This study intended to suggest criteria for selection of subjects by lower body shape types necessary for evaluating slacks. For this, the characteristics were examined by lower body parts which would influence the fit of slacks on 3D human body shape data of the front and sides of the lower body for lower body shaping. The frequency of subjects by lower body shape types and the boundary points for discrimination of each type were suggested so that they could be available in selecting subjects. Using the data from Size Korea(2004), indirect measurement values measured on the front and sides of the lower body among 3D human body shape data of 175 subjects were analyzed. Their height, waist, and hip circumference fell under the range of standard deviation based on the mean of women aged 18~24 years, and then lower body shaping was conducted by combining the front and side shapes of the lower body. The front of the lower body was classified into four sections: average waist/average hip type(F1), average waist/narrow hip tyle(F2), narrow waist/narrow hip type(F3) and narrow waist/wide hip type(F4) and the sides of the lower body were divided into four sections: average abdomen/average hip type(S1), flat abdomen/average hip type(S2), average abdomen/protrude hip type(S3)and round abdomen/flat hip type(S4), and thus total 16 lower body types were created by cross analysis. Besides, discriminant analysis suggested the boundary points for each shape type of the front and sides of the lower body as a criterion for deciding lower body shape type of each subject
In the virtual fitting system, the use of a 3D avatar is not a simple garment model, but it should be able to reproduce the size and shape of the customer using a fitting system. Although various virtual fitting systems have their own 3D avatar sizing systems and provide 3D avatars that match the size of the customer, there are limitations in realizing the actual body shape in actual use by the consumer. The purpose of this study is to realize a 3D avatar with excellent size and conformity for customer use. Therefore, this study aims to provide basic data for the formation of a 3D standard avatar of Korean women aged in their 20's, by comparing and analyzing the degree of the consumer user friendly system change of a body type, and the consumer's ability in selecting a consumer representative body type. Based on the survey data of 'Size Korea' conducted from 2004 to 2015 at three times, we examined the change of body shape over 10 years. Then, based on the results of 6th and 7th data, 4 factors of the concurrent body shape change of women of the consumer demographic studied were selected through the use of a factor analysis. Following this analysis, the 4 extracted factors were clustered again and finally released 7 representative body types, which were obtained based on height and weight. The size of each representative figure is derived by the use of a regression analysis, and it is used as a basic data for 3D avatar formation of the virtual fitting system.
The purpose of this study is to classify body shapes of aged women by using 3D body scan data. For the body shape analysis and classification, 3D body scan data of 270 aged women were used, and 16 main measurements consisting of a human body were used to conduct factor analysis, cluster analysis and discriminant analysis. The analysis were performed on all 'the method using the absolute value', 'the method using index of height and weight', and 'the method using index of height', and according to the classification results, the method which categorizes body shapes best in terms of their shapes was adopted. As the factor analysis result using the numerical value of height to categorize the body shapes of the aged women, factor 1 was the thickness and width for the height, factor 2 was the height of the upper part of the body for the height, factor 3 was the height of hips for the height, and factor 4 was the height of belly for the height. When the body shapes were categorized with the deducted factors as variables, they were divided into two types. Type 1 was a short and fat body shape($\blacksquare$ type) and 55.6% of the subjects were of this type. Type 2 was for the body shape whose vertical height, including weight, was long but all kinds of width and thickness were small, that is, tall and thin body shape($\blacksquare$ type), and 44.4% of the aged women were in this case.
This study investigated the anthropometric characteristics of US women 26 to 45 years of age to classify their body shapes into different categories. Research data was obtained from 2950 women 26 to 45 years of age who participated in the SizeUSA study. A 26 to 35 years of age group and a 36 to 45 years of age group were selected from the data pool. A total of 26 measurements important for body shape classification and for apparel product development was used for the data analysis. Five factors accounted for the US women's body measurements. The body shapes of women were categorized into 4 types: Obese A-Shape, Overweight Y-Shape, Obese H-Shape, and Normal S-Shape. Normal S-Shape was the most common body shape type. More women in the 26 to 35 years of age group had Normal S-Shape type than women in the 36 to 45 years of age group. More women in the 36 to 45 years of age group had Obese A-Shape, Overweight Y-Shape, and Obese H-Shape than women in the 26 to 35 years of age group. Younger US women, 26 to 35 years of age had slimmer body sizes with more balanced body shapes; however, older US women, 36 to 45 years of age had larger body sizes with more various body shapes.
