• Title/Summary/Keyword: 3D posture

Search Result 237, Processing Time 0.026 seconds

Comfort Evaluation of Posture Braces for Rounded Shoulders Using 2D and 3D Patterns (2D 및 3D 패턴 활용 둥근어깨 교정보조기 착용감 비교)

  • Oh, Miryung;Kim, Nam Yim;Park, Gin Ah
    • Journal of Fashion Business
    • /
    • v.25 no.3
    • /
    • pp.71-89
    • /
    • 2021
  • The purpose of this study was to design posture braces for rounded shoulders by examining characteristics of incorrect postures of rounded shoulders. The review of information in literature on rounded shoulder postures, correction exercise methods, and posture correction devices, has prompted this study to determine the design and material of a proper posture brace for rounded shoulders. In order to develop the pattern of a posture brace for rounded shoulders for women, the study carried out a comfort evaluation of the braces based on the 2D patterns through drafting method by utilizing the body measurements and relational formulae associated with the major body measurement such as bust circumference and on the 3D patterns of the brace which were obtained from 3D human model of women in their early 20s in Korea. Differences in angles were noted when 2D and 3D patterns of shoulder posture braces were compared. The side neck point was relocated farther outside in the 3D pattern to allow additional flexibility in the back-neck area, and the shoulder band was lowered by 14.8°, increasing armhole area comfort. The upper hemline of the front panel was found to rotate upward at an angle of 22.0° as the underarm point of the 3D pattern moved upwards than the underarm point of the 2D pattern, which enhanced comfort in the abdomen area. The 3D designs of shoulder posture brace was preferred in this study, as they significantly improved comfort while conducting fit evaluation compared to the 2D patterns of shoulder posture brace.

3D Data Dimension Reduction for Efficient Feature Extraction in Posture Recognition (포즈 인식에서 효율적 특징 추출을 위한 3차원 데이터의 차원 축소)

  • Kyoung, Dong-Wuk;Lee, Yun-Li;Jung, Kee-Chul
    • The KIPS Transactions:PartB
    • /
    • v.15B no.5
    • /
    • pp.435-448
    • /
    • 2008
  • 3D posture recognition is a solution to overcome the limitation of 2D posture recognition. There are many researches carried out for 3D posture recognition using 3D data. The 3D data consist of massive surface points which are rich of information. However, it is difficult to extract the important features for posture recognition purpose. Meanwhile, it also consumes lots of processing time. In this paper, we introduced a dimension reduction method that transform 3D surface points of an object to 2D data representation in order to overcome the issues of feature extraction and time complexity of 3D posture recognition. For a better feature extraction and matching process, a cylindrical boundary is introduced in meshless parameterization, its offer a fast processing speed of dimension reduction process and the output result is applicable for recognition purpose. The proposed approach is applied to hand and human posture recognition in order to verify the efficiency of the feature extraction.

A Novel Method for Hand Posture Recognition Based on Depth Information Descriptor

  • Xu, Wenkai;Lee, Eung-Joo
    • KSII Transactions on Internet and Information Systems (TIIS)
    • /
    • v.9 no.2
    • /
    • pp.763-774
    • /
    • 2015
  • Hand posture recognition has been a wide region of applications in Human Computer Interaction and Computer Vision for many years. The problem arises mainly due to the high dexterity of hand and self-occlusions created in the limited view of the camera or illumination variations. To remedy these problems, a hand posture recognition method using 3-D point cloud is proposed to explicitly utilize 3-D information from depth maps in this paper. Firstly, hand region is segmented by a set of depth threshold. Next, hand image normalization will be performed to ensure that the extracted feature descriptors are scale and rotation invariant. By robustly coding and pooling 3-D facets, the proposed descriptor can effectively represent the various hand postures. After that, SVM with Gaussian kernel function is used to address the issue of posture recognition. Experimental results based on posture dataset captured by Kinect sensor (from 1 to 10) demonstrate the effectiveness of the proposed approach and the average recognition rate of our method is over 96%.

Development of a Hand~posture Recognition System Using 3D Hand Model (3차원 손 모델을 이용한 비전 기반 손 모양 인식기의 개발)

  • Jang, Hyo-Young;Bien, Zeung-Nam
    • Proceedings of the KIEE Conference
    • /
    • 2007.04a
    • /
    • pp.219-221
    • /
    • 2007
  • Recent changes to ubiquitous computing requires more natural human-computer(HCI) interfaces that provide high information accessibility. Hand-gesture, i.e., gestures performed by one 'or two hands, is emerging as a viable technology to complement or replace conventional HCI technology. This paper deals with hand-posture recognition. Hand-posture database construction is important in hand-posture recognition. Human hand is composed of 27 bones and the movement of each joint is modeled by 23 degrees of freedom. Even for the same hand-posture,. grabbed images may differ depending on user's characteristic and relative position between the hand and cameras. To solve the difficulty in defining hand-postures and construct database effective in size, we present a method using a 3D hand model. Hand joint angles for each hand-posture and corresponding silhouette images from many viewpoints by projecting the model into image planes are used to construct the ?database. The proposed method does not require additional equations to define movement constraints of each joint. Also using the method, it is easy to get images of one hand-posture from many vi.ewpoints and distances. Hence it is possible to construct database more precisely and concretely. The validity of the method is evaluated by applying it to the hand-posture recognition system.

