• 제목/요약/키워드: 3D patterns

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3차원 인체 스캔 데이터를 활용한 남성용 바디스 원형 설계 방법 연구 (Men′s Bodice Pattern Making Method using 3-D Body Scan Data)

  • 서동애;천종숙
    • 복식문화연구
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    • 제12권2호
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    • pp.290-299
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    • 2004
  • The purpose of this study is to testify the pattern making method to develop the men's basic bodice pattern using 3-dimensional body scan data. The experimental patterns were made by adding wearing ease on flattened body scan data and tracing the outlines of it. The experimental bodice pattern were composed of front, back, and side panels. To compare the difference between the experimental pattern and traditional pattern, two pattern making methods were compared. Two sets of basic bodice patterns were made for each of the 10 male subjects: a set of pattern was made by experimental method and the other set was made by Bunka pattern making method. The experimental and traditional patterns were measured at 13 dimensions. The results show that there was a difference between the experimental patterns and traditional patterns at the front length, back length, front width, front neck width, back neck width, and back neck depth. The fit was also compared for both patterns. The results of the fit test show that the experimental patterns were superior to the traditional patterns at the fit of neck, shoulder, and armhole. The experimental pattern making method was expected to be useful for mass customization.

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지역 분할과 다중 라이트 빔을 이용한 3차원 얼굴 형상 모델링 기법 (A 3D Face Modeling Method Using Region Segmentation and Multiple light beams)

  • 이요한;조주현;송태경
    • 전자공학회논문지CI
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    • 제38권6호
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    • pp.70-81
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    • 2001
  • 본 논문에서는 한 개의 카메라와 한 대의 환등기(LCD 환등기 혹은 슬라이드 환등기)를 이용하여 2차원 얼굴 영상으로부터 3차원 얼굴 형상을 모델링하는 방법을 제안한다. 환등기를 이용하여 사람 얼굴에 라이트 빔을 투영하고 이를 조금씩 이동시키며 영상을 획득한 뒤 각 2차원 영상의 지역적 정보와 영상들 사이의 시간적 정보를 함께 이용하여 3차원 형상을 복원하는 방법을 채택하였다. 제안된 방법에서는 특정이 서로 다른 영역들의 효과적인 3차원 좌표 모델링을 위해 영상을 그림자 부분 얼굴 부분 그리고 머리카락 부분으로 나누어 처리하는 지역 분할(region segmentation) 기법을 도입하였고, 2차원 얼굴 영상 획득 시간을 줄이고 고속 3차원 스캔을 위하여 한 영상 안에 다수의 라이트 빔(multiple light beams)을 이용하였다. 또 한 라이트 빔의 경계를 정확하게 검출하기 위하여 라이트 빔 캘리브레이션(light beam calibration) 기법을 제안하여 사용하였다. 실험 결과 제안한 방법을 통해서 머리카락 부분을 포함한 전체 얼굴 영역에서 향상된 3차원 모델링 결과를 얻을 수 있었다.

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3D CAD System에 의한 안동포의류제품 패턴설계 (Andongpo Apparel Pattern Design Connected with the 3D Apparel CAD System)

  • 김희숙
    • 한국의류산업학회지
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    • 제11권1호
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    • pp.112-120
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    • 2009
  • The purpose of this study is to develop Andongpo apparel pattern design connected with the Apparel CAD system. It includes pattern making, grading, marking program. In this study, it will be able to make apparel pattern quickly and accurately by using Apparel CAD system. The results were as following : Computerization of the pattern making process is expected to provide higher accuracy and efficiency in apparel pattern making for narrow and expensive Andongpo. ESMOD pattern making method was selected as basic pattern. Tailored jacket patterns were developed for Andongpo. Refer to and . The jacket patterns developed is automatically depicted by inputting consumer's body size. Tailored jacket patterns for Andongpo were marked by using marking program in Apparel CAD system. The efficiency of marking appeared of 70% or more in Andongpo jacket patterns. This results is showed it has an effect on narrow and expensive Andongpo. 3tailored jacket patterns will be able to make a simulation by 3D Apparel CAD system. The results of this study is expected to provide higher consumer's satisfaction and internet brand launching. In addition, encouraging majority of the young to participate in using CAD program for Andongpo is regarded as beneficial for the reinforcement of competitiveness of traditional clothing business.