Journal of the Korea Society of Computer and Information
/
v.23
no.11
/
pp.111-122
/
2018
The purpose of this study was to investigate the bodice prototype method suitable for the upper body shape of old-old aged women using the 3D anthropometric data. And it was to provide the basic data for the upper body garments of old-old aged women. In the overall appearance evaluation, the B pattern was rated as 4.00, and it was evaluated as the most suitable for the bodice prototype of the old-old aged woman. The E pattern was rated lower than normal, and the L pattern and the S pattern were found to be inadequate for older female bodice prototypes. As a result of the measurement of the waist and bust air gap of bodice prototype, the air gap of the bust was not significantly different between the patterns. But the waist air gap showed the largest difference between the L pattern and the S pattern. As a result of evaluating the appearance, the amount of space in the state of 3D simulation, and the air gap, the pattern B appeared to be the most appropriate prototype for the old-old aged women's body shape. However, there is a tendency that the shoulder end point is biased toward the back, so it is necessary to set the inclination of the back shoulder line to be more gentle. Conversely, the front shoulder should be more inclined. In the case of the 3D simulation, the B pattern showed that the other parts generally fit well. In the case of the 3D simulation program used in this study, it was evaluated that it is suitable only for the normal body shape because it is impossible to set the isometric angle which is one of the characteristics of the older female body shape. A study on the bodice prototype suitable for the bent body shape should be carried out through experiments on the actual body shape of various elderly women. In order to cope with the increase of elderly people who are familiar with digital, I think it is necessary to develop an avatar that reflects the old female body shape.
Journal of the Korea Society of Computer and Information
/
v.24
no.2
/
pp.75-84
/
2019
The purpose of this study was to present a good pants pattern for boys aged 13-18 by comparing and analyzing the pants pattern according to lower body shape. And through it, this study was to provide basic data for pants production considering male student body shape. The pattern of this study used the industrial type Lee Hee-chun pattern and DC Suite Program for 3D virtual simulation. As a result of the appearance evaluation, there was a significant difference between the patterns in most items. Type 2 was rated highly, followed by Type 4, Type 3, and Type 1. Type 1 required correction of the length of the pants and the amount of crotch part, while type 3 required adjustment of the pants in the knee area. Type 4 required correction of pattern drawing method of crotch width, thigh circumference, and knee circumference. This pattern method was evaluated as suitable for slender body shape. This study suggests a pants pattern system suitable for adolescent boys by reflecting the body shape characteristics of adolescent boy with a change of body shape. It is expected that this will meet the increasing demand for fitting. In this study, we have examined 3D virtual simulation, not actual wear experiment, so it will be necessary to investigate the difference through actual clothing experiment for adolescent boys.
Journal of the Korean Society of Clothing and Textiles
/
v.31
no.5
s.164
/
pp.692-704
/
2007
Recently, Basic patterns with excellent body fitness and automation availability are required to be developed in order to automate the patterns of women's clothes. In this study, this reference points, reference lines and segments were fixed onto 3D scan data for the lower body the women in their twenties, they were directly spread out to be 2D flat pattern to facilitate development into the design of slacks adhered closely to the human body such as special and highly-functional clothes, and then slacks 2D pattern was developed for the purpose of seeking scientific approach to the development into basic form slacks and 3d emotional pattern. For conversion of 3D pattern into 2D flat pattern, reference points and segments were created by using Rapid Form of 3D shape analysis software, and triangle mesh of the body surface of the created shape was developed with Auto CAD 2005. The correspondence between slacks and human body was examined by the fixation of major reference lines. Specially, the wearing characteristics of slacks were considered by the fixation of side lines in consideration of posture. As a result of using the way of development to constantly maintain the length while 3D triangle mesh is converted into 2D flat mesh, the shape was shown to be excellently reproduced, and the area of flat pattern was increased compared to the shape of parting plane. Also, the sunk-in curve like the brief line of front crotch length needed a cutting line when it was closely adhered, when mesh was overlapped, and the pattern area was smaller compared to the actual shape.
