• Title/Summary/Keyword: 3D human body scan shape

Search Result 35, Processing Time 0.019 seconds

Method of 3D Body Surface Segmentation and 2D Pattern Development Using Triangle Simplification and Triangle Patch Arrangement (Triangle Simplification에 의한 3D 인체형상분할과 삼각조합방법에 의한 2D 패턴구성)

  • Jeong, Yeon-Hee;Hong, Kyung-Hi;Kim, See-Jo
    • Journal of the Korean Society of Clothing and Textiles
    • /
    • v.29 no.9_10 s.146
    • /
    • pp.1359-1368
    • /
    • 2005
  • When we develop the tight-fit 2D pattern from the 3D scan data, segmentation of the 3D scan data into several parts is necessary to make a curved surface into a flat plane. In this study, Garland's method of triangle simplification was adopted to reduce the number of data point without distorting the original shape. The Runge-Kutta method was applied to make triangular patch from the 3D surface in a 2D plane. We also explored the detailed arrangement method of small 2D patches to make a tight-fit pattern for a male body. As results, minimum triangle numbers in the simplification process and efficient arrangement methods of many pieces were suggested for the optimal 2D pattern development. Among four arrangement methods, a block method is faster and easier when dealing with the triangle patches of male's upper body. Anchoring neighboring vertices of blocks to make 2D pattern was observed to be a reasonable arrangement method to get even distribution of stress in a 2D plane.

Development of Dress Forms for the Aged Women Based on Their Body Shapes Applying 3D Body Scan Data (3차원 인체 형상을 이용한 실버 여성 패션 산업용 인대 모형 개발)

  • Kim, Soo-A;Choi, Hei-Sun
    • The Research Journal of the Costume Culture
    • /
    • v.18 no.1
    • /
    • pp.80-92
    • /
    • 2010
  • This research aims at developing the dress form for the aged women based on their body shapes using the three-dimensional body scan data with the body shape categorization(according to the previous research). To accomplish this goal, the sample group of representative body shape of the 50% of median was selected by using the high frequency proportion range of each type of body shape of the aged women, and the sample group of representative body shape of each type was averaged in a three-dimensional way by using the morphing method of a three-dimension reverse-engineered software. RP in the form of torso was produced based on the shape data of the final model and the data was formed into an actual object, by which an aged women's dress form model was drawn out. The differences of the girth of the bust, hip and waist between the developed dress form model and the existing dress form model were examined. The result showed that the developed dress form had a bigger size of waist girth than that of bust and hip girth, compared to the existing dress form, which shows that it reflects the aged women's tendency of abdomen obesity, so it's expected to be more proper for the human bodies of the targeted age group than the existing dress form. These research results may help design the clothing suitable for the body shape of the aged women so that their demand for the clothing of good fit will be satisfied in the future.

A Comparative Analysis of the Difference between 3D Body Scan Measurements and Physical Measurements by Gender -5th Size Korea Adult Data- (3차원 스캔측정치와 직접치수간 차이의 성별 비교 -제5차 Size Korea 성인데이터를 대상으로-)

  • Han, Hyun-Sook;Nam, Yun-Ja
    • Journal of the Korean Society of Clothing and Textiles
    • /
    • v.33 no.8
    • /
    • pp.1190-1202
    • /
    • 2009
  • A 3D body scan measurement (SM) is used as an alternative to physical measurements (PM) as the information for designing industrial products. This study compared the mean difference (MD) between SM and PM by gender and analyzed the causes of the difference. The data used in this study were the scan measurements and physical measurements of adults aged twenty to seventy years old of the fifth Size Korea survey. The results of this study are as follows: 1. The comparison of MD between men and women for all subjects: The measurement of the significant differences between men and women were height, neck base girth, chest girth, under-bust girth, waist girth, armscye girth, back length, and foot length. The causes of difference are the difference of body shape. 2. The comparison of MD between men and women by BMI groups: Many measurements had significant differences between men and women at normal weight and overweight but underweight. Some measurements had significant differences only at a specific BMI group because the body shape difference between men and women is revealed clearly in the group. The comparison of MD between men and women by age groups: The measurements that show significant difference at more than four age groups were neck girth, chest girth, under-bust girth, waist girth, armscye girth, and foot length. The height and abdomen girth had a significant difference in the age range of 20's and 30's. There were measurements that increase MD with an increase in age; under-bust girth and lateral shoulder length for women and lateral shoulder length for men. This comparison of MD between men and women provide the correct guidelines for the use of SM.

