• Title/Summary/Keyword: Audio and Video Platform

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A DSP Platform for the HD Multimedia Streaming (HD급 멀티미디어 Streaming을 위한 DSP 플랫폼)

  • Hong, Keun-Pyo;Park, Jong-Soon;Moon, Jae-Pil;Kim, Dong-Hwan;Chang, Tae-Gyu
    • Proceedings of the IEEK Conference
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    • 2005.11a
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    • pp.569-572
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    • 2005
  • This paper proposed the design and implementation of a DSP platform for the various multimedia streaming. The DSP platform synchronizes with host PC to configure DSP and to transmit multimedia streaming through PCI. The suggested DSP platform decodes high-capacity video/audio data using the suggested high-speed FIFO, CPLD and memory interface. The buffer control techniques is proposed in other to avoid the under/over-run of the audio/video data during the audio/video decoding. For the DSP platform test, host PC transmits program stream(PS) that consists of the MPEG-2 video MP@ML and 5.1ch AC3 audio data (Coyote.mov file, half hour running time) to DSP platform. The DSP platform plays continuously back the high sound-quality audio and high-definition video at once.

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Design and Implementation of an Embedded Audio Video Bridging Platform for Multichannel Multimedia Transmission (다채널 멀티미디어 전송용 임베디드 Audio Video Bridging 플랫폼 설계 및 구현)

  • Wee, Jungwook;Park, Kyoungwon;Kwon, Kiwon;Song, Byoungchul;Kang, Mingoo
    • Journal of Internet Computing and Services
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    • v.16 no.2
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    • pp.1-6
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    • 2015
  • In this paper, we designed an embedded audio video bridging (AVB) platform based on IEEE 802.1BA for real-time multimedia transmission in smart-car, smart-home, smart-theater, and then evaluated a performance of the implemented platform by analysis of IEEE 802.1AS (time synchronization protocol) and IEEE 802.1Qat (stream reservation protocol). Especially, the AVB Layer-2 protocol of MRP(Multiple Registration Protocol), MMAP(Multicast Address Acquisition Protocol), IEEE 1722, 1722.1 etc. was and implemented by linux based operating system. It is shown by interoperability tests with commercial products that the implemented platform transmits real-time multichannel AV data over AVB networks for Multichannel Multimedia Transmission.

Cloud-Based Gaming Service Platform Supporting Multiple Devices

  • Kim, Kyoung Ill;Bae, Su Young;Lee, Dong Chun;Cho, Chang Sik;Lee, Hun Joo;Lee, Kyu Chul
    • ETRI Journal
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    • v.35 no.6
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    • pp.960-968
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    • 2013
  • To implement a cloud game service platform supporting multiple users and devices based on real-time streaming, there are many technical needs, including game screen and sound capturing, audio/video encoding in real time created by a high-performance server-generated game screen, and real-time streaming to client devices, such as low-cost PCs, smart devices, and set-top boxes. We therefore present a game service platform for the running and management of the game screen, as well as running the sound on the server, in which the captured and encoded game screen and sound separately provide client devices through real-time streaming. The proposed platform offers Web-based services that allow game play on smaller end devices without requiring the games to be installed locally.

A Study on the Audio Books and Platform Services of Chinese Literature (중국문학 오디오북과 플랫폼 서비스 연구)

  • 박정원
    • Journal of Sinology and China Studies
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    • v.79
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    • pp.81-100
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    • 2019
  • Paradoxically, in the age of video like Youtube, audio books are rapidly growing. Audio books are the result of complex influences such as digital detox trends that try to distance themselves from digital devices in the age of smart devices. The biggest advantage of audio books is that they can read books with "mutitasking" while working or driving, unlike video or text. The audio book market has already become the fastest growing industry in the publishing sector in recent years abroad. Various platforms specializing in audio books are also appearing in South Korea and China. We hope that applying these audio books to Chinese literature education will have many effects. In particular, the addition of Chinese sounds to the Chinese-Korean translation text can dramatically enhance students' accessibility. Also, if the Chinese phonetic synthesis technology is applied to web pages and the text and sound of Chinese literature works are served at the same time, the effect will be maximized. In particular, intelligent voice synthesis during the Fourth Industrial Revolution will be an alternative to overcoming the limitations of mechanical speech synthesis by developing a voice engine using the natural sound of the reader.

Design of FPGA Camera Module with AVB based Multi-viewer for Bus-safety (AVB 기반의 버스안전용 멀티뷰어의 FPGA 카메라모듈 설계)

  • Kim, Dong-jin;Shin, Wan-soo;Park, Jong-bae;Kang, Min-goo
    • Journal of Internet Computing and Services
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    • v.17 no.4
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    • pp.11-17
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    • 2016
  • In this paper, we proposed a multi-viewer system with multiple HD cameras based AVB(Audio Video Bridge) ethernet cable using IP networking, and FPGA(Xilinx Zynq 702) for bus safety systems. This AVB (IEEE802.1BA) system can be designed for the low latency based on FPGA, and transmit real-time with HD video and audio signals in a vehicle network. The proposed multi-viewer platform can multiplex H.264 video signals from 4 wide-angle HD cameras with existed ethernet 1Gbps. and 2-wire 100Mbps cables. The design of Zynq 702 based low latency to H.264 AVC CODEC was proposed for the minimization of time-delay in the HD video transmission of car area network, too. And the performance of PSNR(Peak Signal-to-noise-ratio) was analyzed with the reference model JM for encoding and decoding results in H.264 AVC CODEC. These PSNR values can be confirmed according the theoretical and HW result from the signal of H.264 AVC CODEC based on Zynq 702 the multi-viewer with multiple cameras. As a result, proposed AVB multi-viewer platform with multiple cameras can be used for the surveillance of audio and video around a bus for the safety due to the low latency of H.264 AVC CODEC design.

