• Title/Summary/Keyword: 3D motion capture

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The study of improving the accuracy in the 3D data acquisition (3차원 모션 데이터 획득의 성능 향상을 위한 연구)

  • Han, Changho;Oh, Choonsuk;Ryu, Youngkee
    • The Journal of the Institute of Internet, Broadcasting and Communication
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    • v.8 no.5
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    • pp.205-210
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    • 2008
  • In previous paper, we introduced 3d acquisition system with CCD cameras, but it was not distinguished from other 3d acquisition system with PSD camera. In this paper, we introduce the 3d data acquisition system using by stereo method with two cameras, show the calibration method of two cameras, and present 3d acquisition methods. we tried to improve the accuracy of 3d data acquisition and implemented the proposed methods. According to the result, we found that the proposed algorithms can boost the accuracy highly against the previous works. The proposed methods are to remove distortion on input images and adjust z axis. We describes the performance in the result.

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The Examination of Reliability of Lower Limb Joint Angles with Free Software ImageJ

  • Kim, Heung Youl
    • Journal of the Ergonomics Society of Korea
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    • v.34 no.6
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    • pp.583-595
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    • 2015
  • Objective: The purpose of this study was to determine the reliability of lower limb joint angles computed with the software ImageJ during jumping movements. Background: Kinematics is the study of bodies in motion without regard to the forces or torques that may produce the motion. The most common method for collecting motion data uses an imaging and motion-caption system to record the 2D or 3D coordinates of markers attached to a moving object, followed by manual or automatic digitizing software. Above all, passive optical motion capture systems (e.g. Vicon system) have been regarded as the gold standards for collecting motion data. On the other hand, ImageJ is used widely for an image analysis as free software, and can collect the 2D coordinates of markers. Although much research has been carried out into the utilizations of the ImageJ software, little is known about their reliability. Method: Seven healthy female students participated as the subject in this study. Seventeen reflective markers were attached on the right and left lower limbs to measure two and three-dimensional joint angular motions. Jump performance was recorded by ten-vicon camera systems (250Hz) and one digital video camera (240Hz). The joint angles of the ankle and knee joints were calculated using 2D (ImageJ) and 3D (Vicon-MX) motion data, respectively. Results: Pearson's correlation coefficients between the two methods were calculated, and significance tests were conducted (${\alpha}=1%$). Correlation coefficients between the two were over 0.98. In Vicon-MX and ImageJ, there is no systematic error by examination of the validity using the Bland-Altman method, and all data are in the 95% limits of agreement. Conclusion: In this study, correlation coefficients are generally high, and the regression line is near the identical line. Therefore, it is considered that motion analysis using ImageJ is a useful tool for evaluation of human movements in various research areas. Application: This result can be utilized as a practical tool to analyze human performance in various fields.

3D Pose Estimation from Selective View for 3D Volumetric Data Deformation (3 차원 볼류메트릭 데이터 변형을 위한 선택적 시점에서의 3 차원 포즈 추정)

  • Lee, Sol;Kim, Ji-Hyun;Park, Jung-Tak;Park, Byung-Seo;Seo, Young-Ho
    • Proceedings of the Korean Society of Broadcast Engineers Conference
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    • 2022.06a
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    • pp.156-157
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    • 2022
  • 본 논문에서는 선택적 시점에서의 2D 포즈 추정(pose estimation) 결과를 정합 하여 정확도 높은 3D 스켈레톤(skeleton)을 만들어 낸다. 여러 프레임의 3D 데이터를 10 도 간격으로 36 방향에서 투영한 뒤, 2D 포즈 추정 결과 신뢰도가 높은 시점에서의 결과만을 선별하여 3 차원으로 정합 한다. 이때 사용하는 시점의 개수를 달리하며 정확도에 미치는 영향을 분석하여 실험적으로 정확도가 높은 최소의 시점 개수를 정하였다. 또한, 정합 한 3D 뼈대를 모션 캡쳐(motion capture) 센서와 비교하여 제안하는 알고리즘에 의해 3D 포즈 추정의 정확도가 향상되는 것을 확인했다.

