The purpose of this study was to concentrate on macroscopic discussion about how the recurrence of actual case in move is accepted ideologically. When considering the characteristic that non-visual factors are embodied when movie image reflects a certain target, the issue of recurrence has always caused discussion. Regardless of its independence or dependence, one individual's experience can be similar to sensual recognition but it can't be identical. Therefore, 'the truth recurred by movie' can't be real 'truth'. When director expresses the target, the aesthetic intention gives an effect to audience's emotion and recognition, Therefore, the study tries to review whether the movie truth drawn by movie can reach the possibility of epistemology agreement.
The purpose of this thesis is to explore a common characteristic of the diverse oriental images mainly from the figurative point of view, and apply it to the contemporary expressions and methods of painting. To do that, I separated the concept of figure into two factors - form and image - and then approached and solved the problems of figure by explaining the two factors respectively. Separating form from image is neither to set two factors against each other nor to isolate any of those values. It is worth dividing the form and the image not only because the image of the oriental painting has a figurative value constituted from an external frame of the form, but also because it has a close connection with the meaning that the form holds inside. These are the reasons why I conceptualize the individual language of form and image. Furthermore, I attempted to investigate how those two factors and mutual relations between them make real figurative images under the principle of harmony and coexistence. The theme of this thesis - the figurative aesthetics and its contemporaneity in the oriental paintings is analyzed based on the understanding of 'figure' within the framework of oriental paintings. A research of image from the figurative point of view is valuable in that it criticizes the past method of thinking, and proposes an alternative formula for new way of thinking. In this regard, I indicated the limit of the theory of form-and-spirit that has been one of the most important conceptual theories . Instead, I' accessed to various aesthetic concepts - that are created in the course of image formulation - from the actual figurative point of view, and then even interpreted it as a figurative value of the oriental paintings and it's application within the specific and practical scope. During the course of research, I explored the conceptual elements of the tradition and the principle of figuration. I expect this study to make a footstone for bringing traditional aesthetics to the contemporary context of oriental painting.
Recently, there has been a increasing interest in Sacred natural sites. Sacred natural sites areas defined as "areas of land or water having special spiritual significance to a specific ethnicity or community. This research studies theoretically about the concept and value, the management principle of Sacred natural sites. In addition, status of the domestic natural monument plants that can applicate the values of the Sacred natural sites were analyzed and its characteristics were scanned. In analysis, 63 natural monument plants could be corresponded also they have biodiversity value, landscape and aesthetic values, cultural values, tour resources values. These are same as the general values of sacred natural sites. This research will contribute as a basis to register of sacred natural sites in korea. This study has the importance that plant of natural monuments of view point that natural sacred sites out of the importance internationally conditions. A follow-up research is required to ascertain natural sacred sites would getting concertely and practical case study.
This research has dual purposes. First, it was designed to determine the level of children's spatial environment in the residences, thereby, to make a vision for children's furniture as an industrial design product. Second, it was intened to find out the children's perceptual pattern toward the furniture, thereby to give some implications for future design development. For the second purpose, descriptors were screened with construct validity and their factor structure was identified. The subjects were 1,197 children from 1st grade of elemantary school through 3rd grade of middle school, and their 1,197 parents for the first purpose, and 560 children from 6th grades of elemantary school and 3rd grade of middle school for the second purpose. The first parts of findings were 1) present interests of parents of household above middle income level in Seoul in making their children's spatial environment desirable is quite high. 2) Space segregation stage in terms of physical and conceptual aspects showed very fast development, that is, there will have been very good changes for children's room to be a very well furnished and independent space for them. 3) Children's opinions were quite well reflected when purchasing the present furniture, and this tendency seemed to be more likely happend in future. These findings mentioned above gave and confirmed the visions for future children's furnished environment. The second parts of findings were such that the perceptual pattern for furniture by children showed aesthetic design appearance, functionality and durability, and the characteristic of line. This result impliated especially that designers should be every careful to manipulate or use the line of the furniture products. The 22 representative descriptors selected can be used as an evaluation instrument for furniture products.
Journal of Korean Association for Spatial Structures
/
v.10
no.4
/
pp.67-74
/
2010
Single layer latticed domes which have a mechanics property, a functional property, a aesthetic property and so on, occupies one part of long span space structures and after this, the using parts will be extended. The frame network pattern of single-layer latticed domes can be infinitely taken into account. The typical network patterns are triangular, square, hexagon, lamella and rib etc. It would take long time and cost too much to erect large roof structures with traditional erection techniques due to require of large number of temporary bracing and supports. The erection of large roof structures requires special techniques. As one of these special techniques is the Step-Up election method that utilizes jack-up supports and this will extremely saves time and cost to erect large roof structures. The objective of this study is to analysis the buckling characteristics of single-layer lamella domes according to the support number and position. From the result of this study, we obtained the fundamental data for the structural engineers who design the temporary support of large roof structures.