1. Objectives The Body Shape and Feature is one of the important standard for classification of Sasang Constitutions. In order to evaluate one's Body Shape and Feature objectively we have been developing the Body Measuring Machine. Now we develop the 3D Automatic Body Measuring Machine(3D-ABMM). So we make an analysis of the 3D-ABMM's Accuracy. 2. Methods By using the 3D-ABMM and Vivid 9i(3D laser scanner, Konica Minolta) we have a surface scan of the three objects which are the upper body of the female and male Manikin and a male model. We overlap each scan data using the RapidForm2006 (3D scan data solution, INUS Technology) and calculate the average distance and standard deviation between the same point of each scan data. 3. Results and Conclusions In the female Manikin, the average distance is 0.84mm and the standard deviation is 1.16mm and the maximum distance is 10.68mm. In the male Manikin, the average distance is 1.12mm and the standard deviation is 1.19mm and the maximum distance is 12.00mm. In the male model, the average distance is 3.26mm and the standard deviation is 2.59mm and the maximum distance is 12.75mm. From the results, 3D-ABMM has good accuracy for scanning body and will be a usable hardware of the 3D Automatic Body Analysis Machine.
The Skinned Multi-Person Linear Model (SMPL) is the most widely used parametric 3D Human Model optimized and learned from CAESAR, a 3D human scanned database created with measurements from 3,800 people living in United States in the 1990s. We point out the lack of racial diversity of body types in SMPL and propose K-SMPL that better represents Korean 3D body shapes. To this end, we develop a fitting algorithm to estimate 2,773 Korean 3D body shapes from Korean body measurement data. By conducting principle component analysis to the estimated Korean body shapes, we construct K-SMPL model that can generate various Korean body shape in 3D. K-SMPL model allows to improve the fitting accuracy over SMPL with respect to the Korean body measurement data. K-SMPL model can be widely used for avatar generation and human shape fitting for Korean.
This study purposed to analyze differences in body measurement between the 2D direct body measuring method and the 3D body scan measuring method and to perform the appearance evaluation and cross-sectional evaluation of the fit of pants to which body measurements obtained by each measuring method were applied. Body measuring was conducted in 10 women in their 20s-30s using 2D direct body measuring and 3D automatic measuring with Hamamatsu body scanner. Among the 10 women, 3 participated in experimental garment wearing. Experimental pants were made using their 2D direct body measurements and 3D automatic measurements, and wearing tests were performed through expert evaluation and cross-sectional evaluation. The results of the experiment were as follows. According to the results of comparative analysis on differences between 2D direct body measurements and 3D scan measurements, 3D automatic measurements were significantly larger in bust circumference, ankle circumference, armscye circumference, shoulder length, scye depth, and arm length. As circumferences measured with the 3D body scanner were somewhat larger than directly measured ones, it is suggested to adjust ease when using existing pattern making methods. We prepared experimental garments by the same pattern making method through applying body measurements obtained with the two measuring methods, and assessed the fit of the garment comparatively through expert evaluation and 3D scan cross-sectional evaluation. According to the results, 2D-pants using 2D direct body measurements was slightly tighter than 3D-pants using 3D measurements in waist circumference, hip circumference, and abdominal circumference. In the results of comparing appearance in terms of the fit of the experimental garment in each subject, significant difference was observed in most of the compared items. This result suggests that 3D automatic body measuring data may show different accuracy according to body shape and therefore it is necessary to examine difference between 2D direct body measurements and 3D automatic measurements according to body shape.
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