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Simulation of Virtual Marionette with 3D Animation Data (3D Animation Data를 활용한 가상 Marionette 시뮬레이션)

  • Oh, Eui-Sang;Sung, Jung-Hwan
    • The Journal of the Korea Contents Association
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    • v.9 no.12
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    • pp.1-9
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    • 2009
  • A doll created by various materials is a miniature based on human model, and it has been one of components in a puppet show to take some responsibility for human's culture activity. However, demand and supply keeps on the decrease in the puppet show industry, since professional puppeteer has been reduced rapidly, and also it is difficult to initiate into the skill. Therefore, many studies related Robotic Marionette for automation of puppet show have been internationally accompanied, and more efficient structure design and process development are required for better movement and express of puppet with motor based controller. In this research, we suggest the effective way to enable to express the marionette's motion using motion data based on motion capture and 3D graphic program, and through applying of 3D motion data and proposal of simulation process, it will be useful to save time and expenses when the Robotic Marionette System is practically built.

The Effect of Elastic Taping on the Quadriceps Femoris to the Gait Cycle (대퇴사두근에 대한 탄력테이핑 적용이 보행주기에 미치는 효과)

  • Jung, Byeong-Ok;Ma, Sang-Yeol;Park, Jae-Young
    • Journal of Korean Physical Therapy Science
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    • v.15 no.2
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    • pp.53-60
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    • 2008
  • Background: The purpose of present study was to investigate the effect of quadriceps femoris taping in normal gait using 3D motion capture technique. Method: Twenty healthy volunteers, have no musculoskeletal problems, were recruited as subjects for this study. In experimental group, 10 males (mean age : 23.6${\pm}$.40) and 10 females (mean age : 21.3${\pm}$.36) were included. Methods of therapeutic taping that taping of patellar inferior and medial gliding and quadriceps. To obtain the dynamic data, we captured the motion of subject attached markers without taping during repeated gaits five times or more in 7 m Capture volume of gait analysis center. The result was obtained as a mean value in three times. After taping on quadriceps femoris, the same procedure was carried out. Statistical analyses were performed using statistical software packagess SPSS WIN 12.0(SPSS, Chicago, IL, USA). Differences were tested for statistical significance using paired t-test, independent t-test, chi-squared test for comparisons between the male and female. Results: The date of 20 subjects who carried out the whole experimental course were statistically analyzed. 1. gait velocity was showed that female group had more significantly increased than male group(p<.05). 2. step length was showed that female group had more significantly increased than male group(p<.05). 3. step width was showed that female group had more significantly increased than male group(p<.05). Conclusion: Elastic taping on quadriceps femoris promoted cadence, gait velocity, step length and step width in normal subject group.

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Noise-Robust Capturing and Animating Facial Expression by Using an Optical Motion Capture System (광학식 동작 포착 장비를 이용한 노이즈에 강건한 얼굴 애니메이션 제작)

  • Park, Sang-Il
    • Journal of Korea Game Society
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    • v.10 no.5
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    • pp.103-113
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    • 2010
  • In this paper, we present a practical method for generating facial animation by using an optical motion capture system. In our setup, we assumed a situation of capturing the body motion and the facial expression simultaneously, which degrades the quality of the captured marker data. To overcome this problem, we provide an integrated framework based on the local coordinate system of each marker for labeling the marker data, hole-filling and removing noises. We justify the method by applying it to generate a short animated film.

Multi-camera Calibration Method for Optical Motion Capture System (광학식 모션캡처를 위한 다중 카메라 보정 방법)

