• Title/Summary/Keyword: Bandwidth usage

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Validity of the Two-Mode Coupling Model in the Context of Cascaded Long-Period Fiber Gratings (캐스케이드된 장주기 광섬유격자 해석에서의 두모드 결합 모델의 유효성)

  • Park, Dong-Wook;Hwnag, Joon-Hwan
    • Journal of the Institute of Electronics Engineers of Korea SD
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    • v.37 no.9
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    • pp.7-14
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    • 2000
  • This paper examines the constraints imposed in the usage of the conventional two-mode coupling model in the context of a cascaded long-period fiber grating and presents a set of approximate conditions that must be satisfied for the model to be applicable in the analysis of such a structure. Numerical examples based on the guidelines are provided for a set of realistic grating parameters and their practical implications on the allowed grating period variations for a given bandwidth are discussed.

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Traffic Comparison of a Series of MMORPGs

  • Kim, Jae-Cheol;Kim, In-Taek;Kwon, Tae-Kyoung;Choi, Yang-Hee
    • 한국IT서비스학회:학술대회논문집
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    • 2006.05a
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    • pp.233-240
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    • 2006
  • This paper measures and compares the traffic of a series of Massively Multiplayer On-line Role Playing Games(MMORPG). The target games are 'Lineage' and 'Lineage II' developed by NCsoft, which are ones of the world's largest MMORPGs in terms of the number of concurrent users. We collected about 1 tera bytes of packets of 'Lineage II' for four days including a weekend. These packets are analyzed and compared with those of 'Lineage.' Packet size, packet inter-arrival time, and bandwidth usage are compared. The traffic of the two games shows much difference because original 'Lineage' is a kind of 2-D based MMORPG, while 'Lineage II' is 3-D based. By comparing the characteristics of the traffic of these games, we can anticipate future needs of network and game structure.

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A Scheduling Model Based on Delay-Bandwidth Normalization (지연시간-대역폭 정규화 기반의 스케줄링 모델)

  • Park, Kyeong-Ho;Hwang, Ho-Young;Min, Sang-Lyul
    • Proceedings of the Korean Information Science Society Conference
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    • 2006.10a
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    • pp.176-180
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    • 2006
  • 이 논문에서는, 과거의 사용량 정보와 서비스 지연시간이 상호 의존관계를 가지는 지연시간-대역폭 정규화 개념을 설명하고, 이에 기반한 스펙트럼 형태의 스케줄링 모델을 제시한다. 이 모델에서는 각 응용이 자원을 획득할 수 있는 권한을 주기적으로 축적하며, 서비스를 받을 경우 그 권한을 소비하게 된다. 사용되지 않고 축적된 권한은 추후의 스케줄링에서 자원 획득 가능성을 높여 지연시간을 단축시키는 효과를 낸다. 이 때 과거의 축적된 정보를 주기적으로 감쇄시킴으로써 과거의 사용 정보를 부분적으로 망각하도록 할 수 있으며, 그 감쇄 정도에 따라 지연시간-대역폭 정규화 정도를 제어할 수 있다. 이 기본적 모델의 세부사항을 조절함으로써 이 모델이 GPS, virtual clock, decay usage 등의 스케줄러와 유사한 특성을 나타낼 수 있음을 보였으며, 이를 통해 기존의 무관해 보이는 스케줄러들이 연속적인 스펙트럼상에 존재함을 설명하였다. 또한 시뮬레이션을 통해 모델의 특성을 관찰하였다.

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Charging and Revenue Estimation for the WiMAX System

  • Lee, Hoon
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.34 no.3B
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    • pp.288-303
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    • 2009
  • In the near future it is foreseen that a genuine multimedia service over the WiMAX system is provided in a worldwide manner by exploiting the QoS technologies introduced in the wireless and wired broadband network. In this work we propose a pricing scheme for the multimedia service over the generic WiMAX system that supports a full QoS functionality. We assume real-time services such as the voice and video as well as the nonreal-time service such as the conventional high-speed data, and we propose a pricing and charging scheme for those services by investigating the inherent characteristics of those services and the multiple-class of QoS-service provided to them. After that we propose a method to compute expected revenue that is obtained from the WiMAX system by using an analytic method to estimate the usage of the bandwidth resources for the different class of services. Via numerical experiment, we verify the implication of the work.

A heterogeneous multicast communication for the network virtual reality system (다중 참여자 네트웍 가상현실 시스템을 위한 복수 멀티케스트 통신구조)

  • 성운재
    • Journal of the Korea Society for Simulation
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    • v.7 no.1
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    • pp.1-14
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    • 1998
  • In this paper, we propose an efficient network communication scheme tailored to the network virtual reality(NVR) system. We first present the architecture and implementation of CVRAT (collaborative virtual reality authoring tool). The design goal of CVRAT is to provide consistent and scalable shared virtual environments. To achieve this goal, we classify the network messages according to their reliability and latency requirements. These conflicting requirements lead us to conceive a heterogeneous communication scheme which provides the unicast and three different multicast transport services; unreliable multicast, receiver-driven reliable multicast, fast reliable multicast. Each protocol has trade-offs in reliability, latency and bandwidth usage. The characteristics are analyzed by several experiments. Finally, applying this communication method to multi-participant battle-field tank simulation, we show the efficacy of proposed heterogeneous transport mechanism.

