• Title/Summary/Keyword: 4K video transmission

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A Study of Mobile Ad-hoc Network Protocols for Ultra Narrowband Video Streaming over Tactical Combat Radio Networks (초협대역 영상전송 전투무선망을 위한 Mobile Ad-hoc Network 프로토콜 연구)

  • Seo, Myunghwan;Kim, Kihun;Ko, Yun-Soo;Kim, Kyungwoo;Kim, Donghyun;Choi, Jeung Won
    • Journal of the Korea Institute of Military Science and Technology
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    • v.23 no.4
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    • pp.371-380
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    • 2020
  • Video is principal information that facilitates commander's immediate command decision. Due to fading characteristics of radio link, however, it is difficult to stably transmit video in a multi-hop wireless environment. In this paper, we propose a MANET structure composed of a link adaptive routing protocol and a TDMA MAC protocol to stably transmit video traffic in a ultra-narrowband video streaming network. The routing protocol can adapt to link state change and select a stable route. The TDMA protocol enables collision-free video transmission to a destination using multi-hop dynamic resource allocation. As a result of simulation, the proposed MANET structure shows better video transmission performance than proposed MANET structure without link quality adaption, AODV with CSMA/CA, and OLSR with CSMA/CA structures.

The Development of Terrestrial DMB System for Video Associated Data Services (비디오 부가데이터 서비스를 위한 지상파 DMB 시스템 개발)

  • Kim, Hyun-Soon;Kyung, Il-Soo;Kim, Sang-Hun;Kim, Man-Sik
    • Journal of Broadcast Engineering
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    • v.11 no.4 s.33
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    • pp.541-553
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    • 2006
  • Since DMB on-air was started, not high-qualified audio, video services but various service models have been required. This paper is about systems for one of these services, video associated data service. A terrestrial DMB system to make contents of video associated data services and transmit them on DMB channel is proposed in this paper. This system satisfies standard of the video associated data services for terrestrial DMB; MPEG-4 BIFS (BInary Format for Scene) Core2D scene description profile and graphics profile. This system is designed to support two major features of broadcasting, real-time authoring non automatic transmission and non real-time authoring automatic transmission, and focuses on the abilities to make high-qualified contents efficiently and transmit them to video encoder reliably. This system proved its performance through conformance tests with various receivers, so can be used in future on-air.

Joint Source/Channel Rate Control based on Adaptive Frame Skip for Real-Time Video Transmission (적응형 화면 스킵 기반 실시간 비디오의 소스/채널 통합 부호화율 제어)

  • Lee, Myeong-Jin
    • Journal of Advanced Navigation Technology
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    • v.13 no.4
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    • pp.523-531
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    • 2009
  • In this study, we propose a joint source/channel rate control algorithm for video encoder targeting packet erasure channel. Based on the buffer constraints of video communication systems, encoding rate constraint is presented. After defining source distortion models for coded and skipped video frames and a channel distortion model for packet errors and their propagation, an average distortion model of received video is proposed for a given encoding window. Finally, we define an optimization problem to minimize the average distortion for given channel rates and packet loss rates by controlling spatio-temporal parameters of source video and FEC block sizes. Then, we propose a window-based algorithm to solve the problem in real-time.

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Fast Generation of Digital Video Holograms Using Multiple PCs (다수의 PC를 이용한 디지털 비디오 홀로그램의 고속 생성)

  • Park, Hanhoon;Kim, Changseob;Park, Jong-Il
    • Journal of Broadcast Engineering
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    • v.22 no.4
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    • pp.509-518
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    • 2017
  • High-resolution digital holograms can be quickly generated by using a PC cluster that is based on server-client architecture and is composed of several GPU-equipped PCs. However, the data transmission time between PCs becomes a large obstacle for fast generation of video holograms because it linearly increases in proportion to the number of frames. To resolve the problem with the increase of data transmission time, this paper proposes a multi-threading-based method. Hologram generation in each client PC basically consists of three processes: acquisition of light sources, CGH operation using GPUs, and transmission of the result to the server PC. Unlike the previous method that sequentially executes the processes, the proposed method executes in parallel them by multi-threading and thus can significantly reduce the proportion of the data transmission time to the total hologram generation time. Through experiments, it was confirmed that the total generation time of a high-resolution video hologram with 150 frames can be reduced by about 30%.

Video Transmission Technique based on Deep Neural Networks for Optimizing Image Quality and Transmission Efficiency (영상 품질 및 전송효율 최적화를 위한 심층신경망 기반 영상전송기법)

  • Lee, Jong Man;Kim, Ki Hun;Park, Hyun;Choi, Jeung Won;Kim, Kyung Woo;Bae, Sung Ho
    • Journal of Broadcast Engineering
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    • v.25 no.4
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    • pp.609-619
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    • 2020
  • In accordance with a demand for high quality video streaming, it needs high data rate in limited bandwidth and more traffic congestion occurs. In particular, when providing real time video service, packet loss rate and bit error probability increase significantly. To solve these problems, a raptor code, which is one of FEC(Forward Error Correction) techniques, is pervasively used in the application layers as a method for improving real-time service quality. In this paper, we propose a method of determining image transmission parameters based on various deep neural networks to increase transmission efficiency at a similar level of image quality by using raptor codes. The proposed neural network uses the packet loss rate, video encoding rate and data rate as inputs, and outputs raptor FEC parameters and packet sizes. The results of the proposed method present that the throughput is 1.2% higher than that of the existing multimedia transmission technique by optimizing the transmission efficiency at a PSNR(Peak Signal-to-Noise Ratio) level similar to that of the existing technique.

