• 제목/요약/키워드: Always learning system

검색결과 60건 처리시간 0.034초

상시학습체제에서 사이버교육 요인이 공무원의 사이버교육 선호도에 미치는 영향 -부산광역시를 중심으로- (The Research of Effect of Cyber Education at Always Learning System in Affinity of Cyber Education for Officials: Focusing on Busan Metropolitan City)

  • 박명규;심선희;김하균
    • 수산해양교육연구
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    • 제23권1호
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    • pp.116-125
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    • 2011
  • In this study, a survey research was conducted on government employees in Busan Metropolitan City to identify the influence of cyber education factors (learning factor, learner factor, and learning system factor) on the preference for government employee cyber education offered by the government always learning system. Analyzed results, recognition of learning factor, learner factor, and always learning system were shown to have significant influence on the preference for cyber education, but no indication of influence by always learning support. This study intends to assist stimulating voluntary participation in cyber education and active commitment in learning activities through improving learning effect and fortifying convenient informatization education, with regard to activation of cyber education and improved preference for cyber education.

복잡계의 원리와 주역의 사유방식이 주는 교육에의 시사점 (Comparative Comprehension of Men Learning by the Principles of Complex System and the Book of Changes)

  • 박혜정;도영애
    • 한국교육논총
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    • 제41권1호
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    • pp.59-79
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    • 2020
  • 인간의 학습은 정해진 노선이 없다. 즉 어떤 길로 가도 되고 이르는 길 또한 천태만상이라는 것이다. 이는 현대사회에서 논의되어지는 복잡계의 구조에서도 살펴볼 수 있고, 동양의 오랜 고전인 『주역』을 통해서도 살펴볼 수 있다. 인간의 학습 자체는 무형식학습에서 시작해서 오늘날의 형식학습까지 전개되어 왔다. 인류 문명의 발달 단계를 살펴나가다 보면 이러한 발달 단계를 쉽게 발견할 수 있다. 인간에게 있어 인간 자신이라는 문제는 언제나 많은 논의가 되어왔고, 이 논의는 아직도 진행 중이다. 인간은 언어와 도구를 통해, 그리고 기술과 문화를 통해, 그리고 철학과 예술·종교를 통해 그들의 복잡하고 다양한 정신세계를 다루고 담아냈다. 또 이러한 다양한 활동을 통해 학습이 이루어져 왔다. 이는 한 세대의 유전을 통한 육체 과정에 한하지 않고, 학습이라는 정신과정으로 삶의 확장을 이루어낸다. 인간의 마음과 학습은 언제나 현재진행형일 수밖에 없는 이유도 여기에 있다. 본 연구는 복잡다양하고 다원화된 현대사회에서 어떤 학습을, 그리고 어떻게 함께 공존해나가야 할지를 복잡계의 원리와 『주역』의 사유방식을 통해 모색해보고자 한다.

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스마트 배움터 시스템 설계에 관한 연구 (Eliciting and Analyzing Requirements for Smart Environment for Future-Oriented Learning and Coaching)

  • 이정우;이혜정;김민선
    • 지식경영연구
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    • 제14권1호
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    • pp.121-132
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    • 2013
  • In education, innovative ways of teaching and learning are always under development and keep being proposed with advanced concepts since the ancient times. Student-centered learning, problem-based learning and cooperative learning have been three major trends under development in secondary education research and practice more than a decade or so. Combined with advanced information and communication technologies, these trends will greatly transform the way we teach and learn in classroom environment and may change the classroom environment itself, into a more interactive and self-centered coaching type environment. In this study, a smart environment that utilizes advanced information technology devices and network is conceptualized, accommodating requirements contained and proposed in the recent trendy pedagogies. Pedagogical cases discussed in these trends are analyzed in detail, producing requirements for such a learning and coaching environment. These requirements are modeled using unified modeling language, leading to a proposal of a basic architecture for an information system supporting this environment.

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A Deep Learning Approach for Intrusion Detection

  • Roua Dhahbi;Farah Jemili
    • International Journal of Computer Science & Network Security
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    • 제23권10호
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    • pp.89-96
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    • 2023
  • Intrusion detection has been widely studied in both industry and academia, but cybersecurity analysts always want more accuracy and global threat analysis to secure their systems in cyberspace. Big data represent the great challenge of intrusion detection systems, making it hard to monitor and analyze this large volume of data using traditional techniques. Recently, deep learning has been emerged as a new approach which enables the use of Big Data with a low training time and high accuracy rate. In this paper, we propose an approach of an IDS based on cloud computing and the integration of big data and deep learning techniques to detect different attacks as early as possible. To demonstrate the efficacy of this system, we implement the proposed system within Microsoft Azure Cloud, as it provides both processing power and storage capabilities, using a convolutional neural network (CNN-IDS) with the distributed computing environment Apache Spark, integrated with Keras Deep Learning Library. We study the performance of the model in two categories of classification (binary and multiclass) using CSE-CIC-IDS2018 dataset. Our system showed a great performance due to the integration of deep learning technique and Apache Spark engine.

웹 기반 학습에 있어서의 상호작용적 자기조절학습 전략 연구 (Study on Interactive Self-regulated Learning Strategy in Web-based Learning)

  • 한건우;김영식;이영준
    • 컴퓨터교육학회논문지
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    • 제7권5호
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    • pp.23-32
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    • 2004
  • 최근 웹 기반 학습의 우수성이 크게 대두되고 여러 방면의 연구들이 진행되고 있으나 학습자의 주도적인 참여를 요구하기 때문에 이를 극복하려는 연구가 필요하다. 본 연구에서는 기존의 웹 기반 학습 시스템이 가지고 있는 결함을 보완하기 위해서 학습 환경을 촉진시키기 위한 자기조절학습 전략을 개발하였다. 자기조절학습 전략은 일반적이고 추상적인 내용으로 구성되어 있어 이를 구체적으로 구현하기 위한 하위 전략들을 도출한다. 또한 좀 더 체계화된 시스템 개발을 위해 하위 전략 요소에 대한 상호작용적 설계를 하여 보다 진보된 웹 기반 학습 시스템을 구축하고 이를 검증하였다.

