• 제목/요약/키워드: 3D body scan

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Grasshopper 프로그래밍 기반 3D 인체형상의 하반신 기준점 자동탐색 알고리즘 설계 (Development of an Algorithm for Automatic Extraction of Lower Body Landmarks Using Grasshopper Programming Language)

  • 유은주;송화경
    • 한국의류학회지
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    • 제47권1호
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    • pp.171-190
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    • 2023
  • This study aims to develop algorithms for automatic extraction landmarks from the lower body of women aged 20-54 using the Grasshopper programming language, based on 3D scan data in the 8th SizeKorea dataset. First, 11 landmarks were defined using the morphological features of 3D body surfaces and clothing applications, from which automatic landmark extraction algorithms were developed. To verify the accuracy of the algorithm, this study developed an additional algorithm that could automatically measure 16 items, and algorithm-derived measurements and SizeKorea measurements were compared using paired t-test analysis. The statistical differences between the scan-derived measurements and the SizeKorea measurements were compared, with an allowable tolerance of ISO 20685-1:2018. This study found that the algorithm successfully identified most items except for the crotch point and gluteal fold point. In the case of landmarks with significant differences, the algorithms were modified. This study was significant because scan editing, landmark search, and measurement extraction were successfully performed in one interface, and the developed algorithm has a high efficiency and strong adaptability.

3차원 인체형상 스캔데이터를 이용한 남자 바지패턴 설계 (Development of Men Slacks Pattern Using 3D Scan Data)

  • 손부현
    • 대한가정학회지
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    • 제46권9호
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    • pp.137-146
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    • 2008
  • This study was conducted in order to spread out lower body 3D scan data of men in their twenties. The aim was to achieve slacks pattern with ease allowance through comparison with existing flat patterns. For conversion of 3D scan data into 20 pattern, reference lines were established by using Rapid Foam in 3D shape analysis software. 2C-AN program and Yuka CAD were used to convert 20 pattern earned with straight posture of 3D scan data into slacks pattern by using Triangle Simplification & Runge-Kutta Method. In order to achieve this we needed to set a line 9cm below the hip line, to array vertex of each block to crease line while maintaining the horizontal line. And then we needed to set ease allowance in back crotch and to set waist circumference or hip circumference ease allowance in side seam of slacks. Results showed that long front crotch length can be achieved if 3D scan data is compared with 20 existing flat pattern. Slacks pattern that raise front crotch by about 1.5cm compared to back crotch and also possess ease allowance in back crotch area are great in appearance evaluation.

A Study on i-Fashion 3D Avatar's Consumer satisfaction & Comparison of 3D and Direct Masurement - Based of Domestic University Students

  • Choi, Eunhee;Do, Wolhee
    • 한국의류산업학회지
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    • 제17권3호
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    • pp.421-428
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    • 2015
  • This research is to understand customer satisfaction with virtual fitting based on a 3D body scanner and avatars as well as differences between avatars and the 'real me'. To this end, this research examined Korean college students to facilitate 3D body scanning, avatar generation and surveys. The author used 3D body scan data with direct measurements to identify differences between the 3D body scan data-based 'my avatar' and 'real me' in the virtual dress fitting system. The survey results on 'the level of customer awareness on 3D body scanner' found that the majority of both genders did not know about it and indicated a lower usability to incorporate IT technology into the fashion industry. The question in the 3D body scanning and avatar found an affirmative attitude. Satisfaction levels on the 3D avatars' similarity with 'own body' and garment fitting were positive and indicated a need for further technological improvements to express the avatars identical to customers' own body. More research is necessary for the accuracy of sizes for 3D body scanning that measure body sizes while wearing clothes. Avatars based on such datamay be less similar to 'own body' and cause customer dissatisfaction. Thus, further technology development is required to narrow gaps using data to make avatars that provide more accurate virtual fitting simulation services to customers.

