• Title/Summary/Keyword: 4D 시뮬레이션

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Printed Reflectarray Antenna Design for Parabolic Reflector Volume Reduction (파라볼릭 반사기 체적 축소용 프린트 리플렉트어레이 안테나 설계)

  • Moon, Sang-Man;Kim, In-Kyu
    • Aerospace Engineering and Technology
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    • v.12 no.2
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    • pp.140-146
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    • 2013
  • In this study, we discuss about the printed reflectarray antenna design for parabolic reflector volume reduction. For this, we simulated and measured the phase characteristics of the unit array element of reflectarray antenna using waveguide simulator. As a results, the maximum phase variation is $298^{\circ}$ by simulation, the average phase variation is $309^{\circ}$ by measurement in 10GHz. And the printed Reflectarray antenna gain is 28.3dBi, 3dB beamwidth is E-plane $5.1^{\circ}$, H-plane $5.2^{\circ}$, sidelobe level is E-plane -11.4dB, H-plane -17.6dB.

The evaluation of the extraction efficiency of PSS(patterned sapphire substrate) LED using simulation (시뮬레이션을 이용한 PSS (patterned sapphire substrate) LED의 광추출 효율 평가)

  • Lee, Jin-Bock;Yoon, Sang-Ho;Kim, Dong-Woohn;Choi, Chang-Hwan
    • Journal of the Institute of Electronics Engineers of Korea SD
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    • v.44 no.4
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    • pp.91-96
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    • 2007
  • The light extraction efficiency in GaN-on-sapphire LEDs based on a simple model was analyzed qualitatively. The light extraction efficiency in the LEDs is simulated numerically by using ray tracing method. In the present study, the extraction efficiency was simulated on flat LED and PSS(patterned sapphire substrate) LED. The role of the patterned sapphire substrate in PSS LED are analyzed and discussed. And, the effects of reflectance on flat LED and PSS LED were investigated. This analysis of simulation results provide a numeric figure for the extraction efficiency of LEDs and are helpful in the design of high brightness GaN LEDs.

Automated Generation of a Construction Schedule Based on the Work Method Template for 4D Simulation (4D 시뮬레이션을 위한 공법 템플릿 기반의 건설공정 자동 생성)

  • Song, Sung-Yol;Yang, Jeong-Sam;Myung, Tae-Sik
    • IE interfaces
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    • v.25 no.2
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    • pp.216-228
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    • 2012
  • BIM-based 4D simulation makes people easily understand complex construction process using 3D graphics model and helps them review and identify the construction schedule in each phase of the construction process. Moreover, 4D simulation can be used as reference data to determine the validity of the process in the design phase and will be utilized as a measure for checking the construction process. Therefore 4D simulation of construction improves efficiency of project management. However, current commercial applications available for 4D simulation do not provide sufficient functions for connection of 3D models and process information. In this paper, we propose an automated generation method through the definition of the process based on a work method template and developed the template based schedule generation system (TSGS).

Effects of the Complexity of 3D Modeling on the Acoustic Simulations and Auralized Sounds (3D 모델의 구체성이 건축음향 시뮬레이션 및 가청화시재에 미치는 영향)

  • Park, Chan-Jae;Haan, Chan-Hoon
    • The Journal of the Acoustical Society of Korea
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    • v.30 no.1
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    • pp.22-32
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    • 2011
  • The present study examined the effects of the complexity of the 3D models on the results of acoustic simulation which is the predominant tool of the acoustical design of buildings. Also, the effects of the 3D model on the auralized sounds were investigated. In order to carry out the study, four 3D models with different levels of complexity were introduced for a real auditorium which have different numbers of surfaces in the persuit of the guidance of odeon room acoustic software. The set-up of models was also based on the level of transition order of the program. And the acoustic experiments were performed measuring room acoustic parameters including SPL, RT, C80, D50. Acoustic computer simulations were performed using four different models. Then, the results of the computer modeling were compared with the measured acoustical parameters. In addition, sound sources were recorded in the field and auralized sounds were made in convolution with the impulse source made from acoustic modeling. Then, subjective tests were undertaken using auralized sounds. As the results, it was found that the result of the acoustic simulation were closer to the real room acoustic properties when 3D model was more particularly made. For the subjective test, the listening materials were acknowledged as similar with the real sound source when more complex 3D model was used. Then, it could be concluded that the complexity of the 3D model affects the results of the acoustic modeling as well as subjective tests.

A Design of Operational Test & Evaluation System for Weapon Systems thru Process-based Modeling (프로세스 기반의 모델링을 통한 무기체계 운용시험평가 시스템 설계)

  • Lee, Beom;Seo, Yoonho
    • Journal of the Korea Society for Simulation
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    • v.23 no.4
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    • pp.211-218
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    • 2014
  • The Test and Evaluation (T&E) system became more important due to its advancement and complexity of the weapon system. Time and cost saving T&E related studies are in progress mainly with advanced countries. By utilizing the Modeling and Simulation (M&S) technology recently, we may save time and money. Also, overcome security and safety limitations. There are many M&S based research activities in South Korea but it is way behind of the system that some countries already have developed. i.e.; United States. This area of study requires new way of developing strategies in the T&E system of Korea. This study is to design the Operational T&E system for weapon systems based on modeling of processes. And we modeled the processes of operational performance evaluation through utilizing resources and performance modules of weapon systems and combined it with the simulation engine for 3D visualization. Through this, we propose the Operational T&E system for weapon systems based on modeling of processes that represent operational performances visually.

