• Title/Summary/Keyword: 3D spatial data

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A Study on the Application Technique of 3-D Spatial Information by integration of Aerial photos and Laser data (항공사진과 레이져 데이터의 통합에 의한 3 차원 공간정보 활용기술연구)

  • Yeon, Sang-Ho
    • Journal of the Korean Society of Surveying, Geodesy, Photogrammetry and Cartography
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    • v.28 no.3
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    • pp.385-392
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    • 2010
  • A LiDAR technique has the merits that survey engineers can get a large number of measurements with high precision quickly. Aerial photos and satellite sensor images are used for generating 3D spatial images which are matched with the map coordinates and elevation data from digital topographic files. Also, those images are used for matching with 3D spatial image contents through perspective view condition composed along to the designated roads until arrival the corresponding location. Recently, 3D aviation image could be generated by various digital data. The advanced geographical methods for guidance of the destination road are experimented under the GIS environments. More information and access designated are guided by the multimedia contents on internet or from the public tour information desk using the simulation images. The height data based on LiDAR is transformed into DEM, and the real time unification of the vector via digital image mapping and raster via extract evaluation are transformed to trace the generated model of 3-dimensional downtown building along to the long distance for 3D tract model generation.

3D Stereo Display of Spatial Data from Various Sensors (다양한 센서로부터 획득한 공간데이터의 3D 입체 디스플레이)

  • Park, So-Young;Yun, Seong-Goo;Lee, Young-Wook;Lee, Dong-Cheon
    • Journal of the Korean Society of Surveying, Geodesy, Photogrammetry and Cartography
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    • v.28 no.6
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    • pp.669-676
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    • 2010
  • Visualization requires for effective analysis of the spatial data collected by various sensors. The best way to convey 3D digital spatial information which is modeling of the real world to the users, realistic 3D visualization and display technology. Since most of the display is based on 2D or 2.5D projection to the plane, there is limitation in representing real world in 3D space. In this paper, data from airborne LiDAR for topographic mapping, Flashi-LiDAR as emerging sensor with great potential to 3D data acquisition, and multibeam echo-sounder for underwater measurement, were stereoscopically visualized. 3D monitors are getting popular and could be information media and platform in geoinformatics. Therefore, study on creating 3D stereoscopic contents of spatial information is essential for new technology of stereo viewing systems.

The Object-Oriented Design & Implementation of Spatial Data Transformation System for the 3-D Representation of Underground Utilities (지하시설물의 3차원 표현을 위한 공간 데이터 변환 시스템의 객체 지향적 설계 및 구현)

  • 오승;강병익;정정화
    • Proceedings of the Korean Association of Geographic Inforamtion Studies Conference
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    • 1996.06a
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    • pp.79-109
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    • 1996
  • In order to transform the underground utility data into the 3-D spatial objects, this thesis defined the type of the 3-D spatial objects and the storage structure of objects, and developed the spatial data transformation system that transforms the 2-D underground utility data into the pre-defined 3-D spatial objects through the Booch Method, an object-oriented development method. For this sake, the relational data model of ARC/INFO and the storage structure are analyzed, as well as the pre-requisites, required for the 3-D visualization of the underground utilities. Also, the 2-D underground utility data, saved in ARC/INFO, were transformed into the ASCII files through the internal pre-processing procedure, then used as the input data of the transformation system. In addition, to develop the transformation system, the object-oriented development methods are studied first and, then, applied to the system analysis and the design procedure with the Booch Method as a development method. Finally, the results of analysis and design procesure are implemented through AML, a ARC/INFO macro language, and C++, an object-oriented programing language. As a result of this study, the 3-D spatial objects that can visualize the 2-D utilities in 3-D, are acquired, and the adaptation of object-oriented development method to the system development procedure enabled an effective development prodedure.

