• Title/Summary/Keyword: BCI

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A Framework for Processing Brain Waves Used in a Brain-computer Interface

  • Sung, Yun-Sick;Cho, Kyun-Geun;Um, Ky-Hyun
    • Journal of Information Processing Systems
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    • v.8 no.2
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    • pp.315-330
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    • 2012
  • Recently, methodologies for developing brain-computer interface (BCI) games using the BCI have been actively researched. The existing general framework for processing brain waves does not provide the functions required to develop BCI games. Thus, developing BCI games is difficult and requires a large amount of time. Effective BCI game development requires a BCI game framework. Therefore the BCI game framework should provide the functions to generate discrete values, events, and converted waves considering the difference between the brain waves of users and the BCIs of those. In this paper, BCI game frameworks for processing brain waves for BCI games are proposed. A variety of processes for converting brain waves to apply the measured brain waves to the games are also proposed. In an experiment the frameworks proposed were applied to a BCI game for visual perception training. Furthermore, it was verified that the time required for BCI game development was reduced when the framework proposed in the experiment was applied.

Design of EEG Signal Security Scheme based on Privacy-Preserving BCI for a Cloud Environment (클라우드 환경을 위한 Privacy-Preserving BCI 기반의 뇌파신호 보안기법 설계)

  • Cho, Kwon;Lee, Donghyeok;Park, Namje
    • Journal of KIISE
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    • v.45 no.1
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    • pp.45-52
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    • 2018
  • With the advent of BCI technology in recent years, various BCI products have been released. BCI technology enables brain information to be transmitted directly to a computer, and it will bring a lot of convenience to life. However, there is a problem with information protection. In particular, EEG data can raise issues about personal privacy. Collecting and analyzing big data on EEG reports raises serious concerns about personal information exposure. In this paper, we propose a secure privacy-preserving BCI model in a big data environment. The proposed model could prevent personal identification and protect EEG data in the cloud environment.

FALLING FUZZY BCI-COMMUTATIVE IDEALS

  • Jun, Young Bae;Song, Seok-Zun
    • Honam Mathematical Journal
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    • v.36 no.3
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    • pp.555-568
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    • 2014
  • On the basis of the theory of a falling shadow and fuzzy sets, the notion of a falling fuzzy BCI-commutative ideal of a BCI-algebra is introduced. Relations between falling fuzzy BCI-commutative ideals and falling fuzzy ideals are given. Relations between fuzzy BCI-commutative ideals and falling fuzzy BCI-commutative ideals are provided. Characterizations of a falling fuzzy BCI-commutative ideal are established, and conditions for a falling fuzzy (closed) ideal to be a falling fuzzy BCI-commutative ideal are considered.

A Study on the Generation Method of Visual-Auditory Feedback for BCI Rhythm Game (BCI 리듬게임을 위한 시청각 피드백 생성에 관한 연구)

  • Kim, Cheol-Min;Kang, Gyeong-Heon;Kim, Eun-Seok
    • Journal of Korea Game Society
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    • v.13 no.6
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    • pp.15-26
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    • 2013
  • In recent years, studies in BCI game with popular BCI devices are progressing actively by the development of BCI(Brain Computer Interface) techniques. Most of BCI games have developed as experimental contents for researching. On the game control paradigm, it is insufficient to conduct a study about induced methods of proper barinwave to control the BCI game. In this study, we suggest a rhythm game using BCI which has a new play element that visualizes the rhythm of music and represents the notes of music in sound and a generation method of visual-auditory feedback through the synchronization of the tempo of music with brainwave. Experimental Results make certain that our suggestion is possible for the improvement of game score through the induction of brainwave that is necessary to control the game.

Prediction of the Following BCI Performance by Means of Spectral EEG Characteristics in the Prior Resting State (뇌신호 주파수 특성을 이용한 CNN 기반 BCI 성능 예측)

