• 제목/요약/키워드: Art Experience

검색결과 775건 처리시간 0.023초

학습자의 경영예술 창작 체험이 제품-서비스 혁신 아이디어 생성에 미치는 영향에 대한 현상학적 연구 (A Phenomenological Study Defining the Fundamentals between Artistic Stimulation and the Creation of a Product-Service Innovation Idea)

  • 윤아영;김효근;서현주
    • 지식경영연구
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    • 제20권2호
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    • pp.105-135
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    • 2019
  • This study investigates cognitive and emotional changes in individuals to clarify the principle between artistic stimulation and business innovation idea generation based on phenomenological research methodology. We conducted in-depth interviews with six participants who participated in the artistic creation program of business art, and derived meanings from their experience. As a result, we presented 4 essential categories, 8 main subjects, and 20 sub-subjects; 1) Optimizing rational and creative thinking, 2) Projecting oneself to the artist, finding balance, 3) Having room in mind to view the surroundings, finding insight into the world, 4) Eureka moment, crossing the boundary between business and art. We also found out participants of the program 1) Gradually expanded the criteria, 2) In chaotic directions, and 3) Leaded business creativity through from a non-form to reality throughout the project experience, The attempt to identify business phenomena by using phenomenological qualitative research methods had an academic significance regarding the unfamiliarity of the method in the business administration area. Moreover, this study broadened the possibility of promoting creativity by art in business areas. The study verified the categories and subjects of the business art, paving the way towards application in the real business situation.

미술관 전시에서의 사진 촬영이 체험 만족도에 미치는 영향 (A Study on the Effects of Selfie in the Museum Exhibition on Customer Experience Satisfaction)

  • 고정민;신한나;최지원
    • 예술경영연구
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    • 제49호
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    • pp.37-63
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    • 2019
  • 본 연구는 미술관 전시장 내에서 사진 촬영이 관람객 체험 만족도에 어떠한 영향을 미치는지를 파악하기 위한 목적을 가진다. 이를 위해 전시장을 방문한 관람객들을 대상으로 설문조사를 실시하였다. 셀피, 작품사진 촬영이 관람객의 체험 만족도에 긍정적으로 작용하는지를 알아보기 위해 일원분산분석을 하였고, 관여도 및 나르시시즘 성향에 따른 조절효과와 몰입의 매개효과를 검증하였다. 분석결과, 첫째, 사진 촬영과 만족도의 관계에서, 사진 촬영은 했지만 셀피 촬영을 하지 않은 집단은 전시장 내에서 사진과 셀피 촬영을 모두 하지 않은 집단에 비해 관람객의 만족도가 높게 나타났다. 이 결과는 작품에 대한 사진 촬영은 관람객들에게 체험을 통한 만족감을 주지만, 셀피 촬영을 한다고 해서 만족감에 긍정적으로 작용하는 것은 아니라는 것을 보여준다. 둘째, 몰입도는 전시장 내에서 사진과 셀피 촬영 유형과 관람객의 체험 만족도의 관계에서 매개역할을 할 것이라는 가설은 모두 기각되었다. 셋째, 전시장 내에서 사진 촬영은 했지만 셀피 촬영은 하지 않은 집단과 전시장 내에서 사진과 셀피 촬영을 모두 하지 않은 집단에 따른 체험 만족도 차이에서만 관여도의 정(+)의 조절효과가 나타났다. 이는 셀피를 찍는 관람객들은 미술에 대한 관여도에 따라 만족도가 영향을 받지 않는 것을 의미한다. 본 연구의 결과는 미술관의 전시장 내 사진 촬영의 허용에 대한 정책을 결정하는데 도움이 될 것으로 기대한다.

온라인 취미 플랫폼의 사용자 경험 연구 -미술 분야를 중심으로- (A study on the User Experience of Online Hobby Platform -Focused on the Art Field-)

  • 윤수진;김승인
    • 디지털융복합연구
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    • 제18권8호
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    • pp.401-406
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    • 2020
  • 이 연구는 시공간의 제약을 줄이고 접근성을 낮추는 미술 분야를 중심으로 온라인 취미 클래스 플랫폼의 사용자 경험을 분석하고, 더 나은 사용 경험을 제안하는 데 중점을 두었다. 이를 위해 국내외 온라인 취미 클래스 플랫폼의 사례를 조사하고 국내 2,30대 대학생과 직장인들을 대상으로 사용자 경험을 측정하기 위한 설문을 진행하였다. 연구결과, 사용자 경험을 만족하는 요소와 현재 국내 서비스와의 간극을 발견하였고, 이를 좁히기 위한 방안을 제시하였다. 본 연구는 여가문화 시장에 온라인 취미 클래스 플랫폼을 더욱 활성화하기 위한 방안을 제안하였다는 데에 의의가 있다. 이 연구가 향후 온라인 취미활동 플랫폼의 사용자 경험에 대한 자료로 활용되고 나아가 실질적 활성화 방안을 논의하는 데에 도움이 되기를 기대한다.