Computer Simulation for Development of Electron Gun for MCP Cleaning (MCP 세척용 전자총 개발을 위한 컴퓨터 시뮬레이션)

  • Kim, Sung Soo
    • The Journal of Korean Institute of Information Technology
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    • v.16 no.11
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    • pp.43-49
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    • 2018
  • Computer simulation was performed using the SIMION program to develop an electron gun for MCP cleaning. The target, MCP, is located 180mm from the source of the electron gun, and the diameter of the MCP is approximately 20mm. Therefore, we tried to find the condition that the beam diameter of electrons reaching the MCP is to be 20mm using four variables such as E, ${\phi}$, d1, d2, where the E is the energy of the electron reaching the MCP, the ${\phi}$ is the diameter of the extractor, and the d1 and the d2 are the distance from the electron source to the end of the extractor tube, and to the wall of chamber, respectively. As a result of simulation, we figuried out that the E and the d2 have little effect on the beam diameter. On the other hand, we also found that the beam diameters were very sensitive to the d1 and varied relatively large with respect to the ${\phi}$, and the d1 was the secondary order function of the ${\phi}$. Therefore we found that this function will allow us to design electron guns that are suitable for the purposes of this study.

A Coaxial Band Rejection Filter using a Quarter Wavelength Choke Structure (4분의 1 파장 초크 구조를 이용한 동축형 대역억제필터)

  • Han, Dae Hyun
    • The Journal of Korea Institute of Information, Electronics, and Communication Technology
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    • v.11 no.3
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    • pp.313-318
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    • 2018
  • A coaxial band rejection filter is designed and fabricated for a beam interacting cavity. The proposed filter has a quarter wavelength choke for the dominant mode of the cavity. The equivalent circuit of the coaxial band rejection filter is presented and the ABCD parameter os each part is derived to obtain the ABCD parameter of the entire filter. The scattering matrix was obtained from the ABCD matrix and the was simulated by MATLAB using the obtained scattering matrix. The coaxial band rejection filter structure was simulated using HFSS, and the results confirmed the simulation using the equivalent circuit was useful. The designed coaxial band rejection filter was fabricated with 6-1/8 flange. The fabricated filter was measured using a transition from 6-1/8 flange to N-type flange. The insertion loss of the fabricated filter is greater than 25 dB in the dominant mode of the cavity and less than 0.25 dB in the first higher order mode. The measurement results are in good agreement with the simulated results and meet the design specification.

CFD Simulation for Mixture Characteristic of DME-Propane Liquified Fuels (DME-Propane 액화연료의 혼합특성에 대한 CFD 시뮬레이션)

  • Kim, Cha-Hwan;Chun, Seuk-Hoon;Shin, Dong-Woo;Kim, Lae-Hyun;Lee, Hyun-Chan;Baek, Young-Soon
    • Korean Chemical Engineering Research
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    • v.50 no.2
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    • pp.328-333
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    • 2012
  • In this study, CFD simulation was performed with commercial CFD code FLUENT for the 3D mixing tank model (1 m in a diameter and 2.5 m in a height) of DME-Propane liquified fuels. Initial condition set-up with existence of DME 146 l at the upper side of mixing tank and Propane 770 l at the lower side of mixing tank. Characteristics of mixture and fluid flow were observed for 34 hours simulation. Two liquid fuel were uniformly mixed within range of 3 mol% after 24 hours, and range of 1 mol% after 34 hours. The simulation result following 4 hours was verified with KOGAS experimental data.

Performance Evaluation of Device-to-Device Communications Based on System-Level Simulation in Cellular Networks (셀룰라 네트워크 환경에서 시스템 레벨 시뮬레이션 기반 단말간 직접통신 성능 분석)

  • Lee, Howon;Choi, Hyun-Ho;Jung, Soojung;Chang, Sung-Cheol;Kwon, Dong-Seung
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.38B no.4
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    • pp.229-239
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    • 2013
  • Recently, device-to-device (D2D) communications have been highlighted to improve the spectral efficiency and offer various user experiences in cellular networks. In this paper, we survey standards and literatures related to the D2D technology and address various advantages of D2D technology, and the problems to be resolved before practically implemented. Especially, by considering an important interference issue between cellular and D2D links, five resource allocation and interference management scenarios are provided and their performances are evaluated through the system level simulations. The simulation results show that the use of D2D significantly improve the cell capacity and the D2D user rate due to the effects of frequency reuse and data off-loading. Notably, it is also shown that an optimal D2D communication range exists to maximize the system performance.