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Image Reconstruction Method for Photonic Integrated Interferometric Imaging Based on Deep Learning

  • Qianchen Xu;Weijie Chang;Feng Huang;Wang Zhang
    • Current Optics and Photonics
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    • 제8권4호
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    • pp.391-398
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    • 2024
  • An image reconstruction algorithm is vital for the image quality of a photonic integrated interferometric imaging (PIII) system. However, image reconstruction algorithms have limitations that always lead to degraded image reconstruction. In this paper, a novel image reconstruction algorithm based on deep learning is proposed. Firstly, the principle of optical signal transmission through the PIII system is investigated. A dataset suitable for image reconstruction of the PIII system is constructed. Key aspects such as model and loss functions are compared and constructed to solve the problem of image blurring and noise influence. By comparing it with other algorithms, the proposed algorithm is verified to have good reconstruction results not only qualitatively but also quantitatively.

Interface Design for E-Learning: Investigating Design Characteristics of Colour and Graphic Elements for Generation Z

  • Nordin, Hazwani;Singh, Dalbir;Mansor, Zulkefli
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • 제15권9호
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    • pp.3169-3185
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    • 2021
  • The majority of students in higher education institutions are among generation Z. They have always depended on e-learning to support their learning activities. Therefore, higher education institutions should provide an attractive e-learning platform. E-learning interface design should be reviewed frequently to smoothen the interaction between students and the e-learning system. It is because interface design that fulfils generation Z students' preferences and expectations may upsurge their participation in e-learning. However, interface design has continually been condemned and turn out to be part of the problem that contributes to the failure of e-learning. Lack of consideration about generation Z students' preferences towards the interface design of e-learning is the factor that leads to these causes. Therefore, this study focused on identifying design characteristics of colour and graphic elements of e-learning from generation Z students' perception. This research involved a purposive sampling method for questionnaire among students of generation Z. The findings from this study could help e-learning developers to design the interface of e-learning that is suitable for generation Z students that will consider color and graphic as important characteristics.

An Example-Based Engligh Learing Environment for Writing

  • Miyoshi, Yasuo;Ochi, Youji;Okamoto, Ryo;Yano, Yoneo
    • 한국지능정보시스템학회:학술대회논문집
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    • 한국지능정보시스템학회 2001년도 The Pacific Aisan Confrence On Intelligent Systems 2001
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    • pp.292-297
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    • 2001
  • In writing learning as a second/foreign language, a learner has to acquire not only lexical and syntactical knowledge but also the skills to choose suitable words for content which s/he is interested in. A learning system should extrapolate learner\\`s intention and give example phrases that concern with the content in order to support this on the system. However, a learner cannot always represent a content of his/her desired phrase as inputs to the system. Therefore, the system should be equipped with a diagnosis function for learner\\`s intention. Additionally, a system also should be equipped with an analysis function to score similarity between learner\\`s intention and phrases which is stored in the system on both syntactic and idiomatic level in order to present appropriate example phrases to a learner. In this paper, we propose architecture of an interactive support method for English writing learning which is based an analogical search technique of sample phrases from corpora. Our system can show a candidate of variation/next phrases to write and an analogous sentence that a learner wants to represents from corpora.

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비행로봇의 항공 영상 온라인 학습을 통한 지상로봇 검출 및 추적 (UGR Detection and Tracking in Aerial Images from UFR for Remote Control)

  • 김승훈;정일균
    • 로봇학회논문지
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    • 제10권2호
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    • pp.104-111
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    • 2015
  • In this paper, we proposed visual information to provide a highly maneuverable system for a tele-operator. The visual information image is bird's eye view from UFR(Unmanned Flying Robot) shows around UGR(Unmanned Ground Robot). We need UGV detection and tracking method for UFR following UGR always. The proposed system uses TLD(Tracking Learning Detection) method to rapidly and robustly estimate the motion of the new detected UGR between consecutive frames. The TLD system trains an on-line UGR detector for the tracked UGR. The proposed system uses the extended Kalman filter in order to enhance the performance of the tracker. As a result, we provided the tele-operator with the visual information for convenient control.

Comparison of Deep-Learning Algorithms for the Detection of Railroad Pedestrians

  • Fang, Ziyu;Kim, Pyeoungkee
    • Journal of information and communication convergence engineering
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    • 제18권1호
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    • pp.28-32
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    • 2020
  • Railway transportation is the main land-based transportation in most countries. Accordingly, railway-transportation safety has always been a key issue for many researchers. Railway pedestrian accidents are the main reasons of railway-transportation casualties. In this study, we conduct experiments to determine which of the latest convolutional neural network models and algorithms are appropriate to build pedestrian railroad accident prevention systems. When a drone cruises over a pre-specified path and altitude, the real-time status around the rail is recorded, following which the image information is transmitted back to the server in time. Subsequently, the images are analyzed to determine whether pedestrians are present around the railroads, and a speed-deceleration order is immediately sent to the train driver, resulting in a reduction of the instances of pedestrian railroad accidents. This is the first part of an envisioned drone-based intelligent security system. This system can effectively address the problem of insufficient manual police force.