• Title/Summary/Keyword: 6D-Motion

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An Efficient Video Watermarking Using Re-Estimation and Minimum Modification Technique of Motion Vectors (재예측과 움직임벡터의 변경 최소화 기법을 이용한 효율적인 비디오 워터마킹)

  • Kang Kyung-won;Moon Kwang-seok;Kim Jong-nam
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.30 no.6C
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    • pp.497-504
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    • 2005
  • We propose an efficient video watermarking scheme using re-estimation and minimum modification technique of motion vectors. Conventional methods based on motion vectors do watermarking using modification of motion vectors. However, change of motion vectors results in the degradation of video quality. Thus, our scheme minimizes the modification of the original motion vectors and replaces an original motion vector by the adjacent optimal motion vector using re-estimation of motion vectors to avoid degradation of video quality. Besides, our scheme guarantees the amount of embedded watermark data using the adaptive threshold considering for an efficient video watermarking. In addition, this is compatible with current video compression standards without changing the bitstream. Experimental result shows that the proposed scheme obtains better video quality than other previous algorithms by about $0.6{\sim}1.3\;dB$.

A CMOS Digital Image Sensor with a Feature-Driven Attention Module (특징기반 주의 모듈을 사용하는 CMOS 디지털 이미지 센서)

  • Park, Min-Chul;Cheoi, Kyung-Joo;Hamamoto, Takayuki
    • The KIPS Transactions:PartB
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    • v.15B no.3
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    • pp.189-196
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    • 2008
  • In this paper, a CMOS digital image sensor, which consists of A/D conversion, motion estimation circuits, and an attention module for ROI (Region of Interest) detection is presented. The functions of A/D conversion and motion estimation are implemented by $0.6{\mu}m$ CMOS processing circuit as hardware, and the attention module is implemented outside the circuit as software currently. Attention modules are taken to improve limited applications of the smart image sensor. The current smart image sensor responses to the changes of intensity, and uses the integration time to estimate motion. Therefore it is limited in its applications. To make up for inherent property of the sensor from circuit design and extend its applications we decide to introduce perception solutions to the image sensor. Attention modules for still and moving images are employed to achieve such purposes. The suggested approach makes the smart image sensor available with additional functions for such cases that motion estimation or intensity changes are not observed. Experimental result shows the usefulness and extension of the image sensor.

A New Motion Compensated Frame Interpolation Algorithm Using Adaptive Motion Estimation (적응적 움직임 추정 기법을 활용하는 새로운 움직임 보상 프레임 보간 알고리즘)

  • Hwang, Inseo;Jung, Ho Sun;Sunwoo, Myung Hoon
    • Journal of the Institute of Electronics and Information Engineers
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    • v.52 no.6
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    • pp.62-69
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    • 2015
  • In this paper, a new frame rate up conversion (FRUC) algorithm using adaptive motion estimation (AME-FRUC) is proposed. The proposed algorithm performs extended bilateral motion estimation (EBME) conducts motion estimation (ME) processes on the static region, and extract region of interest with the motion vector (MV). In the region of interest block, the proposed AME-FRUC uses the texture block partitioning scheme and the unilateral motion estimation for improving ME accuracy. Finally, motion compensated frame interpolation (MCFI) are adopted to interpolate the intermediate frame in which MCFI is employed adaptively based on ME scheme. Experimental results show that the proposed algorithm improves the PSNR up to 3dB, the SSIM up to 0.07 and 68% lower SAD calculations compared to the EBME and the conventional FRUC algorithms.

Implementation of LabVIEW®-based Joint-Linear Motion Blending on a Lab-manufactured 6-Axis Articulated Robot (RS2) (LabVIEW® 기반 6축 수직 다관절 로봇(RS2)의 이종 모션 블랜딩 연구)

