• Title/Summary/Keyword: 3d studio max

Search Result 30, Processing Time 0.028 seconds

The development of the WEB-Based Virtual Reality for the Treatment of the Alcoholism (알코올중독자 치료를 위한 WEB 기반 가상현실 제작)

  • Paek, Seung-Eun;Beack, Seung-Hwa;Ryu, Jong-Hyun;Kim, Dong-Wan
    • Proceedings of the KIEE Conference
    • /
    • 2004.07d
    • /
    • pp.2690-2692
    • /
    • 2004
  • Medications or cognitive-behavior methods have been mainly used as a treatment of alcoholism. lately the virtualy technology has been applied to the kink of alcoholic disorders. A virtual environment makes him having ability to over come the drink. In this study, we were implemented by making panorama images and 3D object modules using 3D Studio MAX. VRML, JAVA Applet. And the BAR stimulator that composed with a position sensor head mount display, and audio system, is suggested. To illustrate the physiological difference between a person who has a alcoholism and and without a liquor bottle, heart rate was measured during experiment, and also measured a Person's HR after the virtual reality training. we demonstrated the subjective effectiveness of virtual reality psychotherapy through the clinical experiment.

  • PDF

A Benchmarking on Polygon Modeling System for Character Animation (캐릭터 애니메이션을 위한 다면체 모델링 시스템 동향분석)

  • Lee, C.H.;Kim, M.S.;Chang, D.H.
    • Electronics and Telecommunications Trends
    • /
    • v.14 no.3 s.57
    • /
    • pp.1-18
    • /
    • 1999
  • 본 고에서는 캐릭터 애니메이션을 위한 다면체 모델링 시스템에 대한 기술동향을 분석한다. 이를 위해 다면체 모델링을 지원하는 상용 캐릭터 애니메이션 소프트웨어들에 대한 최신 동향 및 이들 중 현재 고가와 중저가 시장을 주도하고 있는 Alias/Wavefront Maya 1.0 Kinetix 3D Studio Max 2.5를 중심으로 다면체 모델링 기능들을 분석하고 성능평가를 한다. 특히 기능분석에 앞서 두 시스템의 구현 개념을 살펴봄으로써 두 시스템의 다면체 모델링 기능과 더불어 전체적인 성능에 대해서도 분석한다. 이는 다면체 모델링 기능이 단순히 독립되어 구현될 수 있는 것이 아니라 전체 캐릭터 애니메이션 소프트웨어의 구조적인 구성과 밀접한 관련을 가지기 때문이다. 마지막으로 본 고는 두 상용 시스템에 대한 다면체 모델링 기능별 분류 및 그 성능평가에 대해서 벤치마킹 표로 요약. 제시하며 끝을 맺는다.

Producing Alive Realistic Contents from a Single Painting based on TVML (TVML을 기반으로 하는 살아있는 실감 콘텐츠의 구현)

  • Lee, Kwan-Wook;Gil, Jong-In;Kim, Je-Dong;Kim, Man-Bae
    • Proceedings of the Korean Society of Broadcast Engineers Conference
    • /
    • 2009.11a
    • /
    • pp.73-76
    • /
    • 2009
  • 실감콘텐츠는 3DTV, 다시점 TV 등의 필수적인 콘텐츠로, 향후 다양한 유형의 콘텐츠 제작이 필요하다. 본 논문에서는 3D 환경의 방송용 콘텐츠로 살아있는 콘텐츠의 제작기법을 제안한다. 살아있는 콘텐츠는 등장하는 캐릭터가 이동하고, 애기를 하도록 제작되어, 기존의 단순한 2D영상의 시청에서 살아있는 캐릭터를 시청할 수 있다. 제안 시스템은 TVML (TV program Making Language)을 기반으로 제작되며, 한 장의 영상이 주어지면, 3D Studio MAX 등과 같은 3D 콘텐츠 제작 툴을 이용하여 캐릭터 및 배경, 물체에 대한 객체 화일을 생성한다. 이렇게 제작된 객체 화일들을 TVML 스크립트에서 불러오고, 이들의 동작을 지시함으로써 살아있는 3D 영상 콘텐츠를 제작한다. 실험 콘텐츠로 신윤복의 단오풍정 그림을 적용하여, 배경에 깊이를 주고 또한 캐릭터들이 움직이고 말하게 된다. 사용자가 다양한 이벤트를 제작하면 보다 실감 있고 관람객의 몰입도를 높일 수 있다. 개인이 제작하기 힘든 방송용 실험 콘텐츠를 손쉽게 제작함으로써 Web 2.0 환경에서의 사용자 참여 중심의 콘텐츠 제작의 용이성을 제공한다.

