• 제목/요약/키워드: Bitstream Selection

검색결과 5건 처리시간 0.022초

Adaptive Transcoding for Object-based MPEG-4 Scene using Optimal Configuration of Objects

  • Cha, Kyung-Ae
    • 한국멀티미디어학회논문지
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    • 제9권12호
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    • pp.1560-1571
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    • 2006
  • In order to transmit multimedia streams over the network with a timely changing channel bandwidth such as Internet, scalable video coding schemes have been studied to represent video in flexible bitstream. Much research has been made on how to represent encoded media(such as video) bitstream in scalable ways. In this paper, rte propose an optimal selection of the objects for MPEG-4 bitstream adaptation to meet a given constraint. We adopt a multiple choice knapsack problem with multi-step selection for the MPEG-4 objects with different bit-rate scaling levels in the MPEG-4 bitstream. The bitstream adaptation based on the optimal selection result is then to fetch the necessary parts of the MPEG-4 bitstream to constitute an adapted version of the original MPEG-4 binary resource. The experiment results show that the optimal selection of MPEG-4 objects for a given constraint can promisingly be made which meets the given constraint.

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다중 스트림을 이용한 객체기반 MPEG-4 컨텐트의 적응 기법 (Adaptation for Object-based MPEG-4 Content with Multiple Streams)

  • 차경애
    • 한국산업정보학회논문지
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    • 제11권3호
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    • pp.69-81
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    • 2006
  • In this paper, an adaptive algorithm is proposed in streaming MPEG-4 contents with fluctuating resource amount such as throughput of network conditions. In the area of adaptive streaming issue, a lot of researches have been made on how to represent encoded media(such as video) bitstream in scalable way. By contrast, MPEG-4 supports object-based multimedia content which is composed of various types of media streams such as audio, video, image and other graphical elements. Thus, it can be more effective to provide individual media streams in scalable way for streaming object-based content to heterogeneous environment. The proposed method provides the multiple media streams corresponding to an object with different qualities and bit rate in order to support object based scalability to the MPEG-4 content. In addition, an optimal selection of the multiple streams for each object to meet a given constraint is proposed. The selection process is adopted a multiple choice knapsack problem with multi-step selection for the MPEG-4 objects with different scalability levels. The proposed algorithm enforces the optimal selection process to maintain the perceptual qualities of more important objects at the best effort. The experimental results show that the set of selected media stream for presenting objects meets a current transmission condition with more high perceptual quality.

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PESQ-Based Selection of Efficient Partial Encryption Set for Compressed Speech

  • Yang, Hae-Yong;Lee, Kyung-Hoon;Lee, Sang-Han;Ko, Sung-Jea
    • ETRI Journal
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    • 제31권4호
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    • pp.408-418
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    • 2009
  • Adopting an encryption function in voice over Wi-Fi service incurs problems such as additional power consumption and degradation of communication quality. To overcome these problems, a partial encryption (PE) algorithm for compressed speech was recently introduced. However, from the security point of view, the partial encryption sets (PESs) of the conventional PE algorithm still have much room for improvement. This paper proposes a new selection method for finding a smaller PES while maintaining the security level of encrypted speech. The proposed PES selection method employs the perceptual evaluation of the speech quality (PESQ) algorithm to objectively measure the distortion of speech. The proposed method is applied to the ITU-T G.729 speech codec, and content protection capability is verified by a range of tests and a reconstruction attack. The experimental results show that encrypting only 20% of the compressed bitstream is sufficient to effectively hide the entire content of speech.

오류 내성을 갖는 MPEG-4 부호화 기법 (Error Resilient MPEG-4 Encoding Method)

  • 현기수;문지용;김기두;강동욱
    • 한국방송∙미디어공학회:학술대회논문집
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    • 한국방송공학회 2002년도 정기총회 및 학술대회
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    • pp.105-109
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    • 2002
  • The main ideas of hybrid video coding methods are to reduce the spatial and temporal redundancy for efficient data compression. If compressed video stream is transmitted through the error-prone channel, bitstream can be critically damaged and the spatio-temporal error propagates through successive frames at the decoder because of drift noise in the references between encoder and decoder. In this paper, I propose the lagrangian multiplier selection method in the error-prone environment. Finally, it is shown that the performance comparisons of the R-D optimized mode decision are made against the conventional method and simulation results are given in the following.

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다중경로 네트워크에서 H.264 SVC에 기반한 비디오 스트링 추출 및 전송 기법 (Extracting and Transmitting Video Streams based on H.264 SVC in a Multi-Path Network)

  • 류은석;이정환;유혁
    • 한국정보과학회논문지:정보통신
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    • 제35권6호
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    • pp.510-520
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    • 2008
  • 오늘날 모바일 디바이스(Mobile Device)는 하나 이상의 네트워크 인터페이스를 가지고 있으며, 이를 효과적으로 활용하기 위한 네트워크 융합(Network Convergence) 기술이 활발히 연구되고 있다. 하지만, 이러한 네트워크 융합 환경을 효과적으로 활용하기 위해서는 물리적 네트워크 인터페이스의 특성뿐 아니라 비디오 부호화 기술에 대한 이해를 바탕으로 한 전송이 필수적이다. 따라서, 본 논문은 전송하려는 비디오 데이타의 특성 및 채널 환경을 이해하고 이에 따라 서로 다른 네트워크 경로로 전송하는 최적의 방법론을 밝힌다. 본 연구는 스케일러블 부호화(Scalable Coded)된 비디오를 계층적 중요성, 스트림 정보의 중요성, 그리고 비디오 디코더의 강인성(Robustness)을 고려한 중요성으로 나누어 다중 채널로 차별적 전송 한다. 실험 결과는 화질기준(PSNR)으로 평균 1dB 이상의 효과를 가졌다. 본 연구 결과는 모바일 디바이스가 하나 이상의 네트워크 인터페이스를 가지는 차세대 네트워크 컨버젼스 환경에 최적인 비디오 전송 기법이 될 것이다.