가스제트 분무 모델을 이용한 다양한 분사 패턴의 디젤 분무에 대한 CFD 및 0-D 시뮬레이션 비교 연구 (A Comparative Study Between CFD and 0-D Simulation of Diesel Sprays with Several Fuel Injection Patterns Using Gas Jet Spray Model)

  • 이충훈
    • 한국분무공학회지
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    • 제17권2호
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    • pp.77-85
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    • 2012
  • The CFD simulation of diesel spray tip penetrations were compared with 0-D simulation for experimental data obtained with common rail injection system. The simulated four injection patterns include single, pilot and split injections. The CFD simulation of the spray penetration over these injection patterns was performed using the KIVA-3V code, which was implemented with both the standard KIVA spray and original gas jet sub-models. 0-D simulation of the spray tip penetration with time-varying injection profiles was formulated based on the effective injection velocity concept as an extension of steady gas jet theory. Both the CFD simulation of the spray tip penetration with the standard KIVA spray model and 0-D simulation matched better with the experimental data than the results of the gas jet model for the entire fuel injection patterns.

Open-Ball Scheme을 이용한 2D 패턴의 상대적 닮음 정도 측정의 Moment Invariant Method와의 비교 (Similarity Measurement Using Open-Ball Scheme for 2D Patterns in Comparison with Moment Invariant Method)

  • 김성수
    • 대한전기학회논문지:전력기술부문A
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    • 제48권1호
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    • pp.76-81
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    • 1999
  • The degree of relative similarity between 2D patterns is obtained using Open-Ball Scheme. Open-Ball Scheme employs a method of transforming the geometrical information on 3D objects or 2D patterns into the features to measure the relative similarity for object(patten) recognition, with invariance on scale, rotation, and translation. The feature of an object is used to obtain the relative similarity and mapped into [0, 1] the interval of real line. For decades, Moment-Invariant Method has been used as one of the excellent methods for pattern classification and object recognition. Open-Ball Scheme uses the geometrical structure of patterns while Moment Invariant Method uses the statistical characteristics. Open-Ball Scheme is compared to Moment Invariant Method with respect to the way that it interprets two-dimensional patten classification, especially the paradigms are compared by the degree of closeness to human's intuitive understanding. Finally the effectiveness of the proposed Open-Ball Scheme is illustrated through simulations.

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3차원 스캔 데이터를 활용한 스타일별 여성 팬츠 패턴 연구 (Women's Pant Pattern Design According to the Style Using 3D Body Scan Data)

  • 윤미경;남윤자
    • 한국의류학회지
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    • 제40권1호
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    • pp.97-113
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    • 2016
  • This study develops pant patterns using body shape, measurement and shell mesh data to decide optimal women's pants according to styles with excellent size, fit and shape for different individuals and silhouettes. Standard landmarks, lines, triangles and structures were set on a 3D scanned lower body shell to represent women in their twenties and flattened as a 2D pattern. Patterns were created and analyzed according to culotte, formal, slacks and tight type considering crotch shape, location of the crotch point, and adjusting waist darts. Flattened patterns were rotated to compare existing methods. The crease lines were then set through the hip protrusion point and compared. The main factor of the pant pattern were extracted, total rise, crotch depth, crotch width, angle of center line, shape of the center line curve, the thigh width, the amount of waist dart, and crease line position. With going tight style from the culotte, the fits are closer to the figure with minimized thigh circumference, the dart amount decreases, the crotch depth increases, the crotch extensions were shorter, and the angle of the center back increased. The total rise is U shape for culotte and is closer to V shape as the silhouette tightens. T-test of appearance evaluation of the developed pant pattern were conducted after analyzing measurements and shapes of each styles. The results of the developed patterns were superior to existing patterns in accordance to hip line between body and pants as well as appearance evaluation. We found systematic mechanisms among pattern factors that create various pant silhouettes. Evidence on classification of the silhouettes of traditional types of pants were explained objectively through the process of playing out 3D forms.

일방향 지오데식을 활용한 곡면 형상의 패널링 - 복합 곡면을 중심으로 - (Paneling of Curved NURBS Surface through Marching Geodesic - Application on Compound Surface -)

  • 홍지학;성우제
    • 한국BIM학회 논문집
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    • 제11권4호
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    • pp.42-52
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    • 2021
  • Paneling building facades is one of the essential procedures in building construction. Traditionally, it has been an easy task of simply projecting paneling patterns drawn in drawing boards onto 3d building facades. However, as many organic or curved building shapes are designed and constructed in modern architectural practices, the traditional one-to-one projection is becoming obsolete for the building types of the kind. That is primarily because of the geometrical discrepancies between 2d drawing boards and 3d curved building surfaces. In addition, curved compound surfaces are often utilized to accommodate the complicated spatial programs, building codes, and zoning regulations or to achieve harmonious geometrical relationships with neighboring buildings in highly developed urban contexts. The use of the compound surface apparently makes the traditional paneling pattern projection more challenging. Various mapping technics have been introduced to deal with the inabilities of the projection methods for curved facades. The mapping methods translate geometries on a 2d surface into a 3d building façade at the same topological locations rather than relying on Euclidean or Affine projection. However, due to the intrinsic differences of the planar 2d and curved 3d surfaces, the mapping often comes with noticeable distortions of the paneling patterns. Thus, this paper proposes a practical method of drawing paneling patterns directly on a curved compound surface utilizing Geodesic, which is faithful to any curved surface, to minimize unnecessary distortions.