Comparison of Avatar Posture Formation According to 3D Virtual Garment Modeling Programs -Focusing on Cycling Movements of High-School Male Cyclist-

  • Park, Hyunjeong;Do, Wolhee
    • Journal of the Korean Society of Clothing and Textiles
    • /
    • v.45 no.6
    • /
    • pp.965-977
    • /
    • 2021
  • The study aimed to analyze the functional differences in 3D virtual garment programs and compare body scan data with the corresponding 3D virtual models. We selected 3D virtual garment programs, formed virtual models in a representative size for high-school male cyclists, and analyzed them using the Design-X program. The results were as follows. In the 3D virtual garment programs, the anthropometric items for virtual model forming differed significantly from the standard anthropometric items suggested by Size Korea. Comparing the lower body scan data and virtual models formed by the 3D virtual garment programs, the biggest difference was in the shapes of the waist and hips, i.e., the flatness values of the waist and hips were different for each program in the cross-section view. In the lower body, a data-input-based program was needed for changing the exact measurement position of the waist circumference and hips' shape in detail. If a 3D virtual garment program provides functions for the virtual model's joint angle input and free motion transformation, it is expected to be widely used in the sportswear industry.

Analysis of Body Characteristics of the US Women Aged from 26 to 45 Using 3D Body Scan Data

  • Kim, Dong-Eun
    • International Journal of Human Ecology
    • /
    • v.15 no.2
    • /
    • pp.13-21
    • /
    • 2014
  • This study investigated the anthropometric characteristics of US women 26 to 45 years of age to classify their body shapes into different categories. Research data was obtained from 2950 women 26 to 45 years of age who participated in the SizeUSA study. A 26 to 35 years of age group and a 36 to 45 years of age group were selected from the data pool. A total of 26 measurements important for body shape classification and for apparel product development was used for the data analysis. Five factors accounted for the US women's body measurements. The body shapes of women were categorized into 4 types: Obese A-Shape, Overweight Y-Shape, Obese H-Shape, and Normal S-Shape. Normal S-Shape was the most common body shape type. More women in the 26 to 35 years of age group had Normal S-Shape type than women in the 36 to 45 years of age group. More women in the 36 to 45 years of age group had Obese A-Shape, Overweight Y-Shape, and Obese H-Shape than women in the 26 to 35 years of age group. Younger US women, 26 to 35 years of age had slimmer body sizes with more balanced body shapes; however, older US women, 36 to 45 years of age had larger body sizes with more various body shapes.

Developing of Grading Method using 3D Body Measurement Data of Women in Their Thirties -Focusing on Their Proper Body Types-

  • Shin, Ju-young Annie;Nam, Yun-ja
    • Fashion & Textile Research Journal
    • /
    • v.19 no.6
    • /
    • pp.749-758
    • /
    • 2017
  • The purpose of the present study is to develop a grading deviation, which is appropriate for the body type of women in thirties, by analyzing the three-dimensional body type. The materials for the study were adopted from the body measurement data of women in the age group of 30 to 39 years old, provided from Size Korea. By reflecting the factor analysis results using the three-dimensional shape measurement, deviations were derived. First, six factors influencing the changes in human body shape were derived as waist-hip length factor, bust-waist shape factor, back protrusion back shoulder factor, bust length factor, shoulder length factor, and frontal waist dart factor. The bust size and height, which can be easily utilized for the top original grading, were used for deriving a regression formula, and the deviation was set in accordance with the result. Second, by applying the deviation which reflects the changes in the body shape, the crimps which were generated due to the application of existing deviation were remarkably reduced, indicating that the grading of the present study is more fitting than the existing one. The deviation derived by the analysis of actual increase and decrease of body size was more fitting than the existing one. This was proved by actual wearing experiment, which represents the significance of this study.

3D Pattern Construction and Its Application to Tight-fitting Garments for Comfortable Pressure Sensation

  • Jeong Yeon-Hee;Hong Kyung-Hi;Kim See-Jo
    • Fibers and Polymers
    • /
    • v.7 no.2
    • /
    • pp.195-202
    • /
    • 2006
  • Tight-fitting clothing pattern reflecting the accurate information of the 3D body shape has been one of the challenges for garment industry, however, fitting problems still exist. The objectives of the paper is to develop a 2D pattern which fits tightly to the 3D human scan data for sports suits that need comfort and function for maximum performance. In this study, the user graphic interface application software for the semi-automatic garment pattern generation has been implemented using the triangle simplification scheme together with 2D projections of free-falling of 3D surface polygons keeping the original 3D surface area preservation. A typical application of the developed pattern to the functional body suits is presented and verification of the proposed method is also provided.

