• Title/Summary/Keyword: 3D-접근방식

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Ghosted Illustration Rendering using Depth-based Blending Techniques (깊이 기반 블렌딩 기술을 활용한 고스트 일러스트레이션 렌더링)

  • Kim, Dongjoon;Shin, Yeong-Gil
    • Journal of the Korea Computer Graphics Society
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    • v.26 no.3
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    • pp.1-8
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    • 2020
  • Ghosted illustration is an effective tool to simultaneously visualize interior and exterior structures while preserving clear shape cues. We propose a novel framework that combines 3D blending technique, which uses depth information of the target structure, with the conventional ghosted illustration framework. This combination facilitates natural blending effects tailored to the needs of ghosted illustration. Furthermore, we present how common manipulation techniques (e.g., masking) and illustrative rendering effects (e.g., silhouette mapping) can be integrated into the proposed framework to preserve both clear shape cues and depth cues. For the compositing techniques, we show and discuss the visual results obtained from various combinations of them. This demonstrates that the proposed framework can be an effective tool for ghost illustration.

A Development of JPEG-LS Platform for Mirco Display Environment in AR/VR Device. (AR/VR 마이크로 디스플레이 환경을 고려한 JPEG-LS 플랫폼 개발)

  • Park, Hyun-Moon;Jang, Young-Jong;Kim, Byung-Soo;Hwang, Tae-Ho
    • The Journal of the Korea institute of electronic communication sciences
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    • v.14 no.2
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    • pp.417-424
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    • 2019
  • This paper presents the design of a JPEG-LS codec for lossless image compression from AR/VR device. The proposed JPEG-LS(: LosSless) codec is mainly composed of a context modeling block, a context update block, a pixel prediction block, a prediction error coding block, a data packetizer block, and a memory block. All operations are organized in a fully pipelined architecture for real time image processing and the LOCO-I compression algorithm using improved 2D approach to compliant with the SBT coding. Compared with a similar study in JPEG-LS, the Block-RAM size of proposed STB-FLC architecture is reduced to 1/3 compact and the parallel design of the predication block could improved the processing speed.

Comparison of the acoustical performance of auditoria by shapes using acoustic simulation and listening tests (시뮬레이션과 청감실험을 통한 공연장 형태별 음향성능 비교분석)

  • Chanwoo Kang;Chan-Hoon Haan
    • The Journal of the Acoustical Society of Korea
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    • v.42 no.3
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    • pp.189-202
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    • 2023
  • In this study, the acoustic performance was analyzed by architectural shapes of the hall. There are four architectural shapes of halls. They are rectangular, horseshoe, surround, and fan-shape. Eight acoustic parameters were used to determine the acoustic performance. These are RT60, EDT, C80, BQI, LF, Gmid, G125 and ITDG. First, measurement data of famous concert halls around the world were analyzed. The correlation coefficient R was obtained by regression analysis of the relationship between the subjective ranking of the halls and the acoustic parameters. It was found that BQI, G, and ITDG have higher correlation coefficients R. Also the average of acoustic parameters for each architectural shape were obtained. The total acoustic performance for each shape was calculated by using the correlation coefficient R as a weight for each acoustic parameters. As a result, rectangular halls and horseshoe halls showed good acoustical performances. Second, 3D models of each architectural shape were created and acoustic simulation had been performed. The simulation was performed by creating 3D models of each four shapes of concert halls with the same volume and sound absorption coefficient. Listening test was carried out using the sound source which is created from impulse responses of 3D model. As a result, rectangular hall and horseshoe hall showed the best performance however surround hall and fan-shaped hall showed relatively poor performance.

Recent Research Trend in Synthesis of Two-Dimensional Graphene through Interface Engineering (계면 제어를 통한 2차원 그래핀 성장의 최근 연구 동향)

  • Lee, Seung Goo;Lee, Eunho
    • Journal of Adhesion and Interface
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    • v.22 no.3
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    • pp.79-84
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    • 2021
  • Graphene has been received a lot of attention as essential parts of future electronic and energy devices. Because of its extraordinary properties contributed from the atomic layer, the interface and surface engineering of graphene are promising approaches for realizing 2D materials-based high-performance devices. Herein, we summarize and introduce recent research trends of the synthesis of graphene through interface engineering for high-performance electronic and energy device applications, and then discuss the challenges and opportunities for achieving high-performance devices in next-generation electronics.