PNF 하지굴곡패턴운동이 체간근육 활성도에 미치는 영향 (The Effects of PNF Leg Flexion Patterns on EMG Activity of the Trunk)

  • 김경환;기경일;윤혜진
    • PNF and Movement
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    • 제9권3호
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    • pp.19-24
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    • 2011
  • Purpose : The purpose of this study was to analyze the effect of PNF lower extremity flexion pattern on the eletromyographic (EMG) activity in rectus abdominis, internal oblique abdominal, external oblique abdominal, erector spinae. Methods : Twenty-six healthy adults volunteered to participate in this study. Subjects were required complete following two PNF lower extremity patterns; flexion-adduction-external rotation with knee flexion (D1) and flexion-abduction-internal rotation with knee flexion (D2). A paired t-test was used to determine the influence of the PNF two patterns on muscle activity for each muscle and descriptive statistics was used to determine local/global muscle ratio. Results : The D1 pattern was showed significant rectus abdominis (p<.05) and Median of internal oblique/rectus abdominis ratio was 2.23 and internal oblique/external oblique ratio was 1.53. The D2 pattern showed significant erector spinae (p<.05) and Median of internal oblique/rectus abdominis ratio was 3.06 and internal oblique/external oblique ratio was 1.72. Conclusion : The D1 pattern made rectus abdominis activation increase. The D2 pattern made erector spinae activation increase. As compared D1 and D2 pattern on trunk muscle activation, it's will be useful decision making for the trunk muscle strength and stabilization.

중국 당(唐)나라 여성 전통 복식 특성을 활용한 디지털 패션디자인 (Development of Digital Fashion Design Utilizing the Characteristics of Women's Traditional Costumes in the Tang Dynasty of China)

  • 주자항;이연희
    • 한국의상디자인학회지
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    • 제26권1호
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    • pp.17-31
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    • 2024
  • The purpose of this study is to propose a modern use of traditional culture by developing creative fashion designs that combine modern and traditional styles based on an analysis of traditional costumes of women in the Tang Dynasty of China. The characteristics of the Tang Dynasty women's costume are as follows. The Tang Dynasty women's costume consists of a short coat (衫, Shan), skirt (裙, Qun), half-arm shawl (半臂, Banbi), and short embroidered cape (帔, Pei). The colors are succinct and elegant, commonly red, yellow, green and navy blue in its entirety. It may be classified by pattern that blend plant patterns, animal patterns, geometric patterns, and two or more mixed patterns. On the basis of the characteristics for traditional women's costume during the Tang Dynasty, the CLO 3D program is employed to develop digital fashion design for four pairs of 3D digital clothing and the production of two pairs of work product. The results are as follows. First, the development of fashion design reflecting the design characteristics of traditional women's clothing in the Tang Dynasty of China could be expressed as fashion design reflecting unique values while connecting tradition and modernity. Second, the 3D virtual clothing program displays an extremely important effect in design deployment and pattern arrangement by having efficiency and convenience in clothing production. The CLO 3D program is closely combined with the 2D design and 3D effect and heightened efficiency while being appropriate to realize sustainability while saving processing time and energy for the sample products. Third, the production of an actual product by facilitating the 3D virtual clothing design may lead to time savings and an effective economy and may allow for the comparison of digital fashion design and actual products as well as confirming the effects of digital fashion design.

남성 체형별 인대의 3차원 형상 데이터와 칼라 패턴 개발 (Development of 2D Tight-fitting Collar Pattern from 3D Scan Data of Various Types of Men's Dressform)

  • 정연희;김소영;홍경희
    • 한국의류학회지
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    • 제30권5호
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    • pp.722-732
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    • 2006
  • The pattern making of the tight-fitting collars which often used in diving suits, dance wear, or cycle wear has not been fully established. To develop tight-fitting collar pattern directly from 3D images from the representative somatotypes, dressforms developed by Jaeun Jung were used. The 3D scan data of the four male dressforms were obtained using Exyma-1200. Triangle Simplification and the Runge-Kutta method were applied to reduce the 3D scan data points and to make the segmented triangular patches in a plane from 3D data. As results, apparent differences between the tight-fitting collar patterns obtained from the 3D scan data and the ordinary 2D collar patterns were found around the center back line. The curvatures of the center back line were higher in all types of the tight-fitting collar than in the ordinary collar pattern. Relative differences in the shape of collar lines among four representative Korean men were reported. To fit the curved shape of the back neckline, 1.8 cm should be reduced from the upper neckline in average. We suggested the direct pattern making method for the 2D tight-fitting collar patterns considering the 3D shape of various types of men's dressform.