  • PDF

Effect of posture correction training in dental scaling using rapid upper limb assessment and 3D motion analysis (Rapid upper limb assessment와 3차원 동작 분석을 활용한 치석제거 자세교정 교육의 효과)

  • Yoon, Tae-Lim;Min, Ji-Hyun;Kim, Han-Na
    • Journal of Korean society of Dental Hygiene
    • /
    • v.18 no.3
    • /
    • pp.269-280
    • /
    • 2018
  • Objectives: The purpose of this study was to investigate the change in the posture of dental hygiene students and clinical dental hygienists when implementing dental scaling before and after posture correction training using the rapid upper limb assessment (RULA) method and 3D motion analysis. Methods: Thirty-two healthy volunteers performed dental scaling to remove artificial calculus on dental manikin. The movement and angle of the joints were verified by RULA and 3D motion analysis during the procedure. The subjects were also photographed for 1 minute during the procedure for 10 minutes while the calculus was removed. After the removal of the calculus, the subject and the instructor checked the video together. Posture correction training was conducted by the instructor so that the subject could perform the calculus removal operation in the correct posture. Artificial calculus of the adjacent teeth was then removed for the same period of time, and the change in posture was reviewed. Results: The total score of the posture change using RULA was $5.72{\pm}0.58$ before training and $4.31{\pm}0.10$ after training, showing a significant decrease after training (p<0.001), and upper arm, lower arm, wrist position, neck and waist position showed significant decrease after training. The three-dimensional motion analysis showed significant differences according to the criteria measured at all measurement sites except the left shoulder (p<0.05) Conclusions: It was confirmed through RULA and 3D motion analysis that postural correction training using calculus removal images was effective, and that correct postural education is essential to preventing musculoskeletal diseases caused by removal of calculus.

MultiView-Based Hand Posture Recognition Method Based on Point Cloud

  • Xu, Wenkai;Lee, Ick-Soo;Lee, Suk-Kwan;Lu, Bo;Lee, Eung-Joo
    • KSII Transactions on Internet and Information Systems (TIIS)
    • /
    • v.9 no.7
    • /
    • pp.2585-2598
    • /
    • 2015
  • Hand posture recognition has played a very important role in Human Computer Interaction (HCI) and Computer Vision (CV) for many years. The challenge arises mainly due to self-occlusions caused by the limited view of the camera. In this paper, a robust hand posture recognition approach based on 3D point cloud from two RGB-D sensors (Kinect) is proposed to make maximum use of 3D information from depth map. Through noise reduction and registering two point sets obtained satisfactory from two views as we designed, a multi-viewed hand posture point cloud with most 3D information can be acquired. Moreover, we utilize the accurate reconstruction and classify each point cloud by directly matching the normalized point set with the templates of different classes from dataset, which can reduce the training time and calculation. Experimental results based on posture dataset captured by Kinect sensors (from digit 1 to 10) demonstrate the effectiveness of the proposed method.

Changes of Head Posture in Standing and Sitting Posture (서 있는 자세와 앉은 자세에서 두부자세의 변화)

  • Sang-Chan Lee;Kyung-Soo Han;Myung-Seok Seo
    • Journal of Oral Medicine and Pain
    • /
    • v.21 no.2
    • /
    • pp.305-315
    • /
    • 1996
  • This study was performed to investigate the changes of head posture according to natural standing or sitting posture. Twenty seven healthy dental students without any signs and symptoms of temporomandibular disorders participated in this study. Cervical resting posture (CRP) of the head in sagittal plane was measured by Cervical-Range-of-Motion $^\textregistered$(CROM, U.S.A.) and lateral cephalograph was taken in natural posture. The items related to angle in cephalograph were the angles of cranial and cervical inclination to true vertical line(VER/NSL, VER/AML), the angles of cervical inclination to nasion-sella line(CVT/NSL, OPT/NSL), the angles of comical inclination to horizontal line(CVT/HOR, OPT/HOR), the angle of cervical lordosis(CVT/OPT). The items related to line measurement were the distance from subocciput to Cl(Dl), Cl to C2(D2), C2 to C3(D3), C3 to C4(D4), the upper(PNS to posterior pharyngeal wall) and the lower(tongue base to posterior pharyngeal wall) pharyngeal space, the distance from nation to mention(Na-Me), and the radius of comical curvature from the first comical vertebra(Cl ) to the fifth cervical vertebra(C5). The data were analyzed with SAS/STAT program. The obtained results were as follows : 1. Most items related to angular measurement showed significant difference between in standing and sitting posture. The angles of CRP, CVT/NSL, OPT/NSL, CVT/HOR, OPT/HOR, and CVT/OPT were high in sitting posture, but the angles of VER/NSL, VER/NSL were low in sitting posture. 2. In vertebral distance, only the distance between C3 and C4 was differed by the posture, which decreased in sitting posture. In sitting posture, the distance from nasion to menton(Na-Me) was longer, but the radius was shorter than in standing posture. 3. Correlationship in angular measurements was almost same in both postures. Ceervical resting posture(CRP) was correlated with VER/NSL, VER\ulcornerNSL was correlated with CRP, CVT/NSL, and OPT/NSL, VER/AML was correlated with CVT/HOR, OPT/HOR, CVT/OPT, and the angle of cervical lordosis(CVT/OPT) was correlated with the radius. 4. Correlationship in linear measurement was observed only in among D3, D4, and radius. And the Na-Me was not correlated with any other items. From this results, The author concluded that the head posture in sitting was mote backward extended than in standing.