인체 형상 데이터를 이용한 실버 여성 3차원 체형 연구 (Body Shapes of Aged Women Applying 3D Body Scan Data)

  • 김수아;최혜선
    • 복식문화연구
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    • 제17권6호
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    • pp.1099-1111
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    • 2009
  • The purpose of this study is to classify body shapes of aged women by using 3D body scan data. For the body shape analysis and classification, 3D body scan data of 270 aged women were used, and 16 main measurements consisting of a human body were used to conduct factor analysis, cluster analysis and discriminant analysis. The analysis were performed on all 'the method using the absolute value', 'the method using index of height and weight', and 'the method using index of height', and according to the classification results, the method which categorizes body shapes best in terms of their shapes was adopted. As the factor analysis result using the numerical value of height to categorize the body shapes of the aged women, factor 1 was the thickness and width for the height, factor 2 was the height of the upper part of the body for the height, factor 3 was the height of hips for the height, and factor 4 was the height of belly for the height. When the body shapes were categorized with the deducted factors as variables, they were divided into two types. Type 1 was a short and fat body shape($\blacksquare$ type) and 55.6% of the subjects were of this type. Type 2 was for the body shape whose vertical height, including weight, was long but all kinds of width and thickness were small, that is, tall and thin body shape($\blacksquare$ type), and 44.4% of the aged women were in this case.

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A study on procedure for classifying male muscular lower body somatotype from general anthropometric database

  • Lee, Minji;Chun, Jongsuk
    • 복식문화연구
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    • 제21권4호
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    • pp.585-595
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    • 2013
  • The most researches developing pattern of compression style sportswear were targeted at the live model that has muscular body build. The purpose of this study was developing a method for classifying men's lower body types in terms of muscular body build. The 3D human body scan data and body measurements of 30s of Size Korea were analyzed. The subjects (n=203) were men between the ages of 30 and 39 years. Men's muscular body build was classified with two key dimensions, thigh girth and calf girth. The subjects were divided into four groups. From each group, average subjects (n=42) whose height and weight were close to the mean value ($mean{\pm}1/2$ S.D.) were selected. 42 subjects were divided up as four groups. Group I (n=7) was thigh and calf developed body type. Group II (n=9) was thigh developed body type. Group III (n=11) was calf developed body type. Group IV (n=15) was thigh and calf undeveloped body type. Four groups had distinct different at widths (n=4), depths (n=4), and girths (n=9) dimensions. The results showed that the muscular men in their 30s could be defined by thigh and calf girths. The thigh developed muscular men had thigh girth over 60cm and the calf developed muscular men had calf girth over 38cm. From each group one representative was selected by 3D body scan figure.

3차원 스캐너를 이용한 20대 남성의 하반신 신축량 분석 (A study of the variations by motion of the Lower body Using 3D Body Surface Scan Data of a man in his early twenties)

  • 손부현;홍경희
    • 한국생활과학회지
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    • 제18권3호
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    • pp.729-740
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    • 2009
  • This study is to research on the rate of expansion or contraction according to movement of the lower body of the man their twenties using Rapid Form software. And aim of this study is to get information of ease allowance in developing slacks pattern using 3D body surface scan data through comparison with existing slacks patterns. Considering on the contraction and expansion according to movement, it need to set the more ease allowance in hip circumference than waist circumference, and the more ease allowance in back hip width than front hip width in slacks. In crotch length, the length of front crotch is revealed contraction but the length of back crotch is revealed expansion. It is desirable lowering front waist line and raising back waist line to possess ease allowance in back crotch area. The length of side seam is revealed a little expansion but the length of inseam is showed a great expansion. To develop slacks pattern of scientific approach using 3D body surface scan data, it need to analysis the rate of expansion and contraction of the lower body based on the movement, shear deformation, slip in fabrics and skin, or in fabrics and fabrics, and slip down from waist line.

Comparison of Avatar Posture Formation According to 3D Virtual Garment Modeling Programs -Focusing on Cycling Movements of High-School Male Cyclist-

  • Park, Hyunjeong;Do, Wolhee
    • 한국의류학회지
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    • 제45권6호
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    • pp.965-977
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    • 2021
  • The study aimed to analyze the functional differences in 3D virtual garment programs and compare body scan data with the corresponding 3D virtual models. We selected 3D virtual garment programs, formed virtual models in a representative size for high-school male cyclists, and analyzed them using the Design-X program. The results were as follows. In the 3D virtual garment programs, the anthropometric items for virtual model forming differed significantly from the standard anthropometric items suggested by Size Korea. Comparing the lower body scan data and virtual models formed by the 3D virtual garment programs, the biggest difference was in the shapes of the waist and hips, i.e., the flatness values of the waist and hips were different for each program in the cross-section view. In the lower body, a data-input-based program was needed for changing the exact measurement position of the waist circumference and hips' shape in detail. If a 3D virtual garment program provides functions for the virtual model's joint angle input and free motion transformation, it is expected to be widely used in the sportswear industry.