중년기 여성의 폐경으로 인한 몸의 변화에 관한 체험 연구 (The lived changing Body experience of Postmenopause women)

  • 신경림
    • 대한간호학회지
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    • 제28권2호
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    • pp.414-430
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    • 1998
  • The main purpose of this study was to provide understanding of the meaning of post menopausal womens' lived body changing experience. The methodological approach was guided by Van Manen's hermeneutic phenomenological methodology : inquiring and investigating experience as it was lived rather than as conceptualized : reflecting and analyzing the essential themes which characterize the phenomenon : and describing the phenomenon through the art of writing and rewriting. Multiple strategies for data collecting were used ; in depth face-to-face interview ; analysis of womens' writings : artistic work : and analysis of examples of phenomenon in art, literature, and drama. Although the experience was different for all of the women interviewed, essential themes of experience emerged ; Drifting through the years (solitude, in the twilight of life, loneliness, change of taste, forgetfulness, the sense of missing something), A walking weather forecast, Standing on the threshold of losing ki energy, Lately taking care of my body, Seized with fear all of a sudden, Keenly feeling the preciousness of life, Preferring comfortableness to prettiness, Wanting to recall my past years, A strong impulse to rechallenge life, Becoming more fond of friends. Findings from the artistic and creative inquiry further validated the interview findings and the meaning discovered. The study illuminated meaning and simultaneously validated the phenomenological research process. Essential themes for understanding women's experience, implications for education, research, and practice, direction and need for continuing inquiry were identified.

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Influence of Emotional Experience at the Beauty Salon on Store Preference

  • Heo, Sunyoung;Kim, Sungnam
    • 패션비즈니스
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    • 제20권6호
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    • pp.19-31
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    • 2016
  • Identifying the factors of emotional experience that arouse emotional responses will contribute to determining the relationship between the visual attributes of a salon and the emotional responses of humans, as well as the relationship between service factors and the emotional response of humans. The aim of this study is to examine the effect of the various e motional responses of customers on store preference and to thereby propose marketing strategies for offering an insightful service. The emotionally expressed vocabulary used by customers during their visit is also explored. 300 customers with previous experience of beauty shop services were surveyed and their responses were analyzed using SPSS 20.0 to define the problems. All the emotional experiences at the beauty salon influence the service satisfaction and re-visitation intention. The results showed that, as the customer's level of satisfaction with a service experience increases, the re-visitation intention increases. Of these results, only the service experience influences the recommendation intention. As the effective delivery of positive emotional services influences customers' revisiting intentions, beauty industry workers should be aware of each phase of the customers' emotions and try to provide customer-oriented services to appease these emotions. In addition, workers should strive to create service systems that induce customers' positive emotional responses rather than to offer merely stereotyped services.

A Study on User Experience of the Metaverse Exhibition: Focusing on Prayer for Life Metaverse

  • Park, Ji-Su;Park, So-Jeong;Park, So-Eun;Shin, Ji-Hye;Rhee, Bo-A
    • 한국컴퓨터정보학회논문지
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    • 제27권11호
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    • pp.89-98
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    • 2022
  • 본 연구는 확장된 기술수용모델을 기반으로 <생의 찬미 메타버스>의 사용자 경험을 정량적으로 분석했다. 인지된 유용성 및 인지된 이용용이성의 경우, 일부 세부 요인만이 만족도에 유의미한 영향을 미친 반면, <생의 찬미 메타버스>의 만족도는 몰입도, 지속적 행동 이용 의도의 변인과 상관관계를 가졌다. <생의 찬미 메타버스>가 <생의 찬미 특별전>을 디지털 기술로 정교하게 재매개해서 전시물, 전시 동선, 상호작용 방식의 동일성을 관람객에게 제공했지만, 메타버스 전시가 <생의 찬미 특별전>과 동일한 가치를 획득하지 못했다. 결론적으로 <생의 찬미 메타버스>가 <생의 찬미 특별전>을 대체하기에는 한계를 갖고 있지만, 미술관 접근성이 낮은 관람객에게 학습적 유용성을 제공할 수 있다는 잠재력은 내재해 있다.