Studies on Joint Source/Channel Coding for MPEG-4 Scalable Video Transmission in Mobile Broadcast Receiving Environments (이동방송수신환경에서 MPEG-4 계층적 비디오 전송을 위한 결합 소스/채널 부호화에 관한 연구)

  • Lee Woon-Moon;Sohn Won
    • Journal of the Institute of Electronics Engineers of Korea SP
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    • v.42 no.3 s.303
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    • pp.31-40
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    • 2005
  • In this paper, we develop an approach toward JSC(Joint Source-Channel Coding) method for MPEG-4 based FGS(Fine Granular Scalability) video coding and transmission in fixed and mobile receiving environment(Digital Audio Broadcasting, DAB). The source coder used MPEG-4 FGS video codec, the channel coder used RCPC(Rate Compatible Punctured Convolution) code and the modulation method used QPSK modulation. We have considered channel environment of AWGN and mobile receiving environment. This study determined optimum Trade-off point between source bit rate and channel coding rate in variable channel states. We compared FGS-JSC method and general single layer CBR(Constant Bit Rate) transmission. In this results, FGS-JSC was appeared better performance than CBR transmission.

Cross-layer Design of Rate and Quality Adaptation Schemes for Wireless Video Streaming

  • Lee, Sun-Hun;Chung, Kwang-Sue
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • v.4 no.3
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    • pp.324-340
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    • 2010
  • Video streaming service over wireless networks is a challenging task because of the changes in the wireless channel conditions that can occur due to interference, fading, and station mobility. To provide an efficient wireless video streaming service, the rate adaptation scheme should improve wireless node performance and channel utilization. Moreover, the quality adaptation scheme should be considered at the streaming application. To meet these requirements, we propose a new cross-layer design for video streaming over wireless networks. This design includes the rate and quality adaptation schemes. The rate adaptation scheme selects the optimal transmission mode and resolves the performance anomaly problem. Based on performance improvement by the proposed rate adaptation scheme, our quality adaptation scheme improves the quality of video streaming. Through performance evaluations, we prove that our cross-layer design improves the wireless channel utilization and the quality of video streaming.

Implementation and Performance Measurement of Personal Media Gateway for Applications over BcN Networks (BcN용 미디어 프로세서형 단말(PMG)의 구현 및 성능시험)

  • Jang, Seong-Hwan;Yang, Soo-Kyung;Cha, Young;Choi, Woo-Suk;Son, Seok-Bae;Kim, Jung-Joon
    • 한국정보통신설비학회:학술대회논문집
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    • 2005.08a
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    • pp.329-332
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    • 2005
  • In this paper, we describe implementation of personal media gateway (PMG) for applications over BcN networks. PMG is a TV based set-top terminal, which enables transmission of Full D1 high quality video and audio at the speed of maximum 2Mbps. It supports SIP protocol and QoS for the BcN networks. The hardware of the PMG consists of host module, audio/video codec processing module, DTMF module, and remote control I/O module. H.263 and MPEG4 software are implemented in DSP as codec for hi-directional communication and streaming, respectively. G.711 and Ogg-Vorbis are implemented as audio codec. We examined the quality of video using the Video Quality Test Equpment, which was developed by KT Convergence Lab. The experimental results show the video quality of MOS 4.1 and audio quality of MOS 4.3. We expect that PMG will be prospective business models, and create new customer value.

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Error Concealment Based on Semantic Prioritization with Hardware-Based Face Tracking

  • Lee, Jae-Beom;Park, Ju-Hyun;Lee, Hyuk-Jae;Lee, Woo-Chan
    • ETRI Journal
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    • v.26 no.6
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    • pp.535-544
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    • 2004
  • With video compression standards such as MPEG-4, a transmission error happens in a video-packet basis, rather than in a macroblock basis. In this context, we propose a semantic error prioritization method that determines the size of a video packet based on the importance of its contents. A video packet length is made to be short for an important area such as a facial area in order to reduce the possibility of error accumulation. To facilitate the semantic error prioritization, an efficient hardware algorithm for face tracking is proposed. The increase of hardware complexity is minimal because a motion estimation engine is efficiently re-used for face tracking. Experimental results demonstrate that the facial area is well protected with the proposed scheme.

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A 1.485 Gbps Wireless Video Signal Transmission System at 240 GHz (240 GHz, 1.485 Gbps 비디오신호 무선 전송 시스템)

  • Lee, Won-Hui;Chung, Tae-Jin
    • The Journal of the Institute of Internet, Broadcasting and Communication
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    • v.10 no.4
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    • pp.105-113
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    • 2010
  • In this paper, a 1.485 Gbps video signal transmission system using the carrier frequency of 240 GHz band was designed and simulated. The sub-harmonic mixer based on Schottky barrier diode was simulated in the transmitter and receiver. Both of heterodyne and direct detection receivers were simulated for each performance analysis. The ASK modulation was used in the transmitter and the envelop detection method was used in the receiver. The transmitter simulation results showed that the RF output power was -11.4 dBm($73{\mu}W$), when the IF input power was -3 dBm(0.5 mW) at the LO power of 7 dBm(5 mW) in sub-harmonic mixer, which corresponds to SSB(Single Side Band) conversion loss of 8.4 dB. This value is similar to the conversion loss of 8.0 dB(SSB) of VDI's commercial model WR3.4SHM(220~325 GHz) at 240 GHz. The combined transmitter and receiver simulation results showed that the recovered signal waveforms were in good agreement to the transmitted 1.485 Gbps NRZ signal.