• Title/Summary/Keyword: Algorithm animation

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A number detection and recognition through a neural network (신경망을 통한 숫자 검출 및 인식)

  • Cho, Hyun-Gu;Kim, Nam-Ho;Kim, Chan-Soo
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2007.10a
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    • pp.981-984
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    • 2007
  • Character recognition is one field of pattern recognition which comes true the ability of the human being with the computer. In this paper, we performed a comparative study on mostly used method of number detection and recognition. Also number recognition from hazard brain the human being with the model. We research about fundamental principle and back propagation algorithm for studying of neural networks.

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An Implementation of Smooth laser image using universal joint (유니버셜 관절을 이용한 유연 레이저 영상 구현)

  • 김태강;이건영
    • 제어로봇시스템학회:학술대회논문집
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    • 2000.10a
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    • pp.347-347
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    • 2000
  • Nowadays, the Laser image is used to realize multi-media show for events, an advertising media and 3D simulation, realization of video image and so on. It is a hot issue to realize the laser image like computer graphic image. The image used in laser projector is vector graphic image that is described by linking point to point. A computer makes this continuous vector graphic images so that the image shows as an animation. A control signal converted by a computer makes the laser projector draw image. Two motors and universal joint are used to realize 2D laser image in this study. Developing a controller applied Look-ahead algorithm and software to interface with personal computer, This study is the chief aim of improving difference of moving velocity that is appeared from edge of vector graphic image and disparity of graphic density.

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Virtual Flutter Test of a Spanwise Curved Wing Using CFD/CSD Integrated Coupling Method (CFD/CSD 통합 연계기법을 이용한 횡방향 곡률이 있는 날개의 가상 플러터 시험)

  • Oh, Se-Won;Lee, Jung-Jin;Kim, Dong-Hyun
    • Transactions of the Korean Society for Noise and Vibration Engineering
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    • v.16 no.4 s.109
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    • pp.355-365
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    • 2006
  • The coupled time-integration method with a staggered algorithm based on computational structural dynamics (CSD), finite element method (FEM) and computational fluid dynamics (CFD) has been developed in order to demonstrate physical vibration phenomena due to dynamic aeroelastic excitations. Virtual flutter tests for the spanwise curved ing model have been effectively conducted using the present advanced computational method with high speed parallel processing technique. In addition, the present system can simultaneously give a recorded data file to generate virtual animation for the flutter safety test. The results for virtual flutter test are compared with the experimental data of wind tunnel test. It is shown from the results that the effect of spanwise curvature have a tendency to decrease the flutter dynamic pressure for the same flight condition.

Facial Expression Explorer for Realistic Character Animation

  • Ko, Hee-Dong;Park, Moon-Ho
    • Proceedings of the Korean Society of Broadcast Engineers Conference
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    • 1998.06b
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    • pp.16.1-164
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    • 1998
  • This paper describes Facial Expression Explorer to search for the components of a facial expression and to map the expression to other expressionless figures like a robot, frog, teapot, rabbit and others. In general, it is a time-consuming and laborious job to create a facial expression manually, especially when the facial expression must personify a well-known public figure or an actor. In order to extract a blending ratio from facial images automatically, the Facial Expression Explorer uses Networked Genetic Algorithm(NGA) which is a fast method for the convergence by GA. The blending ratio is often used to create facial expressions through shape blending methods by animators. With the Facial Expression Explorer a realistic facial expression can be modeled more efficiently.

Autonomous Animated Robots

  • Yamamoto, Masahito;Iwadate, Kenji;Ooe, Ryosuke;Suzuki, Ikuo;Furukawa, Masashi
    • International Journal of CAD/CAM
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    • v.9 no.1
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    • pp.85-91
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    • 2010
  • In this paper, we demonstrate an autonomous design of motion control of virtual creatures (called animated robots in this paper) and develop modeling software for animated robots. An animated robot can behave autonomously by using its own sensors and controllers on three-dimensional physically modeled environment. The developed software can enable us to execute the simulation of animated robots on physical environment at any time during the modeling process. In order to simulate more realistic world, an approximate fluid environment model with low computational costs is presented. It is shown that a combinatorial use of neural network implementation for controllers and the genetic algorithm (GA) or the particle swarm optimization (PSO) is effective for emerging more realistic autonomous behaviours of animated robots.