공간의 키네티시즘에 관한 연구 (A study on the space kineticism)

  • 임혜선;김주연
    • 한국실내디자인학회논문집
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    • 제30호
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    • pp.28-34
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    • 2002
  • We need to think that space is not static but dynamic because it becomes wide and narrow, newly appears and disappears by human's behavior. Generally such movement in a space is a thing of feeling and dynamic about movement. But it is extending the experience of the subject by scientific technique's development and anticipation about the feature. The practical movement is actively introduced into architecture and interior design scope and occurs a trial about this movement. By using four elements -a form, hue, movement, light- kineticism becomes visual arts united with art and science. It recovers the art's sociality and arises participation of spectators. In the environment and art field kineticism is not simple ostentation but a current trial for human's mind and sensitivility. Kineticism is four-dimensional space considered by human's experience and is related to an observer, or experiential subject of space. Now the space except human's mind feature re-illuminates kineticism, that is, the field of the formative arts in the early part of the 20th century and gets to be 'the consensus space'.

크리티컬 패션의 비평적 메시지 유형 (Messages types in critical fashion design)

  • 정정희;임은혁
    • 한국의상디자인학회지
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    • 제22권2호
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    • pp.87-103
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    • 2020
  • This study investigates critical fashion and discusses its critical messages, as it challenges the existing system of the fashion industry. This study reviews the literature on critical art and critical design and analyzes exhibition catalogs, magazines, and websites related to critical fashion practices. Thereupon, this study assumes the two distinctive messages of critical fashion design: materiality and experience, and the redefinition of the ideal body. First, materiality and experience pursues a change in perceptions of clothing materials by way of deconstructing clothes and exposing the process of production. This type of critical fashion breaks away from the traditional sartorial conventions and articulates new structures and experiences through dematerialization. Second, the redefinition of the ideal human body attempts to subvert the stereotypes of ideal beauty and introduce a variety of beauty in the human body. This type of critical design reconstructs the human body through transformation, expansion, and deconstruction and is often liberated from the dichotomy of gender norms.

Research on Storytelling Elements in Augmented Reality Cinema through the Process of Image Abstraction: A Case Study of 'AR Campus Diary'

  • Tae-Eun, Kim
    • International Journal of Advanced Culture Technology
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    • 제12권1호
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    • pp.262-269
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    • 2024
  • The "AR Campus Diary" project innovates in the realm of art through integrating augmented reality (AR) with interactive storytelling, fostering personal and interpersonal development through artistic expression. This artistic endeavor metaphorically represents the growth and fruition of individual stories, facilitated by a series of progressive art activities that emphasize continual interaction between self and others. Set against the backdrop of a university campus, the project employs AR markers designed to unfold stories in phases through a dedicated application, allowing participants to experience and influence the narrative uniquely. Diverging from traditional film editing techniques, "AR Diary" offers viewers the autonomy to navigate through story segments of their choosing, marking a departure from conventional cinematic storytelling by leveraging marker-based plot progression. This project not only showcases the fusion of technology and art but also pioneers a participatory form of art education based on engagement and play.

문화예술교육과 경험을 중심으로 한 중학교 의생활교육 프로그램 개발 적용 (Development and Application of Clothing Life Education Program in Middle Schools based on the Education and Experience in Arts & Culture)

  • 배현영;이혜자
    • 대한가정학회지
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    • 제50권8호
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    • pp.79-95
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    • 2012
  • The purpose of this study is to seek improvement in clothing life education through a development and application of the clothing life education program for middle schools based on the education and experience in arts & culture. On the basis of art & culture education as well as, Dewey's experience, the clothing life area education program was designed and developed for the 2nd year students in the middle school. This program was applied to 350 students of 9 2nd year classes in M middle school during the 17 periods of clothing life area classes, beginning from May 23rd, 2011 and lasting to September 30th, 2011. The leaner-evaluation was performed in terms of the level of learning interest and academic achievement. To measure the level of academic achievement, a mind-map evaluation was performed and a learning effect survey, which evaluates the level of achievement of learning objectives, was carried out. For the purpose of class observation, classes were filmed and analyzed. Characteristics of a class were recorded on a teacher's diary and was used to support the qualitative evaluation. According to the results, the education program is analyzed as being helpful and useful in student understanding of fiber, textile and, clothes, which are materials and outcomes of culture and art; moreover, they have a historical, cultural and artistic value in themselves. It is also analyzed as being helpful for the development of student aesthetic sensibility and emotion, for the construction of meaningful experience through a learning process, for the improvement of learning interest and the level of academic achievement, and for the positive recognition of the learning effect.