  • Shin, Ki-Young;Mun, Joung-H.
    • Journal of the Korea Society of Computer and Information
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    • v.14 no.6
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    • pp.41-49
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    • 2009
  • In this paper, the multi-camera calibration algorithm for optical motion capture system is proposed. This algorithm performs 1st camera calibration using DLT(Direct linear transformation} method and 3-axis calibration frame with 7 optical markers. And 2nd calibration is performed by waving with a wand of known length(so called wand dance} throughout desired calibration volume. In the 1st camera calibration, it is obtained not only camera parameter but also radial lens distortion parameters. These parameters are used initial solution for optimization in the 2nd camera calibration. In the 2nd camera calibration, the optimization is performed. The objective function is to minimize the difference of distance between real markers and reconstructed markers. For verification of the proposed algorithm, re-projection errors are calculated and the distance among markers in the 3-axis frame and in the wand calculated. And then it compares the proposed algorithm with commercial motion capture system. In the 3D reconstruction error of 3-axis frame, average error presents 1.7042mm(commercial system) and 0.8765mm(proposed algorithm). Average error reduces to 51.4 percent in commercial system. In the distance between markers in the wand, the average error shows 1.8897mm in the commercial system and 2.0183mm in the proposed algorithm.

The Effects of Maintained Muscle Contraction of Abdominal and Pelvic Floor Muscles on 3D Pelvic Stability in Individuals with Chronic Low Back Pain During Gait

  • Yu, Min;Choi, Yu-Ri;Choi, Jeong-Eun;Jeon, Seong-Yeon;Kim, Yong-Wook
    • Journal of the Korean Society of Physical Medicine
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    • v.17 no.3
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    • pp.23-30
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    • 2022
  • PURPOSE: This study was designed to investigate the effects of keeping contraction of abdominal and pelvic floor muscles on 3D pelvic stability in individuals with nonspecific chronic low back pain (CLBP) during normal speed walking. METHODS: The subjects were 20 adults with CLBP deformity and had moderate pain intensity of the visual analog scale. A three-dimensional camera capture system was used to collect kinematic pelvic motion data with and without contraction of the abdominal and pelvic floor muscles during gait. The subjects were asked to walk on a walkway in the lab room and they were attached 40 reflective markers to their pelvic segment and lower extremities. A Visual3D Professional V6 program and Vicon Nexus software were used to analyze 3D pelvic kinematic data. RESULTS: There were significant differences between with and without contraction of the abdominal and pelvic floor muscles of the pelvic depression and the total pelvic motion in coronal plane during gait (p < .05). However, there were no significant differences in any of the maximal motion of the pelvic segment in sagittal and transverse motion plane according to the different muscle contraction conditions (p > .05). CONCLUSION: The results of this study suggest that maintaining co-contraction of the abdominal and pelvic floor muscles in individuals with CLBP increased pelvic stability and contributed to preventing excessive pelvic movements during gait.

A Study on the Correction of Face Motion Recognition Data Using Kinect Method (키넥트 방식을 활용한 얼굴모션인식 데이터 제어에 관한 연구)

  • Lee, Junsang;Park, Junhong
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2019.05a
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    • pp.513-515
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    • 2019
  • Techniques to recognize depth values using Kinect infrared projectors continue to evolve. Techniques to track human movements are being developed from the Marcris method to the Bimarris method. Capture of facial movement using Kinect has disadvantages that are not sophisticated. In addition, a method to control the gestures and movements on the face in real time requires much research. Therefore, this paper proposes a technique to create natural 3D image contents by studying technology to apply and control branding technology to extracted face recognition data using Kinect infrared method.

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A Spatial-Temporal Three-Dimensional Human Pose Reconstruction Framework

  • Nguyen, Xuan Thanh;Ngo, Thi Duyen;Le, Thanh Ha
    • Journal of Information Processing Systems
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    • v.15 no.2
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    • pp.399-409
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    • 2019
  • Three-dimensional (3D) human pose reconstruction from single-view image is a difficult and challenging topic. Existing approaches mostly process frame-by-frame independently while inter-frames are highly correlated in a sequence. In contrast, we introduce a novel spatial-temporal 3D human pose reconstruction framework that leverages both intra and inter-frame relationships in consecutive 2D pose sequences. Orthogonal matching pursuit (OMP) algorithm, pre-trained pose-angle limits and temporal models have been implemented. Several quantitative comparisons between our proposed framework and recent works have been studied on CMU motion capture dataset and Vietnamese traditional dance sequences. Our framework outperforms others by 10% lower of Euclidean reconstruction error and more robust against Gaussian noise. Additionally, it is also important to mention that our reconstructed 3D pose sequences are more natural and smoother than others.