• Title/Summary/Keyword: 3D geometry control

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Rapid Prototyping of Polymer Microfluidic Devices Using CAD/CAM Tools for Laser Micromachining

  • Iovenitti, Pio G.;Mutapcic, Emir;Hume, Richard;Hayes, Jason P.
    • International Journal of CAD/CAM
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    • v.6 no.1
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    • pp.183-192
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    • 2006
  • A CAD/CAM system has been developed for rapid prototyping (RP) of microfluidic devices based on excimer laser micromachining. The system comprises of two complementary softwares. One, the CAM tool, creates part programs from CAD models. The other, the Simulator Tool, uses a part program to generate the laser tool path and the 2D and 3D graphical representation of the machined microstructure. The CAM tool's algorithms use the 3D geometry of a microstructure, defined as an STL file exported from a CAD system, and process parameters (laser fluence, pulse repetition frequency, number of shots per area, wall angle), to automatically generate Numerical Control (NC) part programs for the machine controller. The performance of the system has been verified and demonstrated by machining a particle transportation device. The CAM tool simplifies part programming and replaces the tedious trial-and-error approach to creating programs. The simulator tool accepts manual or computer generated part programs, and displays the tool path and the machined structure. This enables error checking and editing of the program before machining, and development of programs for complex microstructures. Combined, the tools provide a user-friendly CAD/CAM system environment for rapid prototyping of microfluidic devices.

Numerical Experimentation of a 2-D B-Spline Higher Order Panel Method (2차원 B-스플라인 기저 고차패널법의 수치실험)

  • Chung-Ho Cho;Chang-Sup Lee
    • Journal of the Society of Naval Architects of Korea
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    • v.37 no.3
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    • pp.27-36
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    • 2000
  • A higher order panel method based on B-spline representation for both the geometry and the velocity potential is developed for the solution of the flow around two-dimensional lifting bodies. Unlike Lee/Kerwin, who placed multiple control points on each panel and solved the overdetermined system of equation by the least square approach, the present method places only as many number of control points as required by the unknowns of the problem. Especially, a null pressure jump Kutta condition at the trailing edge is found to be effective in stabilizing the solution process and in predicting the correct solution. The new approach, is validated to be accurate through comparison with the analytic solution for a 2-D airfoil and to be less time-consuming due to fewer number of panels required than that used in Lee/Kerwin.

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Cylindrical Object Recognition using Sensor Data Fusion (센서데이터 융합을 이용한 원주형 물체인식)

  • Kim, Dong-Gi;Yun, Gwang-Ik;Yun, Ji-Seop;Gang, Lee-Seok
    • Journal of Institute of Control, Robotics and Systems
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    • v.7 no.8
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    • pp.656-663
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    • 2001
  • This paper presents a sensor fusion method to recognize a cylindrical object a CCD camera, a laser slit beam and ultrasonic sensors on a pan/tilt device. For object recognition with a vision sensor, an active light source projects a stripe pattern of light on the object surface. The 2D image data are transformed into 3D data using the geometry between the camera and the laser slit beam. The ultrasonic sensor uses an ultrasonic transducer array mounted in horizontal direction on the pan/tilt device. The time of flight is estimated by finding the maximum correlation between the received ultrasonic pulse and a set of stored templates - also called a matched filter. The distance of flight is calculated by simply multiplying the time of flight by the speed of sound and the maximum amplitude of the filtered signal is used to determine the face angle to the object. To determine the position and the radius of cylindrical objects, we use a statistical sensor fusion. Experimental results show that the fused data increase the reliability for the object recognition.

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Homogenization of KMRR Hafnium Control Assembly for 3-D Diffusion Calculation (3차원 중성자 확산계산을 위한 KMRR Hafnium 조정집합체 균질화에 대한 연구)

  • Park, Hang-Bok;Kim, Young-Jin;Kim, Hark-Rho;Lee, Ji-Bok
    • Nuclear Engineering and Technology
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    • v.20 no.4
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    • pp.233-240
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    • 1988
  • The hafnium shroud is used to control the excess reactivity and power distribution in KMRR. The core analysis is performed by the diffusion code VENTURE using the 5 group macroscopic cross sections homogenized for an assembly. Investigated are the applicability of the diffusion calculation by homogenized cross sections to the analysis of control assembly which features unusual geometry such that hafnium shroud surrounds a multiplying medium inside. Comparative calculation is performed for the excess reactivity and power levels by the transport code TWOTRAN. The results show the acceptability of the diffusion calculation by the homogenized cross sections without significant error.