The purpose of this study is to apply the Trencadis images in Antony Gaudi's work to a design motive and thus provide a new concept for a knitwear design by combining double-knitted fabrics with patchwork applique, taping, stitching and quilting. This study examines the bibliographic text and precedent research related to Antony Gaudi and his works, and analyzes the historical background and formative and stylistic characteristics of Trencadis as it appeared in Gaudi's architectural works. Also this study also examines the characteristics of knitwear and knitting theory while exploring the formative elements and the combined techniques used in modern knitwear design through fashion magazines, medium images, and online sources. The results are as follows: First, Gaudi's work that applies a Trencadis technique has the characteristic of being creative, organic, and environmentally friendly. And in addition, its colorfulness inspires modern fashion design. Second, computerized knitting has been practiced in various ways and the fabrics knitted by both double-knitting jacquard and computerized knitting machines provide a new direction the creation of knitwear. A computerized knitting machine is especially effective for pictorial expression, and is suitable for showing the natural curve of the human body due to its sophistication. Third, as a result of applying a combined technique to the knitting of various fabrics, a combined or fusion design, which is a recent megatrend, is very effective for the design of knitwear while increasing its aesthetic value. Moreover, utilizing techniques that combine patchwork applique, taping, stitching and quilting will create higher value in knitwear. Lastly, with a project of applying combined techniques in the creation of knitwear, designers can become much more creative while taking their imagination much further.
The purpose of this study is to analyze the characteristics of traditional art expressions in recent Chinese online games, which are now most popular in Chinese game market. Designing the MMORPG game character reflecting users' psychological preferences for aesthetic characteristic of the traditional Chinese culture allows the users to feel more visual satisfaction while they are enjoying a game. The selected characters for this analysis were chosen from the traditional myth chivalry game to utilize the traditional art expressions that are peculiar in Chinese MMORPG. The analysis was conducted within the context of an ideal character figure and operation, and social nature reflecting a personal user. This analysis suggested the representation technique reflecting traditional clothing, color, and life style, and the reconstruction of subject matter, and the development of the characteristics of ideal group character. Even though Chinese MMORPG history is short, this study will help the user understand more effectively the identity of the myth martial MMORPG game in connection with the Chinese traditional culture and art. And this study will also increase the user's satisfaction of the Chinese online-game.
Journal of the Korean Institute of Landscape Architecture
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v.29
no.1
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pp.32-40
/
2001
The purpose of designing Haebaragi park, legally designated as children park, is to make a place for children including residents performing outdoor recreation, various social interactions, and cultural activities. Design concept for space plan have twofold; the one is a positive and creative playing space and facilities for children, escaped from a monotonous playground, and the other is a cultural and social space for neighboring communities. The site having the area of 1,316.7 square meters, located in Nowon-Dong, Buk-Gu, Daegu metropolitan City, is just like a vest pocket park. The adjacent area had been developed a slum area with mixed ad visually conflicting land use patterns and low income groups. The children and residents living in the area do not have any public space suitable for playing and/or rest. After analyzing such locational characteristic as accessibility, land use of the communities, and potentials for park development, and such design concept as arrangement of facilities, efficient use of site, and functional allocation of park space, We have mad a plan for composition of spaces for various activities, provision of facilities based on estimation of user-demand and activities, and planting. In the design process, we have tried to harmonize functional spaces with facilities, and to organize all the functions as a whole. To improve urbanity and aesthetic shape of park design, we have introduced a central plaza, design of a pave floor, a torrent, large trees for shade, colonnades and so on. From this design project, we can develop the site as a children park for increasing creativities and various playing opportunities, and as a resident space for rest, cultural activities. In the future, it is required that many attempt to design and develop urban small space as a park for children and residents.
Many cities in developed countries are showing their unique urban image reflecting their own culture, history, and aesthetic tastes. Especially color, one of the major design elements, has greater impact than other visual factors to form an unique urban characteristic. Despite the long history and cultural background, Seoul as a capital city of Korea does not have been successful to show an unique city image with the perspective of color. As a leading city of design, Seoul is trying to make its own urban identity through the symbolic environmental color, 'Seoul Color'. The purpose of this study is to identify the perception on the Seoul Color established by Seoul City among design practitioners and to suggest strategies for implementing the 'Seoul Color' in various fields of environmental design to set up un unique urban image of Seoul City. For this purpose, questionnaire survey was used and 77 questionnaires were analysed. Although most of the respondents did not know the 'Seoul Color', they recognized the importance of it as a major tool of building an unique urban identity of Seoul City. Respondents recognized the representing color image of Seoul as gray. Therefore, it shows a need for environmental policy to make an eco-friendly and lively city image of Seoul instead of current monotonous image. Also in order to make a unique urban image of Seoul city, 'Seoul Color' should be applied to the shape of landscape of Seoul differently. In addition, many strategies including advertisement, education, making up obvious goals for using the 'Seoul Color', and so on were suggested as conclusion.
In the 1970's the Interior Design Associations was established and the activity of youth designers who werecalled the "first generation of Korean interior designers" were created. This study is aimed to analyze characteristics and trends of commercial interior design in the 1970's. The design methods include the documentary research and the actual proof research conducted. The frames of analysis were made by the background theories about Korean interior design, and the annual case studies were analyzed and estimated according to the design types. The design types were analyzed by the geometrical simplicity research, the romantic emotional expression, the Korean identity expression, the machine technical asthetic expression and the eclectic style with western classics. In the early 1970's, the abstract, brief, and simple expression were presented most frequently by the geometrical form and the repetition of the pattern. From the mid-1970's the romantic and emotional atmosphere of the youth culture that was popular at that time were expressed as vernacular design by the rough finishing of the natural materials such as plaster, brick, and wood floorings etc. The space such as a Korean food restaurant relates to the Korean traditional culture aims to be different through the expression by the Korean traditional patterns, furniture, and materials. In the late 1970's the metals and glass were used for the expression of the machine aesthetic form but was not popular because of the rare application. The type that revived the past western traditional form was presented by using the arch, dome, and the curved and luxurious moldings.
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