Design and Implementation MoIP Wall-pad platform using ARM11 (ARM11 을 이용한 MoIP 월패드 플랫폼 구현)

  • Jung, Yong-Kuk;Kim, Dae-Sung;Heo, Kwang-Seon;Kweon, Min-Su;Choi, Young-Gyu
    • Annual Conference of KIPS
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    • 2011.04a
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    • pp.46-49
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    • 2011
  • This paper is to implement MoIP platform to send and receive video and audio at the same time by using high-performance Dual Core Processor. Even if Wall-Pad key component of a home network system is released by using embedded processors, it's lacking of performance in terms of multimedia processing and feature of video telephony through which video and voice are exchanged simultaneously. The main reason could be that embedded processors currently being used do not provide enough performance to support both MoIP call features and various home network features simultaneously. In order to solve these problems, Dual processor could be used, but in the other hands it brings another disadvantage of high cost. Therefore, this study is to solve the home automation features and video telephony features by using Dual Core Processor based on ARM 11 Processor and implement the MoIP Wall-Pad which can reduce the board design costs and component costs, and improve performance. The platform designed and implemented in this paper verified performance of MoIP to exchange the video and voice at the same time under the situation of Ethernet network.

Development of AVN Software Using Vehicle Information for Hand Gesture (차량정보 분석과 제스처 인식을 위한 AVN 소프트웨어 구현)

  • Oh, Gyu-tae;Park, Inhye;Lee, Sang-yub;Ko, Jae-jin
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.42 no.4
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    • pp.892-898
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    • 2017
  • This paper describes the development of AVN(Audio Video Navigation) software for vehicle information analysis and gesture recognition. The module that examine the CAN(Controller Area Network) data of vehicle in the designed software analyzes the driving state. Using classified information, the AVN software converge vehicle information and hand gesture information. As the result, the derived data is used to match the service step and to perform the service. The designed AVN software was implemented in HW platform that common used in vehicles. And we confirmed the operation of vehicle analysing module and gesture recognition in a simulated environment that is similar with real world.

The Distributed Transport Platform for Real-Time Multimedia Stream (실시간 멀티미디어 스트림을 위한 분산 전송 플랫폼)

  • 송병훈;정광수;정형석
    • Journal of KIISE:Information Networking
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    • v.30 no.2
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    • pp.260-269
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    • 2003
  • The traditional distributed object middleware platform is not suitable for the transmission of stream data, because RPC(Remote Procedure Call)-based message transmission have a great overhead. Therefore, the OMG(Object Management Group) proposes the AV(Audio and Video) stream reference model for streaming on the distributed object middleware platform. But, this reference model has not a detail of implementation. Particularly it also has not congestion control scheme for improvement of network efficiency on the real network environment. It is a very important and difficult technical issue to provide the stream transmission platform with advanced congestion control scheme. In this paper, we propose an architecture of a distributed stream transport platform and deal with the design and implementation concept of our proposed platform. Also, we present a mechanism to improve streaming utilization by SRTP(Smart RTP). SRTP is our proposed TCP-Friendly scheme.

Implementation of Energy-Efficient Multimedia Embedded System using PXA270 processor (PXA270 프로세서를 사용한 저전력 멀티미디어 임베디드 시스템의 구현)

  • Kim, Sang-Duck;Lee, Hoo-Sung;Park, Seong-Su
    • Proceedings of the IEEK Conference
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    • 2005.11a
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    • pp.945-948
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    • 2005
  • In wireless and handheld platforms area, performance, power and cost are key metrics for product success. This is driving increasing levels of on-chip integration in state-of-the-art application processors. The purpose of this project is to optimize and design the energy-efficient embedded system that properly displays video and audio in real time. The requirements are for the media player to be capable of decoding real-time streaming video and audio with the least possible energy consumption for a variety of different clips at different resolutions. We implemented this Linux based multimedia player on Intel's PXA27x platform.

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The Design of Multi-media SoC Platform Based on Core-A Processor (Core-A 프로세서 기반의 멀티미디어 SoC 플랫폼 설계)

  • Xu, Xuelong;Xu, Jingzhe;Jung, Seungpyo;Park, Jusung
    • Journal of the Institute of Electronics and Information Engineers
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    • v.50 no.6
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    • pp.99-104
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    • 2013
  • Recently smart devices which combine traditional electronic devices and personal computers, such as smart phones and smart TV, have caught people's eyes from all over the world. A multi-media SoC platform which embeds not only a calculating processor but also an operating system could provide an user-customized environment of several types of communication methods to PC or Internet. In this paper, we describe a multi-functioning SoC platform with video, audio and other communicating protocols based on Core-A processor and AMBA buses. To verify the designed multi-media SoC platform, JPEG decoding and ADPCM encoding/decoding algorithms are applied on it and the final decoding results are confirmed by video monitors and audio speakers.