• Title/Summary/Keyword: 3DTV broadcasting

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ATSC3.0 기반 고정/이동방송 융합형 3DTV의 표준화 동향

  • Kim, Seong-Hun;Kim, Hwi-Yong;Choe, Jin-Su;Bang, Min-Seok;Jeong, Gyeong-Hun
    • Broadcasting and Media Magazine
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    • v.20 no.4
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    • pp.67-73
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    • 2015
  • 2016년 하반기까지 표준화 완료를 목표로 표준화 논의가 진행 중인 북미 차세대 지상파 방송시스템 규격인 ATSC3.0 지상파 방송시스템 표준은 UHD기반 실감형 방송, 모바일 HD 방송을 RF 6MHz대역 한 채널내에서 서비스제공이 가능하며, IP통신망과 연동하여 방송통신 융합형 실감방송시스템 제공이 가능한 지상파 방송기술 표준화를 지향하고 있다. 본고에서는 차세대 북미지상파 방송방식인 ATSC3.0에서 표준화가 진행되고 있는 실감형 초고화질 3DTV 서비스 규격인 ATSC3.0 고정/이동방송 융합형 UHD 표준화 동향에 대하여 기술하고자 한다.

An Overhead Comparison of MMT and MPEG-2 TS in Broadcast Services (방송 서비스에서 MMT와 MPEG-2 TS의 오버헤드 비교)

  • Park, MinKyu;Kim, Yong Han
    • Journal of Broadcast Engineering
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    • v.21 no.3
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    • pp.436-449
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    • 2016
  • This paper compares the transport overhead of MMT (MPEG Media Transport) with that of MPEG-2 TS (Transport Stream). MPEG-2 TS is globally used in multiplexing compressed audio and video data in digital broadcast industry, including areas of DTV (Digital Television), IPTV (Internet Protocol Television), and DMB (Digital Multimedia Broadcasting). It was the early 1990s when MPEG-2 TS standard was established. After more than two decades of years since its first establishment, many parts of MPEG-2 TS turned out to be inappropriate to today's broadcast and communication environment. Given the situations, in 2014 MPEG (ISO/IEC JTC 1 SC 29/WG 11) standardized MMT as the next-generation multimedia transport standard hopefully that can replace MPEG-2 TS. In this paper, with assumptions of broadcast service scenarios we applied both MMT and MPEG-2 TS to each scenario and we calculated their transport overheads. We used a software program that counts the transport overhead, which was developed in our laboratory for this paper. And we conducted a comparative analysis based on the calculated result of transport overhead.

3D Image Capturing and 3D Content Generation for Realistic Broadcasting (실감방송을 위한 3차원 영상 촬영 및 3차원 콘텐츠 제작 기술)

  • Kang, Y.S.;Ho, Y.S.
    • Smart Media Journal
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    • v.1 no.1
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    • pp.10-16
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    • 2012
  • Stereo and multi-view cameras have been used to capture the three-dimensional (3D) scene for 3D contents generation. Besides, depth sensors are frequently used to obtain 3D information of the captured scene in real time. In order to generate 3D contents from captured images, we need several preprocessing operations to reduce noises and distortions in the images. 3D contents are considered as the basic media for realistic broadcasting that provides photo-realistic and immersive feeling to users. In this paper, we show technical trends of 3D image capturing and contents generation, and explain some core techniques for 3D image processing for realistic 3DTV broadcasting.

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How Protect Terrestrial Broadcast Contents? KBS' Systematic Strategy to Restrict Illegal Use (지상파 방송프로그램 어떻게 보호할 것인가? KBS의 방송프로그램 보호 전략)