Women's Pant Pattern Design According to the Style Using 3D Body Scan Data (3차원 스캔 데이터를 활용한 스타일별 여성 팬츠 패턴 연구)

  • Yoon, Mi Kyung;Nam, Yun Ja
    • Journal of the Korean Society of Clothing and Textiles
    • /
    • v.40 no.1
    • /
    • pp.97-113
    • /
    • 2016
  • This study develops pant patterns using body shape, measurement and shell mesh data to decide optimal women's pants according to styles with excellent size, fit and shape for different individuals and silhouettes. Standard landmarks, lines, triangles and structures were set on a 3D scanned lower body shell to represent women in their twenties and flattened as a 2D pattern. Patterns were created and analyzed according to culotte, formal, slacks and tight type considering crotch shape, location of the crotch point, and adjusting waist darts. Flattened patterns were rotated to compare existing methods. The crease lines were then set through the hip protrusion point and compared. The main factor of the pant pattern were extracted, total rise, crotch depth, crotch width, angle of center line, shape of the center line curve, the thigh width, the amount of waist dart, and crease line position. With going tight style from the culotte, the fits are closer to the figure with minimized thigh circumference, the dart amount decreases, the crotch depth increases, the crotch extensions were shorter, and the angle of the center back increased. The total rise is U shape for culotte and is closer to V shape as the silhouette tightens. T-test of appearance evaluation of the developed pant pattern were conducted after analyzing measurements and shapes of each styles. The results of the developed patterns were superior to existing patterns in accordance to hip line between body and pants as well as appearance evaluation. We found systematic mechanisms among pattern factors that create various pant silhouettes. Evidence on classification of the silhouettes of traditional types of pants were explained objectively through the process of playing out 3D forms.

The Qualitative Study on the Evaluation and the Application of 3D scan and virtual try-on technology (3차원 스캔과 가상 착의 기술의 평가와 활용에 관한 질적연구)

  • Choi, Young-Lim;Nam, Yun-Ja
    • Fashion & Textile Research Journal
    • /
    • v.11 no.3
    • /
    • pp.437-444
    • /
    • 2009
  • According to the activation of the fashion electronic commerce, this research investigated the merits and demerits and improvement plan of the 3D virtual try-on technology using the qualitative research method. This research was performed by interview with 70 evaluation group. The evaluation group of 3D virtual try-on was organized and the fit evaluation process by 3D human body scan and the 3D virtual try-on of the i-Fashion technology center were experienced. This study was performed by interview after the actual and virtual try-on about the casual shirt. The convenience and accuracy of measurement, usability in online shopping, body evaluation, complement of sizing system, and body shape management were discovered as merits. The requirement of high accuracy in sizing and avatar, limits of fabric expression, practical limitation by cost, vexatious of measurement garment, differences between real and virtual fittings, personal information leakage risk, and etc were pointed out as demerits. The mass customization, customized garment connected with medical service, humanized avatar, improved fitting report, entertainment, coordination, wardrobe manager were proposed as improvement plan.

Interactive 3D Pattern Design Using Real-time Pattern Deformation and Relative Human Body Coordinate System (실시간 패턴 변형과 인체 상대좌표계를 이용한 대화형 3D 패턴 디자인)

  • Sul, In-Hwan;Han, Hyun-Sook;Nam, Yun-Ja;Park, Chang-Kyu
    • Fashion & Textile Research Journal
    • /
    • v.12 no.5
    • /
    • pp.582-590
    • /
    • 2010
  • Garment design needs an iterative manipulation of 2D patterns to generate a final sloper. Traditionally there have been two kinds of design methodologies such as the flat pattern method and the pattern draping method. But today, it is possible to combine the advantages from the two methods due to the realistic cloth simulation techniques. We devised a new garment design system which starts from 3D initial drape simulation result and then modifies the garment by editing the 2D flat patterns synchronously. With this interactive methodology using real-time pattern deformation technique, the designer can freely change a pattern shape by watching its 3D outlook in real-time. Also the final garment data were given relative coordinates with respect to the human anthropometric feature points detected by an automatic body feature detection algorithm. Using the relative human body coordinate system, the final garments can be re-used to an arbitrary body data without repositioning in the drape simulation. A female shirt was used for an example and a 3D body scan data was used for an illustration of the feature point detection algorithm.