• Title/Summary/Keyword: Backbone core tree

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Efficient Backbone Core Tree Generation Algorithm (효과적인 Backbone Core Tree(BCT)생성 알고리즘)

  • 서현곤;김기형
    • Proceedings of the Korean Information Science Society Conference
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    • 2002.04a
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    • pp.214-216
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    • 2002
  • 본 논문에서는 many-to-many IP 멀티캐스팅을 위한 효율적인 Backbone Core Tree(BCT)생성 알고리즘에 대하여 제안한다. 본 논문의 제안기법은 Core Based Tree(CBT)에 기반을 두고 있다. CBT는 공유 트리를 이용하여 멀티캐스트 자료를 전달하기 때문에 Source Based Tree에 비하여 각 라우터가 유지해야 하는 상태 정보의 양에 적고 적용하기 간단하지만, Core 라우터 선택의 어려움과 트래픽이 Core로 집중되는 문제점을 가지고 있다. 이에 대한 보완책으로 Backbone Core Tree기법이 제안되었는데, 본 논문에서는 주어진 네트워크 위상 그래프에서 최소신장 트리를 만들고, 센트로이드를 이용하여 효율적인 BCT를 생성하는 알고리즘을 제안한다.

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(A Centroid-based Backbone Core Tree Generation Algorithm for IP Multicasting) (IP 멀티캐스팅을 위한 센트로이드 기반의 백본코아트리 생성 알고리즘)

  • 서현곤;김기형
    • Journal of KIISE:Information Networking
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    • v.30 no.3
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    • pp.424-436
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    • 2003
  • In this paper, we propose the Centroid-based Backbone Core Tree(CBCT) generation algorithm for the shared tree-based IP multicasting. The proposed algorithm is based on the Core Based Tree(CBT) protocol. Despite the advantages over the source-based trees in terms of scalability, the CBT protocol still has the following limitations; first, the optimal core router selection is very difficult, and second, the multicast traffic is concentrated near a core router. The Backbone Core Tree(BCT) protocol, as an extension of the CBT protocol has been proposed to overcome these limitations of the CBT Instead of selecting a specific core router for each multicast group, the BCT protocol forms a backbone network of candidate core routers which cooperate with one another to make multicast trees. However, the BCT protocol has not mentioned the way of selecting candidate core routers and how to connect them. The proposed CBCT generation algorithm employs the concepts of the minimum spanning tree and the centroid. For the performance evaluation of the proposed algorithm, we showed the performance comparison results for both of the CBT and CBCT protocols.

A Simulation of BCT(Backbone Core Tree) Generation Algorithm for Multicasting (멀티캐스팅을 위한 BCT생성 알고리즘의 시뮬레이션)

  • 서현곤;김기형
    • Proceedings of the Korea Society for Simulation Conference
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    • 2002.05a
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    • pp.67-71
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    • 2002
  • 본 논문에서는 many-to-many IP 멀티캐스팅을 위한 효율적인 BCT(Backbone Core Tree)생성 알고리즘의 시뮬레이션 방법에 대하여 제안한다. BCT는 기법은 CBT(Core Based Tree)에 기반을 두고 있다. CBT는 공유 트리를 이용하여 멀티캐스트 자료를 전달하기 때문에 Source based Tree에 비하여 각 라우터가 유지해야 하는 상태 정보의 양에 적고, 적용하기 간단하지만, Core 라우터 선택의 어려움과 트래픽이 Core로 집중되는 문제점을 가지고 있다. 이에 대한 보완책으로 BCT기법이 제안되었는데, 본 논문에서는 주어진 네트워크 위상 그래프에서 최소신장 트리를 만들고, 센트로이드(Centroid)를 이용하여 효율적인 BCT를 생성하는 알고리즘을 제안하고 시뮬레이션 방법을 제시한다.

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Optimization of Tree-like Core Overlay in Hybrid-structured Application-layer Multicast

  • Weng, Jianguang;Zou, Xuelan;Wang, Minhong
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • v.6 no.12
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    • pp.3117-3132
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    • 2012
  • The tree topology in multicast systems has high transmission efficiency, low latency, but poor resilience to node failures. In our work, some nodes are selected as backbone nodes to construct a tree-like core overlay. Backbone nodes are reliable enough and have strong upload capacity as well, which is helpful to overcome the shortcomings of tree topology. The core overlay is organized into a spanning tree while the whole overlay is of mesh-like topology. This paper focuses on improving the performance of the application-layer multicast overlay by optimizing the core overlay which is periodically adjusted with the proposed optimization algorithm. Our approach is to construct the overlay tree based on the out-degree weighted reliability where the reliability of a node is weighted by its upload bandwidth (out-degree). There is no illegal solution during the evolution which ensures the evolution efficiency. Simulation results show that the proposed approach greatly enhances the reliability of the tree-like core overlay systems and achieves shorter delay simultaneously. Its reliability performance is better than the reliability-first algorithm and its delay is very close to that of the degree-first algorithm. The complexity of the proposed algorithm is acceptable for application. Therefore the proposed approach is efficient for the topology optimization of a real multicast overlay.

Enterprise Network Weather Map System using SNMP (SNMP를 이용한 엔터프라이즈 Network Weather Map 시스템)

  • Kim, Myung-Sup;Kim, Sung-Yun;Park, Jun-Sang;Choi, Kyung-Jun
    • The KIPS Transactions:PartC
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    • v.15C no.2
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    • pp.93-102
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    • 2008
  • The network weather map and bandwidth time-series graph are popularly used to understand the current and past traffic condition of NSP, ISP, and enterprise networks. These systems collect traffic performance data from a SNMP agent running on the network devices such as routers and switches, store the gathered information into a DB, and display the network performance status in the form of a time-series graph or a network weather map using Web user interface. Most of current enterprise networks are constructed in the form of a hierarchical tree-like structure with multi-Gbps Ethernet links, which is quietly different from the national or world-wide backbone network structure. This paper focuses on the network weather map for current enterprise network. We start with the considering points in developing a network weather map system suitable for enterprise network. Based on these considerings, this paper proposes the best way of using SNMP in constructing a network weather map system. To prove our idea, we designed and developed a network weather map system for our campus network, which is also described in detail.