• Title/Summary/Keyword: Android APP

Search Result 330, Processing Time 0.027 seconds

Development of Android App for Recording and Managing Travel Routes (이동경로 기록 및 관리를 위한 Android 앱 개발)

  • Seo-Yeon Kim;Ah-Young Kim;Min-Jung Oh;Saem Oh;Sung-Wook Kim
    • Proceedings of the Korea Information Processing Society Conference
    • /
    • 2023.05a
    • /
    • pp.312-313
    • /
    • 2023
  • 이 프로젝트는 사용자의 위치 기록을 안전하게 기록 및 관리할 수 있는 앱으로, 사용자 기기의 로컬 데이터베이스를 활용하여 위치 정보에 관한 개인정보 보호 측면을 강화한다. 해당 앱은 사용자가 원할 때 기록 기록을 시작하고 종료할 수 있으며, 기기 내에 저장된 사진의 위치정보와 연동하여 이동경로와 기록 시간대에 맞는 사진을 한 눈에 볼 수 있다. 이 프로젝트는 구글 맵의 타임라인과 비슷하지만, 사용자의 위치 정보를 스스로 제어할 수 있는 부분에서 차별성이 존재한다.

Design of a Middleware for Android-based Smart Phone Applications (안드로이드 기반 스마트 폰 응용을 위한 미들웨어 설계)

  • Oh, Sun-Jin
    • The Journal of the Institute of Internet, Broadcasting and Communication
    • /
    • v.12 no.2
    • /
    • pp.111-117
    • /
    • 2012
  • With the rapid growth of smart phone technologies, mobile user's demands for using services provided by existing web or portal cites are highly increased. These services, however, are designed for the environment of desktop PCs or laptops in general, so it requires lots of costs for corrections and has difficulties for system protection to use in current mobile devices. In this paper, we design and implement a middleware for android-based smart phone apps to cooperate with a portal system with minimum corrections and function configuration. Our middleware system is working as an interface between an existing portal system and mobile devices to provide harmonious usage and safe system protection.

A Study on android emulator detection for mobile game security (모바일 게임 보안을 위한 안드로이드 에뮬레이터 탐지방법에 관한 연구)

  • Yoon, Jongseong;Lee, Sangjin
    • Journal of the Korea Institute of Information Security & Cryptology
    • /
    • v.25 no.5
    • /
    • pp.1067-1075
    • /
    • 2015
  • With the recent increase of the number of mobile game users, the side effects such as the manipulation of game points, levels and game speed and payment fraud are emerging. Especially, the emulators which make it possible for mobile applications to run on PC is a great threat to mobile game security since debugging specific game application or automating the game playing can be done easier with them. Therefore, we research the efficient ways to detect widely used Android Emulators such as BlueStacks, GenyMotion, Andy, YouWave and ARC Welder from the perspective of client(app), game server and network to reduce threat to mobile game security.

WiFi Wireless Network based Control System (WiFi 무선 네트워크 기반의 제어 시스템)

  • Jeong, Eui-Hoon;Lim, Jung-Gwon
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
    • /
    • 2013.05a
    • /
    • pp.575-577
    • /
    • 2013
  • Recently most of the hand-held smart devices have WiFi communication facility. This makes WiFi AP(access point) popular and cheaper than before. These circumstance launches some services with AP providing location based services and device control services. In this paper, we propose a AP based control system. The control system consists of AP's, AP controller and Android application program. The AP can collect MAC address information of the associated smart devices and control connected devices. The AP controller maintains DB for smart device position information and device control information. Finally Android application program provides users location based service and device control service.

  • PDF

An Authoring Tool for Hangul Soft Keyboard in Android (안드로이드 한글 소프트 키보드 저작 도구 구현)

  • Hwang, Kitae;Jung, In-Hwan
    • The Journal of the Institute of Internet, Broadcasting and Communication
    • /
    • v.15 no.3
    • /
    • pp.225-234
    • /
    • 2015
  • Most mobile devices such as smartphones and tablets have a soft keyboard implemented on the LCD touch screen to receive text inputs from the user. Because the size of the LCD screen is small, many efforts are going on to develop efficient soft keyboard with less key buttons. Especially, Hangul soft keyboard needs much time, effort, and deep software technology in developing an Hangul automata program module. This paper introduces design and implementation details of our authoring tool for Hangul soft keyboard running in Android. The tool supports the user to build an unique soft keyboard easily. The authoring tool downloads the soft keyboard app to the user's smartphone and makes it run immediately.

Real Time Framework Design based on Android Platform (안드로이드 플랫폼을 기반으로 한 실시간 프레임워크 설계)

  • Kang, Ki-Woong;Han, Kyu-Cheol;Jang, Seung-Jin;Lim, Se-Jung;Kim, Kwang-Jun;Jang, Chang-Soo
    • The Journal of the Korea institute of electronic communication sciences
    • /
    • v.9 no.11
    • /
    • pp.1255-1266
    • /
    • 2014
  • This thesis presents MPU module, Base board and sensor module which are efficient industrial control through design and manufacture as developing S5PV210 CPU of SAMSUNG used by ARM Cortex-A8 based on Android which is Open mobile platform is installed to embedded system. Data for temperature and humidity which are received by sensor module proved the suitability and validity for the real time framework design as implementing application program employed the smart phone App with hybrid application based on DB of web server.

