• 제목/요약/키워드: 3Screen

검색결과 2,458건 처리시간 0.027초

희토류계(稀土類系) 증감지(增感紙)에 관(關)한 연구(硏究) (Study on the Rare-earth Phosphors Intensifying Screen)

  • 허준;김창균
    • 대한방사선기술학회지:방사선기술과학
    • /
    • 제1권1호
    • /
    • pp.15-24
    • /
    • 1978
  • The characteristics of the rare earth phosphors intensifying screen (LM-6, Grenex-8) as compared with $CaWO_4$ intensifying screen had been studied utilizing several common x-ray films, and found the following results. 1. Compared with the conventional CaWO4 intensifying screen, the rare earth phosphors intensifying screen was found to be more sensitive over to 1.26-3.47 times. So the radiation exposure could be reduced to 1/1.26 -1/3.47. 2. Sharpness as well as the film speed were both increased. So the motion blurring and geometrical unsharpness could be decreased. 3. In spite of that the film speed was increased, photographic contrast was kept up. Therefore, the more ideal film of greater latitude could be obtained. 4. The effects of the rare earth phosphors intensifying screen would be much increased as using with orthochromatic x-ray films.

  • PDF

어업용 수중 기포막에 관한 연구 1. 기포막에 의한 어군의 차단 및 구집 실험 (A STUDY ON THE AIR SCREEN IN WATER 1. Experiments on the Air Screen Effects for Driving and Intercepting Fish School)

  • 박중희
    • 한국수산과학회지
    • /
    • 제5권2호
    • /
    • pp.50-56
    • /
    • 1972
  • 기포막을 이용한 어구 어법을 고안할 목적으로 각종 기포막으로 해산어의 반응을 관찰한 결과는 다음과 같다. 1. 기포막으로 어군의 진로 차단 및 구집이 가능했다. 2. 송기 압력 $0.160kg/cm^2$일 때, 기포 발생용 파이프 내압이 $0.087kg/cm^2$ 이상일 때는 기포막이 순조롭게 형성되었고, 송기 압력 $0.087kg/cm^2$일 때, 그 내압이 $0.018kg/cm^2$ 이하이면 침수되었다. 3. 효율적인 기포막을 형성하기 위해서는 수심 80cm, 송기 압력 $0.160kg/cm^2$에서는 구멍 크기 $\phi$ 0.3mm 간격 30cm가 가장 효과적이었다(Table 2).

  • PDF

균일유동에 수직인 2차원 스크린 후류의 점성유동에 관한 수치적 연구 (Numerical Study on Viscous Wakes of Two-Dimensional Screens Normal to the Uniform Stream)

  • 강신형;전우평
    • 대한기계학회논문집
    • /
    • 제12권3호
    • /
    • pp.590-598
    • /
    • 1988
  • 본 연구에서는 난류유동이론을 적용하여 2차원 스크린의 후류에 관한 유동특 성을 연구하였다. 이를 위해 적합한 난류모델 및 스크린의 존재를 고려한 수치해석 방법을 연구하였다. 스크린의 저항이 커서 스크린 하류유동이 역류가 되는 경우도 포함하였다.

고대동굴탐험: 어린이를 위한 스크린 클라이밍 게임 (Ancient Cave Exploration: A Screen Climbing Game for Children)

  • 김정수;정다니엘;성보경;전석;고일주
    • 한국게임학회 논문지
    • /
    • 제16권3호
    • /
    • pp.117-126
    • /
    • 2016
  • 스크린 클라이밍은 스크린 스포츠의 하나로 컴퓨터 시스템에 의해 내용이 인공암벽에 투사되며 사용자와의 상호작용에 의해 진행된다. 본 논문에서는 어린이의 발달과정과 스포츠 클라이밍에 대한 동기부여에 초점을 맞추어 고대동굴탐험을 소재로 한 스크린 클라이밍 게임을 구현하였다. 게임의 내용은 프로젝터로 인공암벽에 투사하며, 사용자와의 상호작용은 키넥트의 뎁스 정보를 이용해 사용자의 입력을 받음으로써 이루어진다. 이 게임은 어린이 대상 전시 행사에서 높은 관심을 보였으며, 앞으로 추가적인 스크린 클라이밍 게임 구현이 이루어져야 한다.

Wheel Screen Type Lamina 3D Display System with Enhanced Resolution

  • Baek, Hogil;Kim, Hyunho;Park, Sungwoong;Choi, Hee-Jin;Min, Sung-Wook
    • Current Optics and Photonics
    • /
    • 제5권1호
    • /
    • pp.23-31
    • /
    • 2021
  • We propose a wheel screen type Lamina 3D display, which realizes a 3D image that can satisfy the accommodation cue by projecting volumetric images encoded by varying polarization states to a multilayered screen. The proposed system is composed of two parts: an encoding part that converts depth information to states of polarization and a decoding part that projects depth images to the corresponded diffusing layer. Though the basic principle of Lamina displays has already been verified by previous studies, those schemes suffered from a bottleneck of inferior resolution of the 3D image due to the blurring on the surfaces of diffusing layers in the stacked volume. In this paper, we propose a new structure to implement the decoding part by adopting a form of the wheel screen. Experimental verification is also provided to support the proposed principle.

