• Title/Summary/Keyword: Advanced Multimedia System

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Performace Analysis of Channel Presumption Technique with STTC Applied to IEEE 802.11a System (IEEE 802.11a 시스템에 STTC를 적용한 채널 추정 기법의 성능분석)

  • Kweon, Soon-Nyu;Lee, Yun-Hyun
    • Journal of Advanced Navigation Technology
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    • v.6 no.3
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    • pp.241-250
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    • 2002
  • This paper presents a way to maximize transmission efficiency and reception ability through transmission diversity technology, which can be adapted to wireless multimedia OFDM system. The presented method is a comparative analysis between a case where parameter ${\alpha}$ for time average is 0.3, 1 with consideration of channel presumption with two types of rms delayed spread, which is 50nsec, 150nsec, for the performance analysis of STTC(Space-Time Trellis Code) using time-space ciphering method appropriate for MIMO channel, and performance in the case where presumed channel value from long training column section is applied to according frame in a single frame. The result showed that BER brought SNR improvement of 1.0 dB in $10^{-3}$ when ${\alpha}$ was 0.3 than using only the long training column, and showed increase of general performance improvement for the sake of time average rather than the case without.

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A Survey on the Works of Designing an SoC Platform for Smart Motor Vehicle Info-tainment (스마트 자동차 인포테인먼트 (Info-tainment) 시스템용 SoC 플랫폼 연구 동향)

  • Moon, San-Gook
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2011.05a
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    • pp.699-701
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    • 2011
  • The Next-generation IT technology has been evolving from single technique to another which has merged, converging characteristics. The government categorized the 5 essential technologies to secure competitiveness in designing system semiconductors as smart motor vehicle info-tainment platform, smart TV multimedia system, smart phone analog interface technique, smart convergence digital communication and RF techniques, and advanced power management for smart devices. Also, it designated smart phone, smart TV, smart motor vehicle, and smart pad as the key industries. Such core techniques will become the key technologies of semiconductor design to secure the competitiveness of the next generation smart devices and the techniques can be transferred to fab-less design companies. In this contribution, we analyze the issues and the problems of the SoC design trends for smart motor vehicle info-tainment platforms.

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Iterative Detection and ICI Cancellation for MISO-mode DVB-T2 System with Dual Carrier Frequency Offsets

  • Jeon, Eun-Sung;Seo, Jeong-Wook;Yang, Jang-Hoon;Paik, Jong-Ho;Kim, Dong-Ku
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • v.6 no.2
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    • pp.702-721
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    • 2012
  • In the DVB-T2 system with a multiple-input single-output (MISO) transmission mode, Alamouti coded orthogonal frequency division multiplexing (OFDM) signals are transmitted simultaneously from two spatially separated transmitters in a single frequency network (SFN). In such systems, each transmit-receive link may have a distinct carrier frequency offset (CFO) due to the Doppler shift and/or frequency mismatch between the local oscillators. Thus, the received signal experiences dual CFOs. This not only causes dual phase errors in desired data but also introduces inter-carrier interference (ICI), which cannot be removed completely by simply performing a CFO compensation. To overcome this problem, this paper proposes an iterative detection with dual phase errors compensation technique. In addition, we propose a successive-iterative ICI cancellation technique. This technique successively eliminates ICI in the initial iteration by exploiting pre-detected data pairs. Then, in subsequent iterations, it performs a fine interference cancellation using a priori information, iteratively fed back from the channel decoder. In contrast to previous works, the proposed techniques do not require estimates of dual CFOs. Their performances are evaluated via a full DVB-T2 simulator. Simulation results show that the DVB-T2 receiver equipped with the proposed dual phase errors compensation and the successive-iterative ICI cancellation techniques achieves almost the same performance as ideal dual CFOs-free systems, even for large dual CFOs.

Embedded System Design of Automotive Media Server Platform with the MOST Interface (MOST 인터페이스를 갖는 차량용 미디어 서버 플랫폼에 대한 임베디드 시스템 설계)

  • Kwak, Jae-Min;Park, Pu-Sik
    • Journal of Advanced Navigation Technology
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    • v.10 no.3
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    • pp.262-267
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    • 2006
  • For growing need for the multimedia application in the vehicles, the MOST protocol has been focused on. The MOST protocol supports three kinds of communication modes; short control message, asynchronous packets, and reserved synchronous stream data. Because of a variety of transportation, the MOST is suitable for various applications in vehicle environment. In this paper, we implemented embedded system which is MOST-enabled AMS platform and tested the network communication operation through the control port and the synchronous channel of the source port. We implemented the prototype platforms which communicate each other on the MOST's POF network. Moreover we implemented the DivX decoder attached AMS platform and verified the operation by transferring the video stream and the control messages through the MOST network.