Augmented Reality-based Surgical Nursing Practice Application Development and Evaluation (증강현실 기반의 수술간호 실습교육 애플리케이션 개발 및 평가)

  • Ko, Jung-Yon;Jung, Ae-Ri
    • Journal of Convergence for Information Technology
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    • v.11 no.2
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    • pp.47-56
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    • 2021
  • The purpose of this research was to develop an augmented reality-based surgical nursing practice education application. The research proceeded in ADDIE order of analysis, design, development, implementation, and evaluation stages. In the analysis phase, we analyzed the surgical nursing learning needs of the expert group and nursing student group. As a result of the analysis, the demand for surgical instruments was generally high. We selected 51 surgical instruments of the 7 categories most frequently used in the operating room based on the needs, and produced them as AR Book. The augmented reality application was created based on the Unity 3D engine, and the application was built with Android OS so that the target person could use it. Expert assessment of application for augmented reality-based surgical nursing practice education application showed 73.4±4.3 out of 80. This study is significant in the part that first developed a new method of learning tools for surgical instruments. We determined that an augmented reality-based application has reality, portability, accessibility and simplicity.

Test Input Sequence Generation Strategy for Timing Diagram using Linear Programming (선형 계획법을 이용한 Timing Diagram의 테스트 입력 시퀀스 자동 생성 전략)

  • Lee, Hong-Seok;Chung, Ki-Hyun;Choi, Kyung-Hee
    • The KIPS Transactions:PartD
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    • v.17D no.5
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    • pp.337-346
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    • 2010
  • Timing diagram is popularly utilized for the reason of its advantages; it is convenient for timing diagram to describe behavior of system and it is simple for described behaviors to recognize it. Various techniques are needed to test systems described in timing diagram. One of them is a technique to derive the system into a certain condition under which a test case is effective. This paper proposes a technique to automatically generate the test input sequence to reach the condition for systems described in timing diagram. It requires a proper input set which satisfy transition condition restricted by input waveform and timing constraints to generate a test input sequence automatically. To solve the problem, this paper chooses an approach utilizing the linear programming, and solving procedure is as follows: 1) Get a Timing diagram model as an input, and transforms the timing diagram model into a linear programming problem. 2) Solve the linear programming problem using a linear programming tool. 3) Generate test input sequences of a timing diagram model from the solution of linear programming problem. This paper addresses the formal method to drive the linear programming model from a given timing diagram, shows the feasibility of our approach by prove it, and demonstrates the usability of our paper by showing that our implemented tool solves an example of a timing diagram model.

A Study on the automatic vehicle monitoring system based on computer vision technology (컴퓨터 비전 기술을 기반으로 한 자동 차량 감시 시스템 연구)

  • Cheong, Ha-Young;Choi, Chong-Hwan;Choi, Young-Gyu;Kim, Hyon-Yul;Kim, Tae-Woo
    • The Journal of Korea Institute of Information, Electronics, and Communication Technology
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    • v.10 no.2
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    • pp.133-140
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    • 2017
  • In this paper, we has proposed an automatic vehicle monitoring system based on computer vision technology. The real-time display system has displayed a system that can be performed in automatic monitoring and control while meeting the essential requirements of ITS. Another advantage has that for a powerful vehicle tracking, the main obstacle handing system, which has the shadow tracking of moving objects. In order to obtain all kinds of information from the tracked vehicle image, the vehicle must be clearly displayed on the surveillance screen. Over time, it's necessary to precisely control the vehicle, and a three-dimensional model-based approach has been also necessary. In general, each type of vehicle has represented by the skeleton of the object or wire frame model, and the trajectory of the vehicle can be measured with high precision in a 3D-based manner even if the system has not running in real time. In this paper, we has applied on segmentation method to vehicle, background, and shadow. The validity of the low level vehicle control tracker was also detected through speed tracking of the speeding car. In conclusion, we intended to improve the improved tracking method in the tracking control system and to develop the highway monitoring and control system.

