• Title/Summary/Keyword: Authentication means

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Vehicle Emergency Lamp Fuzzy Control Systems Using The GPS (GPS를 이용한 자동차 비상등 작동 장치)

  • Kwon, Yunjung;Nam, Sangyep
    • Journal of the Institute of Electronics and Information Engineers
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    • v.51 no.6
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    • pp.276-281
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    • 2014
  • Necessities of a traffic means work a car in the modern society human to an usability of a life is enjoying. On the other hand, the damage by traffic accident increment the human quotient worked as we were in proportion to the vehicle which increased. Passing an examination moves necessarily on an obstacle to suddenly appear at the fronts if a car travels and the vehicles which stopped suddenly. Dynamic passing an examination about an obstacle turn on Vehicle Emergency Lamp to by hand when is unhurried, and can turn off, but to appear urgently dynamic passing an examination in time human is instinctive, but cannot inform an emergency to a back vehicle, and a rear-end collision occurs. A car we synthesize a speed of a vehicle, and this unit analyzes as we use GPS, and to drive runs Vehicle Emergency Lamp to automatic in the situations that shall turn on emergencies etc. If a speed of a vehicle continuously slows down in too high-speed driving or low-speed driving, or we are stopped, Vehicle Emergency Lamp is always turned on. It was built if we rise again as clearing itself from risk, and a speed of a vehicle judges, and we turn off Vehicle Emergency Lamp to automatic. It runs till rear-end collision sensor operates, and by hand reset does Vehicle Emergency Lamp a driving vehicle collides from behind to a back vehicle or when a driving vehicle was overthrown. It is shortened very much to the chain rear-end collision traffic accident that is a traffic accident of large size if we use this unit. And we did authentication through the experiment which a driver was helpful to unnecessary operation and a relaxed safe driving during drivings.

Construction of DNA Profile Data Base of Strawberry Cultivars Using Microsatellite Markers (Microsatellite 마커를 이용한 딸기 품종의 DNA Profile Database 구축)

  • Hong, Jee-Hwa;Choi, Keun-Jin;Kwon, Yong-Sham
    • Horticultural Science & Technology
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    • v.32 no.6
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    • pp.853-863
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    • 2014
  • This study was carried out to construct a DNA profile database of 100 strawberry cultivars using microsatellite markers. Two hundred seventy four microsatellite primer pairs were screened with a set of 21 strawberry cultivars with different morphological traits. Twenty five primer pairs were selected because they produced reliable and reproducible fingerprints. These primer pairs were used to develop DNA profiles of 100 strawberry cultivars. Three to thirteen alleles were detected by each marker with an average of 7.50. The average polymorphism information content varied from 0.331 to 841 (average 0.706). Cluster analysis showed that the 100 cultivars were divided into 7 major groups reflecting geographic origin and pedigree information. Moreover, most of the cultivars could be discriminated by marker genotypes. These markers will be useful as a tool for the protection of plant breeders' intellectual property rights in addition to providing the means to intervene seed disputes relating to variety authentication.

The Design and Implementation of Access Control framework for Collaborative System (협력시스템에서의 접근제어 프레임워크 설계 및 구현)

  • 정연일;이승룡
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.27 no.10C
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    • pp.1015-1026
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    • 2002
  • As per increasing research interest in the field of collaborative computing in recent year, the importance of security issues on that area is also incrementally growing. Generally, the persistency of collaborative system is facilitated with conventional authentication and cryptography schemes. It is however, hard to meet the access control requirements of distributed collaborative computing environments by means of merely apply the existing access control mechanisms. The distributed collaborative system must consider the network openness, and various type of subjects and objects while, the existing access control schemes consider only some of the access control elements such as identity, rule, and role. However, this may cause the state of security level alteration phenomenon. In order to handle proper access control in collaborative system, various types of access control elements such as identity, role, group, degree of security, degree of integrity, and permission should be taken into account. Futhermore, if we simply define all the necessary access control elements to implement access control algorithm, then collaborative system consequently should consider too many available objects which in consequence, may lead drastic degradation of system performance. In order to improve the state problems, we propose a novel access control framework that is suitable for the distributed collaborative computing environments. The proposed scheme defines several different types of object elements for the accessed objects and subjects, and use them to implement access control which allows us to guarantee more solid access control. Futhermore, the objects are distinguished by three categories based on the characteristics of the object elements, and the proposed algorithm is implemented by the classified objects which lead to improve the systems' performance. Also, the proposed method can support scalability compared to the conventional one. Our simulation study shows that the performance results are almost similar to the two cases; one for the collaborative system has the proposed access control scheme, and the other for it has not.