Machine Learning Based Automated Source, Sink Categorization for Hybrid Approach of Privacy Leak Detection (머신러닝 기반의 자동화된 소스 싱크 분류 및 하이브리드 분석을 통한 개인정보 유출 탐지 방법)

  • Shim, Hyunseok;Jung, Souhwan
    • Journal of the Korea Institute of Information Security & Cryptology
    • /
    • v.30 no.4
    • /
    • pp.657-667
    • /
    • 2020
  • The Android framework allows apps to take full advantage of personal information through granting single permission, and does not determine whether the data being leaked is actual personal information. To solve these problems, we propose a tool with static/dynamic analysis. The tool analyzes the Source and Sink used by the target app, to provide users with information on what personal information it used. To achieve this, we extracted the Source and Sink through Control Flow Graph and make sure that it leaks the user's privacy when there is a Source-to-Sink flow. We also used the sensitive permission information provided by Google to obtain information from the sensitive API corresponding to Source and Sink. Finally, our dynamic analysis tool runs the app and hooks information from each sensitive API. In the hooked data, we got information about whether user's personal information is leaked through this app, and delivered to user. In this process, an automated Source/Sink classification model was applied to collect latest Source/Sink information, and the we categorized latest release version of Android(9.0) with 88.5% accuracy. We evaluated our tool on 2,802 APKs, and found 850 APKs that leak personal information.

Analysis of oral health-related smartphone applications (구강건강 관련 스마트폰 애플리케이션 분석)

  • Jung, Jae-Yeon;Kim, Soo-Hwa
    • Journal of Korean society of Dental Hygiene
    • /
    • v.19 no.4
    • /
    • pp.493-502
    • /
    • 2019
  • Objectives: This study aimed to investigate the current status of oral health applications developed for smartphones because they can be used as a new educational medium to manage and improve oral health. Methods: This study examined 60 basic oral health applications provided by Google Play Store and Apple App Store as of May 2019 and examined delivery contents, delivery methods, application types, and other information. Results: Apple included 65.4% of oral apps in the game category whereas Android included 64.3% in the education category (p>0.05). All Apple's apps and 71.4% of Android apps were developed overseas (p<0.01). The delivery contents were 61.5% for Brushing + tooth decay in Apple, and 78.6% for others (oral care products and gum diseases) in Android (p>0.05). For the delivery method, game + video was 65.4% in Apple, and game and other methods (text, image, augmented reality) was 42.9% in Android (p>0.05). In the case of application type, play type was the most common with 88.5% in Apple, and 46.4% play type and 39.3% other type (text, appreciation, problem-solving types) in Android (p<0.01). In addition, play type was high in both education (53.8%) and game (90.0%) categories (p>0.05). The average review score was 4.30 in the education category, 4.34 in the case of brushing and care (delivery contents), 4.37 in the case of using game + video (delivery methods), and 4.57 in the case of Play + other types (application type) (p>0.05). Conclusions: The use of healthcare apps is expected to increase owing to improved lifestyles, an increase in the elderly population, cost-effectiveness, and convenience that is not affected by time and place. Effective use of oral health apps will require the participation of dental professionals in the development process to identify the exact status, expand subjects, and provide appropriate information.

The Detection of Android Malicious Apps Using Categories and Permissions (카테고리와 권한을 이용한 안드로이드 악성 앱 탐지)

  • Park, Jong-Chan;Baik, Namkyun
    • Journal of the Korea Institute of Information and Communication Engineering
    • /
    • v.26 no.6
    • /
    • pp.907-913
    • /
    • 2022
  • Approximately 70% of smartphone users around the world use Android operating system-based smartphones, and malicious apps targeting these Android platforms are constantly increasing. Google has provided "Google Play Protect" to respond to the increasing number of Android targeted malware, preventing malicious apps from being installed on smartphones, but many malicious apps are still normal. It threatens the smartphones of ordinary users registered in the Google Play store by disguising themselves as apps. However, most people rely on antivirus programs to detect malicious apps because the average user needs a great deal of expertise to check for malicious apps. Therefore, in this paper, we propose a method to classify unnecessary malicious permissions of apps by using only the categories and permissions that can be easily confirmed by the app, and to easily detect malicious apps through the classified permissions. The proposed method is compared and analyzed from the viewpoint of undiscovered rate and false positives with the "commercial malicious application detection program", and the performance level is presented.

A Study on the Implementation of an Android-based Educational IoT Smartfarm (안드로이드 기반 교육용 IoT 스마트팜 구현에 관한 연구)

  • Park, Se-Jun
    • Journal of Platform Technology
    • /
    • v.9 no.4
    • /
    • pp.42-50
    • /
    • 2021
  • Recently, the need to introduce smart farms is increasing in order to solve the problems of intensifying competition such as a decrease in rural population due to aging, a decrease in production, and the inflow of foreign agricultural products, and accordingly, the need for education is increasing. This paper is a study on the implementation of an Android-based IoT smart farm for education so that it can be used in a real environment by reducing the farm's smart farm system. To confirm that Android-based education can be applied in a real environment using the IoT smart farm for education, experiments were performed in automatic mode and manual mode using Bluetooth, Wi-Fi, and server/client communication methods. In the automatic mode, the current status can be checked in real time by receiving all data, and in the manual mode, commands are transmitted in real time using the received sensor data and remote control is performed. As a result of the experiment, it was possible to understand the characteristics of each communication method, and it was confirmed that remote monitoring and remote control of the smart farm using the Android App was possible.