• Title/Summary/Keyword: Bit Map

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Bit-Map Based Hybrid Fast IP Lookup Technique (비트-맵 기반의 혼합형 고속 IP 검색 기법)

  • Oh Seung-Hyun
    • Journal of Korea Multimedia Society
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    • v.9 no.2
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    • pp.244-254
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    • 2006
  • This paper presents an efficient hybrid technique to compact the trie indexing the huge forward table small enough to be stored into cache for speeding up IP lookup. It combines two techniques, an encoding scheme called bit-map and a controlled-prefix expanding scheme to replace slow memory search with few fast-memory accesses and computations. For compaction, the bit-map represents each index and child pointer with one bit respectively. For example, when one node denotes n bits, the bit-map gives a high compression rate by consumes $2^{n-1}$ bits for $2^n$ index and child link pointers branched out of the node. The controlled-prefix expanding scheme determines the number of address bits represented by all root node of each trie's level. At this time, controlled-prefix scheme use a dynamic programming technique to get a smallest trie memory size with given number of trie's level. This paper proposes standard that can choose suitable trie structure depending on memory size of system and the required IP lookup speed presenting optimal memory size and the lookup speed according to trie level number.

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The Mutual Information for Bit-Linear Linear-Dispersion Codes (BLLD 부호의 Mutual Information)

  • Jin, Xiang-Lan;Yang, Jae-Dong;Song, Kyoung-Young;No, Jong-Seon;Shin, Dong-Joon
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.32 no.10A
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    • pp.958-964
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    • 2007
  • In this paper, we derive the relationship between the bit error probability (BEP) of maximum a posteriori (MAP) bit detection and the bit minimum mean square error (MMSE), that is, the BEP is greater than a quarter of the bit USE and less than a half of the bit MMSE. By using this result, the lower and upper bounds of the derivative of the mutual information are derived from the BEP and the lower and upper bounds are easily obtained in the multiple-input multiple-output (MIMO) communication systems with the bit-linear linear-dispersion (BLLD) codes in the Gaussian channel.

A Study on Compression and Decompression of Bit Map Data by NibbleRLE Code (니블 RLE 코드에 의한 비트 맵 데이타의 압축과 복원에 관한 연구)

  • Jo, Gyeong-Yeon
    • The Transactions of the Korea Information Processing Society
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    • v.2 no.6
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    • pp.857-865
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    • 1995
  • In this paper, a nibble RLE(Run Length Encoding) code for real time compression and decompression of Hanguel bit map font and printer data is proposed. The nibble RLE code shows good compression ratio in complete form Hangeul Myoungjo and Godik style bit map font and printer output bit map data. And two ASICs seperating compression and decompression are designed and simulated on CAD to verify the proposed code. The 0.8 micron CMOS Sea of Gate is used to implement the ASICs in amount of 2, 400 gates, and these are running at 25MHz. Therefore, the proposed code could be implemented with simple hardware and performs 100M bit/sec compression and decomression at maximum, it is good for real time applications.

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A Study on Mobile Communication system using Stillness Image

  • Lee, Jung-Ho;Han, Dae-Mun;Kim, Yeong-Real
    • Proceedings of the Korea Society for Industrial Systems Conference
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    • 2007.02a
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    • pp.35-39
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    • 2007
  • We applied digital image processing about BitMap file structure in this research and studied about digital communication system. digital record saving devices can express 'High' and 'Low' as all data. Only, digital technique that two expression methods is used into several expenditures. People and communication that are far away by development of digital technology, became smooth. We wished to make communication system taking advantage of digi-tech. This system was made for communication with disabled and normal person specially. To communication method that we are studied such BitMap file handling image communication system. The goal of this contribution is to present the overview of basic algorithms for image processing using BitMap.

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Effects of Depth Map Quantization for Computer-Generated Multiview Images using Depth Image-Based Rendering

  • Kim, Min-Young;Cho, Yong-Joo;Choo, Hyon-Gon;Kim, Jin-Woong;Park, Kyoung-Shin
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • v.5 no.11
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    • pp.2175-2190
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    • 2011
  • This paper presents the effects of depth map quantization for multiview intermediate image generation using depth image-based rendering (DIBR). DIBR synthesizes multiple virtual views of a 3D scene from a 2D image and its associated depth map. However, it needs precise depth information in order to generate reliable and accurate intermediate view images for use in multiview 3D display systems. Previous work has extensively studied the pre-processing of the depth map, but little is known about depth map quantization. In this paper, we conduct an experiment to estimate the depth map quantization that affords acceptable image quality to generate DIBR-based multiview intermediate images. The experiment uses computer-generated 3D scenes, in which the multiview images captured directly from the scene are compared to the multiview intermediate images constructed by DIBR with a number of quantized depth maps. The results showed that there was no significant effect on depth map quantization from 16-bit to 7-bit (and more specifically 96-scale) on DIBR. Hence, a depth map above 7-bit is needed to maintain sufficient image quality for a DIBR-based multiview 3D system.

