• Title/Summary/Keyword: 3D textiles

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Application Two-Dimensional Pattern Development of Cycling Tights based on the Three-Dimensional Body Scan Data of High School Male Cyclist

  • Park, Hyunjeong;Do, Wolhee
    • Fashion & Textile Research Journal
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    • v.22 no.5
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    • pp.595-606
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    • 2020
  • This study develops an optimal two-dimensional (2D) pattern from three-dimensional human scan data by considering the cycling posture and dermatome of high school male cyclists. By analyzing the body surface change in the cycling posture and considering the dermatome of the lower limbs, the optimal cutting line setting and the development of cycling tights for individual cyclists were presented to provide data that could be used in the clothing industry. We designed three cycling tights to solve the size unsuitability. 3D design 1 is a non-extension design based on the analysis of the 3D human body scan data, in which parts were connected diagonally from the front of the knee to the back of the knee. 3D design 2 removed both the front and back to reduce air resistance during cycling. 3D design 3 did not have a cutting line on the front panel because of the air resistance during cycling in the front area. We analyzed the garment pressure for 8 points of lower body and performed a subjective evaluation of the 3D designed tights and the current cycling tights. The 3D design 1 in this study was well received in the omphalion, thigh, and hip area, while 3D design 3 was well received in the omphalion, thigh, hip, and bottom bands. Therefore, the LoNE of 3D design 1 was applied to the front, and the hip cutting line of 3D design 3 was applied to the back.

Surface Flattening criterion of Female's Upper Front Shell Using Grid Method (Grid method에 의한 성인 여성 3차원 형상의 상반신 앞판에 대한 평면전개 기준 연구)

  • Choi, Young-Lim;Nam, Yun-Ja;Choi, Kueng-Mi;Cui, Ming-Hai;Han, Sul-Ah
    • Journal of the Korean Society of Clothing and Textiles
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    • v.32 no.12
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    • pp.1825-1836
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    • 2008
  • Many applications in computer graphics require complex and highly detailed models. However it is often desirable to use approximations in place of excessively detailed models in order to control the processing time. Thus, we aim to develop a notion of optimal matrix to simplify surface which can rapidly obtain the high quality 2D patterns flattening 3D surface as follows. Firstly, two 3D bodies are modeled based on existing Size Korea data. Secondly, each model is divided by shell and block for its pattern draft. Thirdly, each block is flattened by grid and bridge method. Finally, we selected the optimal matrix and demonstrated the efficiency and quality of the proposed method. This proposed approach accommodates surfaces with darts, which are commonly used in the clothing industry to reduce the deformation of surface forming and flattening. The resulting optimal matrix could be an initiation of standardization for pattern flattening. It is expected that this method could facilitate much better approximation in both efficiency and precision.

Characteristics of Rustling Sound of Laminated Fabric Utilizing Nano-web (나노웹을 이용한 라미네이트소재의 마찰음 특성)

  • Jeong, Tae-Young;Lee, Eu-Gene;Lee, Seung-Sin;Cho, Gil-Soo
    • Fashion & Textile Research Journal
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    • v.15 no.4
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    • pp.620-629
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    • 2013
  • This study examines the rustling sound characteristics of electrospun nanofiber web laminates according to layer structures. This study assesses mechanical properties and frictional sounds (such as SPL); in addition, Zwicker's psychoacoustic parameters (such as Loudness (Z), Sharpness (Z), Roughness (Z), and Fluctuation strength (Z)) were calculated using the Sound Quality Program (ver.3.2, B&K, Denmark). The result determined how to control these characteristics and minimize rustling sounds. A total of 3 specimens' frictional sound (generated at 0.63 m/s) was recorded using a Simulator for Frictional Sound of Fabrics (Korea Patent No. 10-2008-0105524) and SPLs were analyzed with a Fast Fourier Transformation (FFT). The mechanical properties of fabrics were measured with a KES-FB system. The SPL value of the sound spectrum showed 6.84~58.47dB at 0~17,500Hz. The SPL value was 61.2dB for the 2-layer PU nanofiber web laminates layered on densely woven PET(C1) and was the highest at 65.1dB for the 3-layer PU nanofiber web laminates (C3). Based on SPSS 18.0, it was shown that there is a correlation between mechanical properties and psychoacoustic characteristics. Tensile properties (LT), weight (T), and bending properties (2HB) showed a high correlation with psychoacoustic characteristics. Tensile linearity (LT) with Loudness (Z) showed a negative correlation coefficient; however, weight (T) with Sharpness (Z) and Roughness (Z), and bending hysteresis (2HB) with Roughness (Z) indicated positive correlation coefficients, respectively.