  • Lee, D.S.;Chung, W.J.;Jang, J.H.;Kim, M.S.
    • Journal of the Korean Society of Manufacturing Technology Engineers
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    • v.22 no.2
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    • pp.318-323
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    • 2013
  • For fast and accurate motion of 6-axis articulated robot, more noble motion control strategy is needed. In general, the movement strategy of industrial robots can be divided into two kinds, PTP (Point to Point) and CP (Continuous Path). Recently, industrial robots which should be co-worked with machine tools are increasingly needed for performing various jobs, as well as simple handling or welding. Therefore, in order to cope with high-speed handling of the cooperation of industrial robots with machine tools or other devices, CP should be implemented so as to reduce vibration and noise, as well as decreasing operation time. This paper will realize CP motion (especially joint-linear) blending in 3-dimensional space for a 6-axis articulated (lab-manufactured) robot (called as "RS2") by using LabVIEW$^{(R)}$ (6) programming, based on a parametric interpolation. Another small contribution of this paper is the proposal of motion blending simulation technique based on Recurdyn$^{(R)}$ V7 and Solidworks$^{(R)}$, in order to figure out whether the joint-linear blending motion can generate the stable motion of robot in the sense of velocity magnitude at the end-effector of robot or not. In order to evaluate the performance of joint-linear motion blending, simple PTP (i.e., linear-linear) is also physically implemented on RS2. The implementation results of joint-linear motion blending and PTP are compared in terms of vibration magnitude and travel time by using the vibration testing equipment of Medallion of Zonic$^{(R)}$. It can be confirmed verified that the vibration peak of joint-linear motion blending has been reduced to 1/10, compared to that of PTP.

Research of Mobile 3D Dance Contents Construction Using Motion Capture System (모션캡처 시스템을 이용한 모바일 3D 댄스 콘텐츠 제작 연구)

  • Kim Nam-Ho
    • The Journal of the Korea Contents Association
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    • v.6 no.9
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    • pp.98-107
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    • 2006
  • By improving performance of mobile machine(3D engine, 3D accelerator chip set, etc) and developing wireless network technology, a demand for actual contents of users is being increased rapidly. But, there are some difficulties yet for the speedy development of actual contents because of the limitation of development resources that is dependent on each mobile device's different performance. In general, much of the animated character-creation work for mobile environment is still done manually by experienced animator with the method of key frame processing. However, it needs a lot of time and more costs for creating motion. Additionally, it is possible to cause a distortion of motion. In this paper, I solved the difficulties by using a optical motion capture system, it was able to acquire accurate motion data more easily and quickly, and then it was possible to make 3D dance contents efficiently. Also, I showed techniques of key reduction and controlling frame number for using huge amounts of motion capture data in mobile environment which requires less resources. In making 3D dance contents, using an optical motion capture system was verified that it was more efficient to make and use actual-reality contents by creating actual character motion and by decreasing processing time than existing method.

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A Fast and Low-complexity Motion Estimation for UHD HEVC (초고화질 영상처리를 위한 HEVC 표준에 적합한 고속 및 저복잡도 움직임 예측기에 대한 연구)

  • Kim, Sungoh;Park, Chansik;Chun, Hyungju;Kim, Jaemoon
    • Journal of Broadcast Engineering
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    • v.18 no.6
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    • pp.808-815
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    • 2013
  • In this paper, we propose a novel fast and low-complexity Motion Estimation (ME) algorithm for Ultra High Definition (UHD) High Efficiency Video Coding (HEVC). Motion estimation occupies 77~81% of the amount of computation in HEVC. After all, the main key of video codec implementation is to find a fast and low-complexity motion estimation algorithm and architecture. We analyze the previous motion estimation algorithms and propose three optimal algorithm to reduce the computation proportion for HEVC. The proposed algorithm uses only 0.36% of the amount of operations compared to full search algorithm while maintaining compression performance with slight loss of 1.1%.

Motion Vector Predictor selection method for multi-view video coding (다시점 비디오 부호화를 위한 움직임벡터 예측값 선택 방법)

  • Choi, Won-Jun;Suh, Doug-Young;Kim, Kyu-Heon;Park, Gwang-Hoon
    • Journal of Broadcast Engineering
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    • v.12 no.6
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    • pp.565-573
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    • 2007
  • In this paper, we propose a method to select motion vector predictor by considering prediction structure of a multi view content for coding efficiency of multi view coding which is being standardized in JVT. Motion vector of a different tendency is happened while carrying out temporal and view reference prediction of multi-view video coding. Also, due to the phenomena of motion vectors being searched in both temporal and view order, the motion vectors do not agree with each other resulting a decline in coding efficiency. This paper is about how the motion vector predictor are selected with information of prediction structure. By using the proposed method, a compression ratio of the proposed method in multi-view video coding is increased, and finally $0.03{\sim}0.1$ dB PSNR(Peak Signal-to-Noise Ratio) improvement was obtained compared with the case of JMVM 3.6 method.