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Implementation of a Web-based Hybrid Engineering Experiment System for Enhancing Learning Efficiency (학습효율 향상을 위한 웹기반 하이브리드 공학실험시스템 구현)

  • Kim, Dong-Sik;Choi, Kwan-Sun;Lee, Sun-Heum
    • Journal of Engineering Education Research
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    • v.10 no.3
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    • pp.79-92
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    • 2007
  • To enhance the excellence, effectiveness and economical efficiency in the learning process, we implement a hybrid educational system for engineering experiments where web-based virtual laboratory systems and distance education systems are properly integrated. In the first stage, we designed client/server distributed environment and developed web-based virtual laboratory systems for digital systems and electrical/electronic circuit experiments. The proposed virtual laboratory systems are composed of four important sessions and their management system: concept learning session, virtual experiment session, assessment session. With the aid of the management system every session is organically tied up together to achieve maximum learning efficiency. In the second stage, we have implemented efficient and cost-effective distant laboratory systems for practicing electric/electronic circuits, which can be used to eliminate the lack of reality occurred during virtual laboratory session. The use of simple and user-friendly design allows a large number of people to access our distant laboratory systems easily. Thus, self-guided advanced training is available even if a lot of expensive equipment will not be provided in the on-campus laboratories. The proposed virtual/distant laboratory systems can be used in stand-alone fashion, but to enhance learning efficiency we integrated them and developed a hybrid educational system for engineering experiments. Our hybrid education system provides the learners with interactive learning environment and a new approach for the delivery of engineering experiments.

The Research On the Energy Storage System Using SuperCapacitor (슈퍼커패시터를 적용한 에너지 저장시스템 설계에 관한 연구)

  • Kim, IL-Song
    • Asia-pacific Journal of Multimedia Services Convergent with Art, Humanities, and Sociology
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    • v.8 no.11
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    • pp.215-222
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    • 2018
  • In this paper, the research on the energy storage system adapting super-capacitor has been performed. The most advanced features compared to the conventional lead-acid battery systems is that it can obtain high power capability due to the super capacitor power characteristics. The suggested system can attain high power in short times and achieve high power quality improvements. The application areas are power quality improvement system, motor start power which requires high power during transient times. The energy conversion system consists of bi-directional converter and inverter and advantages of high speed, high power charging and discharging performances. The design steps for the two loop controller of the bi-directional inverter are suggested and verified by the experiment and manufacturing. The two loop controller design starts from linearized transfer function which is calculated from the state averaging model including state decoupling method. The current controller requirements are 20% overshoot and settling time and voltage controller are no overshoot and settling time which is 10 times longer than current controller. The design is verified from the step input response. The designed controllers have unity power factor characteristics and thus can improve the power quality of the grid. It also has fast response time and zero steady state error.

Web-enabled Healthcare System for Hypertension: Hyperlink-based Inference Approach (고혈압관리를 위한 웹 기반의 지능정보시스템: 하이퍼링크를 이용한 추론방식으로)

  • Song, Yong-Uk;Ho, Seung-Hee;Chae, Young-Moon;Cho, Kyoung-Won
    • Journal of Intelligence and Information Systems
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    • v.9 no.1
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    • pp.91-107
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    • 2003
  • In the conduct of this study, a web-enabled healthcare system for the management of hypertension was implemented through a hyperlink-based inference approach. The hyperlink-based inference platform was implemented using the hypertext capacity of HTML which ensured accessibility, multimedia facilities, fast response, stability, ease of use and upgrade, and platform independency of expert systems. Many HTML documents, which are hyperlinked to each other based on expert rules, were uploaded beforehand to perform the hyperlink-based inference. The HTML documents were uploaded and maintained automatically by our proprietary tool called the Web-Based Inference System (WeBIS) that supports a graphical user interface (GUI) for the input and edit of decision graphs. Nevertheless, the editing task of the decision graph using the GUI tool is a time consuming and tedious chore when the knowledge engineer must perform it manually. Accordingly, this research implemented an automatic generator of the decision graph for the management of hypertension. As a result, this research suggests a methodology for the development of Web-enabled healthcare systems using the hyperlink-based inference approach and, as an example, implements a Web-enabled healthcare system for hypertension, a platform which performed especially well in the areas of speed and stability.