  • Kim, Byung-Sun;Cho, In-Joon;Hahm, Sang-Jin;Lee, Keun-Sik
    • Proceedings of the Korean Society of Broadcast Engineers Conference
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    • 2010.07a
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    • pp.208-211
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    • 2010
  • 2012년 지상파 방송은 아날로그 송출을 종료하고 디지털 방송으로 전환된다. 이렇게 전환되는 지상파 디지털 방송은 무료로 누구나 시청할 수 있는 보편적 서비스를 지향하기 때문에, 케이블TV, 위성TV, IPTV 등의 다른 매체와는 달리 기술적 보호조치 없이 방송되고 있다. 또한 DTV 방송프로그램은 원본과 똑같은 화질로 개인이 쉽게 저장할 수 있고 인터넷을 통하여 누구나 쉽게 접근이 가능하기 때문에, DTV 방송프로그램의 무단복제와 인터넷을 통한 불법재배포는 큰 문제점으로 대두되고 있다. 이러한 불법 대량배포는 방송프로그램의 저작권을 심각히 침해할 뿐만 아니라, 방송사의 고품질의 방송프로그램을 제작환경을 더욱 열악하게 만들고 있다. 또한 일반 사용자는 인식하지 못하는 사이에 인터넷을 통해 불법 콘텐츠를 사용하게 되는 악순환에 빠지게 된다. 이에 본 논문은 KBS에서 추진하고 있는 여러 콘텐츠 보호 기술들을 하나의 보호 고리로 연결하는 KBS 보호기술 체계를 소개하고자 한다. 이를 위하여 KBS는 아래의 3가지 보호 기술을 개발하여 체계적으로 연결하여 적용하고 있다. 첫째, 프로그램의 저작권과 배포 정보를 나타내는 프로그램 보호신호(PPI, Program Protection Information)와 워터마크를 방송 신호에 삽입하여 수신기에서의 프로그램 보호를 추진한다, 둘째, 인터넷 OSP(Online Service Provider)와의 제휴를 통하여 콘텐츠 필터링 기술을 도입하여 프로그램 불법 업로드, 다운로드를 방지한다. 셋째, KBS 저작물 인터넷 모니터링 시스템을 개발하여 인터넷 상의 불법 프로그램 배포정보를 획득하여 불법배포가 진행되는 사이트에 보호를 요청한다.

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Field Test Results Of A DTV Distributed Translator Network (DTV 분산중계망 필드 테스트 결과)

  • Wang, Soo-Hyun;Suh, Young-Woo;Mok, Ha-Kyun;Lee, Jae-Young;Lee, Yong-Hoon;Kim, Heung-Mook
    • Journal of Broadcast Engineering
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    • v.13 no.4
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    • pp.463-478
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    • 2008
  • A Distributed Translator Network(DTxR) is a cost-effective and frequency-effective method which can use existing transmission utilities and can be constructed in a shorter time as compared with Multiple Frequency Network(MFN) or Single Frequency Network(SFN) using On Channel Repeater(OCR). In order to verify the feasibility of DTxR, this field test was done in 30 points of north-west area in Seoul using 3rd, 5th, and 6th generation DIV receivers. Electric field strength, noise margin and ease of reception were measured and subjective evaluation of video quality was done in these points during the field test. With the test result, an improvement of receiving quality was obtained and an ease of reception was increased in case of the 5th. and 6th. receiver. From the results, we conclude that DTxR is a feasible method in DIV networks.

3D 입체영상 서비스를 위한 파일포맷 기술 개요

  • Lee, Jang-Won;Kim, Gyu-Heon;Seo, Deok-Yeong;Park, Gwang-Hun
    • Broadcasting and Media Magazine
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    • v.15 no.1
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    • pp.90-99
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    • 2010
  • 최근 전자업계의 가장 중요한 화두의 하나는 3D이다.'아바타(Avatar)'의 흥행을 시작으로 한 영화시장에는 물론이고, 3DTV의 등장으로 방송 및 가전시장에서도 저변이 확대되고 있다. 이에 방송 및 통신망을 활용하여 3D 입체영상을 유통하기 위한 공통의 표준규격을 제공하는 파일포맷 기술의 중요성이 부각되고 있다. 본 논문은 이러한 3D 입체영상 서비스를 위한 파일포맷 기술로서, MPEG에서 지난 2009년10월 표준화가 완료된 '스테레오 스코픽응용포맷' 기술의 전반에 대해 소개한다.

A Study on the Interactions between the Actors of the 3D Broadcasting Standardization Process (3DTV방송기술 표준화과정의 참여자간 상호작용 : 행위자 네트워크 이론기반 사례연구)

  • Song, Kyung Hee;Kwak, Kyu Tae;Park, Soo Kyung;Lee, Bong Gyou
    • Journal of Internet Computing and Services
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    • v.15 no.2
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    • pp.109-127
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    • 2014
  • This study is devised out of the recognition that the existing standardization-related research has not sufficiently examined the overall social environment where a standard is actually made and diffused and the roles of the actors and the changes in them in the complex social system where multiple stakeholders exist. Against this backdrop, this study purports to reconstruct the dynamic process of developing and standardizing an innovative technology through a socio-technical approach involved by multiple stakeholders with different interests in the context of a socio-technical institutional environment. The specific goals to achieve the purpose include first, inspecting the characteristics of the interactions between the human actors and between the human and non-human actors in the socio-technical network surrounding a standardization process. Second, the study aimed to observe the activities of the focal actor who led the standardization process and its changing role. To that end, it analyzed the dynamic features of the process of standardizing a HD 3DTV broadcasting technology that took place in South Korea based on the actor network theory. As for the analysis method, the researchers personally took part in the actor network involving the new technology to analyze the dynamic characteristics of the network, applying the qualitative research method of survey and in-depth interviews and exploring the overall dynamics of environment, behavior and technology observed over the course of the entire standardization process.