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Latest 5G Spectrum Auction in Germany (독일 5G주파수 최근(2019) 경매사례 분석)

  • Kim, H.J.;Lee, S.J.
    • Electronics and Telecommunications Trends
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    • v.34 no.6
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    • pp.17-27
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    • 2019
  • This paper introduces the 5G spectrum auction in Germany that occurred last summer and ended overheatedly after an extraordinarily long period. We describe the context of the latest German spectrum auction and trace the participants' bidding behavior. This case details the trend of the 5G spectrum auction and the factors that affect the spectrum auction as follows: First, it is determined that investment obligations that force network installations can be a financial burden to mobile network operators (MNOs) and require a careful approach. Second, excess demands can cause auction overheating and the spectrum supply volume needs to be determined by a proper demand forecast and investment incentive. Third, 'Set-Aside' for local usage aids in developing the vertical industry; however it limits the spectrum supply for mobiles and leads to higher bidding prices. Fourth, a modified adoption of a typical spectrum auction can alleviate MNO's financial burdens to secure the broadband spectrum. Finally, competition to secure the necessary bandwidth in the situation of limited spectrum supply may delay the process of the spectrum auction, causing it overheated.

Improving Parallel Testing Efficiency of Memory Chips using NOC Interconnect (NOC 인터커넥트를 활용한 메모리 반도체 병렬 테스트 효율성 개선)

  • Hong, Chaneui;Ahn, Jin-Ho
    • The Transactions of The Korean Institute of Electrical Engineers
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    • v.68 no.2
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    • pp.364-369
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    • 2019
  • Generally, since memory chips should be tested all, considering its volume, the reduction in test time for detecting faults plays an important role in reducing the overall production cost. The parallel testing of chips in one ATE is a competitive solution to solve it. In this paper, NOC is proposed as test interface architecture between DUTs and ATE. Because NOC can be extended freely, there is no limit on the number of DUTs tested at the same time. Thus, more memory can be tested with the same bandwidth of ATE. Furthermore, the proposed NOC-based parallel test method can increase the efficiency of channel usage by packet type data transmission.

Technology Standard Trends in Distributed and Edge Cloud Computing (분산 및 에지 클라우드 기술 표준 동향)

  • M.K. In;K.C. Lee;S.Y. Lee
    • Electronics and Telecommunications Trends
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    • v.39 no.3
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    • pp.69-78
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    • 2024
  • Cloud computing technology based on centralized high-performance computing has brought about major changes across the information technology industry and led to new paradigms. However, with the rapid development of the industry and increasing need for mass generation and real-time processing of data across various fields, centralized cloud computing is lagging behind the demand. This is particularly critical in emerging technologies such as autonomous driving, the metaverse, and augmented/virtual reality that require the provision of services with ultralow latency for real-time performance. To address existing limitations, distributed and edge cloud computing technologies have recently gained attention. These technologies allow for data to be processed and analyzed closer to their point of generation, substantially reducing the response times and optimizing the network bandwidth usage. We describe distributed and edge cloud computing technologies and explore the latest trends in their standardization.

An Adaptive USB(Universal Serial Bus) Protocol for Improving the Performance to Transmit/Receive Data (USB(Universal Serial Bus)의 데이터 송수신 성능향상을 위한 적응성 통신방식)

  • Kim, Yoon-Gu;Lee, Ki-Dong
    • Proceedings of the Korea Contents Association Conference
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    • 2004.11a
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    • pp.327-332
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    • 2004
  • USB(Universal Serial Bus) is one of the most popular communication interfaces. When USB is used in an extended range, especially configurating In-home network by connecting multiple digital devices each other, USB interface uses the bandwidth in the way of TDM(Time Division Multiplexing) so that the bottleneck of bus bandwidth can be brought. In this paper, the more effective usage of bus bandwidth to overcome this situation is introduced. Basically, in order to realize the system for transferring realtime moving picture data among digital information devices, we analyze USB transfer types and Descriptors and introduce the method to upgrade detailed performance of Isochronous transfer that is one of USB transfer types. In the case that Configuration descriptor of a device has Interface descriptor that has two AlternateSetting, if Isochronous transfers are not processed smoothly due to excessive bus traffic, the application of the device changes AlternateSetting of the Interface descriptor and requires a new configuration by SetInterface() request. As a result of this adaptive configuration, the least data frame rate is guaranteed to a device that the sufficient bandwidth is not alloted. And if the bus traffic is normal, the algorithm to return to the original AlteranteSetting is introduced. this introduced method resolve the bottleneck of moving picture transfer that can occur in home network connected by multiple digital devices.

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Improvement of F-GCRA Algorithm for ATM-GFR Service (ATM-GFR 서비스를 위한 F-GCRA 알고리즘 개선)

  • Park, In-Yong
    • The KIPS Transactions:PartC
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    • v.13C no.7 s.110
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    • pp.889-896
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    • 2006
  • ATM Forum has defined a guaranteed frame rate (GFR) service to serve Internet traffic efficiently. The GFR service provides virtual connections (VCs) for minimum cell rate (MCR) guarantees and allows them to fairly share the residual bandwidth. And ATM Forum has recommended a frame-based generic cell rate algorithm (F-GCRA) as a frame classifier, which determines whether an Am cell is eligible to use the guaranteed bandwidth in a frame level. An ATM switch accommodates cells in its buffer or drops them in a frame level according to current buffer occupancy. A FIFO shared buffer has so simple structure as to be feasibly implemented in switches, but has not been able to provide an MCR guarantee for each VC without buffer management based on per-VC accounting. In this paper, we enhance the F-GCRA frame classifier to guarantee an MCR of each VC without buffer management based on per-VC accounting. The enhanced frame classifier considers burstness of TCP traffic caused by congestion control algorithm so as to enable each VC to use its reserved bandwidth sufficiently. In addition, it is able to alleviate the unfairness problem in usage of the residual bandwidth. Simulation results show that the enhanced frame classifier satisfies quality of services (QoSs) of the GFR service for the TCP traffic.