• 제목/요약/키워드: Adaptive Scheduling

검색결과 234건 처리시간 0.032초

무선랜에서 멀티미디어 실시간 트래픽을 위한 적응적 서비스 관리 (An Adaptive Service Management for Multi-media Real-time Traffic in Wireless LANs)

  • 김경준;이창순
    • 한국콘텐츠학회논문지
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    • 제5권1호
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    • pp.73-79
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    • 2005
  • 최근 무선 기술의 발전으로 무선랜 분야에서 실시간 서비스의 채용 및 서비스를 위한 기술 채용이 가속화 되고 있다. IEEE 802.11 무선랜 표준은 음성이나 화상과 같은 실시간 트래픽을 제공하기 위하여 PCF 폴링 기법을 정의하고 있다. 폴링 서비스는 무선랜에서 실시간 트래픽을 서비스하기 위한 주요 개념이다. 본 논문에서는 IEEE 802.11 PCF 모드에서 무효 폴 발생시 전송 지연을 줄임으로써 최대 통화 수를 증가시키는 멀티캐스트 폴링기법을 제안한다. 여기서 제안한 기법이 전송지연 및 패킷 폐기율에서 PCF의 성능을 개선시킬 수 있음을 시뮬레이션으로 확인하였다.

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초고속 이동 환경 기반 모바일 그리드에서 적응적 작업 처리 기법 (Adaptive Task Scheduling in High-speed movement Environment Based Mobile Grid)

  • 조인석;이대원;박지수;정광식;유헌창
    • 한국정보과학회:학술대회논문집
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    • 한국정보과학회 2007년도 한국컴퓨터종합학술대회논문집 Vol.34 No.1 (D)
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    • pp.321-326
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    • 2007
  • 그리드 컴퓨팅은 지리적으로 분산되어 있고 보안상으로 분리되어 있는 기관들 사이의 자원들을 공유하여 협동 작업을 가능하게 하는 대규모 가상 컴퓨팅 환경이다. 다양한 모바일 기기들의 출현으로 인하여 전통적인 그리드 컴퓨팅 환경에 모바일 개념이 도입되어 모바일 그리드 환경이 나타나게 되었다. 모바일 그리드 환경에서 우선 고려해야 할 것은 모바일 기기의 고유한 특성으로 인해 발생하는 제약사항들이다. 본 논문에서 고려하는 환경에서는 이런 제약사항들은 다소 해결이 가능하다. 본 논문에서 제안한 적응적 작업처리 기법은 모바일 그리드 컴퓨팅 환경에서 모바일 기기가 자원 이용자 역할 뿐만 아니라 자원 제공자 역할도 수행할 수 있다. 또한, 결함 포용적인 프록시 서버 역할을 하는 모바일 라우터를 두어서 전체적인 작업 수행에 있어 안정성과 신뢰성을 제공한다.

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텔레메틱스 기반의 VoIP 음성 통화품질 향상을 위한 수신단 구조 (VoIP Receiver Structure for Enhancing Speech Quality Based on Telematics)

  • 김형국;서광덕
    • 한국ITS학회 논문지
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    • 제11권3호
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    • pp.48-54
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    • 2012
  • 텔레메틱스 기반의 VoIP 음성통화는 지연, 지터 그리고 패킷손실과 같은 네트워크 장애요소로 인해 품질저하가 발생된다. 본 논문에서는 이런 장애요소로 인한 통화품질 문제를 해결하기 위하여 수신단 기반의 통화품질 향상 알고리즘을 제안한다. 제안된 방식은 손실은닉, 역동적인 지터추정을 이용한 적응적인 플레이아웃 버퍼 스케줄링, 그리고 전이영역에 존재하는 두 신호간의 스무딩 방법으로 구성된 플레이아웃 콘트롤 및 신호합성부를 통해 고품질의 음성통화를 가능하게 한다. 성능 측정 결과, 제안된 알고리즘은 기존 알고리즘에 비해 높은 PESQ와 낮은 버퍼링 지연을 보여주었다.