Extending the OMA DRM Framework for Supporting an Active Content (능동형 콘텐츠 지원을 위한 OMA DRM 프레임워크의 확장)

  • Kim, Hoo-Jong;Jung, Eun-Su;Lim, Jae-Bong
    • Journal of the Korea Institute of Information Security & Cryptology
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    • v.16 no.5
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    • pp.93-106
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    • 2006
  • With the rapid growth of the wireless Internet communication, a new generation of mobile devices have made possible the broad distribution of mobile digital contents, such as image, music, video, games and applications over the wireless Internet. Mobile devices are rapidly becoming the major means to extend communication channels without copy Protection, usage rule controlling and authentication. As a result, mobile digital contents may be illegally altered, copied and distributed among unauthorized mobile devices. In this paper, we take a look at Open Mobile Alliance (OMA) DRM v2.0 in general, its purpose and function. The OMA is uniquely the focal point for development of an open standard for mobile DRM. Next we introduces features for an active content and illustrates the difference between an active content and an inactive content. Enabling fast rendering of an active content, we propose an OMA-based DRM framework. This framework include the following: 1) Extending DCF Header for supporting an selective encryption, 2) Content encryption key management, 3) Rendering API for an active content. Experimental results show that the proposed framework is able to render an active content fast enough to satisfy Quality of Experience. %is framework has been proposed for a mobile device environment, but it is also applicable to other devices, such as portable media players, set-top boxes, or personal computer.

A Study on the Introduction of Library Services Based on Blockchain (블록체인 기반의 도서관 서비스 도입 및 활용방안에 관한 연구)

  • Ro, Ji-Yoon;Noh, Younghee
    • Journal of the Korean BIBLIA Society for library and Information Science
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    • v.33 no.1
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    • pp.371-401
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    • 2022
  • If the blockchain means storing information in a distributed environment that cannot be forged or altered, it is mentioned that this is similar to what librarians collect, preserve, and share authoritative information. In this way, this study examined blockchain technology as a way to collect and provide reliable information, increase work efficiency inside and outside the library, and strengthen cooperative networks. This study attempted to propose various ways to utilize blockchain technology in book relations based on literature surveys and case studies in other fields. To this end, this study first analyzed the field and cases of blockchain application to confirm the possibility and value of blockchain application in the library field, and proposed 12 ways to utilize it based on this. The utilization model was proposed by dividing it into operation and service sectors. In the operation sector, it is a digital identity-based user record storage and authentication function, transparent management and traceable monitoring function, voting-based personnel and recruitment system, blockchain governance-based network efficiency function, and blockchain-based next-generation device management and information integration function. The service sector includes improved book purchase and sharing efficiency due to simplification of intermediaries, digital content copyright protection and management functions, customized service provision based on customer behavior analysis, blockchain-based online learning platforms, sharing platforms, and P2P-based reliable information sharing platforms.

A User Profile-based Filtering Method for Information Search in Smart TV Environment (스마트 TV 환경에서 정보 검색을 위한 사용자 프로파일 기반 필터링 방법)

  • Sean, Visal;Oh, Kyeong-Jin;Jo, Geun-Sik
    • Journal of Intelligence and Information Systems
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    • v.18 no.3
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    • pp.97-117
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    • 2012
  • Nowadays, Internet users tend to do a variety of actions at the same time such as web browsing, social networking and multimedia consumption. While watching a video, once a user is interested in any product, the user has to do information searches to get to know more about the product. With a conventional approach, user has to search it separately with search engines like Bing or Google, which might be inconvenient and time-consuming. For this reason, a video annotation platform has been developed in order to provide users more convenient and more interactive ways with video content. In the future of smart TV environment, users can follow annotated information, for example, a link to a vendor to buy the product of interest. It is even better to enable users to search for information by directly discussing with friends. Users can effectively get useful and relevant information about the product from friends who share common interests or might have experienced it before, which is more reliable than the results from search engines. Social networking services provide an appropriate environment for people to share products so that they can show new things to their friends and to share their personal experiences on any specific product. Meanwhile, they can also absorb the most relevant information about the product that they are interested in by either comments or discussion amongst friends. However, within a very huge graph of friends, determining the most appropriate persons to ask for information about a specific product has still a limitation within the existing conventional approach. Once users want to share or discuss a product, they simply share it to all friends as new feeds. This means a newly posted article is blindly spread to all friends without considering their background interests or knowledge. In this way, the number of responses back will be huge. Users cannot easily absorb the relevant and useful responses from friends, since they are from various fields of interest and knowledge. In order to overcome this limitation, we propose a method to filter a user's friends for information search, which leverages semantic video annotation and social networking services. Our method filters and brings out who can give user useful information about a specific product. By examining the existing Facebook information regarding users and their social graph, we construct a user profile of product interest. With user's permission and authentication, user's particular activities are enriched with the domain-specific ontology such as GoodRelations and BestBuy Data sources. Besides, we assume that the object in the video is already annotated using Linked Data. Thus, the detail information of the product that user would like to ask for more information is retrieved via product URI. Our system calculates the similarities among them in order to identify the most suitable friends for seeking information about the mentioned product. The system filters a user's friends according to their score which tells the order of whom can highly likely give the user useful information about a specific product of interest. We have conducted an experiment with a group of respondents in order to verify and evaluate our system. First, the user profile accuracy evaluation is conducted to demonstrate how much our system constructed user profile of product interest represents user's interest correctly. Then, the evaluation on filtering method is made by inspecting the ranked results with human judgment. The results show that our method works effectively and efficiently in filtering. Our system fulfills user needs by supporting user to select appropriate friends for seeking useful information about a specific product that user is curious about. As a result, it helps to influence and convince user in purchase decisions.