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A Study on the Causes That Have Influence over the Effect of PPL in the Game (게임 속 PPL의 효과에 영향을 미치는 요인에 관한 연구)

  • Kim, Young-Rak;Cho, Youn-Gon;Choi, Gui-Young
    • Journal of Korea Multimedia Society
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    • v.13 no.8
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    • pp.1256-1262
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    • 2010
  • The game has been rapidly evolving through various media such as computer, console game machine, cellular phone and PMP based on the advanced development of scientific technology. In terms of demand, the interest in and desire to consume the game as a way of spending people's spare time have been on the increase constantly while the level of income has been improved. Eventually, the game has gradually expanded its scope of supply and demand, has established its own status as one of the media that is scientifically-intensive and has been developed into a game industry, a large-scale industry. Unlike image media, the methods of exposure in PPL are varied in accordance with the genre of games. This study divides the causes that have influence over the effect of PPL in the game into the genre of game and the skill of gamer. The results of the experiment on how much the aforementioned two elements have influence over the effect of PPL are as in the following: It has been demonstrated that the effect of PPL could appear different according to the genre of game and the skill of gamer on the game. Besides, the genre of game that is dynamic in its screen change in the game has relatively lower effect of PPL than that is not dynamic. Meanwhile, the persons who are highly skilled in the game have higher degree of recognition and preference to the inserted PPL than those who are lowly skilled. In this regard, it has given us a theoretical ground that the fees system for PPL ads should be established variously in accordance with the genre of game and the level of online game users.

A Ubiquitous Home Network System for Managing Environment-Information Sensors using Image Processing (영상 처리를 이용하여 주변 환경 센서를 관리하기 위한 유비쿼터스 홈 네트워크 시스템)

  • Hong, Sung-Hwa;Jung, Suk-Yong
    • Journal of the Korea Academia-Industrial cooperation Society
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    • v.11 no.3
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    • pp.931-942
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    • 2010
  • A home network provides users with a variety of information services. The kind and quality of the services can be substantially enhanced by utilizing a variety of data from sensors. However, home networks currently limit their potential by focusing on providing multimedia services rather than services utilizing sensor data. Outdoor electronics are frequently made in a form that emphasizes only certain limited functions in contrast to home appliances. Thus, sensors with one or two functions rather than many can be used in outdoor systems and their use will be more economical than using sensor nodes indoors with more complex home appliances. In this study, we chose to work with motion sensors as they have many potential uses, and we selected a parking lot control system with to use the motion sensors. This parking lot control system was implemented and applied as part of a home network. For this purpose, we defined and implemented a protocol to manage the network in a ubiquitous sensor network environment for the wireless home network in this study. Although a network management system in a Ubiquitous Sensor Network (USN) related to this study is being advanced for other projects, the protocol interface and message system have not yet been clearly defined for use in a general purpose network or in an extension into heterogeneous kinds of networks, communication support, etc. Therefore, USN network management should be conducted for management of faults, composition, power, and applications. To verify the performance of the protocol interface designed in this study, we designed and implemented the necessary units (sensor nodes, sensor gateway, and server) for each network section and, with them, proved the validity of this study.

A Study on the Development Site Security for Embedded Software (임베디드 소프트웨어 개발현장보안에 관한 연구)

  • Yeo, Sang-Soo;Kim, Tai-Hoon;Cho, Sung-Eon;Kouich, Sakurai
    • Journal of Advanced Navigation Technology
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    • v.11 no.3
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    • pp.259-265
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    • 2007
  • Systematic components for implementing ubiquitous computing, for example, electronic devices, electric home appliances, and controllers, etc, are consist of not only circuits but also softwares expected to do some special system-controlling functions, and these softwares used to be called like as embedded software. Because embedded software is a core component controlling systems, the codes or control flows should be protected from being opened to the public or modified. Embedded software security can be divided into 2 parts: first is the unauthorized access to development site and embedded software, second is the unauthorized disclosure or modification. And this research is related to the first aspect of them.This paper proposes some security check requirements related to embedded software development site by analyzing the ALC_DVS.1 of the ISO/IEC 15408 and Base Practices (BPs) of the ISO/IEC 21827. By applying this research, we expect to protect unauthorized modification of embedded software indirectly.

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