공간적응절차를 통한 웨이퍼 가공 공정의 로버스트한 작업배정규칙 결정 (A Spatial Adaptation Procedure for Determining Robust Dispatching Rule in Wafer Fabrication)

  • 백동현;윤완철;박상찬
    • 대한산업공학회지
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    • 제23권1호
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    • pp.129-146
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    • 1997
  • In traditional approaches to scheduling problems, a single dispatching rule was used by all machines in a system. However, since the situation of each machine generally differs from those of other machines, it is reasonable to apply a different dispatching rule to each machine responding to its given situation. In this regard, we introduce the concept of spatial adaptation and examine its effectiveness by simulation. In the spatial adaptation, each machine in a system selects an appropriate dispatching rule in order to improve productivity while it strives to be in harmony with other machines. This study proposes an adaptive procedure which produces a reliable dispatching rule for each machine beginning with the bottleneck machine. The dispatching rule is composed of several criteria of which priorities are adaptively weighted. The weights are learned for each machine through systematic simulations. The simulations are conducted according to a Taguchi experimental design in order to find appropriate sets of criteria weights in an efficient and robust way in the context of environmental variations. The proposed method was evaluated in an application to a semiconductor wafer fabrication system. The method achieved reliable performance compared to traditional dispatching rules, and the performance quickly approached the peak after learning for only a few bottleneck machines.

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Server Side Solutions For Web-Based Video

  • Biernacki, Arkadiusz
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • 제10권4호
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    • pp.1768-1789
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    • 2016
  • In contemporary video streaming systems based on HTTP protocol, video players at the client side are responsible for adjusting video quality to network conditions and user expectations. However, when multiple video clips are streamed simultaneously, an intricate application logic implemented in the video players overlays the TCP mechanism which is responsible for a balanced access to a shared network link. As a result, some video players may not obtain a fair share of network throughput and may be vulnerable to an unstable video bit-rate. Therefore, we propose to simplify the algorithms implemented in the video players, which are responsible for the adjustment of video quality and constrain their functionality only to sending feedback to a server about a state of the player buffer. The main logic of the system is shifted to the server, which is now responsible for bit-rate selection and prioritisation of the video streams transmitted to multiple clients. To verify our proposition, we performed several experiments in a laboratory environment which show that when the server cooperates with the clients, the video players experience fewer quality switches and the system achieves better fairness when allocating network throughput among the video players. However, this comes at the cost of worse utilisation of network bandwidth.

Energy-Efficient Quorum-Based MAC Protocol for Wireless Sensor Networks

  • Annabel, L. Sherly Puspha;Murugan, K.
    • ETRI Journal
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    • 제37권3호
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    • pp.480-490
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    • 2015
  • The reliability of sensor networks is generally dependent on the battery power of the sensor nodes that it employs; hence it is crucial for the sensor nodes to efficiently use their battery resources. This research paper presents a method to increase the reliability of sensor nodes by constructing a connected dominating tree (CDT), which is a subnetwork of wireless sensor networks. It detects the minimum number of dominatees, dominators, forwarder sensor nodes, and aggregates, as well as transmitting data to the sink. A new medium access control (MAC) protocol, called Homogenous Quorum-Based Medium Access Control (HQMAC), is also introduced, which is an adaptive, homogenous, asynchronous quorum-based MAC protocol. In this protocol, certain sensor nodes belonging to a network will be allowed to tune their wake-up and sleep intervals, based on their own traffic load. A new quorum system, named BiQuorum, is used by HQMAC to provide a low duty cycle, low network sensibility, and a high number of rendezvous points when compared with other quorum systems such as grid and dygrid. Both the theoretical results and the simulation results proved that the proposed HQMAC (when applied to a CDT) facilitates low transmission latency, high delivery ratio, and low energy consumption, thus extending the lifetime of the network it serves.

Low-Complexity Distributed Algorithms for Uplink CoMP in Heterogeneous LTE Networks

  • Annavajjala, Ramesh
    • Journal of Communications and Networks
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    • 제18권2호
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    • pp.150-161
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    • 2016
  • Coordinated multi-point transmission (CoMP) techniques are being touted as enabling technologies for interference mitigation in next generation heterogeneous wireless networks (HetNets). In this paper, we present a comparative performance study of uplink (UL) CoMP algorithms for the 3GPP LTE HetNets. Focusing on a distributed and functionally-split architecture, we consider six distinct UL-CoMP algorithms: 1. Joint reception in the frequency-domain (JRFD) 2. Two-stage equalization (TSEQ) 3. Log-likelihood ratio exchange (LLR-E) 4. Symmetric TSEQ (S-TSEQ) 5. Transport block selection diversity (TBSD) 6. Coordinated scheduling with adaptive interference mitigation (CS-AIM) where JRFD, TSEQ, S-TSEQ, TBSD and CS-AIM are our main contributions in this paper, and quantify their relative performances via the post-processing signal-to-interference-plus-noise ratio distributions.We also compare the CoMP-specific front-haul rate requirements for all the schemes considered in this paper. Our results indicate that, with a linear minimum mean-square error receiver, the JRFD and TSEQ have identical performances, whereas S-TSEQ relaxes the front-haul latency requirements while approaching the performance of TSEQ. Furthermore, in a HetNet environment, we find that CS-AIM provides an attractive alternative to TBSD and LLR-E with a significantly reduced CoMP-specific front-haul rate requirement.

