FSBMA is that of the shift register-based 2-D systolic array. For this architecture, a conservative approximation technique is adapted to eliminate unnecessary MAD computations involved in the block matching process. Upon introducing the technique to the conventional architecture, the power and complexity of its implantation is reduced, while the accuracy of the motion vector extracted from the block matching process is preserved. The proposed architecture is verified for its functional specifications. A performance evaluation of the proposed architecture is carried out using parameters such as power, area, operating frequency, and efficiency.

An Adaptive Bit-reduced Mean Absolute Difference Criterion for Block-Matching Algorithm and Its VlSI Implementation (블럭 정합 알고리즘을 위한 적응적 비트 축소 MAD 정합 기준과 VLSI 구현)

  • Oh, Hwang-Seok;Baek, Yun-Ju;Lee, Heung-Kyu
    • Journal of KIISE:Software and Applications
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    • v.27 no.5
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    • pp.543-550
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    • 2000
  • An adaptive bit-reduced mean absolute difference (ABRMAD) is presented as a criterion for the block-matching algorithm (BMA) to reduce the complexity of the VLSI Implementation and to improve the processing time. The ABRMAD uses the lower pixel resolution of the significant bits instead of full resolution pixel values to estimate the motion vector (MV) by examining the pixels Ina block. Simulation results show that the 4-bit ABRMAD has competitive mean square error (MSE)results and a half less hardware complexity than the MAD criterion, It has also better characteristics in terms of both MSE performance and hardware complexity than the Minimax criterion and has better MSE performance than the difference pixel counting(DPC), binary block-matching with edge-map(BBME), and bit-plane matching(BPM) with the same number of bits.

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