A Mapping Algorithm for Real Time Animation Based on Facial Features (얼굴 구성 정보 기반의 실시간 애니메이션을 위한 매핑 알고리즘)

  • Yi, Jung-Hoon;Lee, Chan;Rhee, Phill-Kyu
    • Proceedings of the Korea Information Processing Society Conference
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    • 2000.10b
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    • pp.919-922
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    • 2000
  • 본 논문에서는 가상 인터페이스로서 범용적으로 사용할 수 있는 실시간 비전 기반 얼굴 애니메이션을 제안한다. 이를 위해서 실시간으로 얼굴 구성요소를 추출하고, 이를 정량화 하였다. 정량화된 값과 자연스럽게 매핑하기 위해서 정합함수를 통해 3차원 모델에 맵핑하기 위한 방안을 제안한다. 일반적으로 3차원 애니메이션을 수행할 경우, 기본 모델을 중심으로 특정한 사용자만을 위주로 수행되나, 본 논문에서는 임의의 일반 사용자를 위한 3차원 애니메이션을 수행하였다. 여러 사용자에 대하여 얼굴 구성요소 추출을 이용한 3차원 얼굴 애니메이션 동작에 대하여 실험하였으며 실험결과 여러 사용자 얼굴 애니메이션 동작에 대하여 만족할 만한 성능을 보였다.

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A Study on the Applications and Algorithm of 3-Dimensional animation Tool for the full color Display Panel (표시장치용 3차원 동화상 TOOL의 응용 및 알고리즘에 관한 연구)

  • 황광철;최경돈;안형근;한득영
    • Proceedings of the Korean Institute of Electrical and Electronic Material Engineers Conference
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    • 2000.07a
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    • pp.294-298
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    • 2000
  • As the LED or LCD technology has been developed, if we use LED or LCD pannel, more wide color range coluld be obtained as CRT monitor. Specially, full color LED display is developed by high brightness blue LED. It can be applicable to display pannel with a long-life, wide visible angle and high brightness. A display pannel shows the images of CRT monitor performed by the main computer. Graphic application in the main computer is therefore more important in the market. Conventional 3D STUDIO, one of graphic softwares, has difficulties in manipulating and understanding the specific terminology so that one may need more time to learn it. We, therefore, developed graphic application which can recycle the conventional 3D images by creating or editing the image easily.

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Virtual Flutter Test of Spanwise Curved Wings Using CFD/CSD Coupled Dynamic Method (CFD/CSD 정밀 연계해석기법을 이용한 3차원 곡면날개의 가상 플러터 시험)

  • Kim, Dong-Hyun;Oh, Se-Won;Kim, Hyun-Jung
    • Proceedings of the Korean Society for Noise and Vibration Engineering Conference
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    • 2005.11a
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    • pp.457-464
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    • 2005
  • The coupled time-integration method with a staggered algorithm based on computational structural dynamics (CSD), finite element method (FEM) and computational fluid dynamics (CFD) has been developed in order to demonstrate physical vibration phenomena due to dynamic aeroelastic excitations. Virtual flutter tests for the spanwise curved wing model have been effectively conducted using the present advanced computational methods with high speed parallel processing technique. In addition, the present system can simultaneously give a recorded data fie to generate virtual animation for the flutter safety test. The results for virtual flutter test are compared with the experimental data of wind tunnel test. It is shown from the results that the effect of spanwise curvature have a tendency to decrease the flutter dynamic pressure for the same flight condition.

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Faster Collision Response for Rigid Articulated Bodies by Reformulating Linear Equations (선형방정식의 재구성을 통한 강체 다관절체 충돌반응 속도 개선)

  • Jeong Dae-Hyun;Lee Joong-Ha;Kim Eun-Ju;Ryu Kwan-Woo
    • Journal of Korea Multimedia Society
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    • v.9 no.5
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    • pp.554-563
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    • 2006
  • We present a linear-time algorithm for treating collision response of articulated rigid bodies in physically based modeling. By utilizing the topology of articulated rigid bodies and the property of linear equations, our method can solve in linear time the system of linear equations that is crucial for treating collision response. We also present several new joint condition equations for articulated rigid bodies composed of various joints.

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Image deformation using freeform deformation axis (자유형 변형 축을 이용한 이미지 변형)

  • Sohn, Eisung;Choy, Yoon-Chul
    • Journal of Korea Multimedia Society
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    • v.17 no.10
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    • pp.1229-1238
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    • 2014
  • Various 2D Shape deformation techniques has been presented recently. Concerning intuitive control of deformation, gradient domain 2D deformation techniques have an advantage over FFD(Free-form deformation) approaches, since they can deform objects with less control points. However, semantic shape properties such as thickness or length are difficult to handle in these approaches due to they treat the whole shape as a simple flat shape without structural meaning. In this paper, we propose a 2D shape deformation algorithm that deforms shapes using thin, deformable skeletal structure called freeform deformation axis (FDA). This concept separates the target shape and the deformable structure and thus enables user to manipulate shapes more intuitively.