  • PDF

Design and Implementation of an Industrial-Design Collaborative System to Support Scalability (확장성을 고려한 산업디자인 협력시스템 설계 및 구현)

  • Yang, Jin-Mo;Lee, Seung-Ryong;Jeon, Tae-Woong
    • Journal of KIISE:Computing Practices and Letters
    • /
    • v.6 no.5
    • /
    • pp.513-527
    • /
    • 2000
  • This paper describes our experience to design and implementation of a collaborative system framework that allows to develop certain collaborative applications such as 3D animation, computer game, and industrial design. The collaborative system enables users, who located in geographically long distance, to do collaborative work in a single virtual space. The proposed system basically consists of client and server system. The goal of proposed system is to support scalability, portability, and platform independent. In order to achieve these, the server is implemented in Java platform and is adopted to the hybrid architecture which takes the advantages both in centralized and decentralized collaborative system. We construct the server base on its functional characteristics so called User Manager Server (UMS), Session Manager Server (SMS), and Information Server (IS), The UMS manages the users who are taking part in the collaborative operations. The SMS supports the conferencing in the proposed system. The IS provides the connection methods among the UMSs. For user's convenience, we implement the client using Visual C++ in Windows. We also expend the functions of 3D Studio Max to distributed environment by means of the plug-in module, and facilitate the chatting and white board functions as well.

  • PDF

The effect of restaurant in-store color and music congruency on customer's emotional responses and behavioral intentions (레스토랑 실내의 색채와 배경 음악의 조화가 고객의 감정적 반응 및 행동 의도에 미치는 영향)

  • Jo, Mi-Na
    • Science of Emotion and Sensibility
    • /
    • v.14 no.1
    • /
    • pp.27-38
    • /
    • 2011
  • This study was aimed to investigate the effects of restaurant in-store color and music congruency on consumer's emotional responses and behavioral intentions. The web survey was conducted among 400 customers(aged from 20~39 years old) who lived in Seoul and Kyunggi, Incheon Province. To find ensemble effect of color and music, 3D studio MAX were used to make high-stimulus(exciting) and low-stimulus(calm) and 3D virtual reality restaurant simulation stimulus were applied. The statistical data analyses were performed using SPSS/WIN 18.0 and reliability analysis, factor analysis, regression analysis were used. Based on the result of the conducting factor analysis, emotional responses were classified into 2 factors: positive emotion and negative emotion. Satisfaction was classified into 1 factor: satisfaction. Loyalty was classified into 1 factor: loyalty. Cronbach's alpha was calculated for the reliability of the survey instrument. Consequently, restaurant in-store color and music congruency were shown to affect positive emotion and negative emotion. Positive emotion and negative emotion were shown to affect satisfaction. Satisfaction were shown to affect loyalty. Music congruency had a higher effect on positive emotion than color congruency. Color congruency had a higher effect on negative emotion than music congruency. The results of this study will serve as a basis of color and music congruency with restaurant atmospherics.

  • PDF

A Benchmarking on Rendering System for Animation (애니메이션을 위한 렌더링 시스템 동향분석)

  • Lee, C.H.;Choi, J.J.;Lee, E.T.
    • Electronics and Telecommunications Trends
    • /
    • v.14 no.3 s.57
    • /
    • pp.31-43
    • /
    • 1999
  • 본 고에서는 3차원 애니메이션을 위한 렌더링 시스템에 대한 기술동향을 분석한다. 이를 위해 렌더링을 지원하는 상용 애니메이션 소프트웨어들에 대한 최신 동향 및 이들 중 고가와 중저가 시장을 주도하고 있는 Alias/Wavefront Maya와 Kinetix 3D Studio Max를 중심으로 렌더링 기능들을 분석하고 성능평가 한다. 이를 위해 렌더링 기능으로서 Rendering Editor, Material, Lights, Textures, Ray-Tracing 및 Shadow, 카메라 및 기타 등에 대해서 각각의 기능들에 대한 특징 및 성능 등에 대해서 언급한다. 마지막으로 본 고는 두 상용 시스템에 대한 다면체 렌더링 기능별 분류 및 그 성능평가에 대해서 벤치마킹 표로 요약.제시하며 끝을 맺는다.

A Qualitative Study on 3D Designer Jobs in Fashion Vendors (의류수출업체의 3D 디자이너 직무에 대한 질적 연구)

  • Choi, Younglim
    • Fashion & Textile Research Journal
    • /
    • v.23 no.4
    • /
    • pp.504-514
    • /
    • 2021
  • This study attempted to extract and structure the job skills required for 3D designers, which have been recently introduced to the fashion industry. The study aimed to materialize and objectify the 3D designer's job, using a focus group interview for the survey. The 3D designer has the TD task of making 3D virtual samples using the pattern files developed in Pattern CAD. Graphic design and fabric digitization are also major tasks for the 3D designer. CLO is mainly used for 3D virtual sample production, and PixPlant, Substance, Photoshop, Cinema 4D, Daz studio, and 3ds MAX are used for image and avatar editing. As per the job skills required for 3D design work, basic knowledge about patterns and sewing, skill in 3D virtual clothing technology, ability to use various software, and English skills were considered important, in that order. In particular, the need for knowledge about patterns and sewing became more important than the skill in 3D virtual clothing technology itself. To train 3D designers, it was found that not only 3D virtual clothing software, but also education on patterns and clothing construction, CAD developer's curriculum certification system, and 3D designer qualification management were required. In addition, 3D designers are recognized as an essential job in fashion vendors, and the demand for domestic brands is increasing. The biggest limitation of the 3D virtual clothing system is the perfection of the digital fabric. Also, technical improvement is needed.

