• Title/Summary/Keyword: Auto-stereoscopic

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Geospatial Data Display Technique for Non-Glasses Stereoscopic Monitor (무안경식 입체 모니터를 이용한 지형공간 데이터의 디스플레이 기법)

  • Lee, Seun-Geun;Lee, Dong-Cheon
    • Journal of the Korean Society of Surveying, Geodesy, Photogrammetry and Cartography
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    • v.26 no.6
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    • pp.599-609
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    • 2008
  • Development of computer and electronic technology leads innovative progress in spatial informatics and successful commercialization. Geospatial information technology plays an important role in decision making in various applications. However, information display media are two-dimensional plane that limits visual perception. Understanding human visual processing mechanism to percept stereo vision makes possible to implement three-dimensional stereo image display. This paper proposes on-the-fly stereo image generation methods that are involved with various exterior and camera parameters including exposure station, viewing direction, image size, overlap and focal length. Collinearity equations and parameters related with stereo viewing conditions were solved to generate realisitc stereo imagery. In addition stereo flying simulation scenery was generated with different viewing locations and directions. The stereo viewing is based on the parallax principle of two veiwing locations. This study implemented anaglyphic stereogram, polarization and lenticular stereo display methods. Existing display technology has limitation to provide visual information of three-dimensional and dynamic nature of the real world because the 3D spatial information is projected into 2D plane. Therefore, stereo display methods developed in this study improves geospatial information and applications of GIS by realistic stereo visualization.

Display System on a Tabletop for Two Viewers (2방향 관찰면 테이블형 디스플레이 시스템)

  • Yoon, Ki-Hyuk;Kim, Sung-Kyu
    • Korean Journal of Optics and Photonics
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    • v.23 no.6
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    • pp.255-263
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    • 2012
  • In this paper, we designed a tabletop display which enables two viewers each to see a different image simultaneously within his/her defined viewing zone. In order to construct the designed viewing zones, we found the basic design conditions for a parallax barrier with a commercial LCD panel. As the viewing zones for two viewers are formed with only two view-point design, the interval between the center positions of each viewing zone and the width of each viewing zone are small compared to designed values. We analyzed the primary cases, introduced two modified design methods to enlarge the interval and the width of the viewing zones, and simulated their characteristics. As designed with six unit view-point and each viewing zone of each viewer is formed with a merged view-point, we found that adequate interval and width of viewing zones can be made, and we verified it in comparison with the tabletop display module that we fabricated.

Subjective Video Quality Comparison of 3D Display Monitors (3D 디스플레이 모니터의 주관적 화질 상관도 비교)

  • Youn, Sungwook;Ok, Jiheon;Yim, Donghyun;Han, Taehwan;Lee, Chulhee
    • Journal of Broadcast Engineering
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    • v.18 no.3
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    • pp.416-424
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    • 2013
  • Recently, efforts have been made to develop international standards related to 3DTV quality assessment underway in International Telecommunication Union and Video Quality Experts Group. Unlike conventional 2D displays, there are several types of 3D display monitors: passive glasses, active glasses and auto-stereoscopic. In this paper, we performed subjective video quality tests using various 3D display monitors, in order to examine whether these display monitors can produce consistent perceptual video quality scores for processed video sequences. The experimental results show that the subjective scores of those 3D monitors are highly correlated and it appears that similar subjective scores will be obtained even when different types of 3D displays are used.

Fast Generation of Intermediate View Image Using GPGPU-Based Disparity Increment Method (GPGPU 기반의 변위증분 방법을 이용한 중간시점 고속 생성)

  • Koo, Ja-Myung;Seo, Young-Ho;Kim, Dong-Wook
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.17 no.8
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    • pp.1908-1918
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    • 2013
  • Free-view, auto-stereoscopic video service is a next generation broadcasting system which offers a three-dimensional video, images of the various point are needed. This paper proposes a method that parallelizes the algorithm for arbitrary intermediate view-point image fast generation and make it faster using General Propose Graphic Processing Unit(GPGPU) with help of the Compute Unified Device Architecture(CUDA). It uses a parallelized stereo-matching method between the leftmost and the rightmost depth images to obtain disparity information and It use data calculated disparity increment per depth value. The disparity increment is used to find the location in the intermediate view-point image for each depth in the given images. Then, It is eliminate to disocclusions complement each other and remaining holes are filled image using hole-filling method and to get the final intermediate view-point image. The proposed method was implemented and applied to several test sequences. The results revealed that the quality of the generated intermediate view-point image corresponds to 30.47dB of PSNR in average and it takes about 38 frames per second to generate a Full HD intermediate view-point image.