ATM 망에서 트래픽 다중화 정보에 의한 적응적 UPC 알고리즘에 관한 연구 (A Study on an Adaptive UPC Algorithm Based on Traffic Multiplexing Information in ATM Networks)

  • 김영철;변재영;서현승
    • 한국정보처리학회논문지
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    • 제6권10호
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    • pp.2779-2789
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    • 1999
  • In this paper, we propose a new neural Buffered Leaky Bucket algorithm for preventing the degradation of network performance caused by congestion and dealing with the traffic congestion in ATM networks. We networks. We justify the validity of the suggested method through performance comparison in aspects of cell loss rate and mean transfer delay under a variety of traffic conditions requiring the different QoS(Quality of Service). also, the cell scheduling algorithms such as DWRR and DWEDF used for multiplexing the incoming traffics are induced to get the delay time of the traffics fairly. The network congestion information from cell scheduler is used to control the predicted traffic loss rate of Neural Leaky Bucket, and token generation rate is changed by the predicted values. The prediction of traffic loss rate by neural networks can effectively reduce the cell loss rate and the cell transfer delay of next incoming cells and be applied to other traffic control systems. Computer simulation results performed for traffic prediction show that QoSs of the various kinds of traffics are increased.

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Polymorphic Path Transferring for Secure Flow Delivery

  • Zhang, Rongbo;Li, Xin;Zhan, Yan
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • 제15권8호
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    • pp.2805-2826
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    • 2021
  • In most cases, the routing policy of networks shows a preference for a static one-to-one mapping of communication pairs to routing paths, which offers adversaries a great advantage to conduct thorough reconnaissance and organize an effective attack in a stress-free manner. With the evolution of network intelligence, some flexible and adaptive routing policies have already proposed to intensify the network defender to turn the situation. Routing mutation is an effective strategy that can invalidate the unvarying nature of routing information that attackers have collected from exploiting the static configuration of the network. However, three constraints execute press on routing mutation deployment in practical: insufficient route mutation space, expensive control costs, and incompatibility. To enhance the availability of route mutation, we propose an OpenFlow-based route mutation technique called Polymorphic Path Transferring (PPT), which adopts a physical and virtual path segment mixed construction technique to enlarge the routing path space for elevating the security of communication. Based on the Markov Decision Process, with considering flows distribution in the network, the PPT adopts an evolution routing path scheduling algorithm with a segment path update strategy, which relieves the press on the overhead of control and incompatibility. Our analysis demonstrates that PPT can secure data delivery in the worst network environment while countering sophisticated attacks in an evasion-free manner (e.g., advanced persistent threat). Case study and experiment results show its effectiveness in proactively defending against targeted attacks and its advantage compared with previous route mutation methods.

Application-Adaptive Performance Improvement in Mobile Systems by Using Persistent Memory

  • Bahn, Hyokyung
    • International journal of advanced smart convergence
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    • 제8권1호
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    • pp.9-17
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    • 2019
  • In this article, we present a performance enhancement scheme for mobile applications by adopting persistent memory. The proposed scheme supports the deadline guarantee of real-time applications like a video player, and also provides reasonable performances for non-real-time applications. To do so, we analyze the program execution path of mobile software platforms and find two sources of unpredictable time delays that make the deadline-guarantee of real-time applications difficult. The first is the irregular activation of garbage collection in flash storage and the second is the blocking and time-slice based scheduling used in mobile platforms. We resolve these two issues by adopting high performance persistent memory as the storage of real-time applications. By maintaining real-time applications and their data in persistent memory, I/O latency can become predictable because persistent memory does not need garbage collection. Also, we present a new scheduler that exclusively allocates a processor core to a real-time application. Although processor cycles can be wasted while a real-time application performs I/O, we depict that the processor utilization is not degraded significantly due to the acceleration of I/O by adopting persistent memory. Simulation experiments show that the proposed scheme improves the deadline misses of real-time applications by 90% in comparison with the legacy I/O scheme used in mobile systems.