Design and Implementation of 3D Web Service based on ASE File and Model Database (ASE 파일 파싱과 모델 데이터베이스 연동을 통한 3D 웹 서비스 설계 및 구현)

  • Yeo, Yun-Seok;Park, Jong-Koo
    • The KIPS Transactions:PartD
    • /
    • v.11D no.6
    • /
    • pp.1327-1334
    • /
    • 2004
  • The purpose of this paper is to implement Web 3D environment that is not provider - oriented but client-oriented in order to provide dynamic information and to analyze knowledges by executing programs on Web pages. For these, The 3D Viewer program that parses and renders ASE files - the most general 3D Model Data file and exported text file of 3D Max Studio - is made and then converted into ActiveX 3D Viewer Component that can be used on the Web. With the purpose of managing ASE and texture file efficiently and interacting between clients and server, ActiveX Component link ASP and Database with Web Service. The 3D View Web Service can make dynamic information and cooperative works easier in Networked Virtual Reality.

A Real-time Multibody Vehicle Dynamics and Control Model for a Virtual Reality Intelligent Vehicle Simulator (가상현실 지능형 차량 시뮬레이터를 위한 실시간 다물체 차량 동역학 및 제어모델)

  • 김성수;손병석;송금정;정상윤
    • Transactions of the Korean Society of Automotive Engineers
    • /
    • v.11 no.4
    • /
    • pp.173-179
    • /
    • 2003
  • In this paper, a real-time multibody vehicle dynamics and control model has been developed for a virtual reality intelligent vehicle simulator. The simulator consists of low PCs for a virtual reality visualization system, vehicle dynamics and control analysis system a control loading system, and a network monitoring system. Virtual environment is created by 3D Studio Max graphic tool and OpenGVS real-time rendering library. A real-time vehicle dynamics and control model consists of a control module based on the sliding mode control for adaptive cruise control and a real-time multibody vehicle dynamics module based on the subsystem synthesis method. To verify the real-time capability of the model, cut-in, cut-out simulations have been carried out.

Analysis of Surface Plasmon Resonance on Periodic Metal Hole Array by Diffraction Orders

  • Hwang, Jeong-U;Yun, Su-Jin;Gang, Sang-U;No, Sam-Gyu;Lee, Sang-Jun;Urbas, Augustine;Ku, Zahyun
    • Proceedings of the Korean Vacuum Society Conference
    • /
    • 2013.02a
    • /
    • pp.176-177
    • /
    • 2013
  • Surface plasmon polaritons (SPPs) have attracted the attention of scientists and engineers involved in a wide area of research, microscopy, diagnostics and sensing. SPPs are waves that propagate along the surface of a conductor, usually metals. These are essentially light waves that are trapped on the surface because of their interaction with the free electrons of conductor. In this interaction, the free electrons respond collectively by oscillating in resonance with the light wave. The resonant interaction between the surface charge oscillation and the electromagnetic field of the light constitutes the SPPs and gives rise to its unique properties. In this papers, we studied theoretical and experimental extraordinary transmittance (T) and reflectance (R) of 2 dimensional metal hole array (2D-MHA) on GaAs in consideration of the diffraction orders. The 2d-MHAs was fabricated using ultra-violet photolithography, electron-beam evaporation and standard lift-off process with pitches ranging from 1.8 to $3.2{\mu}m$ and diameter of half of pitch, and was deposited 5-nm thick layer of titanium (Ti) as an adhesion layer and 50-nm thick layer of gold (Au) on the semiinsulating GaAs substrate. We employed both the commercial software (CST Microwave Studio: Computer Simulation Technology GmbH, Darmstadt, Germany) based on a finite integration technique (FIT) and a rigorous coupled wave analysis (RCWA) to calculate transmittance and reflectance. The transmittance was measured at a normal incident, and the reflectance was measured at variable incident angle of range between $30^{\circ}{\sim}80^{\circ}$ with a Nicolet Fourier transmission infrared (FTIR) spectrometer with a KBr beam splitter and a MCT detector. For MHAs of pitch (P), the peaks ${\lambda}$ max in the normal incidence transmittance spectra can be indentified approximately from SP dispersion relation, that is frequency-dependent SP wave vector (ksp). Shown in Fig. 1 is the transmission of P=2.2 um sample at normal incidence. We attribute the observation to be a result of FTIR system may be able to collect the transmitted light with higher diffraction order than 0th order. This is confirmed by calculations: for the MHAs, diffraction efficiency in (0, 0) diffracted orders is lower than in the (${\pm}x$, ${\pm}y$) diffracted orders. To further investigate the result, we calculated the angular dependent transmission of P=2.2 um sample (Fig. 2). The incident angle varies from 30o to 70o with a 10o increment. We also found the splitting character on reflectance measurement. The splitting effect is considered a results of SPPs assisted diffraction process by oblique incidence.

  • PDF