Transmitter Identification Signal Analyzer (송신기 식별 신호분석기)

  • Park, Sung-Ik;Lee, Jae-Young;Kim, Heung-Mook;Oh, Wang-Rok
    • Journal of Broadcast Engineering
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    • v.13 no.3
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    • pp.350-364
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    • 2008
  • Single frequency network (SFN) design based on the Advanced Television Systems Committee (ATSC) specification, a terrestrial digital television (DTV) system, normally causes a interference problem, among signals from multiple transmitters or repeaters. To solve this, the ATSC recommended practice (RP) introduces a transmitter identification (TxID) signal embedded in a signal from each transmitter or repeater. A TxID signal analyzer is then used to detect the TxID signal, and following the analysis results, a SFN design can be adjusted. This paper discusses the generation and usages of Kasami sequence, is used the TxID signal. The configuration of the TxID signal analyzer to efficiently detect TxID signal is proposed and the results of theoretical performance analysis are provided. Moreover, computer simulation and laboratory test results are provided to evaluate the performance of TxID signal analyzer and the theoretical performance analysis.

Technical Considerations for Design and Implementation of the Digital Holographic TV Broadcasting System (홀로그래픽 TV 방송 시스템 구현을 위한 기술적 고려 요소)

  • Kim, Jae-Han;Moon, Kyung-Ae;Choo, Hyun-Gon;Choi, Jin-Soo;Kim, Jin-woong
    • Proceedings of the Korean Society of Broadcast Engineers Conference
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    • 2015.07a
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    • pp.441-443
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    • 2015
  • 디지털 홀로그래픽 TV 시스템을 구현하려면 홀로그래픽 정보 획득 장치가 필요한데, 해상도 한계 때문에 홀로그램의 프린지 패턴을 상용 촬상 소자로는 직접 기록할 수 없다. 이를 극복하는 방법으로는 컬러 영상과 거리영상 정보를 얻은 후에 압축을 거쳐 수신 디스플레이단에 전송하고 이 정보로부터 3차원 모델을 형성한 후에 컴퓨터 생성 홀로그램을 생성하고 이를 회절소자를 이용하여 디스플레이하는 방법이 현재로서는 현실적인 방법이 될 것이다. 홀로그래픽 디스플레이에서는 회절소자인 공간광변조기 성능의 한계 때문에 기존 2DTV와 같은 수준의 디스플레이 구현은 매우 어렵다. 기존 공간광변조기는 픽셀피치가 커서 시야각이 매우 좁으나, 픽셀 크기를 작게 하는 동시에 공간광변조기 면적을 크게 하기에는 기술적인 어려움이 많다. 본 논문에서는 홀로그래픽 TV를 구현하는데 있어서 기술적으로 극복하고 고려해야 할 주요 요소에 대하여 분석한다.

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A Study on Terrestrial UHDTV Broadcasting and Construction of Direct Reception Environment by DVB-T2 (DVB-T2기반으로 지상파 UHDTV방송과 직접수신환경 구축 연구)

  • Park, Sung-Kyu;Jo, Young-Joon;Kim, Dong-Woo;Park, Goo-Man
    • Journal of Broadcast Engineering
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    • v.18 no.4
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    • pp.572-588
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    • 2013
  • In this paper, 4K-UHDTV or 8K-UHDTV and UHD-3DTV that the next generation broadcasting implementation and the possibility of direct receiving environment construction is analyzed on the terrestrial broadcasting. Particularly, we investigated the possibility by analyzing the previous and related works with regard to UHDTV transmission by DVB-T2 that is one of the best commercialized transmission mode. In order that the UHDTV broadcasting succeeds once again after completion of digital terrestrial switch over at the end of 2012, the ultra high resolution image transfer is important. However, the direct, the indoor and ubiquitous receiving environment is important in not only TV but also the personal type multimedia terminal in the sense of UHDTV service penetration. Therefore, in this paper, by using SFN and high error-correcting mode in DVB-T2 standard, the efficient frequency utilization and effective reception environment construction is illustrated. Particularly, SFN network constitution by 2 mutually different frequencies including the VHF bandwidth and UHF band, and etc. is shown. And the method that builds the free wireless receive environment by using SFN low power radio repeater and for home use gap filler is proposed. And the effect and frequency amount required are presented, when UHDTV broadcasting use 10MHz bandwidth.