Radar Image Extraction Scheme for FMCW Radar-Based Human Motion Indication (FMCW 레이다 기반 휴먼 모션 인지용 레이다 영상 추출 기법)

  • Hyun, Eugin;Jin, Young-Seok;Jeon, Hyeong-Cheol
    • The Journal of Korean Institute of Electromagnetic Engineering and Science
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    • v.29 no.6
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    • pp.411-414
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    • 2018
  • In this paper, we propose a radar image extraction scheme for frequency modulated continuous wave radar-based human motion indication. We extracted three-dimensional(3D) range-velocity-angle spectra and generated three micro-profile images by compressing the 3D images in all three directions in every frame. Furthermore, we used body echo suppression to make use of the weak reelection such as in hands and arms. By applying the complete images to classifiers, various human motions can be indicated.

Optimal Design of the 4-cylinder Engine Rubber Mounts with Elastic Vibrations of Vehicle Body (차체의 탄성진동을 고려한 4기통 엔진 고무마운트의 최적설계)

  • 박철희;오진우
    • Transactions of the Korean Society of Automotive Engineers
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    • v.6 no.1
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    • pp.163-181
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    • 1998
  • In this study, the objective is determine the optimal design variable of engine mount system using the rubber mount of bush-type which is usually utilized in passive control to minimize vibrations of vehicle body or transmission from engine into body. The engine model adopted in this study is 4-cylinder, 4-stroke gasoline engine support- ed by 4-points. The system is modelled in 10 d.o.f.-rigid body motion of the engine & transmission in 6 d.o.f., elastic motion of vehicle body in 4 d.o.f.(1st torsional, 1st vertical and 1st & 2nd lateral bending vibration mode). To consider the elastic motion of vehicle body, find the eigenvalues and mode shapes of vehicle body by nodal testing and then determine the modal masses and stiffnesses of the body. The design variables of the engine mount system are locations, stiffness and damping coefficients of the rubber mounts(28 design variables). In case of considering the torque-roll axis for the engine, the design variables of the mount system are reduced to 22 design variables. The objective functions in optimal design process are considered by three cases, that is, 1) transmitted forces through engine mounts, 2) acceleration components of generalized coordinates for the vibration of vehicle body, 3) acceleration of specified location(where gear box) of body. three case are analyzed and compared with each other.

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Monosyllable Speech Recognition through Facial Movement Analysis (안면 움직임 분석을 통한 단음절 음성인식)

  • Kang, Dong-Won;Seo, Jeong-Woo;Choi, Jin-Seung;Choi, Jae-Bong;Tack, Gye-Rae
    • The Transactions of The Korean Institute of Electrical Engineers
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    • v.63 no.6
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    • pp.813-819
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    • 2014
  • The purpose of this study was to extract accurate parameters of facial movement features using 3-D motion capture system in speech recognition technology through lip-reading. Instead of using the features obtained through traditional camera image, the 3-D motion system was used to obtain quantitative data for actual facial movements, and to analyze 11 variables that exhibit particular patterns such as nose, lip, jaw and cheek movements in monosyllable vocalizations. Fourteen subjects, all in 20s of age, were asked to vocalize 11 types of Korean vowel monosyllables for three times with 36 reflective markers on their faces. The obtained facial movement data were then calculated into 11 parameters and presented as patterns for each monosyllable vocalization. The parameter patterns were performed through learning and recognizing process for each monosyllable with speech recognition algorithms with Hidden Markov Model (HMM) and Viterbi algorithm. The accuracy rate of 11 monosyllables recognition was 97.2%, which suggests the possibility of voice recognition of Korean language through quantitative facial movement analysis.