Study on Developing Western Women's 3D Bodice and Jacket of the Late 19th to Early 20th Century - Based on the Pattern Drafting Book of Gordon S. S. - (19세기 말 20세기 초 서양 여성 3D 바디스 및 재킷 개발 - Gordon S. S.의 패턴북을 중심으로 -)

  • Ryu, Kyunghwa;Kim, Yanghee
    • Fashion & Textile Research Journal
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    • v.23 no.6
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    • pp.744-757
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    • 2021
  • This study aims to develop a bodice and a jacket in 3D of the late 19th to early 20th based on the pattern drafting book of Gordon S. S., which contains body measurement method and pattern drafting system. The findings of this research are as follows. First, female tops of the late 19th to early 20th century are categorized as outer, jacket, vest, and bodice. Of these, this study highlights the jacket, which can be divided into 4 types: 4 kinds of basic jacket, 2 kinds of riding jacket, bolero jacket, and newmarket jacket. Second, by referring to Gordon's pattern drafting system and book, a bodice was developed in 3D format based on the adherence to the following steps: analysis of the pattern drafting system, pattern drafting, 3D virtual simulation, 3D virtual fitting analysis, and the pattern correction. A bodice pattern corrected by 3D virtual clothing simulation results was proposed. Last, a basic sleeve and collar pattern for a basic jacket was drafted, which was followed by the correction and transformation of the bodice pattern. The jacket developed shows great fit except for the issues at the armhole line and shoulder, which were caused by the unique shape of the sleeves(big sleeve head) of the time. The study attempted to develop the past costumes in 3D, providing the basis for interdisciplinary research in the field of fashion history field and suggesting a new approach for the virtual restoration of costumes. Future studies should target to 3D virtual simulation in accordance to the 3D avatar pose in the developed virtual costume.

A Comparison of Women's Basic Pattern Using 3D Scanner - Between the Bunka and the Secoli Patterns - (3D scanner를 이용한 여성복 원형의 착의공극량 비교 - 신문화식과 세꼴리식 -)

  • Choi, Young-Lim;Kim, Hee-Eun
    • Fashion & Textile Research Journal
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    • v.6 no.6
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    • pp.749-755
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    • 2004
  • This paper was conducted to compare the methods of women's basic pattern and the problems by analyzing the space between skin and clothing using 3D scanner and thereupon, proposed the solutions. The Bunka pattern of Japan Bunka Women's University(Bunka) and the Secoli pattern of Italy istituto carlo secoli(Secoli) were used. The subject who has nearly the same body size with N type of National anthropometric survey of Korea in 1997 was picked out. In the result of analyzing the space between skin and clothing of each pattern by 3D Scanner, there exist significant differences in the chest and bust parts. The Bunka has more space than the Secoli at bust part, especially between bust points. Because the Bunka has the bust dart which was made from only the bust girth, it couldn't reflect the difference of each human body. Whereas the Secoli has the bust dart which gave a consideration the difference between the bust girth and the chest girth, it has more even space between skin and clothing.

A study on the comparing visual images between the Real garment and the 3D garment simulation of flare skirts (플레어 스커트의 실제착의와 가상착의 이미지 비교)

  • Kim, Hyun-Ah;Ryu, Hyo-Seon;Lee, Joo-Hyun;Nam, Yun-Ja
    • Science of Emotion and Sensibility
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    • v.14 no.3
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    • pp.385-394
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    • 2011
  • The purpose of this research is to compare and analyze visual images between the Real garment and the 3D garment simulation with the various fabrics of flare skirts and to analyze the correlation between mechanical properties and visual images. The picture images (printed on paper) of the Real garment and the 3D garment simulation of experimental flare skirts were shown to the evaluation group of women in their 20s majoring in clothing and textiles, and were evaluated by questionnaires with 32 adjectives. SPSS Version 12.0 statistics program was utilized to analyze data. Factor analysis, One Way ANOVA, T-test and Duncan test were used to investigate visual effect of the Real garment and the 3D garment simulation. As the result of conducting factor analysis on the visual appearance, the images were driven with five factors: 'drapeability', 'attractive', 'body compensation', 'bulkiness', 'activeness'. Visual images were significantly related with mechanical properties of various fabrics, and the visual images between 3D garment simulations and real garment differed with various fabrics and their mechanical properties. Visual images of silk and polyester group, cotton, linen and wool group were significantly related with weight and thickness of kinds of fabrics.

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A Study on Brand Image Preference and Fashion Advertising Strategy (상표이미지 선호도와 패션 광고 전략에 관한 연구 - 여대생을 중심으로 -)

  • Kim Moon Jin;Rim Sook Ja
    • Journal of the Korean Society of Clothing and Textiles
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    • v.13 no.3 s.31
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    • pp.197-206
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    • 1989
  • This study was to investigate brand images of ladies wear and the effects of fashion advertisements, and to determine the difference of brand image preference and the effects of fashion advertising by clothing life style. 421 subjects were gathered through stratified sampling method and, for data analysis, frequency distribution, $x^2-test$, Cronbach'$\alpha$, ANOVA, Duncan's multiple Range test, Multiple Dimentional Scaling (M.D.S.), Factor analysis, Cluster analysis, were conducted. The results are as follows; 1. In image formation process, feminine as formal image, manish as casual image, were recognized. 2. Four factors were determined for analysis of clothing life styles and with these factors five different clothing life style groups were classified. 3. There was a meaningful difference between clothing life style and brand image preference, and also between clothing life style and the effects of fashion advertisement. From these findings, general and specific fashion advertising strategies are proposed.