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3D Facial Animation with Head Motion Estimation and Facial Expression Cloning (얼굴 모션 추정과 표정 복제에 의한 3차원 얼굴 애니메이션)

  • Kwon, Oh-Ryun;Chun, Jun-Chul
    • The KIPS Transactions:PartB
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    • v.14B no.4
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    • pp.311-320
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    • 2007
  • This paper presents vision-based 3D facial expression animation technique and system which provide the robust 3D head pose estimation and real-time facial expression control. Many researches of 3D face animation have been done for the facial expression control itself rather than focusing on 3D head motion tracking. However, the head motion tracking is one of critical issues to be solved for developing realistic facial animation. In this research, we developed an integrated animation system that includes 3D head motion tracking and facial expression control at the same time. The proposed system consists of three major phases: face detection, 3D head motion tracking, and facial expression control. For face detection, with the non-parametric HT skin color model and template matching, we can detect the facial region efficiently from video frame. For 3D head motion tracking, we exploit the cylindrical head model that is projected to the initial head motion template. Given an initial reference template of the face image and the corresponding head motion, the cylindrical head model is created and the foil head motion is traced based on the optical flow method. For the facial expression cloning we utilize the feature-based method, The major facial feature points are detected by the geometry of information of the face with template matching and traced by optical flow. Since the locations of varying feature points are composed of head motion and facial expression information, the animation parameters which describe the variation of the facial features are acquired from geometrically transformed frontal head pose image. Finally, the facial expression cloning is done by two fitting process. The control points of the 3D model are varied applying the animation parameters to the face model, and the non-feature points around the control points are changed by use of Radial Basis Function(RBF). From the experiment, we can prove that the developed vision-based animation system can create realistic facial animation with robust head pose estimation and facial variation from input video image.

Trend and issues of the bulk FinFET (벌크 FinFET의 기술 동향 및 이슈)

  • Lee, Jong-Ho;Choi, Kyu-Bong
    • Vacuum Magazine
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    • v.3 no.1
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    • pp.16-21
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    • 2016
  • FinFETs are able to be scaled down to 22 nm and beyond while suppressing effectively short channel effect, and have superior performance compared to 2-dimensional (2-D) MOSFETs. Bulk FinFETs are built on bulk Si wafers which have less defect density and lower cost than SOI(Silicon-On-Insulator) wafers. In contrast to SOI FinFETs, bulk FinFETs have no floating body effect and better heat transfer rate to the substrate while keeping nearly the same scalability. The bulk FinFET has been developed at 14 nm technology node, and applied in mass production of AP and CPU since 2015. In the development of the bulk FinFETs at 10 nm and beyond, self-heating effects (SHE) is becoming important. Accurate control of device geometry and threshold voltage between devices is also important. The random telegraph noise (RTN) would be problematic in scaled FinFET which has narrow fin width and small fin height.

3D Flow Analysis of Globe Valve with Air Operated Actuator (공기구동형 글로브 밸브의 3차원 유동 해석)

  • Chung, M. H.;Yang, S. M.;Lee, H. Y.
    • The KSFM Journal of Fluid Machinery
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    • v.8 no.4 s.31
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    • pp.7-13
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    • 2005
  • Although the globe is the most typical valve to control high pressure drop in piping system, it is very hard to figure out the characteristics of flow field in the globe valve caused by its complex geometry, So there is very few studies to find out flow characteristics of globe valve. In this study numerical analysis for flow field in the globe valve is carried out using the FLUENT code which is commercial CFD program. Pressure drop through the globe valve is also measured to verify the results come from numerical analysis. Comparing experiment with numerical analysis, two results are very close to each other.