Research on the Design of Drone System for Field Support Using AR Smart Glasses Technology (AR스마트안경 기술을 접목한 현장 지원용 드론(Drone)시스템 설계에 대한 연구)

  • Lee, Kyung-Hwan;Jeong, Jin-Kuk;Ryu, Gab-Sang
    • Journal of the Korea Convergence Society
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    • v.11 no.4
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    • pp.27-32
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    • 2020
  • High-resolution images taken by drones are being used for a variety of information, including monitoring. The management of agricultural facilities still uses mostly human survey methods. Surveying agricultural facilities, surveying the appearance of agricultural facilities, and the sleeping environment have legal and environmental constraints that are inaccessible to humans. In addition, in an area where information such as 3D maps and satellite maps are outdated or not provided, human investigation is inevitable, and a lot of time and money are invested. The purpose of this research is to design and develop drone system for field support incorporating AR smart glasses technology for the maintenance and management of agricultural facilities to improve the difficulties of using existing drones. In addition, We will also suggest ways to secure the safety of personal information in order to solve the damages caused by the exposure of personal information that may occur through video shooting.

Design of Low-Complexity FSM based on Viterbi for Optimum Bluetooth GFSK Signal Receiver (최적의 Bluetooth GFSK 신호 수신을 위한 Viterbi 기반 저복잡도 FSM 설계)

  • Kwon, Taek-Won;Lee, Kyu-Man
    • Journal of Digital Convergence
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    • v.20 no.1
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    • pp.185-190
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    • 2022
  • Bluetooth is a common wireless technology that is widely used as a connection medium between various consumer electronic devices. The Bluetooth receiver usually adopts a Viterbi algorithm to improve signal-to-noise ratio performance, but requires complex hardware and calculations for continuous search and estimation for the irrational modulation indexes at the transmission. This paper proposes a non-coherent maximum estimation based 8-State Viterbi FSM to solve these complexity problems. The proposed optimal Viterbi FSM can detect Gaussian frequency-shfit keying symbol without any prior information and estimation for the modulation indexes. The HV1/HV2 packets are used for the estimation of the proposed algorithm and the simulation results have shown performance improvements with about 2dB for 10-3 BER compared to other ideal approaches such as decision direct method.

An RDB to RDF Mapping System Considering Semantic Relations of RDB Components (관계형 데이터베이스 구성 요소의 의미 관계를 고려한 RDB to RDF 매핑 시스템)

  • Sung, Hajung;Gim, Jangwon;Lee, Sukhoon;Baik, Doo-Kwon
    • KIPS Transactions on Software and Data Engineering
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    • v.3 no.1
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    • pp.19-30
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    • 2014
  • For the expansion of the Semantic Web, studies in converting the data stored in the relational database into the ontology are actively in process. Such studies mainly use an RDB to RDF mapping model, the model to map relational database components to RDF components. However, pre-proposed mapping models have got different expression modes and these damage the accessibility and reusability of the users. As a consequence, the necessity of the standardized mapping language was raised and the W3C suggested the R2RML as the standard mapping language for the RDB to RDF model. The R2RML has a characteristic that converts only the relational database schema data to RDF. For the same reasons above, the ontology about the relation data between table name and column name of the relational database cannot be added. In this paper, we propose an RDB to RDF mapping system considering semantic relations of RDB components in order to solve the above issue. The proposed system generates the mapping data by adding the RDFS attribute data into the schema data defined by the R2RML in the relational database. This mapping data converts the data stored in the relational database into RDF which includes the RDFS attribute data. In this paper, we implement the proposed system as a Java-based prototype, perform the experiment which converts the data stored in the relational database into RDF for the comparison evaluation purpose and compare the results against D2RQ, RDBToOnto and Morph. The proposed system expresses semantic relations which has richer converted ontology than any other studies and shows the best performance in data conversion time.