작은 스크린 환경에서 3D 페이지 전환 방식의 비교 (Comparison of the 3D Tab Page Type for the Small Screen Device)

  • 이정현;박재규;최재호;박성준;정의승
    • 대한산업공학회지
    • /
    • 제41권2호
    • /
    • pp.137-143
    • /
    • 2015
  • This thesis focuses on the 3D interface tab page type and mode of screen that affect the usability of the small screen devices such as smartphone. The experiments examined eight 3D UI designs, combinations of two modes (Portrait, Landscape) of screen, and four types (Vertical data mountain, Horizontal data mountain, Vertical carousel, Horizontal carousel). Twenty-six participants participated in the experiment. The completion time, preference and fun score were measured. The results showed that the vertical data mountain type provide the best performance in terms of the all conditions. The results of this study suggest a practical approach for the 3D UI tab page design for the small screen devices.

SCREEN CONFORMAL LIGHTLIKE HYPERSURFACES OF A SEMI-RIEMANNIAN SPACE FORM

  • Jin, Dae-Ho
    • 한국수학교육학회지시리즈B:순수및응용수학
    • /
    • 제16권3호
    • /
    • pp.271-276
    • /
    • 2009
  • We study the geometry of screen conformal light like hypersurfaces M of a semi- Riemannian manifold M. The main result is a characterization theorem for screen conformal lightlike hypersurfaces of a semi-Riemannian space form.

  • PDF

Screen Printing법을 이용한 PMN-PZT 후막의 제조 및 특성 연구 (Fabrication and Characterization of PMN-PZT Thick Films Prepared by Screen Printing Method)

  • 김상종;최형욱;백동수;최지원;김태송;윤석진;김현재
    • 한국전기전자재료학회논문지
    • /
    • 제13권11호
    • /
    • pp.921-925
    • /
    • 2000
  • Characteristics of Pb(Mg, Nb)O$_3$-Pb(Zr, Ti)O$_3$system thick films fabricated by a screen printing method were investigated. The buffer layer were coated with various thickness of Ag-Pd by screen printing to investigate the effect as a diffusion barrier and deposited Pt as a electrode by sputtering on Ag-Pb layer. The printed thick films were burned out at 650$\^{C}$ and sintered at 950$\^{C}$ in O$_2$condition for each 20, 60min after printing with 350mesh screen. The thickness of piezoelectric thick film was 15∼20㎛ and Ag-Pb layer acted as a diffusion barrier above 3㎛ thickness. The PMN-PZT thick films were screen printed on Pt/Ag-Pb(6m) and sintered by 2nd step (650$\^{C}$/20min and 950$\^{C}$/1h) using paste mixed PMN-PZT and binder in the ratio of 70:30, and the remnant polarization of thick film was 9.1$\mu$C/㎠ in this conditions.

  • PDF

정전용량방식 터치스크린에 작동하는 전도성 가죽장갑 소재의 제조 (Preparation of Conductive Leather Gloves for Operating Capacitive Touch Screen Displays)

  • 홍경화
    • 한국의류산업학회지
    • /
    • 제14권6호
    • /
    • pp.1018-1023
    • /
    • 2012
  • Smartphone is integrated into the daily lives of all types of people not even young generation. A touch screen display is a primary input device of a smart phone, a tablet computer, etc. While there are many tough technologies in existence, resistive and capacitive are dominant and currently lead the touch screen panel industry. And a capacitive touch screen panel widely used in smart phones is coated with a material that stores electrical charges. In this study, we tried to manufacture gloves produced with electro-conducting leather as a tool to operate a touch panel screen. Therefore, electrically conductive materials, Polyaniline(PANI), Poly(3,4-ethylenedioxythiophene) (PEDOT), and Carbon nanotubes (CNT) were applied to the surface of leather to be used as a touching operator for capacitive touch screen panel. The leather samples were treated by simple painting method; firstly, they were painted with aqueous solution containing each of the electrically conductive materials and then dried. This cycle was repeated three times. Consequently, the treated leather samples showed electrical conductivity and reasonable working performance to the capacitive touch screen. And, PANI showed the best performance and highest electrical conductivity, and then PEDOT and, CNT in decreasing order. This is because the solubilities of PANI and PEDOT show higher than dispersibility of CNT. Thus, the concentration of conducting polymers was greater than that of CNT in the treating solutions.

System Design and Service Scenario for the Second Screen Service

  • Park, Joo Hyun;Lim, Soon-Bum
    • Journal of Multimedia Information System
    • /
    • 제3권4호
    • /
    • pp.111-118
    • /
    • 2016
  • Today, the proliferation of various mobile devices, such as smart phones and tablet PC, brought changes in the existing TV viewing behavior. People use smart devices as secondary device while watching TV. Researches on a wide range of services linked with second-screen devices around the smart TV in the home network have been actively conducted. While there exist several Web-related technologies for connections between devices, specialized techniques for a second screen service are quite insufficient. There are still some problems related to the display of contents from multiple devices and the efficient transfer of these contents. Considering the characteristics of broadcasting systems In this study, we focus on a second screen service that permits a dynamic transfer of contents by connecting a television (TV) with mobile devices. Here, we propose a second screen service model to enable the personalization of TV contents by combining the existing broadcasting and Web-related techniques.