Al계 준결정 분말의 제조 및 응용

  • Kim, W. T.;Kim, D.H.;Lee, S.M.;E.Fleury;H.S. Ahn
    • Proceedings of the Korean Powder Metallurgy Institute Conference
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    • 2002.07a
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    • pp.133-155
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    • 2002
  • 1. Quasicrystalline powders shows exotic physical and mechanical p properties 2. Applications: structural application: strengthening particles for composites C Coating application: wear resistance, low friction coefficient 3. For thermal spaying: material loss during process should be c considered to control chemical composition of deposit 4. Friction coefficient is strongly dependent on contact geometry F Friction coefficient from pin on plate: 0.1-0.2 Friction coe야icient from flat on plate: about 0.46. 5. Quasicrystalline materials show lower friction coefficient but higher w wear rate than corresponding values of $Cr_20_3$ coated layer. 6. Amorphous coating seems to be promising

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Simulation Based Design of Intelligent Surveillance Robot for Mobility (모바일화를 위한 지능형 경계로봇의 시뮬레이션기반 설계)

  • Hwang, Ki-Sang;Kim, Do-Hyun;Park, Kyu-Jin;Park, Sung-Ho;Kim, Sung-Soo
    • Transactions of the Korean Society of Mechanical Engineers A
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    • v.32 no.4
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    • pp.340-346
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    • 2008
  • An unmanned surveillance robot consists of a machine gun, a laser receiver, a thermal imager, a color CCD camera, and a laser illuminator. It has two axis control systems for elevation and azimuth. Because the current robot system is mounded at a fixed post to take care of surveillance tasks, it is necessary to modify such a surveillance robot to be installed on an UGV (Unmanned Ground Vehicle) system in order to watch blind areas. Thus, it is required to have a stabilization system to compensate the disturbance from the UGV. In this paper, a simulation based design scheme has been adopted to develop a mobile surveillance robot. The 3D CAD geometry model has first been produced by using Pro-Engineer. The required pan and tilt motor capacities have been analyzed using ADAMS inverse dynamics analysis. A target tracking and stabilization control algorithm of the mobile surveillance robot has been developed in order to compensate the motion of the vehicle which will experience the rough terrain. To test the performance of the stabilization control system of the robot, ADAMS/simulink co-simulations has been carried out.

A 2D / 3D Map Modeling of Indoor Environment (실내환경에서의 2 차원/ 3 차원 Map Modeling 제작기법)

  • Jo, Sang-Woo;Park, Jin-Woo;Kwon, Yong-Moo;Ahn, Sang-Chul
    • 한국HCI학회:학술대회논문집
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    • 2006.02a
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    • pp.355-361
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    • 2006
  • In large scale environments like airport, museum, large warehouse and department store, autonomous mobile robots will play an important role in security and surveillance tasks. Robotic security guards will give the surveyed information of large scale environments and communicate with human operator with that kind of data such as if there is an object or not and a window is open. Both for visualization of information and as human machine interface for remote control, a 3D model can give much more useful information than the typical 2D maps used in many robotic applications today. It is easier to understandable and makes user feel like being in a location of robot so that user could interact with robot more naturally in a remote circumstance and see structures such as windows and doors that cannot be seen in a 2D model. In this paper we present our simple and easy to use method to obtain a 3D textured model. For expression of reality, we need to integrate the 3D models and real scenes. Most of other cases of 3D modeling method consist of two data acquisition devices. One for getting a 3D model and another for obtaining realistic textures. In this case, the former device would be 2D laser range-finder and the latter device would be common camera. Our algorithm consists of building a measurement-based 2D metric map which is acquired by laser range-finder, texture acquisition/stitching and texture-mapping to corresponding 3D model. The algorithm is implemented with laser sensor for obtaining 2D/3D metric map and two cameras for gathering texture. Our geometric 3D model consists of planes that model the floor and walls. The geometry of the planes is extracted from the 2D metric map data. Textures for the floor and walls are generated from the images captured by two 1394 cameras which have wide Field of View angle. Image stitching and image cutting process is used to generate textured images for corresponding with a 3D model. The algorithm is applied to 2 cases which are corridor and space that has the four wall like room of building. The generated 3D map model of indoor environment is shown with VRML format and can be viewed in a web browser with a VRML plug-in. The proposed algorithm can be applied to 3D model-based remote surveillance system through WWW.

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