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The Comparison of User Preference on Domestic versus a Foreign 3D Virtual Try-On System (국내외 3차원 가상 의복 착장시스템에 대한 선호도 비교)

  • Do, Wol-Hee
    • Journal of the Korean Society of Clothing and Textiles
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    • v.34 no.7
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    • pp.1184-1196
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    • 2010
  • Several applications of body scanning technology have been commercialized or are currently under development. The virtual fit from 3D scans is most advanced form of virtual try-on. This article is an analysis of the comparison of user preferences for domestic versus foreign 3D virtual try-on systems. For this study, domestic i-Fashion Mall (www.ifashionmall.co.kr) and a Canadian company, My Virtual Model (www.mvm.com) were selected as the most representative online retailers that offer a virtual try-on system. The respondents were comprised of 70 Korean female college students in the age group 20-29. A five point Likert scale was used to evaluate the degree of the preference of virtual avatar and try-on images. T-test, cross table, and a chi-square independence test were conducted for data analysis. The results are as follow. 1. The representation about current looks according to each virtual fit image indicates that MVM is more accurate than i-Fashion Mall. 2. About decision confidence, respondents have decision confidence in i-Fashion Mall in the case of the avatar image; however, respondents have confidence in MVM or the fit image. 3. There were no significant differences in among waist size groups in accuracy, trust of each avatar image, while there were significant differences among waist size groups in the accuracy and trust of each virtual fit image. 4. About ease of use, respondents answered that i-Fashion Mall is superior to MVM. 5. The respondents prioritized the ‘fitting report’ of i-Fashion Mall and ‘Weight loss’ of MVM over other functionalities.

A study of the variations by motion of the Lower body Using 3D Body Surface Scan Data of a man in his early twenties (3차원 스캐너를 이용한 20대 남성의 하반신 신축량 분석)

  • Sohn, Boo-Hyun;Hong, Kyung-Hi
    • Korean Journal of Human Ecology
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    • v.18 no.3
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    • pp.729-740
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    • 2009
  • This study is to research on the rate of expansion or contraction according to movement of the lower body of the man their twenties using Rapid Form software. And aim of this study is to get information of ease allowance in developing slacks pattern using 3D body surface scan data through comparison with existing slacks patterns. Considering on the contraction and expansion according to movement, it need to set the more ease allowance in hip circumference than waist circumference, and the more ease allowance in back hip width than front hip width in slacks. In crotch length, the length of front crotch is revealed contraction but the length of back crotch is revealed expansion. It is desirable lowering front waist line and raising back waist line to possess ease allowance in back crotch area. The length of side seam is revealed a little expansion but the length of inseam is showed a great expansion. To develop slacks pattern of scientific approach using 3D body surface scan data, it need to analysis the rate of expansion and contraction of the lower body based on the movement, shear deformation, slip in fabrics and skin, or in fabrics and fabrics, and slip down from waist line.

Development of the 3D Knee Protector for Yoga (요가용 3차원 무릎보호대 개발 및 평가)

  • Jung, Hyunju;Lee, Heeran;Chung, Ihn Hee
    • Journal of the Korean Society of Clothing and Textiles
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    • v.46 no.4
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    • pp.657-671
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    • 2022
  • This study aims to develop three dimensional (3D) yoga knee protectors that provide excellent wearing comfort. Three types of pads were modeled using 3D human data: two types of 3.0-cm-wide pads separated into top and bottom with thicknesses of 0.1 cm (TPU-1: A) and 0.2 cm (TPU-2: B); and one type with three 0.2-cm-thick separated panels (TPU-S: C). Based on these models, five knee protectors were developed using 3D patterning and 3D printing. Types A, B, and C were integrated with 0.6-cm neoprene pads. Type D was fabricated with a donut-shaped 0.6-cm neoprene pad inserted, while Type E consisted of two discrete 0.6-cm neoprene pads embedded in the protector's upper and lower sides. Wearing comfort was evaluated in terms of fit, pressure, and cushioning while in a standing and kneeling position and while in motion. The findings suggest that the fabricated knee protectors were evaluated as comfortable to the individuals with knee pain, rather than those without knee pain. The individuals with knee pain preferred the soft pads made of neoprene positioned around the knee (NEO-S: E), while those without knee pain favored the cushioned pads with a pattern structure maintained by thin 3D-printed pads (TPU-1: A).