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Converting Triangulated 3D Indoor Mesh Data to OGC IndooGML (삼각분할된 3차원 실내공간데이터를 OGC IndoorGML로 변환하는 방법)

  • Li, Ki-Joune;Kim, Dong Min
    • Journal of the Korean Society of Surveying, Geodesy, Photogrammetry and Cartography
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    • v.36 no.6
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    • pp.499-505
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    • 2018
  • Most of 3D indoor spatial data recently constructed by many projects merely focus on the visualization rather than geospatial information applications. The 3D indoor data for visualization in 3DS or COLLADA format are based on triangular mesh representation. In order to implement meaningful applications, we need however more meaningful information in 3D indoor spatial data than visualization data in triangular meshes. For this reason, an OGC (Open Geospatial Consortium) standard, called IndoorGML(Indoor Geographic Markup Language) was published to meet the requirements on 3D indoor spatial data for several geospatial applications for indoor space more than simple visualization. It means that it becomes a critical functional requirement to convert triangular mesh representation in 3DS or COLLADA to IndoorGML. In this paper we propose a framework of the conversion, which consists of geometric, topological, and semantic construction of data from triangular meshes. An experiment carried out to validate the proposed framework is also presented in the paper.

Development of Digital Surface Model and Feature Extraction by Integrating Laser Scanner and CCD sensor

  • Nagai, Masahiko;Shibasaki, Ryosuke;Zhao, Huijing;Manandhar, Dinesh
    • Proceedings of the KSRS Conference
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    • 2003.11a
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    • pp.859-861
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    • 2003
  • In order to present a space in details, it is indispensable to acquire 3D shape and texture simultaneously from the same platform. 3D shape is acquired by Laser Scanner as point cloud data, and texture is acquired by CCD sensor. Positioning data is acquired by IMU (Inertial Measurement Unit). All the sensors and equipments are assembled on a hand-trolley. In this research, a method of integrating the 3D shape and texture for automated construction of Digital Surface Model is developed. This Digital Surface Model is applied for efficient feature extraction. More detailed extraction is possible , because 3D Digital Surface Model has both 3D shape and texture information.

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3D Spatial Image City Models Generation and Applications for Ubiquitous-City (u-city를 위한 3차원 공간 영상 도시 모델 생성 및 적용 방안)

  • Yeon, Sang-Ho;Lee, Young-Dae
    • The Journal of the Institute of Internet, Broadcasting and Communication
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    • v.8 no.1
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    • pp.47-52
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    • 2008
  • The visual implementation of 3-dimensional national environment is focused by the requirement and importance in the fields such as, urban planing, telecommunication facility deployment plan, railway construction, construction engineering, spatial city development, safety and disaster prevention engineering. The currently used DEM system based on the 2-D digital maps and contour lines has limitation in implementation in reproducing the 3-D spatial city. Currently, the LiDAR data which combines the laser and GPS skill has been introduced to obtain high resolution accuracy in the altitude measurement in the advanced country. In this paper, we first introduce the LiDAR based researches in advanced foreign countries, then we propose the data generation scheme and an solution algorithm for the optimal management of our 3-D spatial u-City construction. For this purpose, LiDAR based height data transformed to DEM, and the realtime unification of the vector via digital image mapping and raster via exactness evaluation is transformed to make it possible to trace the model of generated 3-dimensional model with long distance for 3D u-city model generation.

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Developing Data Fusion Method for Indoor Space Modeling based on IndoorGML Core Module

  • Lee, Jiyeong;Kang, Hye Young;Kim, Yun Ji
    • Spatial Information Research
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    • v.22 no.2
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    • pp.31-44
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    • 2014
  • According to the purpose of applications, the application program will utilize the most suitable data model and 3D modeling data would be generated based on the selected data model. In these reasons, there are various data sets to represent the same geographical features. The duplicated data sets bring serious problems in system interoperability and data compatibility issues, as well in finance issues of geo-spatial information industries. In order to overcome the problems, this study proposes a spatial data fusion method using topological relationships among spatial objects in the feature classes, called Topological Relation Model (TRM). The TRM is a spatial data fusion method implemented in application-level, which means that the geometric data generated by two different data models are used directly without any data exchange or conversion processes in an application system to provide indoor LBSs. The topological relationships are defined and described by the basic concepts of IndoorGML. After describing the concepts of TRM, experimental implementations of the proposed data fusion method in 3D GIS are presented. In the final section, the limitations of this study and further research are summarized.