A study on compression and decompression of hanguel and chinese character bit map font (한글 한자 비트 맵 폰트의 압축과 복원에 관한연구)

  • 조경윤
    • Journal of the Korean Institute of Telematics and Electronics B
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    • v.33B no.4
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    • pp.63-71
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    • 1996
  • In this paper, a variable length block code for real time compression and decompression of hanguel and chinese character bit map font is proposed. The proposed code shows a good compression ratio in complete form of hangeul myoungjo and godik style and chinese batang and doddum style bit map font. Besides, a compression and decompression ASIC is designed and simulated on CAD. The 0.8 micron CMOS sea of gate is used to implement the ASIC in amount of 5,200 gates, and it runs at simple hardware and compress and decompress at 33M bit/sec at maximum, which is ideal for real time applications.

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Depth-map coding using the block-based decision of the bitplane to be encoded (블록기반 부호화할 비트평면 결정을 이용한 깊이정보 맵 부호화)

  • Kim, Kyung-Yong;Park, Gwang-Hoon
    • Journal of Broadcast Engineering
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    • v.15 no.2
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    • pp.232-235
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    • 2010
  • This paper proposes an efficient depth-map coding method. The adaptive block-based depth-map coding method decides the number of bit planes to be encoded according to the quantization parameters to obtain the desired bit rates. So, the depth-map coding using the block-based decision of the bit-plane to be encoded proposes to free from the constraint of the quantization parameters. Simulation results show that the proposed method, in comparison with the adaptive block-based depth-map coding method, improves the average BD-rate savings by 3.5% and the average BD-PSNR gains by 0.25dB.

A Depth-map Coding Method using the Adaptive XOR Operation (적응적 배타적 논리합을 이용한 깊이정보 맵 코딩 방법)

  • Kim, Kyung-Yong;Park, Gwang-Hoon
    • Journal of Broadcast Engineering
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    • v.16 no.2
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    • pp.274-292
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    • 2011
  • This paper proposes an efficient coding method of the depth-map which is different from the natural images. The depth-map are so smooth in both inner parts of the objects and background, but it has sharp edges on the object-boundaries like a cliff. In addition, when a depth-map block is decomposed into bit planes, the characteristic of perfect matching or inverted matching between bit planes often occurs on the object-boundaries. Therefore, the proposed depth-map coding scheme is designed to have the bit-plane unit coding method using the adaptive XOR method for efficiently coding the depth-map images on the object-boundary areas, as well as the conventional DCT-based coding scheme (for example, H.264/AVC) for efficiently coding the inside area images of the objects or the background depth-map images. The experimental results show that the proposed algorithm improves the average bit-rate savings as 11.8 % ~ 20.8% and the average PSNR (Peak Signal-to-Noise Ratio) gains as 0.9 dB ~ 1.5 dB in comparison with the H.264/AVC coding scheme. And the proposed algorithm improves the average bit-rate savings as 7.7 % ~ 12.2 % and the average PSNR gains as 0.5 dB ~ 0.8 dB in comparison with the adaptive block-based depth-map coding scheme. It can be confirmed that the proposed method improves the subjective quality of synthesized image using the decoded depth-map in comparison with the H.264/AVC coding scheme. And the subjective quality of the proposed method was similar to the subjective quality of the adaptive block-based depth-map coding scheme.

Block Truncation Coding using Reduction Method of Chrominance Data for Color Image Compression (색차 데이터 축소 기법을 사용한 BTC (Block Truncation Coding) 컬러 이미지 압축)

  • Cho, Moon-Ki;Yoon, Yung-Sup
    • Journal of the Institute of Electronics Engineers of Korea SD
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    • v.49 no.3
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    • pp.30-36
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    • 2012
  • block truncation coding(BTC) image compression is known as a simple and efficient technology for image compression algorithm. In this paper, we propose RMC-BTC algorithm(RMC : reduction method chrominace data) for color image compression. To compress chrominace data, in every BTC block, the RMC-BTC coding employs chrominace data expressed with average of chrominace data and using method of luminance data bit-map to represented chrominance data bit-map. Experimental results shows efficiency of proposed algorithm, as compared with PSNR and compression ratio of the conventional BTC method.

Probabilistic Bilinear Transformation Space-Based Joint Maximum A Posteriori Adaptation

  • Song, Hwa Jeon;Lee, Yunkeun;Kim, Hyung Soon
    • ETRI Journal
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    • v.34 no.5
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    • pp.783-786
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    • 2012
  • This letter proposes a more advanced joint maximum a posteriori (MAP) adaptation using a prior model based on a probabilistic scheme utilizing the bilinear transformation (BIT) concept. The proposed method not only has scalable parameters but is also based on a single prior distribution without the heuristic parameters of the previous joint BIT-MAP method. Experiment results, irrespective of the amount of adaptation data, show that the proposed method leads to a consistent improvement over the previous method.