  • Kang, Jae-Hwan;Kim, Sung-Hee;Youn, Joosang;Kim, Junsuk
    • KIPS Transactions on Computer and Communication Systems
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    • v.9 no.11
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    • pp.265-272
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    • 2020
  • In the research of brain computer interface (BCI) technology, one of the big problems encountered is how to deal with some people as called the BCI-illiteracy group who could not control the BCI system. To approach this problem efficiently, we investigated a kind of spectral EEG characteristics in the prior resting state in association with BCI performance in the following BCI tasks. First, spectral powers of EEG signals in the resting state with both eyes-open and eyes-closed conditions were respectively extracted. Second, a convolution neural network (CNN) based binary classifier discriminated the binary motor imagery intention in the BCI task. Both the linear correlation and binary prediction methods confirmed that the spectral EEG characteristics in the prior resting state were highly related to the BCI performance in the following BCI task. Linear regression analysis demonstrated that the relative ratio of the 13 Hz below and above the spectral power in the resting state with only eyes-open, not eyes-closed condition, were significantly correlated with the quantified metrics of the BCI performance (r=0.544). A binary classifier based on the linear regression with L1 regularization method was able to discriminate the high-performance group and low-performance group in the following BCI task by using the spectral-based EEG features in the precedent resting state (AUC=0.817). These results strongly support that the spectral EEG characteristics in the frontal regions during the resting state with eyes-open condition should be used as a good predictor of the following BCI task performance.

PSEUDO-BCI ALGEBRAS

  • Dudek, Wieslaw A.;Jun, Young-Bae
    • East Asian mathematical journal
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    • v.24 no.2
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    • pp.187-190
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    • 2008
  • As a generalization of BCI-algebras, the notion of pseudo-BCI algebras is introduced, and some of their properties are investigated. Characterizations of pseudo-BCI algebras are established. Some conditions for a pseudo-BCI algebra to be a pseudo-BCK algebra are given.

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A Review of Research Trends on Brain Computer Interface(BCI) Games using Brain Wave (뇌파를 이용한 BCI 게임 동향 고찰)

  • Kim, Gui-Jung;Han, Jung-Soo
    • Journal of Digital Convergence
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    • v.13 no.6
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    • pp.177-184
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    • 2015
  • Brain-computer interface is (BCI) is a communication device that the brain activity is directly input to the computer without input devices, such as a mouse or keyboard. As the brain wave interface hardware technology evolves, expensive and large EEG equipment has been downsized cheaply. So it will be applied to various multimedia applications. Among BCI studies, we suggest the domestic and foreign research trend about how the BCI is applied about the game almost people use. Next, look at the problems of the game with the BCI, we would like to propose the future direction of domestic BMI research and development.

NORMAL BCI/BCK-ALGEBRAS

  • Meng, Jie;Wei, Shi-Ming;Jun, Young-Bae
    • Communications of the Korean Mathematical Society
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    • v.9 no.2
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    • pp.265-270
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    • 1994
  • In 1966, Iseki [2] introduced the notion of BCI-algebras which is a generalization of BCK-algebras. Lei and Xi [3] discussed a new class of BCI-algebra, which is called a p-semisimple BCI-algebra. For p-semisimple BCI-algebras, a subalgebra is an ideal. But a subalgebra of an arbitrary BCI/BCK-algebra is not necessarily an ideal. In this note, a BCI/BCK-algebra that every subalgebra is an ideal is called a normal BCI/BCK-algebra, and we give characterizations of normal BCI/BCK-algebras. Moreover we give a positive answer to the problem which is posed in [4].(omitted)

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The Optimization of Hybrid BCI Systems based on Blind Source Separation in Single Channel (단일 채널에서 블라인드 음원분리를 통한 하이브리드 BCI시스템 최적화)

  • Yang, Da-Lin;Nguyen, Trung-Hau;Kim, Jong-Jin;Chung, Wan-Young
    • Journal of the Institute of Convergence Signal Processing
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    • v.19 no.1
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    • pp.7-13
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    • 2018
  • In the current study, we proposed an optimized brain-computer interface (BCI) which employed blind source separation (BBS) approach to remove noises. Thus motor imagery (MI) signal and steady state visual evoked potential (SSVEP) signal were easily to be detected due to enhancement in signal-to-noise ratio (SNR). Moreover, a combination between MI and SSVEP which is typically can increase the number of commands being generated in the current BCI. To reduce the computational time as well as to bring the BCI closer to real-world applications, the current system utilizes a single-channel EEG signal. In addition, a convolutional neural network (CNN) was used as the multi-class classification model. We evaluated the performance in term of accuracy between a non-BBS+BCI and BBS+BCI. Results show that the accuracy of the BBS+BCI is achieved $16.15{\pm}5.12%$ higher than that in the non-BBS+BCI by using BBS than non-used on. Overall, the proposed BCI system demonstrate a feasibility to be applied for multi-dimensional control applications with a comparable accuracy.