Coding Technique using Depth Map in 3D Scalable Video Codec (확장된 스케일러블 비디오 코덱에서 깊이 영상 정보를 활용한 부호화 기법)

  • Lee, Jae-Yung;Lee, Min-Ho;Chae, Jin-Kee;Kim, Jae-Gon;Han, Jong-Ki
    • Journal of Broadcast Engineering
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    • v.21 no.2
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    • pp.237-251
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    • 2016
  • The conventional 3D-HEVC uses the depth data of the other view instead of that of the current view because the texture data has to be encoded before the corresponding depth data of the current view has been encoded, where the depth data of the other view is used as the predicted depth for the current view. Whereas the conventional 3D-HEVC has no other candidate for the predicted depth information except for that of the other view, the scalable 3D-HEVC utilizes the depth data of the lower spatial layer whose view ID is equal to that of the current picture. The depth data of the lower spatial layer is up-scaled to the resolution of the current picture, and then the enlarged depth data is used as the predicted depth information. Because the quality of the enlarged depth is much higher than that of the depth of the other view, the proposed scheme increases the coding efficiency of the scalable 3D-HEVC codec. Computer simulation results show that the scalable 3D-HEVC is useful and the proposed scheme to use the enlarged depth data for the current picture provides the significant coding gain.

Ortho-image Generation using 3D Flight Route of Drone (드론의 3D 촬영 경로를 이용한 정사영상 제작)

  • Jonghyeon Yoon;Gihong Kim;Hyun Choi
    • Journal of the Korean Society of Industry Convergence
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    • v.26 no.5
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    • pp.775-784
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    • 2023
  • Drone images are being used more and more actively in the fields of surveying and spatial information, and are rapidly replacing existing aerial and satellite images. The technology of quickly acquiring real-time data at low cost and processing it is now being applied to actual industries beyond research. However, there are also problems encountered as this progresses. When high-resolution spatial information is acquired using a general 2D flight plan for a terrain with sever undulations, problems arise due to the difference in resolution of the data. In particular, when a low-altitude high-resolution image is taken using a drone in a mountainous or steep terrain, there may be a problem in image matching due to a resolution difference caused by terrain undulations. This problem occurs because a drone acquires data while flying on a 2D plane at a fixed altitude, just like conventional aerial photography. In order to acquire high-quality 3D data using a drone, the scale difference for the shooting distance should be considered. In addition, in order to obtain facade images of large structures, it is necessary to take images in 3D space. In this study, in order to improve the disadvantages of the 2D flight method, a 3D flight plan was established for the study area, and it was confirmed that high-quality 3D spatial information could be obtained in this way.

The Spatial Information Aided Computer Network Administration System (공간정보를 활용한 전산망 관리 시스템)

  • 성기석;권구범
    • Proceedings of the Korean Operations and Management Science Society Conference
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    • 1998.10a
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    • pp.331-342
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    • 1998
  • 본 연구에서는 공간정보를 활용한 전산망 관리시스템을 개발하고자 한다. 이 시스템은 Spatial Data Manager, Network Manager, 3D Viewer 세 부분으로 구성되었다. Spatial Data Manger는 공간상의 Network 장비 및 각종 시설물의 위치와 속성정보를 보여준다. 속성정보 중에서 IP(Internet Protocol)정보는 Network Manager와 연결된다. Network Manager는 ICMP(Internet Control Message Protocol)를 사용하여 네트워크 상태를 파악한다. 3D Viewer는 사용자가 원하는 위치 및 방향에서 시설물을 볼 수 있도록 한다. Spatial Data Manager의 좌표는 3D Viewer의 Camera 좌표와 연동하여 사용자가 원하는 지역을 동시에 2차원과 3차원형태로 볼 수가 있다. 기존 전산망 관리시스템이 단지 수치적으로 네트워크의 상태에 관한 정보를 보여주던 것에 비하여, 개발된 시스템은 공간 위치를 같이 보여줌으로써 누전, 누수 등과 같이 다른 시설물이 전산망에 미칠 수 있는 영향과 전산망 케이블의 종류에 따라 다른 길이의 제약에 따른 영향 등을 분석할 수가 있다. 또한 다른 시설물의 도면 및 시설물에 관련된 기타 정보를 빠르게 검색할 수 있으므로 전산망관리 뿐만 아니라 통합적인 관리를 할 수 있다. 이를 통해 전산망 관리비용을 줄일 수 있을 것으로 기대된다.

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