3차원 인체 형상의 공극거리 측정 방법 효율성 향상을 위한 연구 (Improvement of Cross Sectional Distance Measurement Method of 3D Human Body)

  • 김민경;남윤자;한현숙;최영림
    • 한국의류산업학회지
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    • 제13권6호
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    • pp.966-971
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    • 2011
  • This study is designed to develop programs that analyze the distance of clothes from human skin and cross-sectional body figures based on 3D human body scan data, and to verify accuracy and efficiency of the program so that it can be used for clothing fit evaluation and 3D human body research. The auto cross-sectional imaging program was developed by using Visual C++ and OpenGL, and the 3D human body scan data were adopted to measure the space between skin and clothing. The space measurements were obtained by two widely used programs, RapidForm and AutoCAD, and a program devised by the researchers of this study. Measuring time and space measurements from different programs were compared in order to verify accuracy and efficiency of the newly-devised program. As a result, no significant difference was found in the measurements. However, the required time to measure one cross section was different within the significance level of 0.05, and the differences become more remarkable as the number of measuring and the angle of space between skin and clothing increase. Therefore, the program developed by this study is expected to be useful for research on body shapes and fit evaluation based on 3D human body scan data in the fashion field.

인체의 3차원 스캔 데이터를 이용한 밀착 바디 슈트 개발 (2D Pattern Development of Tight-fitting Bodysuit from 3D Body Scan Data for Comfortable Pressure Sensation)

  • 정연희
    • 한국생활과학회지
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    • 제15권3호
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    • pp.481-490
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    • 2006
  • Adjusting pressure level in the construction of athletes' tight-fitting garments by reducing the elastic knit pattern is a challenging subject, which influences the performance of the wearer directly. Therefore, in this study, relationship between the reduction rates of the basic pattern obtained from 3D human scan data and resultant clothing pressure was explored to improve the fit and pressure exerted by clothing. 3D scan data were obtained using Cyberware and they were transformed into a flat pattern using software based on Runge-Kutta method. Reduction rate was examined by subjective wear test as well as objective pressure measurement. As a result, difference in the length between the original 3D body scan data and the 2D tight-fitting pattern was 0.02$\sim$0.50cm (0.05$\sim$1.06%), which was within the range of tolerable limits in making clothes. Among the five garments, the 3T-pattern was superior in terms of subjective sensation and fit. The pressure of the 3T pattern was 2$\sim$4 gf/cm2 at five locations on the body, which is almost the same or a bit higher than that of Z-pattern. In the case of tight-fitting overall garment, the reduction rate of the pattern in the wale direction is more critical to the subjective sensation than the course direction. It is recommended that the reduction grading rules of course direction should be larger than that of Ziegert for a better fit of tight-fitting garments. In the case of wale direction, however, reduction grading rule should be kept the same as suggested earlier by Ziegert (1988).

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Displacement of scan body during screw tightening: A comparative in vitro study

  • Kim, JungHan;Son, KeunBaDa;Lee, Kyu-Bok
    • The Journal of Advanced Prosthodontics
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    • 제12권5호
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    • pp.307-315
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    • 2020
  • PURPOSE. The purpose of this study was to evaluate the occurrence of displacement while tightening the screw of scan bodies, which were compared according to the material type. MATERIALS AND METHODS. Three types of scan bodies whose base regions were made up of polyether ether ketone (PEEK) material [Straumann Group, Dentium Group, and Myfit (PEEK) Group] and another scan body whose base region was made up of titanium material [Myfit (Metal) Group] were used (15 per group). The reference model was fabricated by aligning the scan body library on the central axis of the implant, and moving this position by the resin model. The screws of the scan bodies were tightened to the implant fixture with torques of 5 Ncm, 10 Ncm, and a hand tightening torque. After the application of the torque, the scan bodies were scanned using a laboratory scanner. To evaluate the vertical, horizontal, and 3-dimensional (3D) displacements, a 3D inspection software program was used. To examine the difference among groups, one-way analysis of variance and Tukey's HSD post hoc test were used (α=.05). RESULTS. There were significant differences in 3D, vertical, and horizontal displacements among the different types of scan bodies (P<.001). There was a significantly lower displacement in the Straumann group than in the Myfit (PEEK) and Dentium groups (P<.05). CONCLUSION. The horizontal displacement in all groups was less than 10 ㎛. With the hand tightening torque, a high vertical displacement of over 100 ㎛ occurred in PEEK scan bodies (Myfit and Dentium). Therefore, it is recommended to apply a tightening torque of 5 Ncm instead of a hand tightening torque.