  • PDF

A 3D Posture Measuring and Display System for Hemiplegic Patients (편마비 환자를 위한 3차원 보행 자세 측정 및 디스플레이 시스템)

  • Hwang, Yong-Ha;Kim, Yong-Seok
    • Journal of the Korea Society of Computer and Information
    • /
    • v.19 no.8
    • /
    • pp.119-127
    • /
    • 2014
  • TIn this paper, Hemiplegic patients have gait characteristics different from normal persons. This paper presents a posture measuring and display system reflecting their characteristics. Patients wear 3 sensor modules on thigh, calf and foot. To enhance measuring precision of each sensor module, 3D accelerometer and 3D gyroscope are combined. Gait posture is displayed in 3D by modeling thigh, calf and foot as connected 3D objects based on data of the sensor modules. For convenience in inspecting unusual gait posture of hemiplegic patients, any view angle of the 3D display can be selected. In addition, the current gait phase of RLA(Rancho Los Amigos) gait cycle is determined and displayed in real-time by utilizing the posture information, The phase sequence and duration of each phase can be used in evaluating gait quality of patients.

Analysis of Body Surface Change from 3D Scan Data of Men's Upper Bodies in Twenties - Focus on Application of Motorcycle Jacket Pattern - (3차원 인체데이터에 의한 20대 성인남성 상반신 체표변화 분석 - 모터사이클복 패턴설계시 적용을 중심으로 -)

  • Do, Wol-Hee
    • Journal of the Korean Society of Clothing and Textiles
    • /
    • v.32 no.4
    • /
    • pp.530-541
    • /
    • 2008
  • The early stage of 3D anthropometry data has been used to obtain qualitative rather than quantitative information. However recent 3D body scanners as a common research tool for anthropormatric measurments have made it possible to obtain body surface data of sufficient resolution and accuracy. The purpose of this study is finally to develop motorcycle jacket for enhanced comfort and fit, to test the accuracy and reliability of 3D measurments of motorcycle riding posture, and to analyze the change in 20's adult male's body surface measurements between the standard anthropometric position and motorcycle riding posture. The results of this study were as follows: There were no significant differences between the study and Size Korea measurments in total traditional measuring items and most of measuring items, such as length, circumference antropometric items and interscye items though not waist back length and upper arm circumference. A comparison of 3D body surface measurments in the two different measuring postures, the bodysurface measurments such as waist front length, biacromion length, front interscye, arm length, underarm length in the motorcycle riding posture decreased than that in basic posture, whereas waist back length, back interscye, C.T.W length increased. The body surface measurments such as chest, bust, upper circumference in the motorcycle riding posture decreased than that in basic posture, whereas neck, waist, hip, elbow circumference increased.

A Study of Shirts' Patternmaking Based on 3D Body Surface Changes in Golf Swing Postures (골프 스윙 자세의 체표면 변화 특성을 반영한 셔츠 패턴 설계 연구)

  • Oh, Seol-Young;Chun, Jong-Suk
    • The Research Journal of the Costume Culture
    • /
    • v.19 no.5
    • /
    • pp.1049-1060
    • /
    • 2011
  • The purpose of this study was to develop a shirt pattern that enhances the functionality of golf swing motions. The pattern was made with 3D body surface shape data that changed according to dynamic golf postures. The data were collected from the golf swing motions. The 3D body surface data in golf swing postures piled up on the 3D surface data in a static posture. The results showed that the surface shape data changed more in the address, back swing, and finish postures than the other swing postures. The experimental pattern was developed with 3D surface scan data in those three golf swing motions. The pattern had raglan sleeves and the front-bodied piece was divided into two pieces with a princess line, which comes from armscye line of the address posture. The back bodice piece was divided into three pieces with a yoke line and a back princess line. The yoke line was made by back shoulder shape in the back swing posture. The level of comfort of the experimental garment and commercial golf shirts was evaluated by 38 women golfers. The experimental garment pattern was evaluated to be more comfortable in golf swing postures than commercial golf shirts.